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  • OmnipotentBagelOmnipotentBagel floof Registered User regular
    Jasconius wrote: »
    who wins in a fight between Geth and Robot Santa

    Nobody.

    cdci44qazyo3.gif

    NarbusJacques L'HommeSlacker71SorceHacksaw
  • JavenJaven Registered User regular
    Whos idea was it to go with 'Geth' specifically?

  • DisruptedCapitalistDisruptedCapitalist rugged, weathered Registered User regular
    edited July 2015
    Geth roll 1d20 THAC0 10

    EDIT: See? Geth wins!

    THAC0 10:
    1d20 14 [1d20=14]

    DisruptedCapitalist on
  • DelmainDelmain Registered User regular
    Isn't that a fail though?
    I don't know how THAC0 works

    syndalis wrote: »
    Apple is a terrible company.
  • ChincymcchillaChincymcchilla Registered User regular
    noone knows how THAC0 works

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  • MadicanMadican No face Registered User regular
    Geth roll 1d20 for deliberately snatching hope from the Rougelike.

    deliberately snatching hope from the Rougelike:
    1d20 12 [1d20=12]

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  • FuzzytadpoleFuzzytadpole Registered User regular
    I just thought it was a new type of taco.

  • KnobKnob TURN THE BEAT BACK InternetModerator mod
    noone knows how THAC0 works

    I do!

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  • TubeTube Administrator, ClubPA admin
    Javen wrote: »
    Whos idea was it to go with 'Geth' specifically?

    Icy

    Hobnail wrote: »
    This forum has taken everything from me
    This hurts but I deserve it

  • StraightziStraightzi Here we may reign secure, and in my choice, To reign is worth ambition though in HellRegistered User regular
    edited July 2015
    Delmain wrote: »
    Isn't that a fail though?
    I don't know how THAC0 works

    It's nothing, actually. That would just be an attack roll, there's no inherent success or failure there.

    THAC0 stands for To Hit Armor Class 0. It's kind of like an attack bonus, in later versions of D&D. So THAC0 10 means that he needed to roll a ten to hit armor class 0. Now if he was fighting an enemy with armor class 0 (remember, low AC is better in this system), then he succeeded, as he rolled higher than a ten. But we don't know what the armor class he was rolling against was.

    If we knew the armor class of the enemy he was rolling against, we would subtract that from his THAC0 in order to get a target number. So as long as the enemy has an armor class greater than -4, he did indeed roll a success. But an enemy with armor class -5 or below, that's a failure.

    Straightzi on
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  • ChanusChanus Ribbit! Registered User regular
    Delmain wrote: »
    Isn't that a fail though?
    I don't know how THAC0 works

    If Robot Santa's AC is lower than -4, it's a fail.

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    Geth
  • valhalla130valhalla130 13 Dark Shield Perceives the GodsRegistered User regular
    edited July 2015
    Qanamil wrote: »
    I remember MacGuyver as being a decent show, but that's surely through rose-tint. I'll never forget the murder-mystery big foot episode though because it freaked me out.

    Bonus from said episode, Mac versus Bigfoot. Ah, 1987 television:

    That's nothing compared to the previous show I remember Bigfoot appearing in. Hark back to those wonder years of the 1970's and astronaut Steve Austin, the Six MIllion Dollar Man:

    noone knows how THAC0 works

    I know how THAC0 works.

    valhalla130 on
  • UrielUriel Registered User regular
    Straightzi wrote: »
    Delmain wrote: »
    Isn't that a fail though?
    I don't know how THAC0 works

    It's nothing, actually. That would just be an attack roll, there's no inherent success or failure there.

    THAC0 stands for To Hit Armor Class 0. It's kind of like an attack bonus, in later versions of D&D. So THAC0 10 means that he needed to roll a ten to hit armor class 0. Now if he was fighting an enemy with armor class 0 (remember, low AC is better in this system), then he succeeded, as he rolled higher than a ten. But we don't know what the armor class he was rolling against was.

    If we knew the armor class of the enemy he was rolling against, we would subtract that from his THAC0 in order to get a target number. So as long as the enemy has an armor class greater than -4, he did indeed roll a success. But an enemy with armor class -5 or below, that's a failure.

    My head hurts now.

    Why is my nose bleeding?

    Chanus
  • KnobKnob TURN THE BEAT BACK InternetModerator mod
    Straightzi wrote: »
    Delmain wrote: »
    Isn't that a fail though?
    I don't know how THAC0 works

    It's nothing, actually. That would just be an attack roll, there's no inherent success or failure there.

    THAC0 stands for To Hit Armor Class 0. It's kind of like an attack bonus, in later versions of D&D. So THAC0 10 means that he needed to roll a ten to hit armor class 0. Now if he was fighting an enemy with armor class 0 (remember, low AC is better in this system), then he succeeded, as he rolled higher than a ten. But we don't know what the armor class he was rolling against was.

    If we knew the armor class of the enemy he was rolling against, we would subtract that from his THAC0 in order to get a target number. So as long as the enemy has an armor class greater than -4, he did indeed roll a success. But an enemy with armor class -5 or below, that's a failure.

    Look at this fuckin' nerd

    Get in this locker, nerd

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  • StraightziStraightzi Here we may reign secure, and in my choice, To reign is worth ambition though in HellRegistered User regular
    Knob wrote: »
    Straightzi wrote: »
    Delmain wrote: »
    Isn't that a fail though?
    I don't know how THAC0 works

    It's nothing, actually. That would just be an attack roll, there's no inherent success or failure there.

    THAC0 stands for To Hit Armor Class 0. It's kind of like an attack bonus, in later versions of D&D. So THAC0 10 means that he needed to roll a ten to hit armor class 0. Now if he was fighting an enemy with armor class 0 (remember, low AC is better in this system), then he succeeded, as he rolled higher than a ten. But we don't know what the armor class he was rolling against was.

    If we knew the armor class of the enemy he was rolling against, we would subtract that from his THAC0 in order to get a target number. So as long as the enemy has an armor class greater than -4, he did indeed roll a success. But an enemy with armor class -5 or below, that's a failure.

    Look at this fuckin' nerd

    Get in this locker, nerd

    Yeah.

    Okay.

    I deserve this.

    DisruptedCapitalistBahamutZEROBucketmanBeNarwhalShadowenHacksawBrovid Hasselsmof
  • ChincymcchillaChincymcchilla Registered User regular
    Because thac0 is terrible!

    They got rid of it, thankfully

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  • Darth WaiterDarth Waiter Elrond Hubbard Mordor XenuRegistered User regular
    Knob wrote: »
    Straightzi wrote: »
    Delmain wrote: »
    Isn't that a fail though?
    I don't know how THAC0 works

    It's nothing, actually. That would just be an attack roll, there's no inherent success or failure there.

    THAC0 stands for To Hit Armor Class 0. It's kind of like an attack bonus, in later versions of D&D. So THAC0 10 means that he needed to roll a ten to hit armor class 0. Now if he was fighting an enemy with armor class 0 (remember, low AC is better in this system), then he succeeded, as he rolled higher than a ten. But we don't know what the armor class he was rolling against was.

    If we knew the armor class of the enemy he was rolling against, we would subtract that from his THAC0 in order to get a target number. So as long as the enemy has an armor class greater than -4, he did indeed roll a success. But an enemy with armor class -5 or below, that's a failure.

    Look at this fuckin' nerd

    Get in this locker, nerd

    Give him a wedgie and then a swirly while taking a selfie.

  • darleysamdarleysam UKRegistered User regular
    Uriel wrote: »
    Straightzi wrote: »
    Delmain wrote: »
    Isn't that a fail though?
    I don't know how THAC0 works

    It's nothing, actually. That would just be an attack roll, there's no inherent success or failure there.

    THAC0 stands for To Hit Armor Class 0. It's kind of like an attack bonus, in later versions of D&D. So THAC0 10 means that he needed to roll a ten to hit armor class 0. Now if he was fighting an enemy with armor class 0 (remember, low AC is better in this system), then he succeeded, as he rolled higher than a ten. But we don't know what the armor class he was rolling against was.

    If we knew the armor class of the enemy he was rolling against, we would subtract that from his THAC0 in order to get a target number. So as long as the enemy has an armor class greater than -4, he did indeed roll a success. But an enemy with armor class -5 or below, that's a failure.

    My head hurts now.

    Why is my nose bleeding?

    You rolled a 1.

    forumsig.png
    cB557
  • StraightziStraightzi Here we may reign secure, and in my choice, To reign is worth ambition though in HellRegistered User regular
    THAC0 is not actually a difficult system to understand in practice

    It's also hideously inelegant and counterintuitive, compared to later systems

    Hence the extremely complicated explanations of it

    BucketmanShadowenlonelyahava
  • UrielUriel Registered User regular
    Thac0 makes me hungry for tacos.

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  • StraightziStraightzi Here we may reign secure, and in my choice, To reign is worth ambition though in HellRegistered User regular
    The basic principle of THAC0 is to modify your target number rather than modifying your dice roll

    That's not bad!

    It just requires a lot of hoops to jump through to get there, because you're dealing with a system with both a robust armor system and a robust attack bonus system, and both of them are factored in

    Chincymcchilla
  • MadicanMadican No face Registered User regular
    "Does 12 hit your AC?" is about the extent I want to be hearing from the DM in terms of deciding if I got hit or landed a hit.

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  • UrielUriel Registered User regular
    When I dm I prefer to ask the PC's AC before each session and write them all down so I can just say "Yo bro you got chomped by this direbear"

    Qanamil
  • Hahnsoo1Hahnsoo1 Make Ready. We Hunt.Registered User regular
    Because thac0 is terrible!

    They got rid of it, thankfully
    At the time, it was wonderful, because instead of having to look everything up on a stupid table every time, you can just subtract one number from another. Base Attack Bonus is more intuitive, math-wise, but ThAC0 was a godsend for combat resolution when it was introduced.

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    valhalla130
  • OmnipotentBagelOmnipotentBagel floof Registered User regular
    Uriel wrote: »
    When I dm I prefer to ask the PC's AC before each session and write them all down so I can just say "Yo bro you got chomped by this direbear"

    As long as you're paying attention, as I assume you would be as DM, it also lets you avoid the "no wait I used sneak attack on him last time with Offensive Defense so I actually had a +2 dodge bonus so that should have missed" crap that players always pull. They don't know exactly what you rolled and you're keeping track of any bonuses they're entitled to.

    cdci44qazyo3.gif

  • AthenorAthenor Battle Hardened Optimist The Skies of HiigaraRegistered User regular
    Are we talking dice systems?

    Are we doing Shadowrun early, Shadowrun late, or Dragonball Z?

    Because this will dictate how many d6s I need to roll..

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  • LarsLars Registered User regular
    I think there was an episode of Quantum Leap where Bigfoot drove a pick-up truck, but nobody actually saw him do it.

    Also there was an episode of Psych where they thought they encountered Bigfoot in the woods, but it turned out to just be WWE Superstar the Big Show.

  • Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    Tony Hawk's Amazing Coolboarding 0

    Whippy
  • MadicanMadican No face Registered User regular
    Uriel wrote: »
    When I dm I prefer to ask the PC's AC before each session and write them all down so I can just say "Yo bro you got chomped by this direbear"

    As long as you're paying attention, as I assume you would be as DM, it also lets you avoid the "no wait I used sneak attack on him last time with Offensive Defense so I actually had a +2 dodge bonus so that should have missed" crap that players always pull. They don't know exactly what you rolled and you're keeping track of any bonuses they're entitled to.

    I always made sure to let me DM know any bonuses I gained after the attack so he could take them into account without me suddenly piping up as I'm about to take a hit. Granted, most of those bonuses were me turning invisible because woo Hexblade Winter Pact.

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  • KnobKnob TURN THE BEAT BACK InternetModerator mod
    Athenor wrote: »
    Are we talking dice systems?

    Are we doing Shadowrun early, Shadowrun late, or Dragonball Z?

    Because this will dictate how many d6s I need to roll..

    Early shadowrun. Please roll every d6.

  • Hahnsoo1Hahnsoo1 Make Ready. We Hunt.Registered User regular
    Knob wrote: »
    Athenor wrote: »
    Are we talking dice systems?

    Are we doing Shadowrun early, Shadowrun late, or Dragonball Z?

    Because this will dictate how many d6s I need to roll..

    Early shadowrun. Please roll every d6.
    Late Shadowrun actually has you roll more than early Shadowrun. Early Shadowrun was a comparative lightweight in terms of dice pools.

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  • KadithKadith Registered User regular
    Dear Tube,

    What's the deal with all these nerds in your thread?

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  • KnobKnob TURN THE BEAT BACK InternetModerator mod
    Hahnsoo1 wrote: »
    Knob wrote: »
    Athenor wrote: »
    Are we talking dice systems?

    Are we doing Shadowrun early, Shadowrun late, or Dragonball Z?

    Because this will dictate how many d6s I need to roll..

    Early shadowrun. Please roll every d6.
    Late Shadowrun actually has you roll more than early Shadowrun. Early Shadowrun was a comparative lightweight in terms of dice pools.

    What are we talking as early here? 1st ed was nearly unplayable so we'll gloss over that. 2nd and 3rd editions required 13 gigatons of 6ers.

    Qanamil
  • NijaNija Registered User regular
    All the thac0 talk is reminding me of my childhood.

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  • UrielUriel Registered User regular
    You know what game needs a lot of D6s?

    The officially licensed Dragonball Z Adventure game

  • Hahnsoo1Hahnsoo1 Make Ready. We Hunt.Registered User regular
    Knob wrote: »
    Hahnsoo1 wrote: »
    Knob wrote: »
    Athenor wrote: »
    Are we talking dice systems?

    Are we doing Shadowrun early, Shadowrun late, or Dragonball Z?

    Because this will dictate how many d6s I need to roll..

    Early shadowrun. Please roll every d6.
    Late Shadowrun actually has you roll more than early Shadowrun. Early Shadowrun was a comparative lightweight in terms of dice pools.

    What are we talking as early here? 1st ed was nearly unplayable so we'll gloss over that. 2nd and 3rd editions required 13 gigatons of 6ers.
    2nd and 3rd edition only rarely let you have dice pools over 20, and only in very specialized situations with specific modifiers. 4th edition got rid of target number modifiers and transformed them into dice pool modifiers (add/subtract dice from the pool), but introduced an optional cap of 20 dice. 4th edition also converted the paradigm of "Roll your X Skill in dice" to "Roll an Attribute + Skill in dice". It lowered the maximum skill rating to 7 (augmented up to 10 with bonuses) to compensate, but this wasn't enough to stop some truly massive dice pools.

    On average, in Shadowrun 2nd and 3rd edition, you'd be rolling between 8 to 12 dice for a competent check (a skill roll made by an expert, which presumably your character is... let's say a rating 6+ skill, some bonus dice for reflex recorders or adept abilities, some bonuses for situation), and for extraordinary checks where you'd dump all of your resources into a check, you can hit 20+. In 4th edition Shadowrun, you can easily have 15 to 20 dice rolled for each combat check as a normal roll (6+ in an attribute and 7+ in a skill with a +2 specialization bonus, and this does not include various bonus modifiers like Adept Powers or Smartlink or race modifiers), and for extraordinary checks, you can easily throw 30+ dice in a single skill check. You can theorycraft a troll that rolls 50+ dice for every soak check against damage, which would make them about as resilient as a large SUV.

    5th edition removed the optional soft cap, scaled skills to 12 instead of 7, and added yet another category of bonuses. You can throw even MORE dice at a problem. I had a mage in my last 5th edition campaign that was regularly throwing 24 dice at a sorcery check without using Edge.

    In actual, practical games, none of this actually happens, of course. The GM is there to counter the cheese, and you can definitely throw challenges at the PCs which hit their soft spots (we had a run which rested entirely on the cooking skills of the PCs, for example).

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  • JebusUDJebusUD Adventure! Candy IslandRegistered User regular
    edited July 2015
    Nija wrote: »
    All the thac0 talk is reminding me of my childhood.

    Back when you were a young rogue killing kobolds.

    JebusUD on
    And I won, so you lose,
    Guess it always comes down to.
    Geth
  • TubeTube Administrator, ClubPA admin
    Also I forgot to bring this up but: The Glorious Edict was so named because I had just finished playing Jade Empire.

    Also when people call it The Golden Edict I hate them to death.

    Hobnail wrote: »
    This forum has taken everything from me
    This hurts but I deserve it

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  • The GeekThe Geek Oh-Two Crew, Omeganaut Registered User, ClubPA regular
    Uriel wrote: »
    You know what game needs a lot of D6s?

    The officially licensed Dragonball Z Adventure game

    Could you give a rough estimate of how many d6s are needed for the DBZ game? Perhaps rounded off to a multiple of 10^3?

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  • ChincymcchillaChincymcchilla Registered User regular
    Tube wrote: »
    Also I forgot to bring this up but: The Glorious Edict was so named because I had just finished playing Jade Empire.

    Also when people call it The Golden Edict I hate them to death.

    Tube, can you teach me to hate someone to death

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This discussion has been closed.