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[Battlefleet Gothic: Armada] Warnavy Germanic: Flotilla

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    EnclaveofGnomesEnclaveofGnomes Registered User regular
    Now it's losing far more then winning is the point.

    The whole plan the Emperor had might of worked but for some utterly bizarre reason he didn't tell anyone that there were massive entity's bent on bringing chaos to the universe...and was then surprised when said beings corrupted people. A crusade of Truth and knowledge with a huge lie hidden behind a proverbial cardboard sheet with "Nothing to see here" written on it was never going to end well.

    I'm really looking forward to the upcoming book that I think will be focused on him "Savior of mankind" or some such. In the horus heresy series.

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    BasilBasil Registered User regular
    edited March 2016
    The Emprah made a pretty good Chaos god, himself, in the end. Nice job breaking it, savior!

    Basil on
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    EnclaveofGnomesEnclaveofGnomes Registered User regular
    They should of really run with that idea, he's already a big enough presence that when people believe hard enough they can make use of his power. Living saints is an idea they could of really fleshed out.

    They're pretty much daemon princes of the emperor...should of had lesser demons. More variety in living saints. I suppose the legion of the damned are part of that if you interpret them a certain way.

    On the games topic I'm well and truly ready for new races...wonder if they plan to bring other races/factions in. I'd really like to play necrons...though I don't think the table top has them I'd also like to play as tyranids.

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    MrBodyMrBody Registered User regular
    edited March 2016
    Boston friend sent me a picture of Memorial Hall cathedral at Harvard.

    Tell me that thing isn't really just a moored Imperial Navy vessel.
    Gb4DXYV.jpg

    MrBody on
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    FiendishrabbitFiendishrabbit Registered User regular
    edited March 2016
    That's not a a moored imperial vessel. This is...
    BEHOLD! The St.Stephens church of Istanbul.
    %C4%B0stanbul_6019.jpg

    100% prefabricated, 100% metal. Metal boards on top of a framework of steel and cast iron.

    Fiendishrabbit on
    "The western world sips from a poisonous cocktail: Polarisation, populism, protectionism and post-truth"
    -Antje Jackelén, Archbishop of the Church of Sweden
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    MrBodyMrBody Registered User regular
    Pfff, nice escort vessel.

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    Lord_AsmodeusLord_Asmodeus goeticSobriquet: Here is your magical cryptic riddle-tumour: I AM A TIME MACHINERegistered User regular
    They should of really run with that idea, he's already a big enough presence that when people believe hard enough they can make use of his power. Living saints is an idea they could of really fleshed out.

    They're pretty much daemon princes of the emperor...should of had lesser demons. More variety in living saints. I suppose the legion of the damned are part of that if you interpret them a certain way.

    On the games topic I'm well and truly ready for new races...wonder if they plan to bring other races/factions in. I'd really like to play necrons...though I don't think the table top has them I'd also like to play as tyranids.

    IIRC they said they're hoping to include all the tabletop races eventually.

    Capital is only the fruit of labor, and could never have existed if Labor had not first existed. Labor is superior to capital, and deserves much the higher consideration. - Lincoln
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    XOCentricXOCentric Registered User regular
    I need to know if I should pick this up. I'm in between full time jobs and I have to make my gaming monies go as far as they can.

    I'm a big 40k fan so I was wondering how much this scratches the 40k sweet spot. When you read the space battles in the novels they always seem like giant death-dances of precise moves and obscene amounts of firepower being thrown back and forth.

    Is this that?

    Or is this closer to say Startrek Online, where you vaguely point your ships at the enemy ships and spam hotkeys until someone blows up?

    steam: xo_centric uplay: xocentric
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    FiendishrabbitFiendishrabbit Registered User regular
    XOCentric wrote: »
    I need to know if I should pick this up. I'm in between full time jobs and I have to make my gaming monies go as far as they can.

    I'm a big 40k fan so I was wondering how much this scratches the 40k sweet spot. When you read the space battles in the novels they always seem like giant death-dances of precise moves and obscene amounts of firepower being thrown back and forth.

    Is this that?

    Or is this closer to say Startrek Online, where you vaguely point your ships at the enemy ships and spam hotkeys until someone blows up?

    I which case I recommend the inevitable "40k sale", "Tindalos sale" or "Steam Sale" where it will probably be a lot cheaper than it is right now. Or at least wait until there are unbiased gameplay videos available.

    "The western world sips from a poisonous cocktail: Polarisation, populism, protectionism and post-truth"
    -Antje Jackelén, Archbishop of the Church of Sweden
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    ArbitraryDescriptorArbitraryDescriptor changed Registered User regular
    XOCentric wrote: »
    I need to know if I should pick this up. I'm in between full time jobs and I have to make my gaming monies go as far as they can.

    I'm a big 40k fan so I was wondering how much this scratches the 40k sweet spot. When you read the space battles in the novels they always seem like giant death-dances of precise moves and obscene amounts of firepower being thrown back and forth.

    Is this that?

    Or is this closer to say Startrek Online, where you vaguely point your ships at the enemy ships and spam hotkeys until someone blows up?

    I which case I recommend the inevitable "40k sale", "Tindalos sale" or "Steam Sale" where it will probably be a lot cheaper than it is right now. Or at least wait until there are unbiased gameplay videos available.
    Yeah, I mean I like it, but it's a beta of one half of the game with half of the factions. No campaign, no Orks/Eldar.

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    Gnome-InterruptusGnome-Interruptus Registered User regular
    edited March 2016
    I was just going to ask if there was something specific you wanted to see in a gameplay video, or just generally, and I could try to create one for you.

    But as the BETA stands now, its missing a lot of the campaign, and only has half the factions available, and still has a number of balance issues and crash issues. Probably not your best bet for a limited gaming budget, unless you are really craving this specific combination of setting and gameplay.

    If you just are interested in the setting, the Dawn of War franchise is on sale for an amazing deal right now, and has expansions that add more races as well as some ships. (the original DoW does, DoW2 has less factions available but is more balanced)
    If you are more interested in the gameplay, I would recommend the Sword of the Stars (original, not sequel), which has extremely similar ship combat, with some extra customization.

    Gnome-Interruptus on
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    Albino BunnyAlbino Bunny Jackie Registered User regular
    XOCentric wrote: »
    I need to know if I should pick this up. I'm in between full time jobs and I have to make my gaming monies go as far as they can.

    I'm a big 40k fan so I was wondering how much this scratches the 40k sweet spot. When you read the space battles in the novels they always seem like giant death-dances of precise moves and obscene amounts of firepower being thrown back and forth.

    Is this that?

    Or is this closer to say Startrek Online, where you vaguely point your ships at the enemy ships and spam hotkeys until someone blows up?

    It is currently more space wizards hotkeys than dangerous maneuver fights. If you'd be buying it for something more wargamey and less traditionally RTS I don't think you'd enjoy it much. Though devs seem to be slowly patching it away from that situation I don't think it'll ever really be perfect in that regard and who knows if this thing will go the way of Etherium.

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    MrBodyMrBody Registered User regular
    Honestly, unless the 40k license is 90% of the appeal for you, then Star Hammer The Vanguard Prophecy is the better game.

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    XOCentricXOCentric Registered User regular
    Ill be honest, most of the appeal is the 40k setting. I've played much DoW 1/2 as far back as the 1 map DoW beta.

    I guess the consensus is wait out for now until we have a better idea what the end product looks like.




    steam: xo_centric uplay: xocentric
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    XOCentricXOCentric Registered User regular
    edited March 2016
    *double post*




    XOCentric on
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    XOCentricXOCentric Registered User regular
    edited March 2016
    *double post*




    XOCentric on
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    XOCentricXOCentric Registered User regular
    edited March 2016
    *double post*




    XOCentric on
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    MrBodyMrBody Registered User regular
    edited March 2016
    derp

    MrBody on
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    MrBodyMrBody Registered User regular
    edited March 2016
    derp

    MrBody on
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    MrBodyMrBody Registered User regular
    Even with the 40k appeal, right now I wouldn't recommend it just based off the grind wall alone.

    For the single player campaign that's fine. It's half RPG and you're a lowly captain working you way up the ranks.

    For skirmish and multiplayer it's something that should never be seen outside of a F2P game. I've logged 8 hours and almost all of it was playing Imperial Navy exclusively and I'm still only at level 5 out of 8 (and those last 3 levels are going to take exponentially longer). Now imagine doing that with each of the 4 races just to finally unlock full functionality of the full price game you paid for.

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    BasilBasil Registered User regular
    Orkz is coming to beta, boyz.
    Preorder Battlefleet Gothic: Armada’s Early Adopters Edition at 10% off, and receive the Space Marines fleet + one additional fleet (more info coming soon) for free, as well as instant access to the beta, which will continue until the game releases. Battlefleet Gothic: Armada will release April 21st on PC.

    9KmX8eN.jpg
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    BasilBasil Registered User regular
    edited March 2016
    Really.

    Basil on
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    BasilBasil Registered User regular
    edited March 2016
    This is why the Empire can't have nice things.

    Basil on
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    Gnome-InterruptusGnome-Interruptus Registered User regular
    edited March 2016
    Basil wrote: »
    Orkz is coming to beta, boyz.
    Preorder Battlefleet Gothic: Armada’s Early Adopters Edition at 10% off, and receive the Space Marines fleet + one additional fleet (more info coming soon) for free, as well as instant access to the beta, which will continue until the game releases. Battlefleet Gothic: Armada will release April 21st on PC.

    So for confirmed fleets we have:
    Imperial Navy
    Chaos
    Orks
    Eldar
    Space Marines

    Possible addition of Dark Eldar? I hope so!

    EDIT: Another possibility is the Tau, seeing as on the Official page, underneath the Factions on the left, where you might expect a downward arrow, it has the Tau Air Caste symbol. (Which admittedly looks a LOT like a downward arrow)

    Gnome-Interruptus on
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    KadokenKadoken Giving Ends to my Friends and it Feels Stupendous Registered User regular
    edited March 2016
    The Emperor is not a Chaos god. He's probably the closest thing to the old Eldar gods, technically gods of Order (Chaos's opposite) with different goals. The difference is while the Emperor may be fragmented and non-mobile, he still can help Mankind and isn't totally dead and the Chaos gods actually do see him as a problem. You don't call someone the "Anathema" unless you're worried about them.

    On "Order"
    http://warhammer40k.wikia.com/wiki/Order

    Warhammer 50,000 Age of Nightmare, where the Emperor is finally killed in the Golden Throne and then becomes a Malevolent god of "Order", which means taking free will and emotions away, with his own daemons called "angylls", is not canon and I hope it never will be even though it's written pretty well. That's a terrible continuation. I want Mankind, and to a lesser extent, the Tau and Eldar to have better outcomes. I'll keep the foreverwar if it means something like Age of Nightmare or Age of Sigmar doesn't get done to Warhammer 40k.

    Edit 1:
    Now it's losing far more then winning is the point.

    The whole plan the Emperor had might of worked but for some utterly bizarre reason he didn't tell anyone that there were massive entity's bent on bringing chaos to the universe...and was then surprised when said beings corrupted people. A crusade of Truth and knowledge with a huge lie hidden behind a proverbial cardboard sheet with "Nothing to see here" written on it was never going to end well.

    I'm really looking forward to the upcoming book that I think will be focused on him "Savior of mankind" or some such. In the horus heresy series.

    I mean, the Imperium in the recent Tau codex launched an archaeotech missile that severed the warp routes between Tau space and Imperium space, leaving the bluie space commies to the wrath of the tyranids which are encroaching on their territory.

    That's a pretty big victory.
    Edit 2: I'm so tired of the shiny button. I see no way that can't be taken sarcastically or dismissively.

    Kadoken on
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    Gnome-InterruptusGnome-Interruptus Registered User regular
    I treat the Shiny button as sort of a 'Neat!' button, and 'Lovely Day' as sort of a reverse Awesome, and 'Witness Me' as an emphatic Agree.

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    MWO: Adamski
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    EnclaveofGnomesEnclaveofGnomes Registered User regular
    edited March 2016
    I mean, the Imperium in the recent Tau codex launched an archaeotech missile that severed the warp routes between Tau space and Imperium space, leaving the bluie space commies to the wrath of the tyranids which are encroaching on their territory.

    That's a pretty big victory.

    I mean...I did say losing more then it's winning. Not losing all the time. Everyone's 7th edition makes it pretty clear. Unfortunately It does look like they're going to either move into an entirely new phase with 40k or reboot it.

    I'll just pretend it never happened like I do for the world of darkness universe.

    EnclaveofGnomes on
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    KadokenKadoken Giving Ends to my Friends and it Feels Stupendous Registered User regular
    I mean, the Imperium in the recent Tau codex launched an archaeotech missile that severed the warp routes between Tau space and Imperium space, leaving the bluie space commies to the wrath of the tyranids which are encroaching on their territory.

    That's a pretty big victory.

    I mean...I did say losing more then it's winning. Not losing all the time. Everyone's 7th edition makes it pretty clear. Unfortunately It does look like they're going to either move into an entirely new phase with 40k or reboot it.

    I'll just pretend it never happened like I do for the world of darkness universe.

    I should read 7th edition then. I get most my info from Black Library stuff, Lexicanum/40kwiki, and word of mouth from friends so I didn't know that was a consistent thing.

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    EnclaveofGnomesEnclaveofGnomes Registered User regular
    Kadoken wrote: »
    I mean, the Imperium in the recent Tau codex launched an archaeotech missile that severed the warp routes between Tau space and Imperium space, leaving the bluie space commies to the wrath of the tyranids which are encroaching on their territory.

    That's a pretty big victory.

    I mean...I did say losing more then it's winning. Not losing all the time. Everyone's 7th edition makes it pretty clear. Unfortunately It does look like they're going to either move into an entirely new phase with 40k or reboot it.

    I'll just pretend it never happened like I do for the world of darkness universe.

    I should read 7th edition then. I get most my info from Black Library stuff, Lexicanum/40kwiki, and word of mouth from friends so I didn't know that was a consistent thing.

    I usually do too, got a bunch of army codex's for cheap recently. pre-owned Book store didn't know there "value" they paint a grim picture, especially for someone who isn't averse to a changing story...but has seen several "reboots" of gaming worlds that are just god awful.

    On the plus side this year is set to be the year of warhammer video games, eternal crusade, this, inquisitor martyr, warhammer total war.

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    FiendishrabbitFiendishrabbit Registered User regular
    I mean, the Imperium in the recent Tau codex launched an archaeotech missile that severed the warp routes between Tau space and Imperium space, leaving the bluie space commies to the wrath of the tyranids which are encroaching on their territory.

    That's a pretty big victory.

    I mean...I did say losing more then it's winning. Not losing all the time. Everyone's 7th edition makes it pretty clear. Unfortunately It does look like they're going to either move into an entirely new phase with 40k or reboot it.

    I'll just pretend it never happened like I do for the world of darkness universe.

    It's pretty classic 40k though.

    "Yeah. We just used our hard-won and non-replacable superweapon because it's pre-imperium technology from the dark ages of technology and we have no idea how it works. We won this fight by sacrificing our potential to do anything like this ever again in the future. So when the next, and bigger, hivefleet that we know is coming arrives we won't be able to repeat this trick"

    "The western world sips from a poisonous cocktail: Polarisation, populism, protectionism and post-truth"
    -Antje Jackelén, Archbishop of the Church of Sweden
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    EnclaveofGnomesEnclaveofGnomes Registered User regular
    edited March 2016
    I could just be being cynical about it, it just feels like the kind of build up before a reboot like world of darkness end times campaigns.

    Hopefully they just plan to move into a new phase of the galaxy.

    Especially with lines like this:
    999.M41
    THE CURTAIN RISES
    The galaxy burns, the fires of war lighting a bloody stage. The veil thins: a
    curtain soon to be ripped aside. According to the Laughing God’s will, the
    Harlequins take their places to act out their last, greatest performance – or
    die in the attempt.

    Throughout the codex's

    EnclaveofGnomes on
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    ArbitraryDescriptorArbitraryDescriptor changed Registered User regular
    edited March 2016
    Orks are live.

    Waaaaagh notes

    Took a quick look over their level 1 ships/favors/skills; looking forward to smashing some humies.

    Screen grab of shipyard:
    http://imgur.com/tLygYkQ

    Red paint everywhere, of course.

    ArbitraryDescriptor on
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    honoverehonovere Registered User regular
    Orks are live.

    Waaaaagh notes

    Took a quick look over their level 1 ships/favors/skills; looking forward to smashing some humies.

    Screen grab of shipyard:
    http://imgur.com/tLygYkQ

    Red paint everywhere, of course.

    That's a really busy looking menu.

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    ArbitraryDescriptorArbitraryDescriptor changed Registered User regular
    I had the ship customization window and a tooltip open because boarding torpedos.

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    honoverehonovere Registered User regular
    I mean more the general design. It sure is orky, but it doesn't look really well arranged and legible.

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    Gnome-InterruptusGnome-Interruptus Registered User regular
    edited March 2016
    Yeah, the first time I had no idea how to even use the Kustom points.

    Still not sure how to best build the light croozer. Extra side guns, forward guns to replace torps, or launch bays.

    Also, is it just me, or are Ork light cruisers slower than Chaos ones?

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    Albino BunnyAlbino Bunny Jackie Registered User regular
    So, my opinion of orcs after one game that was me impotently chasing a Chaos fleet for half an hour is that they kind of highlight all the flaws the game has in terms of how every given faction is pretty binary in their approach and often battles rely entirely on RNG and cooldown managements over any actual strategic movement.

    There is no way for an orc croozer to catch a chaos light cruiser unless the chaos player intentionally fucks up or you RNG a crit that hits their engines. The entire match was literally me sitting there spamming boarding vessels hoping to get that crit.

    It's super fucking dumb and even my opponent commented on how not fun the match was on either side.

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    MrBodyMrBody Registered User regular
    So, my opinion of orcs after one game that was me impotently chasing a Chaos fleet for half an hour is that they kind of highlight all the flaws the game has in terms of how every given faction is pretty binary in their approach and often battles rely entirely on RNG and cooldown managements over any actual strategic movement.

    There is no way for an orc croozer to catch a chaos light cruiser unless the chaos player intentionally fucks up or you RNG a crit that hits their engines. The entire match was literally me sitting there spamming boarding vessels hoping to get that crit.

    It's super fucking dumb and even my opponent commented on how not fun the match was on either side.

    Yeah. The game currently relies way too much on MMO style cooldown abilities. Too many "use it or lose it" abilities and not enough tactical decision choices like the TT. I know they wanted to add special abilities for leveling up units throughout a campaign, but they got carried away and they now overshadow standard weapons. The cooldowns are the meat & potatoes with cannons/lances being the cake icing when it should be the other way around.

    I know they can't do an exact port of the TT, but they've dismantled all the fundamentals.

    Maneuvering to "cross the T" was historically the cornerstone of the majority of naval war history, and the TT reflected that. Batteries (macro cannons in the video game) did tons more damage than any other weapon if you could catch your opponent in that position and at close range. In the video game, range is all that matters and ships can stop on a dime and stand still indefinitely (they had to always be moving in the TT unless you used Burn Retros special order).

    Special orders in the TT were always a calculated risk. You could only do one per turn, you had to make a leadership roll that risked the ship floundering if you failed, and often an order would come with drawbacks (couldn't turn at all with All Ahead Full, Reload was mandatory to fire ordinance again, Brace for Impact cut your firepower in half, etc). The movement ones like All Ahead Full and Emergency Maneuvering were regular special orders while in the video game they're just a sprint stamina bar separate from everything else.

    The game will probably be fun in the single player campaign where it's your over the top abilities to tackle superior AI forces in set scenarios, but in skirmish against AI and humans on equal footing...

    (that's another thing with the grind wall: you must pick the skirmish difficulty when you create a captain and it's permanently locked to them. Want to change the difficulty after a while? You have to create a new captain and start the grind aaaaaaaaaaaall the way over again)

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    Gnome-InterruptusGnome-Interruptus Registered User regular
    edited March 2016
    So looking through the upgrades, I noticed one that gives ships a permanent 50 pt boost to their speed. Average ship speed is ~150, so a single upgrade gives a ship a permanent 33% boost to their speed. :twisted:

    Gnome-Interruptus on
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