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[Fallout 4] 2 Fast 2 Furious

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    StrikorStrikor Calibrations? Calibrations! Registered User regular
    I've had that happen. Restart the game completely and it should fix itself.

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    DreadBertDreadBert Registered User regular
    Suriko wrote: »

    Plasma Rifle aw yiss.

    Does anyone else favor Energy Weapons in their playthroughs? Because it's hard for me to go back to guns after melting a super mutant from a mile away.

    I kept going back to plasma just to make loot piles easier to find and harvest. Crazy piles of gibs gets annoying when you have to loot a dozen odd bitty little pieces to find that last one that needs looted.

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    ProhassProhass Registered User regular
    I like all the weapons in fallout.

    But a shotgun to the face and seeing jaw bones and eyeballs fly every which way

    Gibs for the gib God

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    StrikorStrikor Calibrations? Calibrations! Registered User regular
    edited August 2015
    "Have 5 bald dwellers in the vault."

    What the fuck, objectives thingy?

    edit: Ok that was weird. Originally, it was 5 bald dwellers for 1 lunchbox reward. After I loaded it up again, it's now 1 bald dweller for 50 caps.

    Strikor on
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    Steel AngelSteel Angel Registered User regular
    DreadBert wrote: »
    Suriko wrote: »

    Plasma Rifle aw yiss.

    Does anyone else favor Energy Weapons in their playthroughs? Because it's hard for me to go back to guns after melting a super mutant from a mile away.

    I kept going back to plasma just to make loot piles easier to find and harvest. Crazy piles of gibs gets annoying when you have to loot a dozen odd bitty little pieces to find that last one that needs looted.

    I'm generally fine with all the dismemberment in the newer Fallout games except for one: The one that makes the torso explode into unidentifiable chunks. Seems to happen if you hit the torso too hard when the target is near death. Bloody Mess would be 90% less annoying without that one outcome.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

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    BranniganSeppBranniganSepp Swiss Burrito Enthusiast PSN: ExMaloBonumRegistered User regular
    edited August 2015
    I've put way too much time into Fallout Shelter already, and I'm enjoying myself more than I could have ever imagined. I guess it's always neat to feel needed, even if it's just some NPCs timer crying for my attention. And all that dinging makes my head spin with joy.

    I mastered the game to the point that nothing the game throws at me challenges my Vault's organization. I guess I'm looking for a way out. An end goal. The final quest. So I say to myself I'll quit once I hit a population of 200 vault dweler's, and my organization proves to be failure-resistant. I guess, that's when I get off this ride.

    As far as these timer-based games go, this is the one that managed to redeem the whole genre for me. I guess there's something worthwhile to it after all. Even if it makes me feel rather stupid for caring as much as I do.

    BranniganSepp on
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    ElendilElendil Registered User regular
    Man this vault's chugging along nicely, but I could really use a really nice weapon to slap on my guy out in the wasteland. The victory rifle's okay, but there's way better out there

    *pulls a Vengeance from next box*

    That'll do, pig, that'll do

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    tastydonutstastydonuts Registered User regular
    I think I'm going to start raising everyone's luck to 10. I limited how much I raised luck for dwellers because it tends to make them too powerful, but I also want to complete the survival guide items sometime soon.

    “I used to draw, hard to admit that I used to draw...”
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    Steel AngelSteel Angel Registered User regular
    I think I'm going to start raising everyone's luck to 10. I limited how much I raised luck for dwellers because it tends to make them too powerful, but I also want to complete the survival guide items sometime soon.

    Then you just have to raise your own luck to 10 for the legendary dweller's page!

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

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    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
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    CarpyCarpy Registered User regular
    People in Vault 654 have some funny ideas about strength training
    i08swus8okq0.png

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    PreacherPreacher Registered User regular
    That guy is doing pen curls, clearly you're anti pen curls!

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
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    ShimshaiShimshai Flush with Success! Isle of EmeraldRegistered User regular
    Pushing pens is a perfectly cromulent form of exercise.

    Steam/Origin: Shimshai

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    PreacherPreacher Registered User regular
    I'm currently leveling my bad ass up in endurance to send her out in the wastes once again. Got checklist item to give two dwellers flamers, that seems like a really bad idea. I mean who uses gay people as a weapon...

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
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    PolaritiePolaritie Sleepy Registered User regular
    Shimshai wrote: »
    Pushing pens is a perfectly cromulent form of exercise.

    Just look at my strength go up! Please ignore that I wrote on my pip boy. That's an 8 honest to god I swear.

    Steam: Polaritie
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    PSN: AbEntropy
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    DreadBertDreadBert Registered User regular
    Preacher wrote: »
    I'm currently leveling my bad ass up in endurance to send her out in the wastes once again. Got checklist item to give two dwellers flamers, that seems like a really bad idea. I mean who uses gay people as a weapon...

    Dunno, very atong unarmed dwellers? Would be amusing if you could use random people in the room as clubs once you hit a certain strength rating.

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    DonnictonDonnicton Registered User regular
    edited August 2015
    Miracle of Sound couldn't wait

    https://www.youtube.com/watch?v=NJS3bIpGYT0

    Donnicton on
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    Sir CarcassSir Carcass I have been shown the end of my world Round Rock, TXRegistered User regular
    So I tried out Fallout Shelter for a few days but didn't like it. It did do a good job, however, of getting me in the mood for more Fallout, so I reinstalled NV.

    I did my usual mod-heavy setup, but I'm amazed at how stable it's been. I noticed a mod on the Nexus called NV Anti-Crash, I believe, and I added it on a lark, so I don't know if it's that or something else, but I haven't crashed once in probably 6 or 8 hours of play. I may have just jinxed myself, but NV has always been crashy for me.

    Maybe I can actually finish the DLC before F4 hits.

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    zerzhulzerzhul Registered User, Moderator mod
    hmm.. fallout shelter just started crashing on boot every time I open it as of this morning...

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    TTODewbackTTODewback Puts the drawl in ya'll I think I'm in HellRegistered User regular
    zerzhul wrote: »
    hmm.. fallout shelter just started crashing on boot every time I open it as of this morning...

    check app store for update
    several apps do that to me if there is an update available.

    Bless your heart.
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    thorgotthorgot there is special providence in the fall of a sparrowRegistered User regular
    8kK2Bzp.jpg

    I saw an ad for Fallout 4 and it reminded me I had this screenshot saved. Good memories.

    campionthorgotsig.jpg
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    Sir CarcassSir Carcass I have been shown the end of my world Round Rock, TXRegistered User regular
    Ah, NMA

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    BobbleBobble Registered User regular
    Good God...

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    Sir CarcassSir Carcass I have been shown the end of my world Round Rock, TXRegistered User regular
    Those guys are (were?) so hardcore that they thought F2 was garbage and only the original was worth playing.

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    ButtcleftButtcleft Registered User regular
    How sad is it we can look at that picture and go, instantly, yep..NMA

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    StrikorStrikor Calibrations? Calibrations! Registered User regular
    Hardcore? Oh I can think of a few other words!

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    OptimusZedOptimusZed Registered User regular
    NMA always mystified me because I can't imagine conversation about one game made that long ago to be sustainable. The continued existence of that community says something about humanity, I think.

    We're reading Rifts. You should too. You know you want to. Now With Ninjas!

    They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
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    Steel AngelSteel Angel Registered User regular
    OptimusZed wrote: »
    NMA always mystified me because I can't imagine conversation about one game made that long ago to be sustainable. The continued existence of that community says something about humanity, I think.

    Well Interplay did try to expand the franchise in the years after Fallout 2 so there were other games to gripe about.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

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    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
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    ButtcleftButtcleft Registered User regular
    OptimusZed wrote: »
    NMA always mystified me because I can't imagine conversation about one game made that long ago to be sustainable. The continued existence of that community says something about humanity, I think.

    Well Interplay did try to expand the franchise in the years after Fallout 2 so there were other games to gripe about.

    Oh, you mean the MMO that they were unable to materialize, leading to Bethesda scooping up the rights.

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    Steel AngelSteel Angel Registered User regular
    Buttcleft wrote: »
    OptimusZed wrote: »
    NMA always mystified me because I can't imagine conversation about one game made that long ago to be sustainable. The continued existence of that community says something about humanity, I think.

    Well Interplay did try to expand the franchise in the years after Fallout 2 so there were other games to gripe about.

    Oh, you mean the MMO that they were unable to materialize, leading to Bethesda scooping up the rights.

    Actually I meant Fallout Tactics and Fallout: Brotherhood of Steel. The former was in the early 2000s so only a few years before Fallout 3 became a thing. The latter I have no idea about and don't care to learn more about.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
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    tastydonutstastydonuts Registered User regular
    Here's a very interesting possible easter egg that I need someone to confirm:

    I have 2 Mr. Handy robots in my vault... In two of my warehouses, there is a Mr. Handy box. Could someone check there warehouses to see if they have something similar?

    “I used to draw, hard to admit that I used to draw...”
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    ButtcleftButtcleft Registered User regular
    Buttcleft wrote: »
    OptimusZed wrote: »
    NMA always mystified me because I can't imagine conversation about one game made that long ago to be sustainable. The continued existence of that community says something about humanity, I think.

    Well Interplay did try to expand the franchise in the years after Fallout 2 so there were other games to gripe about.

    Oh, you mean the MMO that they were unable to materialize, leading to Bethesda scooping up the rights.

    Actually I meant Fallout Tactics and Fallout: Brotherhood of Steel. The former was in the early 2000s so only a few years before Fallout 3 became a thing. The latter I have no idea about and don't care to learn more about.

    Oh, you mean the MMO that they were unable to materialize, leading to Bethesda scooping up the rights.. because that's the only game that existed between F2 and F3.

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    Sir CarcassSir Carcass I have been shown the end of my world Round Rock, TXRegistered User regular
    Nah, Tactics was fine.

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    ZomroZomro Registered User regular
    edited August 2015
    Buttcleft wrote: »
    Buttcleft wrote: »
    OptimusZed wrote: »
    NMA always mystified me because I can't imagine conversation about one game made that long ago to be sustainable. The continued existence of that community says something about humanity, I think.

    Well Interplay did try to expand the franchise in the years after Fallout 2 so there were other games to gripe about.

    Oh, you mean the MMO that they were unable to materialize, leading to Bethesda scooping up the rights.

    Actually I meant Fallout Tactics and Fallout: Brotherhood of Steel. The former was in the early 2000s so only a few years before Fallout 3 became a thing. The latter I have no idea about and don't care to learn more about.

    Oh, you mean the MMO that they were unable to materialize, leading to Bethesda scooping up the rights.. because that's the only game that existed between F2 and F3.

    Fallout Tactics was pretty good. Wasn't 1 & 2 good, but it was good. I liked the overall story with vault 0 and the robots trying to terraform the US by killing everyone, even if the game was light on dialog.

    Being able to choose from a whole slew of recruits to personalize a squad was really nice, too.

    Zomro on
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    Steel AngelSteel Angel Registered User regular
    Zomro wrote: »
    Buttcleft wrote: »
    Buttcleft wrote: »
    OptimusZed wrote: »
    NMA always mystified me because I can't imagine conversation about one game made that long ago to be sustainable. The continued existence of that community says something about humanity, I think.

    Well Interplay did try to expand the franchise in the years after Fallout 2 so there were other games to gripe about.

    Oh, you mean the MMO that they were unable to materialize, leading to Bethesda scooping up the rights.

    Actually I meant Fallout Tactics and Fallout: Brotherhood of Steel. The former was in the early 2000s so only a few years before Fallout 3 became a thing. The latter I have no idea about and don't care to learn more about.

    Oh, you mean the MMO that they were unable to materialize, leading to Bethesda scooping up the rights.. because that's the only game that existed between F2 and F3.

    Fallout Tactics was pretty good. Wasn't 1 & 2 good, but it was good. I liked the overall story with vault 0 and the robots trying to terraform the US by killing everyone, even if the game was light on dialog.

    Being able to choose from a whole slew of recruits to personalize a squad was really nice, too.

    Tactics did a lot of things well but we didn't have as much prerelease press back then so there were a lot of people that apparently didn't have a clue that it wasn't Fallout 3 or even a crpg and got unhappy when they popped open the game.

    I did know what I was getting into and enjoyed it for the most part until enemies started to get really bullet spongey and then even more spongey. I think I actually got all the way to the final missions before I put it on hold way back.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
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    Regina FongRegina Fong Allons-y, Alonso Registered User regular
    I despise RTS but bought Tactics anyway in hopes I could love it. I tried, but couldn't. Found it unplayable.

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    StrikorStrikor Calibrations? Calibrations! Registered User regular
    I vaguely recall enjoying Tactics until it got to the point where I had to restart the entire game to make everyone heavy weapons people due to every fight being full of bullet sponges. Because nothing says "fuck you" like a .50 burst to the face.

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    Steel AngelSteel Angel Registered User regular
    I despise RTS but bought Tactics anyway in hopes I could love it. I tried, but couldn't. Found it unplayable.

    . . . why didn't you play it in turn based mode?

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
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    HappylilElfHappylilElf Registered User regular
    I had literally forgotten Tactics even had a a realtime mode until just now

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    Steel AngelSteel Angel Registered User regular
    I had literally forgotten Tactics even had a a realtime mode until just now

    I used it on occasion when I had a vehicle in random encounters so I could kite super mutants but other than that I never touched it. Though I understand multiplayer either used it or often used it.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
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