But in case you missed the memo, Heavensward is bloody fantastic.
I see no reason not to talk about the game here, in the generic FF thread. You're just not likely to get a lot of detailed opinions since I don't think a lot of the regular posters in this thread play it.
I just 45 on my PLD, so 5 more levels until I can finally finish the ARR story and see all the stuff that came in patches and actually play HW.
I... Have some bad news.
Level 50 is, roughly, halfway to the end of ARR's storylines.
+3
Dr. ChaosPost nuclear nuisanceRegistered Userregular
Is there a limit to how high stamina can be raised?
Googled it but could only find stuff mentioning shards increasing it, no mention of the actual limit. I'm guessing it maxes out at 100?
I can personally attest that it can go higher than 100. I believe we are limited by the number of shards we can obtain not any hard coded limit. Not sure what the current max would be, I've barely scratched the surface of the last round of elites and am at 106.
Hmm. Interesting.
More generous than I would expect them to be but then again, haven't really seen how stamina costs can go yet. My current total is only 61, still doing the classics.
The current maximum stamina is 111 on the dot. There's no cap, it's just that there's a finite number of stamina shards available (with more added with each dungeon update).
Record Keeper is going to be insane in a few years.
"Hold on, let me see which of the 200 FF characters I want to play from the greatest sprite army ever assembled."
For the most part characters are grouped into roles, within which they're pretty interchangeable. You've got your general Combat/Front line physical units with high attack and defense. You've got Ranged Support units, as well as White and Black mages in the back row. It's good that there's redundancy, because not everyone has every character, and for some fights you want to stack multiple of a role type, or bring a certain Soul Break to cover a boss's status vulnerability or enable a unique strategy. There are a few characters with unique sets of abilities, stats, soul breaks, and personal relics that come together in the perfect way, but for the most part everyone but the Core classes are useable. Even Monks after they get a few abilities later.
This is part of the reason Cloud is so good; in addition to generally useful stats and Combat abilities, he is the foundation for the Retaliate strategy, has elemental weaknesses covered with Spellblades, can attack from range with Wind Slash, and eventually gets Dual Delay, which is pretty sweet.
Record Keeper is going to be insane in a few years.
"Hold on, let me see which of the 200 FF characters I want to play from the greatest sprite army ever assembled."
For the most part characters are grouped into roles, within which they're pretty interchangeable. You've got your general Combat/Front line physical units with high attack and defense. You've got Ranged Support units, as well as White and Black mages in the back row. It's good that there's redundancy, because not everyone has every character, and for some fights you want to stack multiple of a role type, or bring a certain Soul Break to cover a boss's status vulnerability or enable a unique strategy. There are a few characters with unique sets of abilities, stats, soul breaks, and personal relics that come together in the perfect way, but for the most part everyone but the Core classes are useable. Even Monks after they get a few abilities later.
This is part of the reason Cloud is so good; in addition to generally useful stats and Combat abilities, he is the foundation for the Retaliate strategy, has elemental weaknesses covered with Spellblades, can attack from range with Wind Slash, and eventually gets Dual Delay, which is pretty sweet.
Record Keeper is going to be insane in a few years.
"Hold on, let me see which of the 200 FF characters I want to play from the greatest sprite army ever assembled."
For the most part characters are grouped into roles, within which they're pretty interchangeable. You've got your general Combat/Front line physical units with high attack and defense. You've got Ranged Support units, as well as White and Black mages in the back row. It's good that there's redundancy, because not everyone has every character, and for some fights you want to stack multiple of a role type, or bring a certain Soul Break to cover a boss's status vulnerability or enable a unique strategy. There are a few characters with unique sets of abilities, stats, soul breaks, and personal relics that come together in the perfect way, but for the most part everyone but the Core classes are useable. Even Monks after they get a few abilities later.
This is part of the reason Cloud is so good; in addition to generally useful stats and Combat abilities, he is the foundation for the Retaliate strategy, has elemental weaknesses covered with Spellblades, can attack from range with Wind Slash, and eventually gets Dual Delay, which is pretty sweet.
Oh, a jack of all trades.
I don't think it's an accident he's the first character you unlock from a mainline game.
What specifically about Cloud makes him so good with Retaliate? There are plenty of other dudes who can equip it.
My "main" party has Cloud with Retaliate and also Dark Cecil with Retaliate. Both of them also have Double Strike. And I use Celes for my spell blades.
Record Keeper is going to be insane in a few years.
"Hold on, let me see which of the 200 FF characters I want to play from the greatest sprite army ever assembled."
For the most part characters are grouped into roles, within which they're pretty interchangeable. You've got your general Combat/Front line physical units with high attack and defense. You've got Ranged Support units, as well as White and Black mages in the back row. It's good that there's redundancy, because not everyone has every character, and for some fights you want to stack multiple of a role type, or bring a certain Soul Break to cover a boss's status vulnerability or enable a unique strategy. There are a few characters with unique sets of abilities, stats, soul breaks, and personal relics that come together in the perfect way, but for the most part everyone but the Core classes are useable. Even Monks after they get a few abilities later.
This is part of the reason Cloud is so good; in addition to generally useful stats and Combat abilities, he is the foundation for the Retaliate strategy, has elemental weaknesses covered with Spellblades, can attack from range with Wind Slash, and eventually gets Dual Delay, which is pretty sweet.
Smart but thankfully there still seems to unique aspects to each character with stuff like their record materia and soul breaks.
I'm glad they seem to have a system that keeps balance under control but hopefully characters never start to feel too samey.
I might be alone in this, but I actually like Lightning better as a MC. Cloud was way too stoic and unexpressive. (Is that a word?). He always struck me as a rather bland MC. In fact, he's near the bottom of my list. Yes, there's no doubt he's a badass. He's like the definition of badass. But he's also extremely uninteresting. If I wanted a badass in my party, I would pick Auron every time over Cloud.
Now, I will also readily admit that their ability for storytelling has come a long way since FFVII, and the Remake might give them the opportunity to flesh Cloud out a bit if they hire good voice actors and tweak any of the scenes to be more cinematic. A big part of why Cloud is so stoic and boring is because of technical limitations of the PSOne and how new Square was to polygonal game engines. FFVIII and FFIX are both like a million times better produced than 7.
+1
silence1186Character shields down!As a wingmanRegistered Userregular
What specifically about Cloud makes him so good with Retaliate? There are plenty of other dudes who can equip it.
My "main" party has Cloud with Retaliate and also Dark Cecil with Retaliate. Both of them also have Double Strike. And I use Celes for my spell blades.
Dark Cecil can only use Combat skills. Retaliate is a Samurai skill. The only characters that can equip Retaliate (at the moment) are:
Cloud: High attack, access to Swords and Helms
Sephiroth: High attack, but poor equipment selection
Tyro: Mediocre stats but the best equipment selection. Capable of Ranged Retaliate. Eventually learns Taunt and can do Tauntaliate by himself.
Cyan: Mediocre stats and equipment selection
0
Dr. ChaosPost nuclear nuisanceRegistered Userregular
edited July 2015
Lightning gets so much shit for being pushed so hard but she's probably my favorite main character of the modern era of FF. It's a shame she'll probably be remembered as just that character that got shoved in everybody's face.
I'll take her over most of the pretty boy male protagonists any day.
I'm more shocked by the heaps and heaps and HEAPS of 3* Orbs they're throwing at us. Like, there was a lot in Squall's event, a noticeable increase in Sephiroth's event, but this is remarkable. In the original release, instead of ten 3* Orbs, players got ten 1* Orbs. And the rewards scale up from there!
+1
IlpalaJust this guy, y'knowTexasRegistered Userregular
No kidding, we're getting 12 friggin Greater Wind Orbs in the elite dungeons
FF XIV - Qih'to Furishu (on Siren), Battle.Net - Ilpala#1975
Switch - SW-7373-3669-3011
Fuck Joe Manchin
0
silence1186Character shields down!As a wingmanRegistered Userregular
I might be alone in this, but I actually like Lightning better as a MC. Cloud was way too stoic and unexpressive. (Is that a word?). He always struck me as a rather bland MC. In fact, he's near the bottom of my list. Yes, there's no doubt he's a badass. He's like the definition of badass. But he's also extremely uninteresting. If I wanted a badass in my party, I would pick Auron every time over Cloud.
Now, I will also readily admit that their ability for storytelling has come a long way since FFVII, and the Remake might give them the opportunity to flesh Cloud out a bit if they hire good voice actors and tweak any of the scenes to be more cinematic. A big part of why Cloud is so stoic and boring is because of technical limitations of the PSOne and how new Square was to polygonal game engines. FFVIII and FFIX are both like a million times better produced than 7.
Cloud is only remotely interesting after you find out he's really a sham. And that's really more to do with the plot subverting our expectations than Cloud's character. For long stretches of the game he's essentially a silent protagonist. Lots of holding and shaking his head and explaining SOLDIER/ShinRa stuff, but not a lot in the way of personality. He's mostly a playable plot point that the other characters react to.
Out of all the protagonists, he's basically just a few notches above Bartz.
PSN/XBL/Nintendo/Origin/Steam: Nightslyr 3DS: 1607-1682-2948 Switch: SW-3515-0057-3813 FF XIV: Q'vehn Tia
I'm playing FFV for my first time ever, but I already feel like Bartz has more personality than Cloud. I'm in Walse right now, I believe. (For story reference).
Zidane is probably actually my favorite MC, followed by Lightning at #2. Zidane oozes personality. He is fantastic.
I mean, he's usually the face in crossovers, but he's kind of Party Member #3 for much of the game. Lenna and then Galuf are the ones who drive the party, mostly, and then later it's kind of a noncentralized group effort. Kind of a strange situation.
He has more of a connection to the plot than Vaan, but just barely.
Honestly speaking, how everybody comes together and how they relate to one another and the crisis at large is really one giant, almost contrived coincidence.
The Wolfman on
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
0
silence1186Character shields down!As a wingmanRegistered Userregular
edited July 2015
Whelp, did an 11 pull on Balthier's banner. Decidedly below average (but that's typical, it seems).
Bastard Sword (can combine into 3+, but I really didn't need any more VI swords)
Defender (Mythril Sword 2++ is better)
Gaia Hammer (Can combine into 3+, I guess)
Ice Rod (There really are a lot of rods in this game)
Glacial Staff x2 (There are even more staves from XII)
Aevis Killer (XII synergy bow, I suppose for Fran)
Red Cap (Already have a 3++, going in the garbage)
Black Garb (4* Light Armor is ok I guess)
Mythril Mail (Combined with the two from an earlier event, makes a 3++)
Wizard Armlet (4* bracers are decent, and X synergy)
Mostly useless garbage, though I can't complain after my last pull. I think I'm done with banners until Sazh's guns come out.
silence1186 on
0
IlpalaJust this guy, y'knowTexasRegistered Userregular
He has more of a connection to the plot than Vaan, but just barely.
Honestly speaking, how everybody comes together and how they relate to one another and the crisis at large is really one giant, almost contrived coincidence.
Have you played a little game called The Legend of Dragoon?
FF XIV - Qih'to Furishu (on Siren), Battle.Net - Ilpala#1975
Switch - SW-7373-3669-3011
Fuck Joe Manchin
0
Kai_SanCommonly known as Klineshrike!Registered Userregular
I might be alone in this, but I actually like Lightning better as a MC. Cloud was way too stoic and unexpressive. (Is that a word?). He always struck me as a rather bland MC. In fact, he's near the bottom of my list. Yes, there's no doubt he's a badass. He's like the definition of badass. But he's also extremely uninteresting. If I wanted a badass in my party, I would pick Auron every time over Cloud.
Now, I will also readily admit that their ability for storytelling has come a long way since FFVII, and the Remake might give them the opportunity to flesh Cloud out a bit if they hire good voice actors and tweak any of the scenes to be more cinematic. A big part of why Cloud is so stoic and boring is because of technical limitations of the PSOne and how new Square was to polygonal game engines. FFVIII and FFIX are both like a million times better produced than 7.
Cloud is only remotely interesting after you find out he's really a sham. And that's really more to do with the plot subverting our expectations than Cloud's character. For long stretches of the game he's essentially a silent protagonist. Lots of holding and shaking his head and explaining SOLDIER/ShinRa stuff, but not a lot in the way of personality. He's mostly a playable plot point that the other characters react to.
Out of all the protagonists, he's basically just a few notches above Bartz.
Hey woah, Bartz is awesome.
So what if he displays the most neutral personality ever? Also, his name is Butz
(I just really like FF5 ok)
Also I think FF5 was kind of the experiment with not having a true main character that FF6 tried to continue. Sure Terra is made out to be the primary character really, and is given the face of the game. But how often do you even have her around? I mean you lose her for a significant portion of the game, when she returns she barely gets any focus back, and in the second half (or final third, whatever you consider the WOR) she is completely optional.
Butz is only a MC in that you get him first and hes always there sans a very brief moment where Galuf gets the spotlight. Other than that the whole idea of the story really makes all the characters equals.
Then we move on to FF7+ where its really outright main character focused.
Thinking about it, before 7, the only game to truely give you a legit main character was FF4. In that you always get the point of view of Cecil and he is heavilly tied into the main plot. Even FF2 being the only other one with characters doesn't really establish anyone as main. The 3 are a collective main thats about it.
But back to the point, Butz is awesome. That is all.
Kai_San on
+1
silence1186Character shields down!As a wingmanRegistered Userregular
Got a Genji Shield from the 100 gem pull. I didn't even think it was in there hah. I guess I have a 6* Genji shield.
I think you always have a decent chance to get a 5* item without a Soul Break. They only boost the chances of getting five 5*'s with Soul Breaks each banner. The rest have about an 0.001% chance.
Got a Genji Shield from the 100 gem pull. I didn't even think it was in there hah. I guess I have a 6* Genji shield.
I think you always have a decent chance to get a 5* item without a Soul Break. They only boost the chances of getting five 5*'s with Soul Breaks each banner. The rest have about an 0.001% chance.
I might be alone in this, but I actually like Lightning better as a MC. Cloud was way too stoic and unexpressive. (Is that a word?). He always struck me as a rather bland MC. In fact, he's near the bottom of my list. Yes, there's no doubt he's a badass. He's like the definition of badass. But he's also extremely uninteresting. If I wanted a badass in my party, I would pick Auron every time over Cloud.
Now, I will also readily admit that their ability for storytelling has come a long way since FFVII, and the Remake might give them the opportunity to flesh Cloud out a bit if they hire good voice actors and tweak any of the scenes to be more cinematic. A big part of why Cloud is so stoic and boring is because of technical limitations of the PSOne and how new Square was to polygonal game engines. FFVIII and FFIX are both like a million times better produced than 7.
Cloud is only remotely interesting after you find out he's really a sham. And that's really more to do with the plot subverting our expectations than Cloud's character. For long stretches of the game he's essentially a silent protagonist. Lots of holding and shaking his head and explaining SOLDIER/ShinRa stuff, but not a lot in the way of personality. He's mostly a playable plot point that the other characters react to.
Out of all the protagonists, he's basically just a few notches above Bartz.
Hey woah, Bartz is awesome.
So what if he displays the most neutral personality ever? Also, his name is Butz
(I just really like FF5 ok)
Also I think FF5 was kind of the experiment with not having a true main character that FF6 tried to continue. Sure Terra is made out to be the primary character really, and is given the face of the game. But how often do you even have her around? I mean you lose her for a significant portion of the game, when she returns she barely gets any focus back, and in the second half (or final third, whatever you consider the WOR) she is completely optional.
Butz is only a MC in that you get him first and hes always there sans a very brief moment where Galuf gets the spotlight. Other than that the whole idea of the story really makes all the characters equals.
Then we move on to FF7+ where its really outright main character focused.
Thinking about it, before 7, the only game to truely give you a legit main character was FF4. In that you always get the point of view of Cecil and he is heavilly tied into the main plot. Even FF2 being the only other one with characters doesn't really establish anyone as main. The 3 are a collective main thats about it.
But back to the point, Butz is awesome. That is all.
VII is really weird. Red is essentially forgotten after Cosmo Canyon. Barrett is essentially forgotten about after the Gold Saucer, Cid has his really condensed arc. The optional characters are naturally limited. It's the faux love triangle that gets the bulk of the air time. Everyone else just moves to the background in short order.
Along those lines, I've always felt that the Cloud/Sephiroth rivalry was hilariously one-sided, in a Raul Julia M. Bison to Ming-Na Chun Li way. Cloud wants revenge for the destruction of his village and for being made a test subject, and Sephiroth merely uses him as a Jenova-filled puppet that's in an ideal position. It doesn't feel personal on his end, outside of using Cloud's messed up memories and Jenova cells as a means of control. But even then, Sephiroth doesn't have a vested interest in making Cloud suffer more than anyone else. There's no "I'm going to fuck you over extra hard because you're Cloud" mentality.
I might be wrong. I haven't played VII in 16-17 years (holy fuck, I'm old), but that's what I remember. Cloud and co. being desperate and angry, and Sephiroth being, "Meh, whatever. Now, follow along like a good puppet."
PSN/XBL/Nintendo/Origin/Steam: Nightslyr 3DS: 1607-1682-2948 Switch: SW-3515-0057-3813 FF XIV: Q'vehn Tia
I do think Sephiroth holds a mild bit of hatred towards Cloud specifically for what happened in the Reactor at the climax of the flashback. He's basically the one character still in a position to remember.
+1
Dr. ChaosPost nuclear nuisanceRegistered Userregular
edited July 2015
Hey woah, Bartz is awesome.
So what if he displays the most neutral personality ever? Also, his name is Butz
Posts
I... Have some bad news.
Level 50 is, roughly, halfway to the end of ARR's storylines.
More generous than I would expect them to be but then again, haven't really seen how stamina costs can go yet. My current total is only 61, still doing the classics.
Blog||Tumblr|Steam|Twitter|FFXIV|Twitch|YouTube|Podcast|PSN|XBL|DarkZero
"Hold on, let me see which of the 200 FF characters I want to play from the greatest sprite army ever assembled."
For the most part characters are grouped into roles, within which they're pretty interchangeable. You've got your general Combat/Front line physical units with high attack and defense. You've got Ranged Support units, as well as White and Black mages in the back row. It's good that there's redundancy, because not everyone has every character, and for some fights you want to stack multiple of a role type, or bring a certain Soul Break to cover a boss's status vulnerability or enable a unique strategy. There are a few characters with unique sets of abilities, stats, soul breaks, and personal relics that come together in the perfect way, but for the most part everyone but the Core classes are useable. Even Monks after they get a few abilities later.
This is part of the reason Cloud is so good; in addition to generally useful stats and Combat abilities, he is the foundation for the Retaliate strategy, has elemental weaknesses covered with Spellblades, can attack from range with Wind Slash, and eventually gets Dual Delay, which is pretty sweet.
FFBE: 898,311,440
Youtube: http://www.youtube.com/dElementalor
Oh, a jack of all trades.
Blog||Tumblr|Steam|Twitter|FFXIV|Twitch|YouTube|Podcast|PSN|XBL|DarkZero
I don't think it's an accident he's the first character you unlock from a mainline game.
My "main" party has Cloud with Retaliate and also Dark Cecil with Retaliate. Both of them also have Double Strike. And I use Celes for my spell blades.
It's back to the Cloud whoring.
Blog||Tumblr|Steam|Twitter|FFXIV|Twitch|YouTube|Podcast|PSN|XBL|DarkZero
I'm glad they seem to have a system that keeps balance under control but hopefully characters never start to feel too samey.
I might be alone in this, but I actually like Lightning better as a MC. Cloud was way too stoic and unexpressive. (Is that a word?). He always struck me as a rather bland MC. In fact, he's near the bottom of my list. Yes, there's no doubt he's a badass. He's like the definition of badass. But he's also extremely uninteresting. If I wanted a badass in my party, I would pick Auron every time over Cloud.
Now, I will also readily admit that their ability for storytelling has come a long way since FFVII, and the Remake might give them the opportunity to flesh Cloud out a bit if they hire good voice actors and tweak any of the scenes to be more cinematic. A big part of why Cloud is so stoic and boring is because of technical limitations of the PSOne and how new Square was to polygonal game engines. FFVIII and FFIX are both like a million times better produced than 7.
Dark Cecil can only use Combat skills. Retaliate is a Samurai skill. The only characters that can equip Retaliate (at the moment) are:
Cloud: High attack, access to Swords and Helms
Sephiroth: High attack, but poor equipment selection
Tyro: Mediocre stats but the best equipment selection. Capable of Ranged Retaliate. Eventually learns Taunt and can do Tauntaliate by himself.
Cyan: Mediocre stats and equipment selection
I'll take her over most of the pretty boy male protagonists any day.
Switch - SW-7373-3669-3011
Fuck Joe Manchin
I'm more shocked by the heaps and heaps and HEAPS of 3* Orbs they're throwing at us. Like, there was a lot in Squall's event, a noticeable increase in Sephiroth's event, but this is remarkable. In the original release, instead of ten 3* Orbs, players got ten 1* Orbs. And the rewards scale up from there!
Switch - SW-7373-3669-3011
Fuck Joe Manchin
I've been resisting crafting Slowga, since the Figaro brothers event has it as a reward.
Cloud is only remotely interesting after you find out he's really a sham. And that's really more to do with the plot subverting our expectations than Cloud's character. For long stretches of the game he's essentially a silent protagonist. Lots of holding and shaking his head and explaining SOLDIER/ShinRa stuff, but not a lot in the way of personality. He's mostly a playable plot point that the other characters react to.
Out of all the protagonists, he's basically just a few notches above Bartz.
Switch: SW-3515-0057-3813 FF XIV: Q'vehn Tia
Zidane is probably actually my favorite MC, followed by Lightning at #2. Zidane oozes personality. He is fantastic.
FFBE: 898,311,440
Youtube: http://www.youtube.com/dElementalor
I mean, he's usually the face in crossovers, but he's kind of Party Member #3 for much of the game. Lenna and then Galuf are the ones who drive the party, mostly, and then later it's kind of a noncentralized group effort. Kind of a strange situation.
Honestly speaking, how everybody comes together and how they relate to one another and the crisis at large is really one giant, almost contrived coincidence.
Bastard Sword (can combine into 3+, but I really didn't need any more VI swords)
Defender (Mythril Sword 2++ is better)
Gaia Hammer (Can combine into 3+, I guess)
Ice Rod (There really are a lot of rods in this game)
Glacial Staff x2 (There are even more staves from XII)
Aevis Killer (XII synergy bow, I suppose for Fran)
Red Cap (Already have a 3++, going in the garbage)
Black Garb (4* Light Armor is ok I guess)
Mythril Mail (Combined with the two from an earlier event, makes a 3++)
Wizard Armlet (4* bracers are decent, and X synergy)
Mostly useless garbage, though I can't complain after my last pull. I think I'm done with banners until Sazh's guns come out.
Have you played a little game called The Legend of Dragoon?
Switch - SW-7373-3669-3011
Fuck Joe Manchin
Hey woah, Bartz is awesome.
So what if he displays the most neutral personality ever? Also, his name is Butz
(I just really like FF5 ok)
Also I think FF5 was kind of the experiment with not having a true main character that FF6 tried to continue. Sure Terra is made out to be the primary character really, and is given the face of the game. But how often do you even have her around? I mean you lose her for a significant portion of the game, when she returns she barely gets any focus back, and in the second half (or final third, whatever you consider the WOR) she is completely optional.
Butz is only a MC in that you get him first and hes always there sans a very brief moment where Galuf gets the spotlight. Other than that the whole idea of the story really makes all the characters equals.
Then we move on to FF7+ where its really outright main character focused.
Thinking about it, before 7, the only game to truely give you a legit main character was FF4. In that you always get the point of view of Cecil and he is heavilly tied into the main plot. Even FF2 being the only other one with characters doesn't really establish anyone as main. The 3 are a collective main thats about it.
But back to the point, Butz is awesome. That is all.
I think you always have a decent chance to get a 5* item without a Soul Break. They only boost the chances of getting five 5*'s with Soul Breaks each banner. The rest have about an 0.001% chance.
Noooo my lottery luck is all used up now. =(
FFBE: 898,311,440
Youtube: http://www.youtube.com/dElementalor
VII is really weird. Red is essentially forgotten after Cosmo Canyon. Barrett is essentially forgotten about after the Gold Saucer, Cid has his really condensed arc. The optional characters are naturally limited. It's the faux love triangle that gets the bulk of the air time. Everyone else just moves to the background in short order.
Along those lines, I've always felt that the Cloud/Sephiroth rivalry was hilariously one-sided, in a Raul Julia M. Bison to Ming-Na Chun Li way. Cloud wants revenge for the destruction of his village and for being made a test subject, and Sephiroth merely uses him as a Jenova-filled puppet that's in an ideal position. It doesn't feel personal on his end, outside of using Cloud's messed up memories and Jenova cells as a means of control. But even then, Sephiroth doesn't have a vested interest in making Cloud suffer more than anyone else. There's no "I'm going to fuck you over extra hard because you're Cloud" mentality.
I might be wrong. I haven't played VII in 16-17 years (holy fuck, I'm old), but that's what I remember. Cloud and co. being desperate and angry, and Sephiroth being, "Meh, whatever. Now, follow along like a good puppet."
Switch: SW-3515-0057-3813 FF XIV: Q'vehn Tia
It's Meteo, goddammit.
And Ultros, not Orthros.
*shakes fist at DeNA*
Looking forward to the eventual discussion of which Cids to field for the upcoming Cid Multiverse Event in 2018.
"I'm partial to FF4, 6, 7, and 14 Cids, but FF8 Cid is a surprisingly good healer, and FF9 Cid in oglop form is an amazing thief."
Shame theres no real party banter/interaction. There would be some fun conversations.
Meltdown will always be superior to Merton.
I can go straight for Balthier's memory crystal after nabbing him. Nice.
Switch - SW-7373-3669-3011
Fuck Joe Manchin