So I make costumes. Just for myself. I go to conventions and cosplay, but I'm very particular about what costumes (namely, it has to involve a mask).
I started off doing the pepakura/resin/bondo method to make solid, heavy, uncomfortably, toxic-smelling half-masks that I strapped on to my head. I don't have a good picture of my first one but you can be confident that it sucked. My second one, a scary clown, was somewhat more successful in that people were scared of me. But still unsatisfactory. And horrendously uncomfortable. And awful-smelling.
My last resin and cardstock mask was an even more horribly uncomfortable Hellboy mask that was so awful to wear that it drove me to find something better.
I decided to get in on that whole sculpting thing. I'd only done a little bit of it in high school art class, and that was with water clay. This involved oil clay, which is a son of a bitch to smooth out as I soon discovered.
My first mask was a wendigo from Supernatural. I was pretty happy with the shape of the sculpt and the eventual fit of the mask, but I lacked the tools (or technique) to properly texture the skin, and no airbrush to pain with so I had to make due with brushes and very little painting knowledge. @tapeslinger
helped me out a ton with this.
My next mask was a redo of my Hellboy mask. I was trying to go for a style similar to the Mezco comic-style action figure but it didn't turn out quite the way I wanted. I was also using a generic head to sculpt on instead of a lifecast so it didn't really fit right either, but it still turned out way better than version 1.0
Last mask was a redo of my clown. The sculpt was... okay, but the paint was awful. Latex paint is terrible and I hate it. The fit was awful too because the latex I was using was old and cured too thick so it was literally painful to wear this thing as it constantly compressed my head. (these pictures are also post-con, so it's a little banged up)
So! That's the old stuff out of the way. My new project is prosthetics. I took a SFX makeup class and learned a lot about texturing clay to simulate skin (more or less), and I'm applying that to my latest project which is a Reaper from season 1 of Supernatural
I got a lifecast made of my face so these things will actually fit properly for once. The sculpt is pretty close to done. I'm still refining the skin texture which you can't really see too well in these pictures, I'll hopefully have some better ones soon.
I'm not gonna be painting this one (I have a friend who's gonna be painting and applying it), but I reeeeally need to learn how to airbrush if I want to do any more masks in the future. For now, though, sculpting is my focus. I would appreciate any tips there as barring the SFX makeup course and like a week in high school I'm pretty much just figuring shit out as I go.