Mobs in Danger Room hit super hard so it at least makes you stop and go, hmm, maybe this glass cannon build wasn't such a great idea after all. But then you go, nah that is too much work and bust out Doom/SW and go back to EZ mode.
Mobs in Danger Room hit super hard so it at least makes you stop and go, hmm, maybe this glass cannon build wasn't such a great idea after all. But then you go, nah that is too much work and bust out Doom/SW and go back to EZ mode.
Seems like certain affixes would still wreck your day. Like random boss + enrage fields or turrets or mini boss. Mini boss would suck if you are trying to solo CDRs I would think.
I really don't like Iron Fist and his stance dancing, but looking at TC comments they are pretty positive about him so far. Guess he's just not my style.
Mobs in Danger Room hit super hard so it at least makes you stop and go, hmm, maybe this glass cannon build wasn't such a great idea after all. But then you go, nah that is too much work and bust out Doom/SW and go back to EZ mode.
Seems like certain affixes would still wreck your day. Like random boss + enrage fields or turrets or mini boss. Mini boss would suck if you are trying to solo CDRs I would think.
Honestly I like the danger room a lot more than I thought I would, although the explode on death affix of every single guy in there is redonkulous, i did several white a few green and one purple. I died once on x23 an honestly it seems like grouping purple is definitely the way to go as reward merits seem to be so much higher (140 for the one purple i did) and I think i got 135 on all the other ones combined... it did take quite a bit longer tho.
+1
MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
I should jump back in soon and try my favorite heroes under the new defense system
Mobs in Danger Room hit super hard so it at least makes you stop and go, hmm, maybe this glass cannon build wasn't such a great idea after all. But then you go, nah that is too much work and bust out Doom/SW and go back to EZ mode.
Seems like certain affixes would still wreck your day. Like random boss + enrage fields or turrets or mini boss. Mini boss would suck if you are trying to solo CDRs I would think.
Honestly I like the danger room a lot more than I thought I would, although the explode on death affix of every single guy in there is redonkulous, i did several white a few green and one purple. I died once on x23 an honestly it seems like grouping purple is definitely the way to go as reward merits seem to be so much higher (140 for the one purple i did) and I think i got 135 on all the other ones combined... it did take quite a bit longer tho.
There was another that sucked... it was mines and another ground hazard. Mine was ground spikes and mines. That one hurt heh.
It's really hard to say goodbye. I've been so lucky to have been able to work with such amazing people, interact with an awesome player community, and have a hand in shaping a great game. The past 3 years I've worked at Gazillion feel like they've gone by in a flash, but I've made many friends and have learned so much in that time. There was a lot of hard work and a lot of late nights, but it was always fun. I am so thankful for everyone that supported me: my co-workers, my friends, family, and even my Twitter followers! I can't wait to see what Marvel Heroes does next, and will continue to enjoy it as a player for years to come.
Thanks again everybody, now I've got to go wipe away these tears.
I'm about to drive from SoCal back to the Bay, but I had to post this first, of course!
How was your weekend? I hope you enjoyed Danger Room. I haven't gotten to play on live yet due to a busy weekend, but I plan to do a lot of that this week. I'm very proud of the team and glad we took the time to do it right.
We'll be working on various fixes and such for it this week (especially the pesky load time issue that crops up, looking for as much concrete info on that as possible), but you may have noticed another new hero on Test Center, and one I'm super excited for, Iron Fist!
Iron Fist got a lot of excellent feedback over the weekend that the team will be working on today for a TC publish tomorrow. TC server issues delayed him getting into TC last week, but we feel pretty good about him right now given the changes players want to see and the ones we already wanted to make.
Test Center will be closed for the day while we test some things involving self-induced server crashes and Danger Room.
We'll be posting the event schedule tomorrow that should give the details through the end of the year.
I'll be playing Chapter 10 this week with bentlegiant to see it through before it makes its way to TC (not sure on date for that). Excited to see it all the way through!
As I said in the soon to be archived Test Center forums, Phase One of the Crafting Review will be on TC sometime after Iron Fist due to it needing a lot of internal testing before we make those changes.
New hero announcements when?! When the list is approved.
Have a good week, see you in Danger Room, Midtown, etc. (and Test Center, too!)
So have any of you come back for the Danger Room? I gave it a try patch day and found it alright, but havent exactly felt the urge to log into to play it again since. Iron Fist doesnt do it for me either.
So have any of you come back for the Danger Room? I gave it a try patch day and found it alright, but havent exactly felt the urge to log into to play it again since. Iron Fist doesnt do it for me either.
It got me to start logging in daily again, though I haven't spent a whole lot of time with it. That will hopefully change next week when I've more time for it.
I like the different difficulty levels, and how easy it is to get more scenarios. Cosmics utterly slay me, but greens and purples aren't too crazy. It would be nice if we could combine three or so scenarios for a same-tier scenario, so I'm not just throwing out the ones with No Healing or other overly-painful affixes.
So uh
I think I'm missing artifacts. I haven't logged in in a few months until tonight, and I noticed that my Iron Man, Storm, and Captain America all have empty artifact slots. I'm pretty sure I'm missing a Lizard Formula, a Hulkbuster Physics Package, and other stuff.
So uh
I think I'm missing artifacts. I haven't logged in in a few months until tonight, and I noticed that my Iron Man, Storm, and Captain America all have empty artifact slots. I'm pretty sure I'm missing a Lizard Formula, a Hulkbuster Physics Package, and other stuff.
Might want to check rest of your inventory and change your password, could have had your account info stolen. If you are 100% certain you are missing stuff fire off a message to support and explain, they might be able to see if there was any activity (trades).
So uh
I think I'm missing artifacts. I haven't logged in in a few months until tonight, and I noticed that my Iron Man, Storm, and Captain America all have empty artifact slots. I'm pretty sure I'm missing a Lizard Formula, a Hulkbuster Physics Package, and other stuff.
Might want to check rest of your inventory and change your password, could have had your account info stolen. If you are 100% certain you are missing stuff fire off a message to support and explain, they might be able to see if there was any activity (trades).
It doesn't seem like I had anything else stolen that I could notice. Still had multiple GoKs and HoDs. I didn't see any store purchases either. I'm really upset at this, I was all excited to try Danger Room and now my Iron Man is getting wrecked in there.
Well it could have been a quick grab as lizards and hulkbusters are pretty valuable. Might still be worth reporting. Hods and GotKs are pretty worthless now. Not entirely so but 1 is the common currency and the other is pretty outclassed by all the new artis.
Did they nerf everyone or something? Or do Danger Room mobs have crazy health?
I know I suck now without my stolen artifacts, but it's crazy. Storm and Iron Man are having trouble handling blues with blessings, boss uniques, and 3 ilvl69s. It feels like my damage is completely in the shitter. Didn't realize that GoK and SCS were affecting my characters THAT much.
Mobs hit really hard in DR and some affix combos will nuke you. Both those heroes you are using aren't super high up the dps charts so yeah things will be a bit bullet spongey.
Also, things just aren't looking good for the game or the company (note August 2014 was GotG movie release and May 2015 was Avengers AoU):
I wanted to give a quick update and let people know which events will be running over the course of the next several weeks. Here is the current plan.
Dec 18-31 - Winter Event (Will run at the same time as A.R.M.O.R. and Mystic Mayhem)
Dec 18-25 - A.R.M.O.R. - The Duck Arrives!
Dec 24-31 - Mystic Mayhem - Without Midtown Demons since that requires a patch and we will not be patching that week.
Jan 1-7 - Operation Omega
For the duration of the Winter Event, we will be running 100% server side bonuses for XP/RIF/SIF instead of the normal ARMOR and Mystic Mayhem amounts as well as the double cosmic prestige bonus!
As was done last year, there will be daily login gifts during each day of the Winter Event this year. Those will be announced very soon!
I started with DP. He's my only 60. I did 1 green DR with him. I couldn't wait for it to end. Full melee build with grenades and caltrops. my dps was just terrible. Admittedly, i'm not a power player, I don't bother with BiS, and perfect legendaries, etc. but I know melee DP, I know what to hit when and ugh, it was just a chore. I had more fun soloing the cow level. (also lvl 35 domino)
I'm sometimes grumpy and random, feel free to overlook the strange man in the corner.
I started with DP. He's my only 60. I did 1 green DR with him. I couldn't wait for it to end. Full melee build with grenades and caltrops. my dps was just terrible. Admittedly, i'm not a power player, I don't bother with BiS, and perfect legendaries, etc. but I know melee DP, I know what to hit when and ugh, it was just a chore. I had more fun soloing the cow level. (also lvl 35 domino)
big ole stab is probably your best spirit spender for dp
farbekrieg on
0
ThomamelasOnly one man can kill this many Russians. Bring his guitar to me! Registered Userregular
1 Fri, December 18 Currency Explosion! Log in for a currency gift that includes Eternity Splinters, Odin Marks, and more!
2 Sat, December 19 Log in for a Classic Green Dr. Doom Team-Up!
3 Sun, December 20 Log in for a Mk1 Fortune Card!
4 Mon, December 21 Patrol Boost! Log in for a free Patrol Boost to help with Midtown Monday!
5 Tues, December 22 Log in for a Blue Omega Box that contains one of many rare Boss-specific Uniques!
6 Wed, December 23 Log in for a Cosmic Penta Rush Boost!
7 Thurs, December 24 Log in for an ice cold Snow Flurry Visual Artifact!
8 Fri, December 25 Log in for a Holiday Groot Team-up!
9 Sat, December 26 Log in for a Festivus Pole Artifact!
10 Sun, December 27 Log In for an Ice Golem pet!
11 Mon, December 28 Log in for a Random Costume Box!
12 Tues, December 29 Log in for a free Winter Wonder Boost! This boost grants 200% RIF/SIF/XP, 2X Eternity Splinter Drop Rate, an Increased Odin Mark Drop Rate, and lasts for three hours!
13 Wed, December 30 Log in for a rare Mysterious Crimson Box that contains one of many rare Boss-specific Artifacts!
14 Thurs, December 31 Random Hero Box! Our final day brings a Random Hero!
0
scherbchenAsgard (it is dead)Registered Userregular
somehow on logging in Blade unlocked for me. weird.
0
ThomamelasOnly one man can kill this many Russians. Bring his guitar to me! Registered Userregular
Also the code: H2-B2 for a free pet.
+1
scherbchenAsgard (it is dead)Registered Userregular
Celebrate the holiday season in Marvel Heroes 2015 by giving the gift of beatdowns to those special supervillains on your list!
Winter Spirit Buffs - Get into the holiday spirit with buffs that display a snowflake above your hero! These buffs drop anywhere in game - collect 5 snowflake buffs to receive a holiday lootsplosion!
Cosmic Cheer - Cosmic prestige leveling speed is doubled for the duration of the event! In addition, all XP, SIF and RIF values are boosted server-side by 100%!
Winter Wonderland - Midtown Manhattan & Industry City Patrols have posted a severe weather warning, but this hasn’t slowed the supervillains down! Be sure to bundle up!
Stocking Stuffers - Log in each day for special holiday gifts!
The above event bonuses will run until December 31st! In addition, we’ll be running the following events alongside the holiday bonuses:
December 18th-24th - A.R.M.O.R. Incursion
December 25th-31st - Mystic Mayhem
For more details on our event schedule for this holiday season, check out the following forum thread:
The Champion of K’un Lun joins the hero roster of Marvel Heroes 2015!
Raised in the mystical city of K'un-Lun, Danny Rand sought vengeance on the man he blamed for the death of his parents. Driven by vengeance, Danny was tutored by Lei Kung the Thunderer in the ways of martial arts. Excelling at his training, Danny was given the opportunity to take the sacred mantle of "Iron Fist" by fighting the dragon Shou-Lao the Undying and plunging his hands into its molten heart, rendering his hands "like unto iron." Upon finding the man responsible for his parents' death, Danny chose to forgive him and would instead use his skills to help people, eventually putting him on the path to form Heroes for Hire with his new and like-minded friend, Luke Cage.
Iron Fist is a Physical / Mental based hero that combines some of the best martial prowess in the world with the mystical power of Chi to defeat any opponents foolish enough to challenge him.
Chi is the resource that fuels Iron Fist's attacks; unlike Spirit, Chi does not regenerate when powers are not in use. Activating one of Iron Fist's unique Stance Openers will instantly restore 100% of Iron Fist's Chi while placing Iron Fist in the corresponding stance:
Crane Kick (Crane Stance)
Leopard Claw (Leopard Stance)
Tiger Scratch (Tiger Stance)
Dragon Tail (Dragon Stance)
Serpent Fang (Serpent Stance)
While all of Iron Fist's attacks are usable in any stance, each Stance Combo power gains a unique effect if used while in the corresponding stance. For example, Good Fortune Thunder Kick always delivers a fast, powerful flying kick - but if used while in Crane Stance, upon striking the target an additional explosion of Chi will deal damage in an area around the target!
Iron Fist's Like Unto Iron signature power strikes a single target with such concentrated Chi that a wave crashes through the target, damaging any enemies standing behind your unfortunate foe. This power gains a unique effect from each of the five different stances, allowing you to apply this technique in a variety of ways.
To truly master the martial arts one must be like water - with the Chi Overload power, you can control the flow of battle by allowing you to maintain two stances at once. Mastering this technique will allow you to employ Stance Combos to devastating effect! Specializations available for this power allow you to further customize your fighting style - attain true mastery over a single stance, seek balance between two stances, or overwhelm your enemies with all five!
NEW TEAM-UP: HOWARD THE DUCK
Howard the Duck joins the Team-Up roster of Marvel Heroes 2015!
Born on Duckworld, a strange planet in an alternate dimension, Howard the Duck found himself trapped on Earth after arriving through the Nexus of All Realities. Howard has teamed up with many of Earth's superheroes and also run foul of supervillains. Although he possesses no superpowers, Howard the Duck is well versed in the art of Quack Fu and should never be underestimated or counted out.
Howard the Duck can only be unlocked by earning the A.R.M.O.R. Defense achievement during A.R.M.O.R Incursion events. Complete the A.R.M.O.R Defender mission this week to earn progress towards unlocking him for yourself!
DANGER ROOM CHANGES
Danger Room now grants an equal amount of orbs to those playing solo as those in a party. Previously, orbs were dropping for each party member. We’re looking at completion time across the board, but the group and solo times were very far apart due to this issue.
Other Danger Room changes:
Reduced Health on certain Destructible mission objective objects.
Added visible light shafts to the Data Core pick-up so it's easier to spot.
Restructured Progression Orb payout (amounts and timing) on Bamboo Forest 'Idolized Destruction', AIM Facility ‘Data Hunt’, Marsh ‘Cliffwalker
Crash Site’, and Brood Caves ‘Fungal Extermination’.
Reworked the Bamboo Forest Ominous Readings event to instead complete upon defeating marked Ngarai targets instead of upon a timer.
Increased the amount of Progression Orbs provided across all single target boss events significantly
Reduced amount of progression required for completion slightly
The Contagion enemy affix effect can now only stack up to 2 times.
HERO CHANGES
Kitty Pryde
All Lockheed powers have had their damage significantly increased.
Dragon Breath and Shadow & Flame have had their animations sped up.
Kitty can now gain spirit on crit from Ogun's Training at half the normal rate while using Lockheed.
Watch Your Step and Heartbreaker now both grant a Brutal Damage bonus in addition to Critical Damage.
Quicksand now has a much large area of effect.
Shadow & Flame no longer exhibits a bug in which the flames do not show up when the player's attack speed is too high.
Loki
Loki's Spatial Deception will now grant him 8% Damage Reduction for a duration on hit.
Rogue
Rogue’s hero-specific uniques have been updated with new affixes.
Rogue’s Recall Overload now restores some spirit while channeling. End explosion damage increased by a large margin.
Rogue’s Final Form signature powers now each also grant a substantial buff effect to Rogue. Each power now has a 6s cooldown.
A new power has been added to the Final Form - Angel's Team-Up Signature power, which also has its own powerful buff effect. These changes should make Rogue's Ultimate much more powerful and desirable, both as an offensive and defensive tool.
BUG FIXES
Fixed an issue that would cause Danger Room loading screens to be very long or crash players clients.
War Machine's Purple Hearted damage absorption shield now properly absorbs 100% of incoming damage up to his maximum Health. (It was previously absorbing 20% of incoming damage up to his maximum Health).
Shield of the Silver Savage Deflect Rating tooltip bug fixed.
The Energy version of the Ultron Encephalo-Beam should now properly drop in Age of Ultron mode.
Danger Room Training Manual and Taskmaster's Fighting Guide For Losers can now both be equipped at the same time.
Personal Advanced A.I.M. Robot Dispenser once again summons 3 robots instead of 2.
The Marsh Marauder event in the Danger Room can now roll as expected.
Fixed an issue with Rogue's stolen Surtur power not sticking to targets after they leave the area of effect.
Fixed issue where level 1 characters wouldn’t be able to see items on the Danger Room Vendor.
Wouldn't be a patch day without servers going down a second time...
We're getting ready to deploy a hot fix patch which will need some server downtime. Just some small fixes before the holidays that we want to get out ASAP and not wait for. Working on patch notes now, you'll see a banner here and a message in-game when we're going down.
The weekly G.L.F. mission “Jungle to Jungle” has been temporarily disabled. Players that were previously stuck on this mission will be able to acquire a new weekly G.L.F. mission on their next login.
Individual Reavers in the “Marsh Marauders” Danger Room Scenario mission will now drop a Progression Orb upon defeat.
Fixed an issue preventing the Danger Room Scenario Utility affix to generate extra Health Orbs from working correctly.
Iron Fist’s passive powers are now properly keyworded as Passives.
Fixed an issue that could cause some instanced areas to crash.
Posts
Seems like certain affixes would still wreck your day. Like random boss + enrage fields or turrets or mini boss. Mini boss would suck if you are trying to solo CDRs I would think.
Honestly I like the danger room a lot more than I thought I would, although the explode on death affix of every single guy in there is redonkulous, i did several white a few green and one purple. I died once on x23 an honestly it seems like grouping purple is definitely the way to go as reward merits seem to be so much higher (140 for the one purple i did) and I think i got 135 on all the other ones combined... it did take quite a bit longer tho.
There was another that sucked... it was mines and another ground hazard. Mine was ground spikes and mines. That one hurt heh.
that's why we call it the struggle, you're supposed to sweat
It got me to start logging in daily again, though I haven't spent a whole lot of time with it. That will hopefully change next week when I've more time for it.
I like the different difficulty levels, and how easy it is to get more scenarios. Cosmics utterly slay me, but greens and purples aren't too crazy. It would be nice if we could combine three or so scenarios for a same-tier scenario, so I'm not just throwing out the ones with No Healing or other overly-painful affixes.
rocket seems to be able to handle almost all the challenge conditions without too much trouble
that's why we call it the struggle, you're supposed to sweat
I think I'm missing artifacts. I haven't logged in in a few months until tonight, and I noticed that my Iron Man, Storm, and Captain America all have empty artifact slots. I'm pretty sure I'm missing a Lizard Formula, a Hulkbuster Physics Package, and other stuff.
Might want to check rest of your inventory and change your password, could have had your account info stolen. If you are 100% certain you are missing stuff fire off a message to support and explain, they might be able to see if there was any activity (trades).
It doesn't seem like I had anything else stolen that I could notice. Still had multiple GoKs and HoDs. I didn't see any store purchases either. I'm really upset at this, I was all excited to try Danger Room and now my Iron Man is getting wrecked in there.
I know I suck now without my stolen artifacts, but it's crazy. Storm and Iron Man are having trouble handling blues with blessings, boss uniques, and 3 ilvl69s. It feels like my damage is completely in the shitter. Didn't realize that GoK and SCS were affecting my characters THAT much.
Also, things just aren't looking good for the game or the company (note August 2014 was GotG movie release and May 2015 was Avengers AoU):
I dunno if I even want to level him really, might just wait for his review ( :rotate: )
that's why we call it the struggle, you're supposed to sweat
big ole stab is probably your best spirit spender for dp
oh wait. that is the try any hero for 10 levels bit, right?
never had a hero I did not own before that change.
Celebrate the holiday season in Marvel Heroes 2015 by giving the gift of beatdowns to those special supervillains on your list!
December 18th-24th - A.R.M.O.R. Incursion
December 25th-31st - Mystic Mayhem
For more details on our event schedule for this holiday season, check out the following forum thread:
http://forums.marvelheroes.com/discussion/252112/upcoming-event-schedule/p1
NEW HERO: IRON FIST
The Champion of K’un Lun joins the hero roster of Marvel Heroes 2015!
Raised in the mystical city of K'un-Lun, Danny Rand sought vengeance on the man he blamed for the death of his parents. Driven by vengeance, Danny was tutored by Lei Kung the Thunderer in the ways of martial arts. Excelling at his training, Danny was given the opportunity to take the sacred mantle of "Iron Fist" by fighting the dragon Shou-Lao the Undying and plunging his hands into its molten heart, rendering his hands "like unto iron." Upon finding the man responsible for his parents' death, Danny chose to forgive him and would instead use his skills to help people, eventually putting him on the path to form Heroes for Hire with his new and like-minded friend, Luke Cage.
Iron Fist is a Physical / Mental based hero that combines some of the best martial prowess in the world with the mystical power of Chi to defeat any opponents foolish enough to challenge him.
Chi is the resource that fuels Iron Fist's attacks; unlike Spirit, Chi does not regenerate when powers are not in use. Activating one of Iron Fist's unique Stance Openers will instantly restore 100% of Iron Fist's Chi while placing Iron Fist in the corresponding stance:
While all of Iron Fist's attacks are usable in any stance, each Stance Combo power gains a unique effect if used while in the corresponding stance. For example, Good Fortune Thunder Kick always delivers a fast, powerful flying kick - but if used while in Crane Stance, upon striking the target an additional explosion of Chi will deal damage in an area around the target!
Iron Fist's Like Unto Iron signature power strikes a single target with such concentrated Chi that a wave crashes through the target, damaging any enemies standing behind your unfortunate foe. This power gains a unique effect from each of the five different stances, allowing you to apply this technique in a variety of ways.
To truly master the martial arts one must be like water - with the Chi Overload power, you can control the flow of battle by allowing you to maintain two stances at once. Mastering this technique will allow you to employ Stance Combos to devastating effect! Specializations available for this power allow you to further customize your fighting style - attain true mastery over a single stance, seek balance between two stances, or overwhelm your enemies with all five!
NEW TEAM-UP: HOWARD THE DUCK
Howard the Duck joins the Team-Up roster of Marvel Heroes 2015!
Born on Duckworld, a strange planet in an alternate dimension, Howard the Duck found himself trapped on Earth after arriving through the Nexus of All Realities. Howard has teamed up with many of Earth's superheroes and also run foul of supervillains. Although he possesses no superpowers, Howard the Duck is well versed in the art of Quack Fu and should never be underestimated or counted out.
Howard the Duck can only be unlocked by earning the A.R.M.O.R. Defense achievement during A.R.M.O.R Incursion events. Complete the A.R.M.O.R Defender mission this week to earn progress towards unlocking him for yourself!
DANGER ROOM CHANGES
Danger Room now grants an equal amount of orbs to those playing solo as those in a party. Previously, orbs were dropping for each party member. We’re looking at completion time across the board, but the group and solo times were very far apart due to this issue.
Other Danger Room changes:
HERO CHANGES
Kitty Pryde
Loki
Loki's Spatial Deception will now grant him 8% Damage Reduction for a duration on hit.
Rogue
BUG FIXES
also might have to look into her stolen powers seeing as I have not really played her for half a year or more.
Servers going offline at 5pm PDT.
that's why we call it the struggle, you're supposed to sweat
~ Buckaroo Banzai