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Fallout: Four. Four never changes.

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Posts

  • PreacherPreacher Registered User regular
    Eh applying evil to anything that isn't a cat is extending a human characteristic to an animal just relying on instincts.

    I would like some money because these are artisanal nuggets of wisdom philistine.

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  • GroveGrove Los AngelesRegistered User regular
    Preacher wrote: »
    Eh applying evil to anything that isn't a cat is extending a human characteristic to an animal just relying on instincts.

    Dolphins are pretty evil creatures.

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  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    edited June 2015
    I have it on good authority that boars, wolves, and coyotes are evil things and anyone who feels sympathy towards them should be left alone in the woods with them.
    You look into their adorable eyes and tell me that.

    https://www.youtube.com/watch?v=Ww9zBgvxt80

    But yes, I was all "fuck boars" aswell after watching Old Yeller.

    Dr. Chaos on
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  • Havelock2.0Havelock2.0 Sufficiently Chill The Chill ZoneRegistered User regular
    edited June 2015
    Choices! I hope F4 takes a note from NV on that regard. I enjoyed NV over F3. Moral choices weren't as binary (shining savior vs cackling evil dipshit) as they were in F3, iirc. It allowed me to play a morally ambiguous bounty hunter who would later become a Decent Human Being.

    Havelock2.0 on
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  • PreacherPreacher Registered User regular
    Grove wrote: »
    Preacher wrote: »
    Eh applying evil to anything that isn't a cat is extending a human characteristic to an animal just relying on instincts.

    Dolphins are pretty evil creatures.

    I forgot about the rapists of the sea. Ok dolphins and cats.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • PhillisherePhillishere Registered User regular
    edited June 2015
    I have it on good authority that boars, wolves, and coyotes are evil things and anyone who feels sympathy towards them should be left alone in the woods with them.

    I'm perfectly comfortable being alone in the woods with all of them. They are predators, and I give them wide berths when I see them.

    With the exception of boars - who can be real assholes - they'll do the same for you. You are not their food, so the only real danger is if you accidentally sneak up on them. Even then, the most likely outcome will be both of you running in the opposite direction.

    The most ironic thing is that wolves are actually the least dangerous animals out there. They're timid around humans and have the senses to stay far away from people.

    Wild dogs now, those things will fuck you up. The Witcher 3 isn't lying about that.

    Phillishere on
  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    edited June 2015
    Preacher wrote: »
    Grove wrote: »
    Preacher wrote: »
    Eh applying evil to anything that isn't a cat is extending a human characteristic to an animal just relying on instincts.

    Dolphins are pretty evil creatures.

    I forgot about the rapists of the sea. Ok dolphins and cats.
    Every time I hear someone go on about how animals are pure and innocent and not monsters like humans, I immediately think of how horrible dolphins are. And they're supposed to be one of the smarter creatures.

    Dr. Chaos on
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  • General_ArmchairGeneral_Armchair Registered User regular
    Some Texans have told me some stories about wild hogs. They are the bane of this earth and refuse to die. The local wildlife authorities have pretty much said "fuck it. Kill as many of those Devils as you can through whatever means that you can."

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  • QuiotuQuiotu Registered User regular
    I have it on good authority that boars, wolves, and coyotes are evil things and anyone who feels sympathy towards them should be left alone in the woods with them.

    I don't mind this mentality, because it's mostly kept by people with a career in raising and selling tasty animals.

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  • PreacherPreacher Registered User regular
    Dr. Chaos wrote: »
    Preacher wrote: »
    Grove wrote: »
    Preacher wrote: »
    Eh applying evil to anything that isn't a cat is extending a human characteristic to an animal just relying on instincts.

    Dolphins are pretty evil creatures.

    I forgot about the rapists of the sea. Ok dolphins and cats.
    Every time I hear someone go on about how animals are pure and innocent and not monsters like humans, I immediately think of how horrible dolphins are. And they're supposed to be one of the smarter creatures.

    Well they are smart, smart enough to evolve into sociopathic rapists. Dolphins are the neckbeards of the sea.

    "Actually its about ethics in port holes."

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
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  • .Tripwire..Tripwire. Firman Registered User regular
    I like to play as an indisputable bastion of justice and compassion. A true saint in a brutal and bitter moral wasteland, beaming with karmic integrity. I will bend over backwards to roleplay a life of good deeds, like stealing everyone's supplies for unneeded profit, or to simply rob them of comfort. If someone says something off-putting or what I imagine to be disrespectful, they will be dismembered. The Capital is rusted by the spilled blood of a struggling civilization I stamp out a life at a time. The breath of optimistic survival is my very enemy, and I choke it out of every being without remorse. And I give lots of bottled water to a thirsty guy outside of Megaton. I am kinder than Jesus.

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    RoyceSraphim
  • GroveGrove Los AngelesRegistered User regular
    Some Texans have told me some stories about wild hogs. They are the bane of this earth and refuse to die. The local wildlife authorities have pretty much said "fuck it. Kill as many of those Devils as you can through whatever means that you can."

    It's true. They're crazy destructive and can fuck you up. They'll avoid you for the most part, but if you cross them accidentally they can be very dangerous and unpredictable. It's rare-ish but I've come across the paths of a few in my day and it was always tense.

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  • PhillisherePhillishere Registered User regular
    edited June 2015
    Some Texans have told me some stories about wild hogs. They are the bane of this earth and refuse to die. The local wildlife authorities have pretty much said "fuck it. Kill as many of those Devils as you can through whatever means that you can."

    Wild hogs aren't wild boars, exactly. They are wild hogs.

    Wild hogs are pigs, mostly from those huge factory farms, that have gotten out and gone feral. They're a major pest in any area with a hog farming industry, and most states let you kill them the same way you would a rat. No hunting license or season required.

    They tend to be extremely aggressive, since they are domesticated and acclimated to the presence of human beings, much like wild dogs. Strangely enough, they'll start to grow tusks after a short time in the wild, while they'll stay tuskless on the farm. They're the ones who will show up in your backyard, kill your dog and gore your spouse.

    Things get weird in that, after a generation or two, wild hogs become wild boars. That's because wild boars aren't native to the U.S., but wild pigs that got loose years ago.

    Wild boars will aggressively defend their territory, but they typically stay away from human beings. They've lost their domestication over the generations, so they are shy of humanity.

    This is also why you shouldn't feed any wildlife. Bad things happen when animals lose their fear of people.

    Phillishere on
    mare_imbrium
  • PreacherPreacher Registered User regular
    Wilds Hogs? You mean William H Macey, Martin Lawerence, John Travolta and Tim Allen are that big of a problem in texas?

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
    Havelock2.0
  • see317see317 Registered User regular
    Preacher wrote: »
    Wilds Hogs? You mean William H Macey, Martin Lawerence, John Travolta and Tim Allen are that big of a problem in texas?

    Did you watch that movie? It's a problem everywhere.

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  • schussschuss Registered User regular
    Can't wait to see what they do with the Boston Athenaeum and some of the old grand buildings. It will be interesting to see what is in/out, as Boston is very different 50's vs. 80's (new modern buildings, Hancock tower) vs now (big dig)

  • RenzoRenzo Registered User regular
    Here's how you deal with wild hogs. Spec into Explosives and Small Guns. Set out a bunch of bottlecap mines and cover them with bait. Then hide.
    Audio warning. Turn it down or use headphones.

    https://www.youtube.com/watch?v=mUyQqJi1_DY

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  • BionicPenguinBionicPenguin Registered User regular
    As far as vehicles go, I don't think I'd want a bunch of different cars and trucks. However, being able to assemble a motorcycle would be pretty cool. Give it some sort of auto driving capability and a homing device so you can just call it wherever you are.

    RoyceSraphim
  • M-VickersM-Vickers Registered User regular
    I've just got around to watching a HD version of the Fallout 4 trailer on a 50" tv, and it looks stunning.

    The Twitch did it no justice at all.

  • PreacherPreacher Registered User regular
    As far as vehicles go, I don't think I'd want a bunch of different cars and trucks. However, being able to assemble a motorcycle would be pretty cool. Give it some sort of auto driving capability and a homing device so you can just call it wherever you are.

    That would be pretty cool, kind of like a modern horse.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
    BionicPenguinPLARoyceSraphim
  • AlazullAlazull Your body is not a temple, it's an amusement park. Enjoy the ride.Registered User regular
    Preacher wrote: »
    As far as vehicles go, I don't think I'd want a bunch of different cars and trucks. However, being able to assemble a motorcycle would be pretty cool. Give it some sort of auto driving capability and a homing device so you can just call it wherever you are.

    That would be pretty cool, kind of like a modern horse.

    Only if I get to do sick wheelies off jumps while fireworks go off and someone shreds a guitar solo.

    Sorry, Brutal Legend ruined me for driving around in games.

    User name Alazull on Steam, PSN, Nintenders, Epic, etc.
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  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    Strangely enough, they'll start to grow tusks after a short time in the wild, while they'll stay tuskless on the farm.
    What the hell? Thats real?

    I thought Roger from American Dad was joking about that.

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  • PhillisherePhillishere Registered User regular
    Dr. Chaos wrote: »
    Strangely enough, they'll start to grow tusks after a short time in the wild, while they'll stay tuskless on the farm.
    What the hell? Thats real?

    I thought Roger from American Dad was joking about that.

    Yup.

  • gijohn13gijohn13 Registered User regular
    As someone who played NV for the first time a while ago, one of the things that made me love that game more than fallout 3 was being able to pick a faction to work for which winds up affecting the outcome of the game.
    And I hope this is something that they'll apply to fallout 4. Right now I'm giddy at the idea of working for a much reduced Enclave and helping to restore them to their former glory.

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  • General_ArmchairGeneral_Armchair Registered User regular
    Dr. Chaos wrote: »
    Strangely enough, they'll start to grow tusks after a short time in the wild, while they'll stay tuskless on the farm.
    What the hell? Thats real?

    I thought Roger from American Dad was joking about that.

    Like I was saying.

    EVIL.

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  • Handsome CostanzaHandsome Costanza Ask me about 8bitdo RIP Iwata-sanRegistered User regular
    edited June 2015
    Ok, I just checked out the uncompressed trailer. I highly suggest anyone having problems with the graphics in the trailer give it a watch. It becomes immediately apparent that the visuals are far and away better than anything ever seen in Skyrim.

    Heres the link again if anyone wants to check for themselves: http://www.gamersyde.com/leech_34774_1_en.html

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  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    They spend too much time in the wild and they become these rage filled big ass hairy fanged monsters? Thats like some werewolf shit.

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  • PreacherPreacher Registered User regular
    Dr. Chaos wrote: »
    They spend too much time in the wild and they become these rage filled big ass hairy fanged monsters? Thats like some werewolf shit.

    And people we worried americans eat too much pork, apparently we don't eat enough.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
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  • GroveGrove Los AngelesRegistered User regular
    We eat too much farmed shit and our ancestors killed too many big predators. Soon we'll have a Mononoke situation on our hands with giant demon boars attacking our small villages.

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  • Mr.SunshineMr.Sunshine Registered User regular
    Preacher wrote: »
    As far as vehicles go, I don't think I'd want a bunch of different cars and trucks. However, being able to assemble a motorcycle would be pretty cool. Give it some sort of auto driving capability and a homing device so you can just call it wherever you are.

    That would be pretty cool, kind of like a modern horse.

    The last horse in the Fallout universe and you put its brain in a robot-motorcycle thing.

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  • jimb213jimb213 Registered User regular
    Yeah, wild hogs suck. Hunters & ranchers in Texas hate them. They destroy fences that can cause problems with cattle herds and other wildlife going where they may not want them. They can be pretty mean, too.

    If you get one that's not too big & old, they can be pretty tasty, though.

  • QuiotuQuiotu Registered User regular
    Dr. Chaos wrote: »
    They spend too much time in the wild and they become these rage filled big ass hairy fanged monsters? Thats like some werewolf shit.

    Truthfully, it could easily be the other way around, that domestication changes animals genetically on a physical level. Check out the Fox Domestication Project going on in Russia sometime. Just through selective breeding of foxes that were more domesticated, more than the behavior changed. Fur changed, ears became floppy, tails became more dog-like. Interesting how foxes became more like dogs both in behavior and look the more they were domesticated.

    Anyway, on point, recent Fallouts gave you your own place, even ones you could update, depending on where you went and who you sided with. I think the only difference with having a really nice one would be having a central hub to do everything, which isn't really in the last Fallouts. I'm talking storage, repair, crafting, cooking, sleeping, decorating, the whole nine yards; and I'd take that in a heartbeat if it was something you could update or had to occasionally defend.

    Also, for the love of god bring FO3 crafting back. The crafting in NV was all but worthless, and I want my Deathclaw Glove again, goddamnit.

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  • BranniganSeppBranniganSepp Swiss Burrito Enthusiast PSN: ExMaloBonumRegistered User regular
    edited June 2015
    Ok, I just checked out the uncompressed trailer. I highly suggest anyone having problems with the graphics in the trailer give it a watch. It becomes immediately apparent that the visuals are far and away better than anything ever seen in Skyrim.

    Heres the link again if anyone wants to check for themselves: http://www.gamersyde.com/leech_34774_1_en.html

    I don't think many take issue with it not looking better than Skyrim. It objectively does. I guess most just expected more. In the grand scheme of things, the trailer mostly shows off a woodenly animated dog with flat texture fur, roaming a low poly world with some rather flat looking textures. There's some nice lighting effects. Some nice looking textures here and there. Overall definitely not something to write home about. The most impressive part are the ghouls interacting with the shopping carts. If the physics are a clear step up, that will go a long way to make the game feel much more impressive.

    I think the general consensus is that it's more Fallout, and that's a good thing. Secretly though, we always hope that a game blows our mind. The Fallout 4 trailer most definitely didn't wow me speechless. I think many see it the same way.

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  • Handsome CostanzaHandsome Costanza Ask me about 8bitdo RIP Iwata-sanRegistered User regular
    edited June 2015
    Ok, I just checked out the uncompressed trailer. I highly suggest anyone having problems with the graphics in the trailer give it a watch. It becomes immediately apparent that the visuals are far and away better than anything ever seen in Skyrim.

    Heres the link again if anyone wants to check for themselves: http://www.gamersyde.com/leech_34774_1_en.html

    I don't think many take issue with it not looking better than Skyrim. It objectively does. I guess most just expected more. In the grand scheme of things, the trailer mostly shows off a woodenly animated dog with flat texture fur, roaming a low poly world with some rather flat looking textures. There's some nice lighting effects. Some nice looking textures here and there. Overall definitely not something to write home about. The most impressive part are the ghouls interacting with the shopping carts. If the physics are a clear step up, that will go a long way to make the game feel much more impressive.

    I think the general consensus is that it's more Fallout, and that's a good thing. Secretly though, we always hope that a game blows our mind. The Fallout 4 trailer most definitely didn't wow me speechless. I think many see it the same.

    Did you watch the uncompressed version? It not only looks better than skyrim, it also looks muuuch much better than the youtube version. A lot of blurry things in the background became crisper and more noticable. I couldn't make out the name of the store at the baseball field until I watched the HQ version, for example. It makes a huge difference.

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  • BranniganSeppBranniganSepp Swiss Burrito Enthusiast PSN: ExMaloBonumRegistered User regular
    Ok, I just checked out the uncompressed trailer. I highly suggest anyone having problems with the graphics in the trailer give it a watch. It becomes immediately apparent that the visuals are far and away better than anything ever seen in Skyrim.

    Heres the link again if anyone wants to check for themselves: http://www.gamersyde.com/leech_34774_1_en.html

    I don't think many take issue with it not looking better than Skyrim. It objectively does. I guess most just expected more. In the grand scheme of things, the trailer mostly shows off a woodenly animated dog with flat texture fur, roaming a low poly world with some rather flat looking textures. There's some nice lighting effects. Some nice looking textures here and there. Overall definitely not something to write home about. The most impressive part are the ghouls interacting with the shopping carts. If the physics are a clear step up, that will go a long way to make the game feel much more impressive.

    I think the general consensus is that it's more Fallout, and that's a good thing. Secretly though, we always hope that a game blows our mind. The Fallout 4 trailer most definitely didn't wow me speechless. I think many see it the same.

    Dod you watch the uncompressed version? It not only looks better than skyrim, it also looks muuuch much better than the youtube version. A lot of blurry things in the background becomes crisper and more noticable. I couldn't make out the name of the store at the baseball field until I watched the HQ version for example. It makes a noticable difference.

    It doesn't increase the polycount or smoothen the animations, nor does it change the fact that it looks very much like a glossier version of what Fallout was last gen. I don't say I think it's ugly. It just didn't wow me, which is mildly disappointing.

    Spoit
  • ButtcleftButtcleft Registered User regular
    Ghouls interacting with shopping carts probably because that trailer looks 100% CGI and not in game footage.

    I.E. Bullshot.

    Mulletude
  • CabezoneCabezone Registered User regular
    edited June 2015
    It's a step up from Skyrim but it still has all of it's flaws, or rather Bethesda game flaws; bad animation, lighting, and no crowds. It's probably going to be a great game, I've liked all their games except for Oblivion, but it'd be nice if they could address some of these issues in their games. Especially the crowds, it would go a long way to make their games more immersive if they could create a game engine capable of having more than a dozen people on screen at once.

    Cabezone on
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  • CabezoneCabezone Registered User regular
    Buttcleft wrote: »
    Ghouls interacting with shopping carts probably because that trailer looks 100% CGI and not in game footage.

    I.E. Bullshot.

    That's been par for the course for their games for a while, the banging around objects, not bullshots. That was clearly an IG shot and you can hear the carts banging about. That trailer is entirely the game engine running.

    BionicPenguin
  • Handsome CostanzaHandsome Costanza Ask me about 8bitdo RIP Iwata-sanRegistered User regular
    Yeah I'm almost positive that trailer was ingame. I guess we will know for sure at e3.

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  • BobbleBobble Registered User regular
    Grove wrote: »
    Well I guess I should play New Vegas at some point soon. Played 3 and loved it, but I've just had NV sittin in my Steam library untouched for too long.

    If you have an hour, a bit of modding making it run like a 2015 game in terms of graphics. This is what I use to make everything shiny with the NEXUS Mod Manager:

    NVSE
    4GBSE
    Run in windowed mod (stability)


    All three can be dumped into your steam folder and they'll work just fine. Just run Windowed mod, and it'll detect the others.

    ENB of the Apocalypse (new effects, requires a prior weather mod called Realistic Lighting)

    ENB installation in general is pretty simple, just cut and paste into the main folder for the most part. One extra file you need to grab away from Nexus.

    Redesigned Faces 2.0 (3.0 requires specialty models, 2.0 just requires one number being changed in FNV's .ini files, faces are hugely, massively improved)

    EVERYTHING else you just download and install with NMM.

    Improved interior lighting
    NMC texture pack (great environments)
    Better vegetation
    Better sand storms

    EVE (effects and energy weapons)
    Millenia retextured weapons
    Book of Steel, Flesh, ADAM, NCR Enhanced, Caesar's New Regime, Wastland Clothes, Vault suits (makes every suit in the game shiny and new, plus re-textures some enemies)

    The difference is astounding. And this alters nothing major gameplay wise.
    Trying to grab some of these and 2 I'm having trouble finding:
    Run in Windowed mod (is that the exact name?)
    and Redesigned Faces (can't find 2.0 or 3.0, so I must be doing something wrong)

This discussion has been closed.