Beginner bots though? Lets see, who has a good level 1 1v1 and pushes hard? Or hell, just pushes hard. It used to be a thing (back when bot games gave good IP and first win and all) to speed run them by starting with bullshit like showing face in lane to get the bots to chase you through jungle, then bring em between mid towers for free kills because they had dumb shit pathing. That's level 2 right there... I mean, you basically just need to rush Banner of Command I think?
I see this as a balancing act of three variables:
1) XP gain (AKA how fast can you murder the bots/creeps)
2) Gold gain (AKA how fast can you murder the bots/creeps)
3) Pushing power (AKA how fast can you murder the towers/creeps)
To be honest... Ziggs is seeming like a really good choice for this right now. Also Gangplank (because slightly more gold, and also has a tower-damaging passive)
Both Ziggs and GP can also farm the other lane with their ult.
If you spend much time at level six you're probably taking too long.
Yeah. Ziggs is 100% because he can waveclear well and his passive hurts towers. Plank is for the Parley gold and passive hurts towers (and is up more than Ziggs').
Mana doesn't matter much. But ziggs passive isn't enough. You will end the game at level 7 or so. Straight down bottom lane (as the AI sends two top) and into the base. One back for a "big item" (I like sanguine blade as it's cheap and stacks AD) and teleport right back into lane.
other option is to try and get a slow push going. But I think that would be mechanically harder with the short lanes. (And still you would want a ranged AD)
Edit: I ended the game around 3000 gold maybe a bit more with better farming. So any of the "big" items are right out. I finish before you even buy them.
Now, on paper this sounds like it should be simple...
I agree. Just got out of a brutal game where my mid Heimer fed 5 solo kills to their Ahri in the first 12 minutes, and my top Vlad died solo to RYZE 3x in the first 12 minutes.
At the end of the game, the gold chart looked like THIS (I was red team):
And the end game scoreboard looked like THIS:
8-) THE DREAM IS ALIVE. Teammate finished his placements and said he landed at Gold 3, so I guess right now I'm still in the Gold range!
Yep, we are now in that magical time at the end of the year when all the cool shit coming down the pipe makes me want to not touch League at all. That new champ select is so cool, you guys.
Future champ select includes choosing either "bottom" or "support". Are they expecting marksman+support to not be the standard botlane? Or just leaving the nomenclature flexible?
Also yes crafting that is exactly the sort of game mechanic that works very well on me; thank you Riot I am already very addicted to this and do not require further motivation.
Future champ select includes choosing either "bottom" or "support". Are they expecting marksman+support to not be the standard botlane? Or just leaving the nomenclature flexible?
I'd say it's for Mordekaiser and any future champs like him: dudes who are designed for a duo lane but aren't standard AD right-clickers.
Future champ select includes choosing either "bottom" or "support". Are they expecting marksman+support to not be the standard botlane? Or just leaving the nomenclature flexible?
I'd say it's for Mordekaiser and any future champs like him: dudes who are designed for a duo lane but aren't standard AD right-clickers.
It's probably also in case of roaming supports catching on.
I have to say this dynamic queue thing for ranked sounds like a terrible idea. Riot's just going to end up learning the lessons everybody else already did. HotS had this and then they changed it to be more like League is now because it was terrible. And DotA2 lets you queue 1-3 players, but if you're 5 you do ranked 5v5, and you can't do ranked with a 4 man because of the "bully the 1 other guy" mentality that comes with it.
Future champ select includes choosing either "bottom" or "support". Are they expecting marksman+support to not be the standard botlane? Or just leaving the nomenclature flexible?
I'd say it's for Mordekaiser and any future champs like him: dudes who are designed for a duo lane but aren't standard AD right-clickers.
It's probably also in case of roaming supports catching on.
I mean that's pretty much how I play support the second I think my ADC can handle themselves.
They're 4/0 and we've taken tower? Well hello mid lane, have a Dark binding. Top lane being dove? Have a shen ult/taunt.
0
Sir Landsharkresting shark faceRegistered Userregular
I have to say this dynamic queue thing for ranked sounds like a terrible idea. Riot's just going to end up learning the lessons everybody else already did. HotS had this and then they changed it to be more like League is now because it was terrible. And DotA2 lets you queue 1-3 players, but if you're 5 you do ranked 5v5, and you can't do ranked with a 4 man because of the "bully the 1 other guy" mentality that comes with it.
Excited about most of the s6 stuff, but not this.
I assume the more people you queue with the mmr adjustment should grow exponentially, right?
Please consider the environment before printing this post.
0
Sir Landsharkresting shark faceRegistered Userregular
As someone who straight up dodges every time he has to ADC, I'm mostly looking forward to ranked teambuilder.
Please consider the environment before printing this post.
I have to say this dynamic queue thing for ranked sounds like a terrible idea. Riot's just going to end up learning the lessons everybody else already did. HotS had this and then they changed it to be more like League is now because it was terrible. And DotA2 lets you queue 1-3 players, but if you're 5 you do ranked 5v5, and you can't do ranked with a 4 man because of the "bully the 1 other guy" mentality that comes with it.
Excited about most of the s6 stuff, but not this.
I assume the more people you queue with the mmr adjustment should grow exponentially, right?
I dunno. Lyte made a post on reddit in response to concerns about the dynamic queue and he didn't call out anything about MMR. All he really said is that they think based on normal draft that 95% of the time that one team has a group queue the other team will have one that matches, so 3v3+2 solos, 4v4+1 solo on each side. So in his mind it's fair because of that. I'd assume in terms of MMR they'd do it the same way they do for duo queues now, but I don't really know.
I totally get wanting to encourage friends to play ranked together even in groups, but I just think 4 man group queues in ranked is going to be a shithole. Even if both teams have a 4+1, it probably just means that 1 is going to get treated like shit on both teams. Not to mention, while it won't happen often, being on a team that isn't a 5 man premade versus a 5 man in ranked is going to fucking suck. And you know there's no way there's going to always be enough 5 man premades to group them together.
Even if you were on a team with 4+1 or 3+2, if you're against a 5 man premade chances are they're going to have a big advantage against you.
+2
Sir Landsharkresting shark faceRegistered Userregular
It would happen enough in WoW. 3-4 man groups often would just bully or vote kick the loner.
I think they absolutely need to MMR adjust if the premade numbers don't align though. Like you said, a 5 man vs a 4+1 is a massive difference.
Please consider the environment before printing this post.
Even if it's a small chance (5% say) allowing 4+1 or 5 people groups to play against anything else but the same size comp is a mistake. I'm not sure what they're thinking other than queue times might be longer. That's a valid concern but a 4 stack or 5 stack against 3-2 or randoms is going to be crap for the other side. Basically I feel like groups queuing together should expect longer queue times and to be matched against a similar group composition. The system should let people know if there are groups around so people don't waste their time.
I'm winning quite a few games as Tahm at the moment. That champion makes people really salty. I kinda love it. Not using his ulti effectively though. Feels like I should have more impact on the game using it more but I'm never sure how to use it.
danx on
0
TIFunkaliciousKicking back inNebraskaRegistered Userregular
Olaf is probably a top contender. I will try a melee later today and see if I can get a slow push going for a big wave. The risk here is no buying though.
So played an ARAM game earlier. I was Zilean, my Fiancee was the Katarina. There's something especially evil about watching a Kata go in, get ulted by Zilean then murder everyone's face off after they've just burnt all their CC on her.
Olaf is probably a top contender. I will try a melee later today and see if I can get a slow push going for a big wave. The risk here is no buying though.
What runes are you running, @goumindong? I think that will probably end up being the key to optimizing it
I should be running AD/AS but am just on flat AD. I also don't have offensive blue runes so that slows me down a bit.
Also I think yi or some other AD tower pusher might work as well. 6:15 is the current record CLG says (I hit 7:15 on my second jinx attempt).
surprised that olaf hasn't come up as a possibility. That used to be one of the tricks to power leveling was to pick olaf into bots and basically get a skirmish early then abuse his AS% boost per hp missing or however his passive is worded
Olaf/yi other melee seem good but you have to have time alone on the tower.
I am actually thinking Quinn. She maxes w and goes bird at 6 to crush the last of the game.
GP is also not bad since his passive hits towers
Maybe there is a good set of bot champs that will give you that time?
Please consider the environment before printing this post.
0
surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
havent played the matchup in forever but ryze has always placed vlad in the fucking dumpster early
vlad has zero early sustained damage and no range so you just shit him off the minions then make him sad irl
0
Orphanerivers of redthat run to seaRegistered Userregular
even though ryze's q is a skillshot now ryze should still win vs vlad in pure dmg fights
you have to remember vlad's q is like a 10s cd at level 1 so he's actually super vulnerable to dmg. if he takes pool at 2 he has no dmg and if he takes tides at 2 he's asking to get ganked if the jungler can take advantage
Olaf/yi other melee seem good but you have to have time alone on the tower.
I am actually thinking Quinn. She maxes w and goes bird at 6 to crush the last of the game.
GP is also not bad since his passive hits towers
Maybe there is a good set of bot champs that will give you that time?
Short answer: maybe. Soraka is pretty good (she will actually stand around and let you kill her) but you have to get lucky (the champ they send bottom is random). Melee champs like to all in you so if they do this when you're in a tower you lose. And you cannot afford to trade under tower. Ranged champs will kill you under a tower as well. Maybe olaf has enough kill pressure that it doesn't matter. I don't own him so can't check.
Another strat that might work would be to set a push then hard clear between towers to zone the enemy off. Risky though.
CLG says top time is now 4:50. Which seems too fast to me. Like thy start top, double kill, back and straight shove bottom. Or no back bottom. Which frankly I am not mechanically good enough to do.
Played a game last night where my team is up 13-5 and we're pushing strong. Should be one of those "in the bag" kind of games. But one of the problems with being so far ahead early is that people get massively overconfident and start making stupid mistakes. ADC solo lane shoves the bot lane, gets picked off - then the Support tries to go in and make a hero play. They get drag, but it's no big deal, we're still ahead right?
Queue three more incidents of people getting caught out and we're forced into bad team fights, so now it's 13-13 and they're caught up in towers and drags. It feels like one of those games that's slipping away and you look at the compositions and realize that your only real shot of winning was to take advantage of the early game. I'm starting to wonder if we should surrender since the team has started to collapse internally with nitpicking and accusations.
But I decide, "fuck it, I'm carrying this game." I start coordinating with my team and we get a couple of good traps. Fundamentally, I think we're the more skilled team even if the champion compositions favor them. So we're able to orchestrate some good team fights and get baron. From there I'm able to methodically coach them to victory through good rotations and objectives.
We make one bad mistake trying to push for the win where we get aced for only one inner turret, but we're able to regroup. I managed to pick off the adc in their jungle, and we take the 5v4 and push for the win.
I think this game is one of the reasons why I enjoy league so much (even if I hate it at times). Sometimes, you just have to carry. You have to be that person your team can rally around. So often I get down on this game and think, "well, there's nothing more i could have done to win this game." but that's a lie. There almost always is something I could do better. I've always been able to advance when I could see my own faults and mistakes. I usually start falling when I stop trying to be critical of myself and start being critical of others.
I'm going to hit plat this season with the remaining time I have left. And next season, I'm going to make a concerted effort to reach Diamond. I think I finally understand the game well enough to do that.
Roz on
+2
facetiousa wit so dryit shits sandRegistered Userregular
edited November 2015
Try to flank around Veigar stun.
He still has ult and one-shots you.
ADC is not fun.
facetious on
"I am not young enough to know everything." - Oscar Wilde
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Yeah. Ziggs is 100% because he can waveclear well and his passive hurts towers. Plank is for the Parley gold and passive hurts towers (and is up more than Ziggs').
But they do use mana, which is a consideration...
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other option is to try and get a slow push going. But I think that would be mechanically harder with the short lanes. (And still you would want a ranged AD)
Edit: I ended the game around 3000 gold maybe a bit more with better farming. So any of the "big" items are right out. I finish before you even buy them.
I agree. Just got out of a brutal game where my mid Heimer fed 5 solo kills to their Ahri in the first 12 minutes, and my top Vlad died solo to RYZE 3x in the first 12 minutes.
At the end of the game, the gold chart looked like THIS (I was red team):
And the end game scoreboard looked like THIS:
8-) THE DREAM IS ALIVE. Teammate finished his placements and said he landed at Gold 3, so I guess right now I'm still in the Gold range!
I'd say it's for Mordekaiser and any future champs like him: dudes who are designed for a duo lane but aren't standard AD right-clickers.
It's probably also in case of roaming supports catching on.
Excited about most of the s6 stuff, but not this.
I mean that's pretty much how I play support the second I think my ADC can handle themselves.
They're 4/0 and we've taken tower? Well hello mid lane, have a Dark binding. Top lane being dove? Have a shen ult/taunt.
I assume the more people you queue with the mmr adjustment should grow exponentially, right?
I dunno. Lyte made a post on reddit in response to concerns about the dynamic queue and he didn't call out anything about MMR. All he really said is that they think based on normal draft that 95% of the time that one team has a group queue the other team will have one that matches, so 3v3+2 solos, 4v4+1 solo on each side. So in his mind it's fair because of that. I'd assume in terms of MMR they'd do it the same way they do for duo queues now, but I don't really know.
I totally get wanting to encourage friends to play ranked together even in groups, but I just think 4 man group queues in ranked is going to be a shithole. Even if both teams have a 4+1, it probably just means that 1 is going to get treated like shit on both teams. Not to mention, while it won't happen often, being on a team that isn't a 5 man premade versus a 5 man in ranked is going to fucking suck. And you know there's no way there's going to always be enough 5 man premades to group them together.
Even if you were on a team with 4+1 or 3+2, if you're against a 5 man premade chances are they're going to have a big advantage against you.
I think they absolutely need to MMR adjust if the premade numbers don't align though. Like you said, a 5 man vs a 4+1 is a massive difference.
I'm winning quite a few games as Tahm at the moment. That champion makes people really salty. I kinda love it. Not using his ulti effectively though. Feels like I should have more impact on the game using it more but I'm never sure how to use it.
He teleported us into excatly the same place as before.
Maybe the real journey was inside our hearts.
3ds friend code: 2981-6032-4118
I should be running AD/AS but am just on flat AD. I also don't have offensive blue runes so that slows me down a bit.
Also I think yi or some other AD tower pusher might work as well. 6:15 is the current record CLG says (I hit 7:15 on my second jinx attempt).
Mostly maining support and having good success, except for good ol' "have entire half of enemy jungle warded, team tries to fight inside other half".
Steam: Chagrin LoL: Bonhomie
I'm SadSchaub on league (and bronze); message me if we're both on, we could duo.
Has the donger been tried?
Joe's Stream.
but also more info on his situation
surprised that olaf hasn't come up as a possibility. That used to be one of the tricks to power leveling was to pick olaf into bots and basically get a skirmish early then abuse his AS% boost per hp missing or however his passive is worded
I am actually thinking Quinn. She maxes w and goes bird at 6 to crush the last of the game.
GP is also not bad since his passive hits towers
Maybe there is a good set of bot champs that will give you that time?
vlad has zero early sustained damage and no range so you just shit him off the minions then make him sad irl
you have to remember vlad's q is like a 10s cd at level 1 so he's actually super vulnerable to dmg. if he takes pool at 2 he has no dmg and if he takes tides at 2 he's asking to get ganked if the jungler can take advantage
teach me senpai
Short answer: maybe. Soraka is pretty good (she will actually stand around and let you kill her) but you have to get lucky (the champ they send bottom is random). Melee champs like to all in you so if they do this when you're in a tower you lose. And you cannot afford to trade under tower. Ranged champs will kill you under a tower as well. Maybe olaf has enough kill pressure that it doesn't matter. I don't own him so can't check.
Another strat that might work would be to set a push then hard clear between towers to zone the enemy off. Risky though.
CLG says top time is now 4:50. Which seems too fast to me. Like thy start top, double kill, back and straight shove bottom. Or no back bottom. Which frankly I am not mechanically good enough to do.
Queue three more incidents of people getting caught out and we're forced into bad team fights, so now it's 13-13 and they're caught up in towers and drags. It feels like one of those games that's slipping away and you look at the compositions and realize that your only real shot of winning was to take advantage of the early game. I'm starting to wonder if we should surrender since the team has started to collapse internally with nitpicking and accusations.
But I decide, "fuck it, I'm carrying this game." I start coordinating with my team and we get a couple of good traps. Fundamentally, I think we're the more skilled team even if the champion compositions favor them. So we're able to orchestrate some good team fights and get baron. From there I'm able to methodically coach them to victory through good rotations and objectives.
We make one bad mistake trying to push for the win where we get aced for only one inner turret, but we're able to regroup. I managed to pick off the adc in their jungle, and we take the 5v4 and push for the win.
I think this game is one of the reasons why I enjoy league so much (even if I hate it at times). Sometimes, you just have to carry. You have to be that person your team can rally around. So often I get down on this game and think, "well, there's nothing more i could have done to win this game." but that's a lie. There almost always is something I could do better. I've always been able to advance when I could see my own faults and mistakes. I usually start falling when I stop trying to be critical of myself and start being critical of others.
I'm going to hit plat this season with the remaining time I have left. And next season, I'm going to make a concerted effort to reach Diamond. I think I finally understand the game well enough to do that.
He still has ult and one-shots you.
ADC is not fun.
Steam: Chagrin LoL: Bonhomie
You can't teach that kind of style grasshopper.
Yelling at butts will never NOT be funny. Thanks, Psy!
Also, Abby is awesome. Keep up with TLH because it's the tits!
I love League of Legends, but seriously...screw you, Teemo.