It looks like Ald fell out of the top three this week, so no 40% bounty payout. I'm using this opportunity to bump up my rating a little through the power of robots.
Also my phone corrects Ald to Alf so I'm calling her that from now on
Home system renamed Summer Bay.
darleysam on
0
Petesalzlvorpal blade in handRegistered Userregular
just got access to sol, thats pretty fun to go to. and there are a couple really good RES. I made a million in under an hour one time tailing a federal security wing that had 4 ships, 2 of which were condas. i could barely get the kill scan complete before they made the wanted ship explode. and a few times it didnt complete
I just got a navy promotion mission that asks me to hunt for military plans in a system that's completely barren. No nav beacon, no contacts after an hour and twenty minutes of flying around, no USS spawns at all cruising or slowing down... just a bunch of unexplored rocks 100's of 1000's LS away in every directions.
Anyone else ran into that before?
Am I doomed to take a massive reputation hit in my face from having to abandon this impossible mission?
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DrakeEdgelord TrashBelow the ecliptic plane.Registered Userregular
Yeah it sounds like it bugged out somewhere along the line. The rep hit won't be huge.
I just got a navy promotion mission that asks me to hunt for military plans in a system that's completely barren. No nav beacon, no contacts after an hour and twenty minutes of flying around, no USS spawns at all cruising or slowing down... just a bunch of unexplored rocks 100's of 1000's LS away in every directions.
Anyone else ran into that before?
Am I doomed to take a massive reputation hit in my face from having to abandon this impossible mission?
What about weak signal sources? You're probably looking for a container or something.
I just got a navy promotion mission that asks me to hunt for military plans in a system that's completely barren. No nav beacon, no contacts after an hour and twenty minutes of flying around, no USS spawns at all cruising or slowing down... just a bunch of unexplored rocks 100's of 1000's LS away in every directions.
Anyone else ran into that before?
Am I doomed to take a massive reputation hit in my face from having to abandon this impossible mission?
What about weak signal sources? You're probably looking for a container or something.
Not a single one. Nothing at all.
This system is about 400LYs away from any signs of life and I'm only here to cheese my way to a higher federal rank because charity missions pop a lot here.
The systems adjacent to it are completely barren... Aside from the system security of the lone station, I don't think I've seen a single NPC travelling around since a couple days ago when I got there.
Edit: the system in question is 17 draconis btw.
If anyone is trying to grind out your federal rep to max in anticipation of that sweet-looking corvette, this is currently a place where you can basically load from solo to open and just donate money until you're an admiral in a few days according to solid sources.
Just don't make the same mistake as I did and accidentally accept a mission that can't be completed.
I don't think that should work? You'd just max out your rep with the factions on that station really fast and then stop accumulating federal rep. Who knows though, it's a weird and obtuse system.
I don't think that should work? You'd just max out your rep with the factions on that station really fast and then stop accumulating federal rep. Who knows though, it's a weird and obtuse system.
It actually does work and I agree it's a pretty ornery mechanic that's likely to get patch out which is why I'm doing this now.
I've seen a couple people max out at admiral from doing this and I've even chatted with FD support who assured me that even when the blue arrow doesn't show up anymore after you max out your current ally status ceiling, the reputation bonuses still go through. It still takes a lot of patience basically just doing nothing but play the interface for a few days and requires about 20 mil in donation if you go from 0 all the way to admiral but I went from lt to lt. commander in a couple hours and it took less than 800k in donations.
What's going to suck is that I'll have to fly back to civilization every time I rank up.
Edit:
It definitively works. I just made admiral:
If anyone wants to try this, here's my advice: bring a 30 LY-range asp with about 20-25 cargo and the biggest fuel scoop you can afford so that you can driveby-refuel on a 400LY trip uninterrupted. You don't need to save up a spare 20 mil (it turned out more like 6-7 mil total) ahead of time. Draconis spawns 5-9 million credits smuggling missions rarely but you stay there long enough to be able to stack them. Save the smuggling missions that pay well and by the time you see the naval promotion missions, do not take them at draconis, instead fly back to civilization to turn in your smuggling missions and do the naval promotion while you're back. I made about 60 millions that way while grinding the rep.
Also note that refreshing the bulletin board between solo and open sometimes stalls and the way I found to make it cycle again is to jump in a private mode or if that fails, just restart the client. It seems that it happens more when there's a lot of players online but runs smoothly later at night...
That's a good tip, thanks. I wasn't looking forward to grinding that rep out
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Petesalzlvorpal blade in handRegistered Userregular
edited November 2015
tun in federation space has a ton of donation missions, thats where i ranked up, and just keep donating until a delivery or smuggling rank up missions comes available. nothing easier than having the cargo autoloaded into your hold and travel one direction to complete a mission. and most of the time ive found its in the same sytem if there is more than one station in it.
tun in federation space has a ton of donation missions, thats where i ranked up, and just keep donating until a delivery or smuggling rank up missions comes available. nothing easier than having the cargo autoloaded into your hold and travel one direction to complete a mission. and most of the time ive found its in the same sytem if there is more than one station in it.
Yep, Tun and Exbeur used to be what Draconis is now apparently but it got nerfed to a third of what it used to be.
Tamar used to be the spot for imperials but apparently that's also been nerfed.
I don't know of any current spot where you can grind imperial ranks this way.
jinkumabuta on
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Petesalzlvorpal blade in handRegistered Userregular
cubeo had a lot of charity mission when last i was a member of the empire. it may have been nerfed but worth a look
I'd pin the beta at a month, at least. I'm not sure how long the others have been? It seems like CQC took a bizarrely long time. I'm going to try and resist playing beta Horizons.
Do they normally make the ships super cheap so people can afford to try them out? Might be worth taking a run at the new capital ship (that's in Horizons, right?)
DrakeEdgelord TrashBelow the ecliptic plane.Registered Userregular
No they normally don't tweak values like that. FDEV betas seem to be more about making sure there aren't any big crashes or show stoppers and to catch any super obvious sticky points. It seems that they leave the bulk of tweaks and such for after the content goes live. It feels a bit counter intuitive. I suspect there are some scale issues that the beta just isn't going to be able deal with since the testing is done by a much smaller player base. Getting new content in players hands and just dealing with issues as they arise probably gets them handled faster but feels sloppier.
I'd pin the beta at a month, at least. I'm not sure how long the others have been? It seems like CQC took a bizarrely long time. I'm going to try and resist playing beta Horizons.
Do they normally make the ships super cheap so people can afford to try them out? Might be worth taking a run at the new capital ship (that's in Horizons, right?)
Pretty sure in previous betas the ships cost 10% - so more people can test them out.
I think the issue will be that they need to change your instance at some point. Otherwise people in supercruise will have a bunch of land dudes in their instance, and vice versa. That seems like a big headache for the software.
Yeah, instancing seems to be the big thing that stops it all being seamless. Kind of wish I could play a completely offline version that ran differently.
This guy has some really cool stuff on his channel. Stories told with narration and ED footage along with other ED related stuff. Also some SC stuff as well.
DarkMecha on
Steam Profile | My Art | NID: DarkMecha (SW-4787-9571-8977) | PSN: DarkMecha
You could theoretically log out in something's orbital path and log back in inside of it, but even if you tried it deliberately I'm not sure it would work.
You log back into normal space, near where you logged off. You won't show up inside a sun or anything like that.
If you log out in a RES or something, you will be outside of it.
i had one weird instance during the emporers dawn conflict thing where i went supercruise to get of of the conflict zone and then logged out right away ( i may have actually CTD now that i think of it) and when i logged back in the next day i was in normal space (not supercruise) and i was close enough to the conflict zone that i could see them on the map, probably no more than like 10k away
Are there any good start guides that take you from leaving your first station to 20 hours out or something?
I did one small haul run and it went fine--now all I can find are combat jobs and I can't ever find the pirates to kill, or "bring me space spuds" type quests and I can't ever find the material the station is requesting. I have no idea what I'm supposed to be doing. I bought some stuff to try and trade but after going to ten different stations I can't find a good profit.
While not a foolproof method, for those "bring me this item" missions, I'll often look in that station's commodities market for that item, because if it's listed, it should tell you where they import it from. Then you should be able to go there and pick up what you need.
It's served me pretty well so far, but I'm sure there's been a couple of times it's let me down. Otherwise, you can look (either again in the market, or on a site if that fails you) at what kind of systems export that particular item, and check your nearby locations for those types.
+1
Petesalzlvorpal blade in handRegistered Userregular
the quests are based on your rank and also your ship. if there is no room in your cargo, they wont offer you any transport jobs. the jobs themselves are a bit random, so sometimes you may need to try a different station, or you can switch between solo and open play too. there isnt really any guide because you can do whatever you want, some people go mining, some are pirates or bounty hunters/combat, and some trade cargo or smuggle.
with your starter ship you wont be able to haul a lot of cargo so dont expect big profits. cargo hauling profits come from jobs or hauling very large quantities. i personally found the best way to make money early was to get smuggling jobs which usually only require a small amount of cargo space in the begining, but they come at the risk of getting attacked or fined.
as for finding materials you can open your galaxy map and change system view to economy and then youll be able to see what systems have majority refinery/agriculture/high tech/etc. that will determine what they sell. in which case you can go into the system map and hover over a station to see what its major imports and exports are. this will save a lot of time over just randomly travelling to a system and hoping you get lucky with trade goods. but again, dont expect trading to make a big profit until you get more cargo room.
OK, thank you. Is there any reliable way to find pirates to hunt in a particular system?
So. If you're in the starter system still, I had obscene luck just hitting a conflict zone, picking a side, and taking potshots at things far bigger than my Sidewinder. This did not work when I went somewhere else.
Unidentified Signal thingies you see are beacons where pirates show up, but I found it easiest to find a Resource Extraction Site, fly to it, and just putt in circles waiting for "people" to show up, scanning them, then splattering them along with the space cops. Not the most exciting thing, but reasonably safe, 'cause "space cops". Just make sure to scan your targets first, and only shoot at "Wanted".
When in space, on your nav panel, you should see RES and conflict zones. Then just cruise over. The beacons you can see in SC, but I've never tried one so can't be much help there.
Cutter is apparently quite fast but only has 1 huge, 2 large, and 2 medium hard points. Looks incredible though! Hardpoint wise I was hoping for something like 5 large, but we'll see how it shakes out.
I think turreted huge hard points would make them much much more useful so we could get proper capital ship style broadside fights, but we'll see if that ever happens. Huge ships with huge fixed guns = we never get to fire the huge guns.
Ammo synthesizer module coming!!!
Ugh no 1.5 beta today, date "sometime this week".
DarkMecha on
Steam Profile | My Art | NID: DarkMecha (SW-4787-9571-8977) | PSN: DarkMecha
I need to go grind some cash, maybe head out to Sothis or something and stack up some cargo runs.
I will want to get a Cobra Mk 4, see how she goes for piracy/smuggling. And maybe I'll like the Cutter or Corvette more than the Conda (I sold mine).
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Petesalzlvorpal blade in handRegistered Userregular
i agree with @dporowski . going to a resource extraction site (in asteroid belts and planetary rings is where youll find them) and just following around the "space cops" (like federal securrity) and shooting at what they shoot is also a great way to earn money, and sometimes they are pirates and you can get credit for those missions, but even if they arent pirates, as long as you only shoot at the wanteds youll do great. usually only have to deal with attacking one ship, although they sometimes do travel in wings, and you arent even going to be their main target if the cops have already started attacking them so relativly low risk.
which now that i think of it is kind of annoying because res are clearly low risk med/high reward, but the nerfed the smuggling (yes im still upset weeks later) which was high risk/high reward and is now high risk med/low reward. i did recently find one mission with a 7 million reward in 17 draconis, but it required elite rank in trading and if youre already elite in trading, 7 million probably doesnt really wow you much anymore
Posts
Home system renamed Summer Bay.
I just got a navy promotion mission that asks me to hunt for military plans in a system that's completely barren. No nav beacon, no contacts after an hour and twenty minutes of flying around, no USS spawns at all cruising or slowing down... just a bunch of unexplored rocks 100's of 1000's LS away in every directions.
Anyone else ran into that before?
Am I doomed to take a massive reputation hit in my face from having to abandon this impossible mission?
What about weak signal sources? You're probably looking for a container or something.
Nintendo Network ID: AzraelRose
DropBox invite link - get 500MB extra free.
Not a single one. Nothing at all.
This system is about 400LYs away from any signs of life and I'm only here to cheese my way to a higher federal rank because charity missions pop a lot here.
The systems adjacent to it are completely barren... Aside from the system security of the lone station, I don't think I've seen a single NPC travelling around since a couple days ago when I got there.
Edit: the system in question is 17 draconis btw.
If anyone is trying to grind out your federal rep to max in anticipation of that sweet-looking corvette, this is currently a place where you can basically load from solo to open and just donate money until you're an admiral in a few days according to solid sources.
Just don't make the same mistake as I did and accidentally accept a mission that can't be completed.
It actually does work and I agree it's a pretty ornery mechanic that's likely to get patch out which is why I'm doing this now.
I've seen a couple people max out at admiral from doing this and I've even chatted with FD support who assured me that even when the blue arrow doesn't show up anymore after you max out your current ally status ceiling, the reputation bonuses still go through. It still takes a lot of patience basically just doing nothing but play the interface for a few days and requires about 20 mil in donation if you go from 0 all the way to admiral but I went from lt to lt. commander in a couple hours and it took less than 800k in donations.
What's going to suck is that I'll have to fly back to civilization every time I rank up.
Edit:
It definitively works. I just made admiral:
If anyone wants to try this, here's my advice: bring a 30 LY-range asp with about 20-25 cargo and the biggest fuel scoop you can afford so that you can driveby-refuel on a 400LY trip uninterrupted. You don't need to save up a spare 20 mil (it turned out more like 6-7 mil total) ahead of time. Draconis spawns 5-9 million credits smuggling missions rarely but you stay there long enough to be able to stack them. Save the smuggling missions that pay well and by the time you see the naval promotion missions, do not take them at draconis, instead fly back to civilization to turn in your smuggling missions and do the naval promotion while you're back. I made about 60 millions that way while grinding the rep.
Also note that refreshing the bulletin board between solo and open sometimes stalls and the way I found to make it cycle again is to jump in a private mode or if that fails, just restart the client. It seems that it happens more when there's a lot of players online but runs smoothly later at night...
Yep, Tun and Exbeur used to be what Draconis is now apparently but it got nerfed to a third of what it used to be.
Tamar used to be the spot for imperials but apparently that's also been nerfed.
I don't know of any current spot where you can grind imperial ranks this way.
Do they normally make the ships super cheap so people can afford to try them out? Might be worth taking a run at the new capital ship (that's in Horizons, right?)
Pretty sure in previous betas the ships cost 10% - so more people can test them out.
I was reading up on it, and apparently it's just fine, as long as you make sure you don't log out in the orbital path of something, yeah?
If you log out in a RES or something, you will be outside of it.
i had one weird instance during the emporers dawn conflict thing where i went supercruise to get of of the conflict zone and then logged out right away ( i may have actually CTD now that i think of it) and when i logged back in the next day i was in normal space (not supercruise) and i was close enough to the conflict zone that i could see them on the map, probably no more than like 10k away
I did one small haul run and it went fine--now all I can find are combat jobs and I can't ever find the pirates to kill, or "bring me space spuds" type quests and I can't ever find the material the station is requesting. I have no idea what I'm supposed to be doing. I bought some stuff to try and trade but after going to ten different stations I can't find a good profit.
It's served me pretty well so far, but I'm sure there's been a couple of times it's let me down. Otherwise, you can look (either again in the market, or on a site if that fails you) at what kind of systems export that particular item, and check your nearby locations for those types.
with your starter ship you wont be able to haul a lot of cargo so dont expect big profits. cargo hauling profits come from jobs or hauling very large quantities. i personally found the best way to make money early was to get smuggling jobs which usually only require a small amount of cargo space in the begining, but they come at the risk of getting attacked or fined.
as for finding materials you can open your galaxy map and change system view to economy and then youll be able to see what systems have majority refinery/agriculture/high tech/etc. that will determine what they sell. in which case you can go into the system map and hover over a station to see what its major imports and exports are. this will save a lot of time over just randomly travelling to a system and hoping you get lucky with trade goods. but again, dont expect trading to make a big profit until you get more cargo room.
So. If you're in the starter system still, I had obscene luck just hitting a conflict zone, picking a side, and taking potshots at things far bigger than my Sidewinder. This did not work when I went somewhere else.
Unidentified Signal thingies you see are beacons where pirates show up, but I found it easiest to find a Resource Extraction Site, fly to it, and just putt in circles waiting for "people" to show up, scanning them, then splattering them along with the space cops. Not the most exciting thing, but reasonably safe, 'cause "space cops". Just make sure to scan your targets first, and only shoot at "Wanted".
When in space, on your nav panel, you should see RES and conflict zones. Then just cruise over. The beacons you can see in SC, but I've never tried one so can't be much help there.
I think turreted huge hard points would make them much much more useful so we could get proper capital ship style broadside fights, but we'll see if that ever happens. Huge ships with huge fixed guns = we never get to fire the huge guns.
Ammo synthesizer module coming!!!
Ugh no 1.5 beta today, date "sometime this week".
You are huge! That means you have huge guns! Rip and tear!
Come out to the Harma system, in Open. You will find all the pirates you could want.
I will want to get a Cobra Mk 4, see how she goes for piracy/smuggling. And maybe I'll like the Cutter or Corvette more than the Conda (I sold mine).
which now that i think of it is kind of annoying because res are clearly low risk med/high reward, but the nerfed the smuggling (yes im still upset weeks later) which was high risk/high reward and is now high risk med/low reward. i did recently find one mission with a 7 million reward in 17 draconis, but it required elite rank in trading and if youre already elite in trading, 7 million probably doesnt really wow you much anymore