It's really weird how Kojima can take even the potentially cool stuff in the Metal Gear Solid series and make them last about 4 times longer than they need to so they end up just being dumb. This combined with all the actually dumb stuff and there's very little from any of the games I actually appreciated as intended. It was completely ridiculous start to finish, and not in a good way.
It was fun watching Drew play through them at least. Maybe now that Kojima is off of the series he can finally go and make that movie he obviously always wanted to make in the first place.
Considering the game spawned from the likes of John Carpenter I strongly doubt it was intended to not be dumb and ridiculous
Marty: The future, it's where you're going? Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
On the one hand, Drew really needs to experience Metal Gear: Rising.
On the other hand I have a feeling watching Drew play MGR would be the most frustrating thing in the world.
Like I wonder how long he would make it before someone told him about how ridiculously necessary parrying is, in a way that the game doesn't make clear at all.
Rising is awful, but more importantly, its story is not at all core to the MGS experience, and Drew has an expressed in the past that CAGs are totally not his thing
Vinnyvania motivated me to make my own run at Castlevania 3, shamelessly abusing save states. Well, semi-shamelessly, no mid-boss-fight saves at least.
I cannot wait for them to hit that final level and its continual stream of hilarious bullshit.
I don't understand someone who looks at the Metal Gear games and says "why doesn't Kojima just make movies?!"
The series may have lots of cutscenes.
But MGS has always been a series that strives to use the medium of video games to tell and enhance the narrative. They are a blend of cinema and gameplay and always have been.
It is one of the biggest examples of how games can do things with narrative that movies simply can't.
Even skipping the obvious examples of things like Mantis, Sorrow, and the microwave hall, pretty much the entirety of MGS2 doesn't work without a player. Thematically, it requires a person at the controls. Ideally, the player is a fan of MGS1.
I don't understand someone who looks at the Metal Gear games and says "why doesn't Kojima just make movies?!"
The series may have lots of cutscenes.
But MGS has always been a series that strives to use the medium of video games to tell and enhance the narrative. They are a blend of cinema and gameplay and always have been.
It is one of the biggest examples of how games can do things with narrative that movies simply can't.
Even skipping the obvious examples of things like Mantis, Sorrow, and the microwave hall, pretty much the entirety of MGS2 doesn't work without a player. Thematically, it requires a person at the controls. Ideally, the player is a fan of MGS1.
Because it's usually said by someone who has never actually played an mgs game and just goes "lol cutscenes"
Vinnyvania motivated me to make my own run at Castlevania 3, shamelessly abusing save states. Well, semi-shamelessly, no mid-boss-fight saves at least.
I cannot wait for them to hit that final level and its continual stream of hilarious bullshit.
Thankfully the last level is pretty short. I haven't turned my Wii on in a few days, but I still intend to get through it before Vinny does. That last bit before Dracula with the bats + pendulums is going to fuck him over more than a few times.
I made it to Dracula twice and almost beat him. I'll get him soon. They really screw over the player by knocking you back an extra checkpoint when you die at Drac. Apparently the Japanese version had you start right at Dracula, like in Castlevania 1. I guess they decided that was too easy? Jerks.
Man, as a kid I remember when they gifted me CV3 they handed me the password for the last level. Oh boy, what an exercise in frustration. Anyways, it sold me on Sypha always as the last boss was soooo easy with Lightning Magic. Come to think of it, I don't know if I can beat Dracula with Trevor at all.
On the one hand, Drew really needs to experience Metal Gear: Rising.
On the other hand I have a feeling watching Drew play MGR would be the most frustrating thing in the world.
Like I wonder how long he would make it before someone told him about how ridiculously necessary parrying is, in a way that the game doesn't make clear at all.
It takes a while to get the timing on Rising's combat and if you don't get it quickly it can become very frustrating, getting stun locked and being smacked all over the place. It took me a second play through after pushing it a aside to understand the combat.
On the one hand, Drew really needs to experience Metal Gear: Rising.
On the other hand I have a feeling watching Drew play MGR would be the most frustrating thing in the world.
Like I wonder how long he would make it before someone told him about how ridiculously necessary parrying is, in a way that the game doesn't make clear at all.
It takes a while to get the timing on Rising's combat and if you don't get it quickly it can become very frustrating, getting stun locked and being smacked all over the place. It took me a second play through after pushing it a aside to understand the combat.
I definitely hope they do something with MGR. It has such a fun attitude that takes MGS's standard silly and ramps it up to 11. God, I can just imagine Drew's reaction to Sundowner's speeches, or shit like grabbing a RAY and throwing it around.
Buuuuuuuut it's still a character action game. Drew doesn't seem into that at all. MGR's story and themes are different enough from MGS and are so separated from the main series that Drew wouldn't be missing too much if he didn't play MGR.
All this said, the future of MGS, while not long, is still bright. I'm looking forward to Drew playing MGSV, as his major complaints about the games seems to almost always be about controls, and he was super happy with how MGS4 played.
Vinnyvania motivated me to make my own run at Castlevania 3, shamelessly abusing save states. Well, semi-shamelessly, no mid-boss-fight saves at least.
I cannot wait for them to hit that final level and its continual stream of hilarious bullshit.
Thankfully the last level is pretty short. I haven't turned my Wii on in a few days, but I still intend to get through it before Vinny does. That last bit before Dracula with the bats + pendulums is going to fuck him over more than a few times.
I made it to Dracula twice and almost beat him. I'll get him soon. They really screw over the player by knocking you back an extra checkpoint when you die at Drac. Apparently the Japanese version had you start right at Dracula, like in Castlevania 1. I guess they decided that was too easy? Jerks.
It's the pendulums and the first, "Nope, back to the start," scenario that I'm excited to see. That lead up to Dracula is identical to the original Castlevania, so the expectation is absolutely built in that you'll start in exactly the same spot. I'm surprised they changed it for the U.S. version, would have been more in keeping with the spirit of replicating the original game's castle that the designers were obviously going for.
Man, near the end of of the Peacewalker video;
Drew seems legitimately annoyed that Dan is telling him so much about MGS 5. LIke, he flat out told Dan to stop talking about things that are going to be in 5, and Dan kept going because 'it's all in the trailers and previews, why wouldn't you want to know this stuff?'. I get that Dan just gets really excited about this stuff, and most of the time that's a huge plus, but as someone who likes to go in as fresh as possible with films/games/albums I'm looking forward to, it's a bit annoying.
(Before someone brings it up, I'm not just trying to rag on Dan. I like the guy 95% of the time, and I've really enjoyed this MGS feature, which they wouldn't have done if he weren't there).
Was a bit of a bummer he spoiled a bit and he apologized during the post credits as well, but I understand it's hard not to spoil certain things when you want to talk about your most favorite thing with someone who just discovered it.
I think with the completion of MGS4 Dan kind of thought/thinks that everything is fair game now since Drew is sort of on the same level as far as experiences go. Don't really blame him for being excited about MGS5, it's so close now.
FuriousJodo on Twitch/PSN/XBL/Whatever else
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HardtargetThere Are Four LightsVancouverRegistered Userregular
I don't even think Drew played Ground Zeroes yet. So nothing is "fair game", really.
And that doesn't even include the fact that Dan has had decades to ruminate on the series at large, while Drew has had this past year ish. And Dan probably played Portable Ops and read all the wikis.
I think with the completion of MGS4 Dan kind of thought/thinks that everything is fair game now since Drew is sort of on the same level as far as experiences go. Don't really blame him for being excited about MGS5, it's so close now.
That's fair. I don't want to seem too negative about it. After all, it does obviously come from a place of enthusiasm and excitement, which are two of the main qualities that have made Dan such a great addition to the site.
It's a pet peeve of mine, but it's also understandable on his part.
TubularLuggage on
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MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
Dan is the puppy that gets too excited and pees on the carpet.
I'm gonna be very sad when it does end. Also I went and watched the Ground Zeroes quicklooks and MAN I gotta play that game! ...After Revengeance, because I own that and haven't played it.
GnomeTankWhat the what?Portland, OregonRegistered Userregular
I'm actually going to dive in to Grand Zeroes this weekend. I've been on a playing shit with a controller kick, and that seems as good as anything else given that I got Phantom Pain free with my new laptop.
I believe The Ricker was a guest on Jeff's short-lived Wii Shop update podcast (Nintendownload Express?). Sadly, I never got around to listening to those.
Posts
It was fun watching Drew play through them at least. Maybe now that Kojima is off of the series he can finally go and make that movie he obviously always wanted to make in the first place.
Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
On the other hand I have a feeling watching Drew play MGR would be the most frustrating thing in the world.
Like I wonder how long he would make it before someone told him about how ridiculously necessary parrying is, in a way that the game doesn't make clear at all.
Hopefully they just never touch it
Rising is goddamn amazing. How could you possibly not have liked Rising.
As for the rest, yeah I guess. It is outrageously Metal Gear though(You hack a drone by stabbing it with your sword). And it's a goddamn awesome game.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
I could see it.
"FUCK IT! CUT THAT SHIT!"
edit: I guess Dan could be there too, but where would he sit?
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
I cannot wait for them to hit that final level and its continual stream of hilarious bullshit.
The series may have lots of cutscenes.
But MGS has always been a series that strives to use the medium of video games to tell and enhance the narrative. They are a blend of cinema and gameplay and always have been.
It is one of the biggest examples of how games can do things with narrative that movies simply can't.
Even skipping the obvious examples of things like Mantis, Sorrow, and the microwave hall, pretty much the entirety of MGS2 doesn't work without a player. Thematically, it requires a person at the controls. Ideally, the player is a fan of MGS1.
My Let's Play Channel: https://youtube.com/channel/UC2go70QLfwGq-hW4nvUqmog
Because it's usually said by someone who has never actually played an mgs game and just goes "lol cutscenes"
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
Thankfully the last level is pretty short. I haven't turned my Wii on in a few days, but I still intend to get through it before Vinny does. That last bit before Dracula with the bats + pendulums is going to fuck him over more than a few times.
I made it to Dracula twice and almost beat him. I'll get him soon. They really screw over the player by knocking you back an extra checkpoint when you die at Drac. Apparently the Japanese version had you start right at Dracula, like in Castlevania 1. I guess they decided that was too easy? Jerks.
It takes a while to get the timing on Rising's combat and if you don't get it quickly it can become very frustrating, getting stun locked and being smacked all over the place. It took me a second play through after pushing it a aside to understand the combat.
I definitely hope they do something with MGR. It has such a fun attitude that takes MGS's standard silly and ramps it up to 11. God, I can just imagine Drew's reaction to Sundowner's speeches, or shit like grabbing a RAY and throwing it around.
Buuuuuuuut it's still a character action game. Drew doesn't seem into that at all. MGR's story and themes are different enough from MGS and are so separated from the main series that Drew wouldn't be missing too much if he didn't play MGR.
All this said, the future of MGS, while not long, is still bright. I'm looking forward to Drew playing MGSV, as his major complaints about the games seems to almost always be about controls, and he was super happy with how MGS4 played.
It's the pendulums and the first, "Nope, back to the start," scenario that I'm excited to see. That lead up to Dracula is identical to the original Castlevania, so the expectation is absolutely built in that you'll start in exactly the same spot. I'm surprised they changed it for the U.S. version, would have been more in keeping with the spirit of replicating the original game's castle that the designers were obviously going for.
Early vidya games, what are you gonna do?
Drew seems legitimately annoyed that Dan is telling him so much about MGS 5. LIke, he flat out told Dan to stop talking about things that are going to be in 5, and Dan kept going because 'it's all in the trailers and previews, why wouldn't you want to know this stuff?'. I get that Dan just gets really excited about this stuff, and most of the time that's a huge plus, but as someone who likes to go in as fresh as possible with films/games/albums I'm looking forward to, it's a bit annoying.
(Before someone brings it up, I'm not just trying to rag on Dan. I like the guy 95% of the time, and I've really enjoyed this MGS feature, which they wouldn't have done if he weren't there).
glorious
And that doesn't even include the fact that Dan has had decades to ruminate on the series at large, while Drew has had this past year ish. And Dan probably played Portable Ops and read all the wikis.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
Blops 3 Beta opens tomorrow, but GB is streaming it right now. Stream's over
That's fair. I don't want to seem too negative about it. After all, it does obviously come from a place of enthusiasm and excitement, which are two of the main qualities that have made Dan such a great addition to the site.
It's a pet peeve of mine, but it's also understandable on his part.
SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
I believe The Ricker was a guest on Jeff's short-lived Wii Shop update podcast (Nintendownload Express?). Sadly, I never got around to listening to those.
Also, I can't make up my mind which platform to play on. I've got pre-orders for PS4 and PC.
PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
how would they capture video?
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
Psps from the 2nd model and up have built in video output. And the go can even be contolled with a ds3, so you can sit back like a console.
Law and Order ≠ Justice
ACNH Island Isla Cero: DA-3082-2045-4142
Still waiting on Dan "Man of his Word" Ryckert to eat a hat