Even in the Napoleonic Wars France presented a clear danger to the other European powers and there was already had blood between them.
Also, I'd argue that the Napoleonic Wars were far more about the fear of an upstart from outside the traditional nobility / monarchy taking over a country. There was a palpable sense that the French Revolution would bring about the end of an era, and the superpowers at the time did not want that era to end.
Even in the Napoleonic Wars France presented a clear danger to the other European powers and there was already had blood between them.
Also, I'd argue that the Napoleonic Wars were far more about the fear of an upstart from outside the traditional nobility / monarchy taking over a country. There was a palpable sense that the French Revolution would bring about the end of an era, and the superpowers at the time did not want that era to end.
I think that's a big part of it. Maybe what began it all. But as Napolean win and conquered Europe I think it moved closer to what I said in the original post.
Shifting alliances in Europe were often about maintaining a balance of power, keeping any one state from getting too strong. The French and Ottomans allied against the Habsburgs, not because the French and Turks were friends, but because they were both threatened by the same opponent.
Fleur de Alys on
Triptycho: A card-and-dice tabletop indie RPG currently in development and playtesting
The "minimum" spec on Windows is still an 8 year-old CPU, but the minimum and recommended specs are significantly higher than what was previously announced and a step up from the EU4 minimums.
a5ehren on
0
Lord_AsmodeusgoeticSobriquet:Here is your magical cryptic riddle-tumour: I AM A TIME MACHINERegistered Userregular
Hm yeah, definitely going to need a new computer for this. They mentioned also that they were apologizing for the "late" announcement of the adjustment of the required specs. In my fevered interpretation this means it's coming out sooner rather than later.
Capital is only the fruit of labor, and could never have existed if Labor had not first existed. Labor is superior to capital, and deserves much the higher consideration. - Lincoln
Hopefully that means a release date announcement is close? I am so damned hyped for this game, I don't even want to buy anything else until it comes out.
+2
TraceGNU Terry Pratchett; GNU Gus; GNU Carrie Fisher; GNU Adam WeRegistered Userregular
We can't be much more than like two months away from release.
0
AssuranIs swinging on the SpiralRegistered Userregular
edited March 2016
So Johan posted a link to a 40 minute video presentation showing off gamplay footage on PCGamer, only to delete the link and PCGamer taking down the video 5 minutes later.
I managed to watch the whole video as I never refreshed.
I'd say it's looking like this game play looks like a mixture of EU IV and CK, with a pinch of MoO/CiV.
Needless to say, hype level for me has gone up even higher.
The galaxy was freaking gorgeous.
Edit: The video is up without sound on Youtube. Not sure what PA's stance is regarding accidental video leaks by the producers of a game, so I'm not going to link it.
[EDIT] Oh, it's customary to include the text too, right?
Greetings scavengers and fellow interstellar gangsters!
Today I will be talking about debris and reverse-engineering. Whenever you defeat hostile creatures or ships in Stellaris, there is a possibility that they leave some debris behind. By studying the debris you may gain new insights into technologies unfamiliar to you.
Not long after reaching for the stars, our fledgling empire encountered some strange creatures. In order to further study these creatures our fleet began to carefully probe them with a modest volley of nuclear missiles. After our fleet finished its “pilot study”, our researchers on our science ship could begin to collecting more data by studying the debris.
By studying the data collected from the remains, our science ship can give us insight into how these creatures stay alive in the void of space. These particular creatures manage to stay alive due to their regenerative skin. If we continue to study how this tissue is composed, we may in the future be able to apply the technology of regenerative hull tissue to our own ships.
Sometimes a technology might not yet be a valid research option for your empire. In such cases, reverse-engineering the debris of technologically superior spacecraft might yield you the possibility to research things that would otherwise be beyond your understanding.
In addition, some technologies in Stellaris cannot at all be researched by normal means, but must rather be discovered in other ways.
Next week Doomdark will return and tell you about Migration, Slavery and Purging!
...I don't like it when reps start using the word 'accessible'. I know this is not always a bad thing, but bad experiences have led me to hear that word and become weary.
Also, c'mon man. Yes, CK II is set in a historical period... but 'hardcore'? You can fucking kill Cthulhu in that game and/or have a horse emperor Mend the Great Schism. I'm pretty sure that is not historically accurate. :P
Yeah the alien race portraits might have been my favorite part of this whole video. Looks like there are dozens and they all look super unique and awesome.
I really like the concept behind the research ships, but I feel like the demonstrated implementation is flawed.
Failure should lead to a different (if negative) series of event, not just '...And now nothing happens,' or worse, a 'rocks fall, you die,' scenario as shown in the demo. Like, let's be honest: what are most players going to do if that happens? They're just going to reload their last save. So, really, all that mechanic is doing is adding some load screen tedium to most players' experience.
It's funny how in some respects, with regards to fundamental mechanics like this, how much further along board games & table top RPGs have come in comparison to video games, which are somehow still stuck firmly in the 90s rut of quest design & branching decision / outcome trees (with a few notable exceptions here or there).
With Love and Courage
+1
AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
Hnnng! They need to give us a release date soon! I gotta schedule vacations way ahead of time Paradox!
A Capellan's favorite sheath for any blade is your back.
eh... low intensity asteroid kinetic strikes. the same devastation as nuclear or bio weapons, no bothersome fallout or radiation to deal with.
and as long as the asteroids are not like the Chicxulub sized, no big dust winters either. but even then, its no where near the time scale of half life materials
it truly seems unpossible to conquer the galaxy at that scale. I totally understand Humanity from War40k now and the gargantuan amount of work required to even attempt to move a Battlefleet and its regiments upon regiments of Imperial Guard.
Space Rome is a myth, a legend. The best we could only hope for would be to spread our species and ideas among the stars, and hope that our values are still retained through the millennia and to look upon those creatures with four eyes, a tentacle, and feathers, and still know that we are of the same blood, who's ancestors were brothers that simply chose left and right among the space lanes.
I was thinking about the DLC and how Paradox produces so damn much of it. In CKII for instance, it's mostly different kinds of clothes and faces for character portraits or different sprites for army icons. I generally don't give a shit about that, because all the medieval nobles and armored knights kinda look the same to me in the end. But for this game? Holy shit. New alien race portraits and new space ship skins for a couple bucks every few months, for the next several years. That's way cooler than seeing a new kind of helmet on your guy.
We can't be much more than like two months away from release.
*points*
I AM YOUR NOSTRADAMUS!
+3
Lord_AsmodeusgoeticSobriquet:Here is your magical cryptic riddle-tumour: I AM A TIME MACHINERegistered Userregular
So, what future Species Groups do you think they'll add? I'm hoping for Plant, Piscine, and Silicoid groups.
Capital is only the fruit of labor, and could never have existed if Labor had not first existed. Labor is superior to capital, and deserves much the higher consideration. - Lincoln
+3
AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
So, what future Species Groups do you think they'll add? I'm hoping for Plant, Piscine, and Silicoid groups.
I'd be quite surprised if those weren't some of the first. Along with some sort of machine species group (which technically is already in, just not playable AFAIK).
edit- Oh look likes Plant species is already in!
edit 2- Or not? Some of the wikis list Plant and some don't.
Axen on
A Capellan's favorite sheath for any blade is your back.
0
DrakeEdgelord TrashBelow the ecliptic plane.Registered Userregular
In that gameplay video where they chose the cat race, every single character had the exact same portrait. Hopefully they improve that before release. I'm hoping portrait variations aren't just for humans.
+1
Lord_AsmodeusgoeticSobriquet:Here is your magical cryptic riddle-tumour: I AM A TIME MACHINERegistered Userregular
In that gameplay video where they chose the cat race, every single character had the exact same portrait. Hopefully they improve that before release. I'm hoping portrait variations aren't just for humans.
Unfortunately according to the Dev Diaries. They make up for it by having more kinds of species (at least 15 total for each type IIRC) also, the different leader types (governor, scientist, military, etc.) have different clothing, though some similar species share clothing types.
Apparently more stuff is easily modded in though, and they will likely put out cosmetic stuff as part of their DLC's, if what I've heard about their past games is true.
Lord_Asmodeus on
Capital is only the fruit of labor, and could never have existed if Labor had not first existed. Labor is superior to capital, and deserves much the higher consideration. - Lincoln
Posts
Also, I'd argue that the Napoleonic Wars were far more about the fear of an upstart from outside the traditional nobility / monarchy taking over a country. There was a palpable sense that the French Revolution would bring about the end of an era, and the superpowers at the time did not want that era to end.
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
I think that's a big part of it. Maybe what began it all. But as Napolean win and conquered Europe I think it moved closer to what I said in the original post.
The "minimum" spec on Windows is still an 8 year-old CPU, but the minimum and recommended specs are significantly higher than what was previously announced and a step up from the EU4 minimums.
I managed to watch the whole video as I never refreshed.
I'd say it's looking like this game play looks like a mixture of EU IV and CK, with a pinch of MoO/CiV.
Needless to say, hype level for me has gone up even higher.
The galaxy was freaking gorgeous.
Edit: The video is up without sound on Youtube. Not sure what PA's stance is regarding accidental video leaks by the producers of a game, so I'm not going to link it.
But wait!
New Dev Diary : #25 - Reverse Engineering and Unique Technologies
[EDIT] Oh, it's customary to include the text too, right?
Also, c'mon man. Yes, CK II is set in a historical period... but 'hardcore'? You can fucking kill Cthulhu in that game and/or have a horse emperor Mend the Great Schism. I'm pretty sure that is not historically accurate. :P
Loving the Stellaris art direction.
Failure should lead to a different (if negative) series of event, not just '...And now nothing happens,' or worse, a 'rocks fall, you die,' scenario as shown in the demo. Like, let's be honest: what are most players going to do if that happens? They're just going to reload their last save. So, really, all that mechanic is doing is adding some load screen tedium to most players' experience.
It's funny how in some respects, with regards to fundamental mechanics like this, how much further along board games & table top RPGs have come in comparison to video games, which are somehow still stuck firmly in the 90s rut of quest design & branching decision / outcome trees (with a few notable exceptions here or there).
May 9
GET HYPE
Edit: SPACE GHOSTED
I promise to use this power for good.
Let's all gather round and watch this til our heads explode.
do the right thing.
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
Soon we'll be putting billions of xenos to the merciful flame in the name of Humanity.
and as long as the asteroids are not like the Chicxulub sized, no big dust winters either. but even then, its no where near the time scale of half life materials
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
Set your [Purge] to FULL
“For you, the day Humanity graced your planet was the most important day of your lives. But for us, it was Tuesday.”
I need a towel and a cigarette...
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
i'm going to need to clone myself in order to have enough time to play them both.
shit at 9:30 in that video when they zoom out and show how many planets systems there are. *drools*
Space Rome is a myth, a legend. The best we could only hope for would be to spread our species and ideas among the stars, and hope that our values are still retained through the millennia and to look upon those creatures with four eyes, a tentacle, and feathers, and still know that we are of the same blood, who's ancestors were brothers that simply chose left and right among the space lanes.
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
You know what that sort of attitude sounds like?
Heresy.
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
*points*
I AM YOUR NOSTRADAMUS!
I'd be quite surprised if those weren't some of the first. Along with some sort of machine species group (which technically is already in, just not playable AFAIK).
edit- Oh look likes Plant species is already in!
edit 2- Or not? Some of the wikis list Plant and some don't.
Who knows if the mechanics will support something like this but I'd like for them to really push it and give us some abstract shit.
I hope for a CK II Golden Horde esque invasion from these guys:
Unfortunately according to the Dev Diaries. They make up for it by having more kinds of species (at least 15 total for each type IIRC) also, the different leader types (governor, scientist, military, etc.) have different clothing, though some similar species share clothing types.
Apparently more stuff is easily modded in though, and they will likely put out cosmetic stuff as part of their DLC's, if what I've heard about their past games is true.