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[MechWarrior Online] Marauder announcement lands critical hit on wallets.

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Posts

  • BetsuniBetsuni UM-R60L Talisker IVRegistered User regular
    Konphujun wrote: »
    I have been known to C some W's. I'm in my 3 day cooldown from breaking contract right now, though, so I can swap to IOSK. I think I can still drop for FRR in the meantime, though.

    3 days till I get to read the same complaints about CW you mean?
    Then in two weeks I get to read how much fun it is to be able to run as a bubble boy in every drop.

    oosik_betsuni.png
    Steam: betsuni7
    Konphujun
  • ButtcleftButtcleft Registered User regular
    New River City is soooo nice.

    I just want to get in an fast mech and mow down all the trees. clankclankclank

    ElvenshaeKonphujun
  • General_ArmchairGeneral_Armchair Registered User regular
    Buttcleft wrote: »
    New River City is soooo nice.

    I just want to get in an fast mech and mow down all the trees. clankclankclank

    Whenever I'm in a shooter game with destructible trees and I'm on the defensive, the first thing I do is get on an MG and kill all the trees. Because trees off concealment to the enemy, and that's no good.

    3DS Friend Code:
    Armchair: 4098-3704-2012
  • TiglissTigliss Registered User regular
    Buttcleft wrote: »
    New River City is soooo nice.

    I just want to get in an fast mech and mow down all the trees. clankclankclank

    It is a brawler's map now, so awesome. Lighting is very good (played the "day" so far) you can actually see colors.

    l7n41RV.png?1
    NipsGnome-InterruptusElvenshae
  • HydroSqueegeeHydroSqueegee ULTRACAT!!!™®© Registered User regular
    edited July 2015
    Played 1 match. Assault. FS9-A. Forest Snow. Timid peek and poke, enemy goes tunnel. We kill a few, they kill a few. Our 3 lights rush their base, kill their lights. We're up 8-4, we win on caps...
    2 assists, 38 damage.

    Never change, Assault. Never change.

    HydroSqueegee on
    kx3klFE.png
    Elvenshae
  • HydroSqueegeeHydroSqueegee ULTRACAT!!!™®© Registered User regular
  • ButtcleftButtcleft Registered User regular
    See, IS can't have nice things.

  • nonoffensivenonoffensive Registered User regular
    edited July 2015
    These ACES podcasts are hilarious.
    The new Hero Thunderbolt is gonna totally be Teir 1 out of the gate even without quirks. Privileged IS players, amiright? Maybe they should give it missile quirks for its zero missile hardpoints, lol. Trash players can bitch all they want about how terrible it is.

    Is the Timberwolf still the best mech in the game?

    Yes. Also, the IIC mechs are probably going to be underwhelming. I don't see how the Hunchback IIC could possibly be better than the IS Hunchback cause it has two hunches which means it's twice as bad. LOGIC!~ Jenner IIC will be ok.

    nonoffensive on
  • DockenDocken Registered User regular
    Nips wrote: »
    Docken wrote: »
    Betsuni wrote: »
    Well we ended at 21 points for the event at position 50 for the FRR and 199 overall for IS. I know I got 12 of those points since I wanted the bobblehead.

    Actually I could use an invite to OOSK; won't contribute too much except for personal body count however...

    Docken is your in-game handle?

    It is! Sorry should have mentioned that!

  • ButtcleftButtcleft Registered User regular
    These ACES podcasts are hilarious.
    The new Hero Thunderbolt is gonna totally be Teir 1 out of the gate even without quirks. Privileged IS players, amiright? Maybe they should give it missile quirks for its zero missile hardpoints, lol. Trash players can bitch all they want about how terrible it is.

    Is the Timberwolf still the best mech in the game?

    Yes. Also, the IIC mechs are probably going to be underwhelming. I don't see how the Hunchback IIC could possibly be better than the IS Hunchback cause it has two hunches which means it's twice as bad. LOGIC!~ Jenner IIC will be ok.

    Its like pure, concentrated MWO.

  • NipsNips He/Him Luxuriating in existential crisis.Registered User regular
    Hah haaa! My EBJ's still breakdance!

    JXUBxMxP0QndjQUEnTwTxOkfKmx8kWNvuc-FUtbSz_23_DAhGKe7W9spFKLXAtkpTBqM8Dt6kQrv-rS69Hi3FheL3fays2xTeVUvWR7g5UyLHnFA0frGk1BC12GYdOSRn9lbaJB-uH0htiLPJMrc9cSRsIgk5Dx7jg9K8rJVfG43lkeAWxTgcolNscW9KO2UZjKT8GMbYAFgFvu2TaMoLH8LBA5p2pm6VNYRsQK3QGjCsze1TOv2yIbCazmDwCHmjiQxNDf6LHP35msyiXo3CxuWs9Y8DQvJjvj10kWaspRNlWHKjS5w9Y0KLuIkhQKOxgaDziG290v4zBmTi-i7OfDz-foqIqKzC9wTbn9i_uU87GRitmrNAJdzRRsaTW5VQu_XX_5gCN8XCoNyu5RWWVGTsjJuyezz1_NpFa903Uj2TnFqnL1wJ-RZiFAAd2Bdut-G1pdQtdQihsq2dx_BjtmtGC3KZRyylO1t2c12dhfb0rStq4v8pg46ciOcdtT_1qm85IgUmGd7AmgLxCFPb0xnxWZvr26G-oXSqrQdjKA1zNIInSowiHcbUO2O8S5LRJVR6vQiEg0fbGXw4vqJYEn917tnzHMh8r0xom8BLKMvoFDelk6wbEeNq8w8Eyu2ouGjEMIvvJcb2az2AKQ1uE_7gdatfKG2QdvfdSBRSc35MQ=w498-h80-no
    BetsuniHydroSqueegeeElvenshaeBRIAN BLESSED
  • BetsuniBetsuni UM-R60L Talisker IVRegistered User regular
    Nips wrote: »
    Hah haaa! My EBJ's still breakdance!

    Nerf clans!!!

    oosik_betsuni.png
    Steam: betsuni7
  • HydroSqueegeeHydroSqueegee ULTRACAT!!!™®© Registered User regular
    https://mwomercs.com/news/2015/07/1272-top-dog-vs-quarantine-leaderboard-event

    Well that was quick. Blatant cash grab? How soon till the tbolt and wolverine mastery packs?

    kx3klFE.png
  • SyngyneSyngyne Registered User regular
    So I logged on for the first time in forever to check out the new River City map. Trees and lampposts collapsing adds quite a bit to the feel of this game. Can't wait to see other maps with destructibles.

    I did notice something weird, though... I have two King Crabs, both the 000(L) variant. One is stock and the other is the dual Gauss I've been running. Why do I have an extra King Crab?

    5gsowHm.png
  • ElvenshaeElvenshae Registered User regular
    Syngyne wrote: »
    So I logged on for the first time in forever to check out the new River City map. Trees and lampposts collapsing adds quite a bit to the feel of this game. Can't wait to see other maps with destructibles.

    I did notice something weird, though... I have two King Crabs, both the 000(L) variant. One is stock and the other is the dual Gauss I've been running. Why do I have an extra King Crab?

    They gave extra loyalty rewards out at some point.

  • HydroSqueegeeHydroSqueegee ULTRACAT!!!™®© Registered User regular
    Kit them up the same and grind the pug queue

    kx3klFE.png
    Konphujun
  • SyngyneSyngyne Registered User regular
    Elvenshae wrote: »
    Syngyne wrote: »
    So I logged on for the first time in forever to check out the new River City map. Trees and lampposts collapsing adds quite a bit to the feel of this game. Can't wait to see other maps with destructibles.

    I did notice something weird, though... I have two King Crabs, both the 000(L) variant. One is stock and the other is the dual Gauss I've been running. Why do I have an extra King Crab?

    They gave extra loyalty rewards out at some point.

    But two of the same exact variant?

    5gsowHm.png
  • BetsuniBetsuni UM-R60L Talisker IVRegistered User regular
    https://mwomercs.com/news/2015/07/1272-top-dog-vs-quarantine-leaderboard-event

    Well that was quick. Blatant cash grab? How soon till the tbolt and wolverine mastery packs?

    Good grief... Next they'll have a tournament for the most MC purchased.

    oosik_betsuni.png
    Steam: betsuni7
  • NipsNips He/Him Luxuriating in existential crisis.Registered User regular
    edited July 2015
    Random aside:

    For anyone, like me, that can never remember what the values on the Command Console and Targeting Computers are, I've created copypasted the in-lab pop-ups for each piece of equipment.

    CC%20amp%20TCs.png~original

    I'm going to add a link to the OP for this, since Smurfy never seems to have the info.

    Nips on
    JXUBxMxP0QndjQUEnTwTxOkfKmx8kWNvuc-FUtbSz_23_DAhGKe7W9spFKLXAtkpTBqM8Dt6kQrv-rS69Hi3FheL3fays2xTeVUvWR7g5UyLHnFA0frGk1BC12GYdOSRn9lbaJB-uH0htiLPJMrc9cSRsIgk5Dx7jg9K8rJVfG43lkeAWxTgcolNscW9KO2UZjKT8GMbYAFgFvu2TaMoLH8LBA5p2pm6VNYRsQK3QGjCsze1TOv2yIbCazmDwCHmjiQxNDf6LHP35msyiXo3CxuWs9Y8DQvJjvj10kWaspRNlWHKjS5w9Y0KLuIkhQKOxgaDziG290v4zBmTi-i7OfDz-foqIqKzC9wTbn9i_uU87GRitmrNAJdzRRsaTW5VQu_XX_5gCN8XCoNyu5RWWVGTsjJuyezz1_NpFa903Uj2TnFqnL1wJ-RZiFAAd2Bdut-G1pdQtdQihsq2dx_BjtmtGC3KZRyylO1t2c12dhfb0rStq4v8pg46ciOcdtT_1qm85IgUmGd7AmgLxCFPb0xnxWZvr26G-oXSqrQdjKA1zNIInSowiHcbUO2O8S5LRJVR6vQiEg0fbGXw4vqJYEn917tnzHMh8r0xom8BLKMvoFDelk6wbEeNq8w8Eyu2ouGjEMIvvJcb2az2AKQ1uE_7gdatfKG2QdvfdSBRSc35MQ=w498-h80-no
    ElvenshaeKonphujunGnome-InterruptusBetsuninonoffensive
  • ElvenshaeElvenshae Registered User regular
    Syngyne wrote: »
    Elvenshae wrote: »
    Syngyne wrote: »
    So I logged on for the first time in forever to check out the new River City map. Trees and lampposts collapsing adds quite a bit to the feel of this game. Can't wait to see other maps with destructibles.

    I did notice something weird, though... I have two King Crabs, both the 000(L) variant. One is stock and the other is the dual Gauss I've been running. Why do I have an extra King Crab?

    They gave extra loyalty rewards out at some point.

    But two of the same exact variant?

    Yep!

    I've got two King Cools, two Cent-AHs, and two Atlas whatevers.

    Konphujun
  • KonphujunKonphujun Illinois, USARegistered User regular
    I got the new river city map 8 times today during my playtime and I have to say, I really enjoy it. The layout is much better, there's multiple attack routes from both spawns, the engagement points are varied and allow for multiple different fights to happen near each other which is pretty awesome. Several of the matches had heavies and assaults blasting each other from the asylum and shoreline while the lights and mediums brawled it out on the city side. I hope all the redesigns are done as well as this one.

    Also, the new dull clunking sound you hear when you hit the destructibles or other mechs adds just enough immersion that I now want destructibles on every map.

    Great patch today.

    Everything: Konphujun(#1458)
    Gnome-InterruptusNips
  • TiglissTigliss Registered User regular
    Betsuni wrote: »
    https://mwomercs.com/news/2015/07/1272-top-dog-vs-quarantine-leaderboard-event

    Well that was quick. Blatant cash grab? How soon till the tbolt and wolverine mastery packs?

    Good grief... Next they'll have a tournament for the most MC purchased.

    Shhh, Russ will hear you.

    l7n41RV.png?1
    Konphujun
  • ErlkönigErlkönig Seattle, WARegistered User regular
    While a bit OT (it still features mech on mech action), I just had this posted on my Facebook feed and had to share it here:

    http://www.bbc.com/news/technology-33310621

    | Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
    Konphujun
  • Phoenix-DPhoenix-D Registered User regular
    The fact that the patch was one and a half gigs makes me cringe at the size of the bigger maps when they get redone.

  • NipsNips He/Him Luxuriating in existential crisis.Registered User regular
    Phoenix-D wrote: »
    The fact that the patch was one and a half gigs makes me cringe at the size of the bigger maps when they get redone.

    Yeah, I don't disagree there. When I logged in last night and saw that, I left the room and did chores.

    C'mon, PGI! I don't want to do chores! I want to stompy bots! :P

    In other news, I discovered a new Kit Fox build last night that might be worth its salt. I started rolling around in this, after our group got too big and necessitated ECM coverage.

    KFX-PRIME: ERLL, 2xSRM-6+A(3t), 11 DHS, 1 JJ

    I was running LPL+2xMPL, but having some heat control issues, so I started to look at ways to build a cooler chassis. If you've got good aim with the SRMs, this is great little "Eff You" surprise when the brawl converges on the fatties you're bubbling. My damage per match jumped about a hundred points when switched to this build.

    JXUBxMxP0QndjQUEnTwTxOkfKmx8kWNvuc-FUtbSz_23_DAhGKe7W9spFKLXAtkpTBqM8Dt6kQrv-rS69Hi3FheL3fays2xTeVUvWR7g5UyLHnFA0frGk1BC12GYdOSRn9lbaJB-uH0htiLPJMrc9cSRsIgk5Dx7jg9K8rJVfG43lkeAWxTgcolNscW9KO2UZjKT8GMbYAFgFvu2TaMoLH8LBA5p2pm6VNYRsQK3QGjCsze1TOv2yIbCazmDwCHmjiQxNDf6LHP35msyiXo3CxuWs9Y8DQvJjvj10kWaspRNlWHKjS5w9Y0KLuIkhQKOxgaDziG290v4zBmTi-i7OfDz-foqIqKzC9wTbn9i_uU87GRitmrNAJdzRRsaTW5VQu_XX_5gCN8XCoNyu5RWWVGTsjJuyezz1_NpFa903Uj2TnFqnL1wJ-RZiFAAd2Bdut-G1pdQtdQihsq2dx_BjtmtGC3KZRyylO1t2c12dhfb0rStq4v8pg46ciOcdtT_1qm85IgUmGd7AmgLxCFPb0xnxWZvr26G-oXSqrQdjKA1zNIInSowiHcbUO2O8S5LRJVR6vQiEg0fbGXw4vqJYEn917tnzHMh8r0xom8BLKMvoFDelk6wbEeNq8w8Eyu2ouGjEMIvvJcb2az2AKQ1uE_7gdatfKG2QdvfdSBRSc35MQ=w498-h80-no
    KonphujunElvenshae
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    played a few games this morning; didn't get the new river city because of course not

    I wandered around in test mode though, had a good time knocking over trees. I kinda feel like the high cliff area near the 'low' spawn is a little unnecessary to the rest of the map, but I guess I'll have to see how it actually plays.

    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • jgeisjgeis Registered User regular
    River City feels gigantic, but I really enjoyed the two games I got to play on it last night. The increase in elevation changes is something I wholly appreciate, creates a lot more nooks and crannies in which to hide. My first match was a dawn match and I loved the dynamic lighting, that little layer of added realism really works for me. The night match was fun but felt a little less special.

    Gnome-Interruptus
  • HydroSqueegeeHydroSqueegee ULTRACAT!!!™®© Registered User regular
    my god, the new map is nice. running around in testing grounds.

    MrNEyTc.jpg

    kx3klFE.png
    ElvenshaeKonphujunBetsuniNips
  • ButtcleftButtcleft Registered User regular
    there is a disturbing lack of knocked over trees in that photo @HydroSqueegee

    ElvenshaeBetsuni
  • HydroSqueegeeHydroSqueegee ULTRACAT!!!™®© Registered User regular
    Buttcleft wrote: »
    there is a disturbing lack of knocked over trees in that photo @HydroSqueegee

    I had just gotten there and left a destroyed wake of trees I my path.

    kx3klFE.png
  • HydroSqueegeeHydroSqueegee ULTRACAT!!!™®© Registered User regular
    fricking hotfix. validating patch forever. i just want to run a couple quick matches before the kids come home! :(

    kx3klFE.png
  • HydroSqueegeeHydroSqueegee ULTRACAT!!!™®© Registered User regular
    first match on new map. its fricking awesome.

    8ommf2j.jpg

    kx3klFE.png
    Gnome-Interruptus
  • ButtcleftButtcleft Registered User regular
    River City is very..CWish.

    Which is weirdly not a bad thing.

    HydroSqueegeenonoffensive
  • NipsNips He/Him Luxuriating in existential crisis.Registered User regular
    Strange! PGI making a better map in 2015 than in 2013, after two years of experience and getting yelled at by the community.

    Go figure. :p

    JXUBxMxP0QndjQUEnTwTxOkfKmx8kWNvuc-FUtbSz_23_DAhGKe7W9spFKLXAtkpTBqM8Dt6kQrv-rS69Hi3FheL3fays2xTeVUvWR7g5UyLHnFA0frGk1BC12GYdOSRn9lbaJB-uH0htiLPJMrc9cSRsIgk5Dx7jg9K8rJVfG43lkeAWxTgcolNscW9KO2UZjKT8GMbYAFgFvu2TaMoLH8LBA5p2pm6VNYRsQK3QGjCsze1TOv2yIbCazmDwCHmjiQxNDf6LHP35msyiXo3CxuWs9Y8DQvJjvj10kWaspRNlWHKjS5w9Y0KLuIkhQKOxgaDziG290v4zBmTi-i7OfDz-foqIqKzC9wTbn9i_uU87GRitmrNAJdzRRsaTW5VQu_XX_5gCN8XCoNyu5RWWVGTsjJuyezz1_NpFa903Uj2TnFqnL1wJ-RZiFAAd2Bdut-G1pdQtdQihsq2dx_BjtmtGC3KZRyylO1t2c12dhfb0rStq4v8pg46ciOcdtT_1qm85IgUmGd7AmgLxCFPb0xnxWZvr26G-oXSqrQdjKA1zNIInSowiHcbUO2O8S5LRJVR6vQiEg0fbGXw4vqJYEn917tnzHMh8r0xom8BLKMvoFDelk6wbEeNq8w8Eyu2ouGjEMIvvJcb2az2AKQ1uE_7gdatfKG2QdvfdSBRSc35MQ=w498-h80-no
    HydroSqueegeeElvenshaeGnome-InterruptusStabbity Stylejgeis
  • ButtcleftButtcleft Registered User regular
    Nips wrote: »
    Strange! PGI making a better map in 2015 than in 2013, after two years of experience and getting yelled at by the community.

    Go figure. :p

    Well at least we know where all the learning experiences went, sure as hell wasn't into balance.

  • HydroSqueegeeHydroSqueegee ULTRACAT!!!™®© Registered User regular
    edited July 2015
    I am throughly impressed with the look and feel of the new map. I can't wait till they redo the others.

    Fuck... just give CW those kind of maps and I'd play the shit out of it. None of this gate bullshit.

    HydroSqueegee on
    kx3klFE.png
    NipsTiglissStabbity Stylejgeis
  • DockenDocken Registered User regular
    So last night I had the time to play three rounds of CW before bed.

    I got that same map each time; attack / counter attack on that desert map with the two gates.

    So... That map is... Not so good for IS.

    It's just composed of bottle neck after bottle neck and the Clan mechs just effectively turned it into a brutal killing field with IS mechs unable to advance past their superior, longer range gun line.

    All three battles ended with Clan mechs spawn camping the last waves of IS drops. One round I dropped with my last mech and was cored before I could move as two full lances were sitting in the spawn, shrugging off drop ship laser blasts. It was a digital war crime.

    Made scoring points a touch difficult.

    I took @Buttcleft 's advice and turned my Atlas into a LRM boat with a pair of large laser and did the most damage yet in a round with it; 295.

    For reference I average about 450 in my 'phract and have a few rounds over 800. And it has an XL engine!



  • nonoffensivenonoffensive Registered User regular
    I am throughly impressed with the look and feel of the new map. I can't wait till they redo the others.

    Fuck... just give CW those kind of maps and I'd play the shit out of it. None of this gate bullshit.

    The objectives really are more of an afterthought, now more than ever since the third revision PGI has done to make them un-rushable. The gates pretty much only serve as the real start of the match since the defending team can't get past them either. I think I've had maybe two Counterattacks since CW launched where Omega decided the result of the match.

    Boreal and Hellbore are both pretty terrible maps, but Hellbore is slightly less Clan stacked because its hot. Emerald Taiga, Vitric Forge and even Sulfurous can go bad if the Clans push out past the gate and set up firing lines. IS never wants to push out past the gate on defense because you don't have the same ways to exploit the terrain and won't have enough ECM cover.

    Hopefully now they've actually got the map tools they talked about having a year ago and can retool CW quickly.

    Gnome-Interruptus
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    I hold out hope for the 4v4 mode that's supposedly coming this summer; I don't really see how they can make the current CW game interesting without substantially reworking it though

    I do like the drop deck concept, but the attack/defend structure winds up resulting in either sniper/deathmatch games or equally uninteresting rush tactics (which seem to be getting steadily eliminated anyway.) And in equal 'skill' games the defenders have a pretty big structural advantage.

    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
    NipsGnome-Interruptus
  • HandgimpHandgimp R+L=J Family PhotoRegistered User regular
    Well my computer asploded so no stompy bots for me anytime soon.

    PwH4Ipj.jpg
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