Maybe I'm dumb and everyone already knew this, but I just found something on the map screen. On PC, you can press tab to switch between your current position and your objective(s). So much easier than zooming out and searching it.
Edit: I am dumb. It says it right at the bottom of the screen. :redface:
might be just the marker letting you know you got xp isn't showing up. i just finished a main quest, didn't get any quest received marker but i still got the xp added.
Now my deck (with a few minor tweaks) took me through the Gwent: Big City Players quest no problem. I have enough cards to start building a Nilfgaardian deck, not quite the right cards for Scoia'tael deck and still not enough units for a Monster deck.
Another bit of gwent advice I haven't seen yet: Keep your deck as small as possible. Never have more than 22 creatures, and I personally try to keep the non-creatures down to 6 or so
Unless you're a monster deck, in which case it can be perfectly fine to gorge on creatures, since some of the gang monsters cough up half your deck onto the board and you want to make sure you don't end up getting more than one of each gang set in your initial hand.
Unless you're a monster deck, in which case it can be perfectly fine to gorge on creatures, since some of the gang monsters cough up half your deck onto the board and you want to make sure you don't end up getting more than one of each gang set in your initial hand.
Yeah, ran up against some hard opposition during the mini-gwent tourney at
the party with Triss in A Matter of Life and Death.
First two opponents took two tries but then the final Monster muster deck just ruined my day about 7 times in a row. Finally pulled the right cards but geez that was rough.
Monster decks are so one note, though. You pulled out half your deck and used a war horn? Cool. I'll just pass and crush you in the next two rounds. Spy and decoy heavy decks are the tough ones.
Waka LakaRiding the stuffed UnicornIf ya know what I mean.Registered Userregular
Finished with what I assume to be one of the good endings.
77h 35m LVL33
I've talked to NPCs with missing heads
I've been thrown 20ft into the air only to land and die
I've been stuck on geometry
I've banged my head after dying and not saving properly.
I've seen Roach do incredible shit
I've seen townsfolk walking around in T poses
I've seen floating hair and body parts
I've seen enemies fly like a quarterback throw from a sword swing
I've seen bodies glitch out and cover the screen with strange artefacts
I've seen NPCs walk through walls
I've seen a goat interrupt an otherwise serious battle
I've coughed and choked at monster-deck playing gwent rounds.
I've seen enemies practically commit suicide due to pathfinding
And yet this is one of the greatest RPGs I've ever played in my life.
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited May 2015
Incidentally you can press the dodge button just before you hit the ground to roll and cut your damage significantly. Small drops wont do any damage anymore for example.
I kind of worked that out several days ago but have been too distracted with testing other stuff to remember to mention it. Sorry.
Oh and you don't need the werewolf potion for infinite sprint. You can just jump while sprinting. You'll regen almost all your stamina without sacrificing any forward momentum.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
Yeah I discovered the jump sprint thing pretty early on.
0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited May 2015
You know one thing that really impressed me with dismounting off roach.
He got himself jammed up against a fence and I got on him, then got off him again.
Now with the way he was jammed up against the fence Geralt would have ended up on the fence dismounting normally to end up facing forwards.
So he dismounted and turned naturally midway so he was facing backwards and didn't end up on the fence.
My mouth dropped open.
Talk about attention to detail. He cocked and swung his right leg over Roachs neck and spun his left leg in the stirrup before dropping. Someone coded that goddam animation.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
+2
Fondor_YardsElite Four Member: HydraRegistered Userregular
Huh. You can totally shoot your crossbow while sailing.
Secrets, lies, and tragedy. The trifecta.
3DS Code: 5043-2172-1361
Xbone Tag: Salal al Din
0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
You need to in skellig.
Sirens latch onto your boat and you have to shoot them off. They'll tear your boat to pieces if you don't get rid of them.
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
After picking up the bird mask for the masquerade ball side quest, it took a long time before I took it off again. There's something about Geralt's deadpan interactions and threatening crime lords and witch hunters while his face looks like a hummingbird.
Sirens latch onto your boat and you have to shoot them off. They'll tear your boat to pieces if you don't get rid of them.
I usually just jump into the water since underwater your crossbow becomes death destroyer of sirens and drowners.
It does exactly the same damage to sirens firing from the boat.
You can just sail around and calmly obliterate them all while going on your merry way.
No need for unnecessary dips.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
0
Fondor_YardsElite Four Member: HydraRegistered Userregular
Sirens latch onto your boat and you have to shoot them off. They'll tear your boat to pieces if you don't get rid of them.
I usually just jump into the water since underwater your crossbow becomes death destroyer of sirens and drowners.
It does exactly the same damage to sirens firing from the boat.
You can just sail around and calmly obliterate them all while going on your merry way.
No need for unnecessary dips.
? Not for me. Underwater shots 1 hit kill everything so far while boat/land shots need 2 headshots to kill or a hundred body shots.
Secrets, lies, and tragedy. The trifecta.
3DS Code: 5043-2172-1361
Xbone Tag: Salal al Din
0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
Sirens latch onto your boat and you have to shoot them off. They'll tear your boat to pieces if you don't get rid of them.
I usually just jump into the water since underwater your crossbow becomes death destroyer of sirens and drowners.
It does exactly the same damage to sirens firing from the boat.
You can just sail around and calmly obliterate them all while going on your merry way.
No need for unnecessary dips.
? Not for me. Underwater shots 1 hit kill everything so far while boat/land shots need 2 headshots to kill or a hundred body shots.
Not talking about general land creatures. Talking about sirens.
And only when you are on the boat.
Let me put it this way. I went through a bunch of sirens on the boat. They came screeching at me out of the sky and some of them latched onto the sides of the boat. In both cases they ate exactly the same damage from my crossbow as they did when I was underwater and they dived at me.
The sirens latching onto the boat were pretty funny actually because geralt just coolly pointed the crossbow at their head and pulled the trigger without taking his hand off the rudder.
It's just another situation where the crossbow jumps from meh to godlike, similar to diving underwater.
You can't go sailing around the shore firing the crossbow at drowners or sirens on land or anything like that. Wont work.
Think of it as a specialised crossbow buff.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
Did things slightly out of order, doing Witch in the Well, then killing the Griffin (hence learning about he and Florian's relationship), then talking to the herbalist about the woman who became a witch.
When it clicked about why that terrible chain of events happened, it was a most terrible "Ooooh... "
Really nice to see the writing tie together events, locations, and characters from multiple quests like that. Really gives a sense of a cohesive world. Also a testament to make you care about very minor characters.
Last business in White Orchard
That look of hurt in Geralt's eyes as the woman in the inn backs away from him terrified. That stung.
So that side mission that has you help Dolores clear out her family farm? I stumbled across the farm 20 hours later and she's there! She even thanks me again and talks a fair bit about the farm, that's insane! Proper happy ending there
I then ran a little south of there onto a pat I've used time and time again only to find an overturned cart on it this time. It triggered a contract mission. THIS GAEM SO GUD GAIS
Gwent is easy, the loaded on spies/decoys/medics deck as Northern Realms or Nilfgaard is the only deck you should use. And the only opponents that will ever give you any trouble run the same decks.
I almost always aim to lose the first round and force them to use as many cards as possible in the process. Don't just decoy spies, play your highest strength stuff and decoy them back into your hand so you easily over power them in rounds 2 and 3. If you have medics then also use the high strength stuff to force them to play more cards and more importantly, bait out scorch.
Never play a minion that matches your highest strength guy until they use scorch. This isn't a big deal early on but soon enough every opponent will have scorch.
I don't use weather cards unless you're against a monster deck. Just take clear skies so they can't pull one over on you.
The 7 strength dragon minion that scorches your opponents front line is also invaluable, try not to play anything stronger so it can get scorched itself and then you medic it back in again to destroy more of their stuff.
Hero cards aren't that great because you can't decoy them, medic them or buff them. Take the ones that have medic effects and a couple of 10-15 strength ones.
For Nilfgaard I use the leader that lets you look at 3 of your opponents cards. You should use this early on most of them time to 'skip' a turn and force your opponent to play an extra card in round 1. If they pass instead you can then pick up a cheap win thanks to the win in a tie ability. For NR take the leader that clears all weather effects.
Of course the order you obtain most cards in is random so you'll have to make do. You can pick up 3 decoys from the inn during the prologue though, she sells them one at a time but they keep restocking.
Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
Incidentally you can press the dodge button just before you hit the ground to roll and cut your damage significantly. Small drops wont do any damage anymore for example.
Yeah, I just do this automatically in every game since Mirror's Edge.
Monster Decks only have one siege unit and a hobillion melee units, so the Weather card that cancels Close Combat pretty much guts them. They are my easiest Gwent opponent, although this means I have to sideboard. JUST LIKE A REAL CCG.
Has anyone tested what signs scale reasonably well with very high intensity?
Apparently Yrden has a slow cap of of 45% (according to xml), but its tooltip will continue to increase. Kind of hard to test this one without taking footage or something.
The initial damage from Igni intensity seems inconsequential, but the burning damage scaling seems quite good with intensity from what I've seen.
Quen intensity doesn't seem very good? At deathmarch the damage you take from each blow seems like its going to break the shield regardless of intensity. Maybe against small enemies it becomes good, but in those instances I would rather just cast Aard or Igni anyway.
Posts
Just wander around doing the ? markers. I've spent most of today just doing ones in Velen. Found a sweet silver sword in a sunken treasure, finally!
Edit: I am dumb. It says it right at the bottom of the screen. :redface:
Steam: MightyPotatoKing
That's awesome though! Thankyou for pointing it out!
might be just the marker letting you know you got xp isn't showing up. i just finished a main quest, didn't get any quest received marker but i still got the xp added.
This game real purty
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
I have been playing most of the day with no issue with xp on the main quest.
Yeah, ran up against some hard opposition during the mini-gwent tourney at
First two opponents took two tries but then the final Monster muster deck just ruined my day about 7 times in a row. Finally pulled the right cards but geez that was rough.
Steam: MightyPotatoKing
Steam: MightyPotatoKing
77h 35m LVL33
I've talked to NPCs with missing heads
I've been thrown 20ft into the air only to land and die
I've been stuck on geometry
I've banged my head after dying and not saving properly.
I've seen Roach do incredible shit
I've seen townsfolk walking around in T poses
I've seen floating hair and body parts
I've seen enemies fly like a quarterback throw from a sword swing
I've seen bodies glitch out and cover the screen with strange artefacts
I've seen NPCs walk through walls
I've seen a goat interrupt an otherwise serious battle
I've coughed and choked at monster-deck playing gwent rounds.
I've seen enemies practically commit suicide due to pathfinding
And yet this is one of the greatest RPGs I've ever played in my life.
Tumblr
I kind of worked that out several days ago but have been too distracted with testing other stuff to remember to mention it. Sorry.
Oh and you don't need the werewolf potion for infinite sprint. You can just jump while sprinting. You'll regen almost all your stamina without sacrificing any forward momentum.
He got himself jammed up against a fence and I got on him, then got off him again.
Now with the way he was jammed up against the fence Geralt would have ended up on the fence dismounting normally to end up facing forwards.
So he dismounted and turned naturally midway so he was facing backwards and didn't end up on the fence.
My mouth dropped open.
Talk about attention to detail. He cocked and swung his right leg over Roachs neck and spun his left leg in the stirrup before dropping. Someone coded that goddam animation.
3DS Code: 5043-2172-1361
Xbone Tag: Salal al Din
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
I usually just jump into the water since underwater your crossbow becomes death destroyer of sirens and drowners.
3DS Code: 5043-2172-1361
Xbone Tag: Salal al Din
It does exactly the same damage to sirens firing from the boat.
You can just sail around and calmly obliterate them all while going on your merry way.
No need for unnecessary dips.
? Not for me. Underwater shots 1 hit kill everything so far while boat/land shots need 2 headshots to kill or a hundred body shots.
3DS Code: 5043-2172-1361
Xbone Tag: Salal al Din
Not talking about general land creatures. Talking about sirens.
And only when you are on the boat.
Let me put it this way. I went through a bunch of sirens on the boat. They came screeching at me out of the sky and some of them latched onto the sides of the boat. In both cases they ate exactly the same damage from my crossbow as they did when I was underwater and they dived at me.
The sirens latching onto the boat were pretty funny actually because geralt just coolly pointed the crossbow at their head and pulled the trigger without taking his hand off the rudder.
It's just another situation where the crossbow jumps from meh to godlike, similar to diving underwater.
You can't go sailing around the shore firing the crossbow at drowners or sirens on land or anything like that. Wont work.
Think of it as a specialised crossbow buff.
When it clicked about why that terrible chain of events happened, it was a most terrible "Ooooh...
Really nice to see the writing tie together events, locations, and characters from multiple quests like that. Really gives a sense of a cohesive world. Also a testament to make you care about very minor characters.
Last business in White Orchard
Old PA forum lookalike style for the new forums | My ko-fi donation thing.
This is a crying shame.
I then ran a little south of there onto a pat I've used time and time again only to find an overturned cart on it this time. It triggered a contract mission. THIS GAEM SO GUD GAIS
Keep about three decoys in your deck. If the opponent plays a spy, decoy him and play him right back.
The more cards you have that let you draw from your deck or discarded pile the better your chances.
I almost always aim to lose the first round and force them to use as many cards as possible in the process. Don't just decoy spies, play your highest strength stuff and decoy them back into your hand so you easily over power them in rounds 2 and 3. If you have medics then also use the high strength stuff to force them to play more cards and more importantly, bait out scorch.
Never play a minion that matches your highest strength guy until they use scorch. This isn't a big deal early on but soon enough every opponent will have scorch.
I don't use weather cards unless you're against a monster deck. Just take clear skies so they can't pull one over on you.
The 7 strength dragon minion that scorches your opponents front line is also invaluable, try not to play anything stronger so it can get scorched itself and then you medic it back in again to destroy more of their stuff.
Hero cards aren't that great because you can't decoy them, medic them or buff them. Take the ones that have medic effects and a couple of 10-15 strength ones.
For Nilfgaard I use the leader that lets you look at 3 of your opponents cards. You should use this early on most of them time to 'skip' a turn and force your opponent to play an extra card in round 1. If they pass instead you can then pick up a cheap win thanks to the win in a tie ability. For NR take the leader that clears all weather effects.
Of course the order you obtain most cards in is random so you'll have to make do. You can pick up 3 decoys from the inn during the prologue though, she sells them one at a time but they keep restocking.
Yeah, I just do this automatically in every game since Mirror's Edge.
But without quest XP, that is a damn long slog from 30.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
I just don't stress it and I've been leveling up fine in my second playthrough.
Apparently Yrden has a slow cap of of 45% (according to xml), but its tooltip will continue to increase. Kind of hard to test this one without taking footage or something.
The initial damage from Igni intensity seems inconsequential, but the burning damage scaling seems quite good with intensity from what I've seen.
Quen intensity doesn't seem very good? At deathmarch the damage you take from each blow seems like its going to break the shield regardless of intensity. Maybe against small enemies it becomes good, but in those instances I would rather just cast Aard or Igni anyway.