The way they do the multiple ending stuff looks to be brilliant.
(And I appreciate the use of the music, I think I briefly heard The Wretched Automatons.)
The way they do the multiple ending stuff looks to be brilliant.
(And I appreciate the use of the music, I think I briefly heard The Wretched Automatons.)
Time to break out the friend's Cruncyroll password!
(Certainly not watch it through countless other illicit methods.)
0
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
edited January 25
Caught up on Automata since it's going on hiatus(sadly).
They're really hitting it out of the park in terms of tone and style, especially with all these callbacks:
Kaine and Nier's weapons!
I feel like this show is playing some mind games, especially with these two:
Their complete silence is eerily out of character, like they're planning something.
And of course:
cj iwakura on
0
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
Episode 5 is out, and it's about
Pascal and the village.
They are really speedrunning Automata's plot, and it's a shame, because they're doing a fantastic job of the worldbuilding and fleshing out the machine lifeforms, especially.
They are really speedrunning Automata's plot, and it's a shame, because they're doing a fantastic job of the worldbuilding and fleshing out the machine lifeforms, especially.
Not sure why this episode makes you think they're speedrunning, that is the event that directly follows the amusement park. Like you don't even leave before it happens.
0
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
They are really speedrunning Automata's plot, and it's a shame, because they're doing a fantastic job of the worldbuilding and fleshing out the machine lifeforms, especially.
Not sure why this episode makes you think they're speedrunning, that is the event that directly follows the amusement park. Like you don't even leave before it happens.
Well, I specifically thought the amusement park would get more time. It was pretty much arrival ~> straight to the boss fight.
I still love the show, I'm just surprised at the fast pace it's going through it.
They are really speedrunning Automata's plot, and it's a shame, because they're doing a fantastic job of the worldbuilding and fleshing out the machine lifeforms, especially.
Not sure why this episode makes you think they're speedrunning, that is the event that directly follows the amusement park. Like you don't even leave before it happens.
Well, I specifically thought the amusement park would get more time. It was pretty much arrival ~> straight to the boss fight.
I still love the show, I'm just surprised at the fast pace it's going through it.
Yeah, I'm mainly going over the show in the anime thread, but they did cut the Tank battle and roller coaster bits. But pacing wise, that made sense as they're just there to have things to do in the game for that area, it's not like anything of narrative significance was taken out (and the episode had a fair amount of action with just the boss fight). As far as direct game adaptations go, this has been VERY good. Notably better than say, Arknights (which I did like overall).
+1
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
With the latest episode focusing almost entirely on Resistance backstory(and finally a glimpse of A2), I'm really skeptical this is going to be done in one season. We haven't gotten to Emil, Popola and Devola, really deep into Adam and Eve, etc.
It's possible, I guess, but talk about a speedrun.
Game adaptations are almost always a “cliff notes” version of the story . The big question is if the credits to the last episode will also be a bullet hell to make me feel bad about needing help. In my defense I did pay it forward . Currently waiting for a cooldown period to start all over again and get everything. Also glad they kept weapons stories , it’s one of the few things I remember about drakenguard other then blind dude and fairy and the giant demon babies .
0
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
Game adaptations are almost always a “cliff notes” version of the story . The big question is if the credits to the last episode will also be a bullet hell to make me feel bad about needing help. In my defense I did pay it forward . Currently waiting for a cooldown period to start all over again and get everything. Also glad they kept weapons stories , it’s one of the few things I remember about drakenguard other then blind dude and fairy and the giant demon babies .
That's the funny thing, so far, it hasn't been. V1.1a has really been taking its time fleshing out the story for the most part, or condensing stuff to really hone in on the important things, while still adding new material to expand on what we don't know.
With the latest episode focusing almost entirely on Resistance backstory(and finally a glimpse of A2), I'm really skeptical this is going to be done in one season. We haven't gotten to Emil, Popola and Devola, really deep into Adam and Eve, etc.
It's possible, I guess, but talk about a speedrun.
If by season, you mean "cour (12 episodes)" then no. It was reported it would be two cours, 24 episodes, right near the start (I can't find an official statement, but it was leaked and then everyone else in the space seemed to agree that was the case).
+2
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
Episode 8's finally getting down to brass tacks, and while it sucks we're getting another covid hiatus, at least this is getting closer to the heart of the story than the last one, even if it's one hell of a cliffhanger.
Posts
Never change.
https://www.crunchyroll.com/watch/GX9UQ084W/or-not-to-be
The way they do the multiple ending stuff looks to be brilliant.
(And I appreciate the use of the music, I think I briefly heard The Wretched Automatons.)
Time to break out the friend's Cruncyroll password!
(Certainly not watch it through countless other illicit methods.)
They're really hitting it out of the park in terms of tone and style, especially with all these callbacks:
I feel like this show is playing some mind games, especially with these two:
And of course:
They are really speedrunning Automata's plot, and it's a shame, because they're doing a fantastic job of the worldbuilding and fleshing out the machine lifeforms, especially.
Not sure why this episode makes you think they're speedrunning, that is the event that directly follows the amusement park. Like you don't even leave before it happens.
Well, I specifically thought the amusement park would get more time. It was pretty much arrival ~> straight to the boss fight.
I still love the show, I'm just surprised at the fast pace it's going through it.
Yeah, I'm mainly going over the show in the anime thread, but they did cut the Tank battle and roller coaster bits. But pacing wise, that made sense as they're just there to have things to do in the game for that area, it's not like anything of narrative significance was taken out (and the episode had a fair amount of action with just the boss fight). As far as direct game adaptations go, this has been VERY good. Notably better than say, Arknights (which I did like overall).
It's possible, I guess, but talk about a speedrun.
That's the funny thing, so far, it hasn't been. V1.1a has really been taking its time fleshing out the story for the most part, or condensing stuff to really hone in on the important things, while still adding new material to expand on what we don't know.
If by season, you mean "cour (12 episodes)" then no. It was reported it would be two cours, 24 episodes, right near the start (I can't find an official statement, but it was leaked and then everyone else in the space seemed to agree that was the case).
And I knew the joke ending would be