Do you think SF0 will have a bunch of endings due to warp hole shenanigans, or will it only be ways of putting together paths that you couldn't take in SF64, like going from Solar to... say, Aquas.
I think it'd be interesting if they acknowledge the warp holes as something that shouldn't be there at that point in time, and it turns out to be something sinister from an outside force, or something.
There seems to be a lot of overreaction to a game no one has played or even had reviewed yet.
cross-posted from the SE thread:
The reason that trailer screams "more of the same" to me are the little things they DID choose to highlight, which also happened to be emblematic of what I hated about Sticker Star. Generic Toad NPCs (and boatloads of them) were what Sticker Star used in place of creating and writing NPCs for towns and dungeons. Mario-only combat, meaning that companion characters are probably out. A map-select screen, which means a return to the level selecting from Sticker Star (which in turn means no towns with NPC interaction). If they were actually taking the direction back to TTYD game design, I think they'd have highlighted that. At the very least the marketing team isn't interested in showing the elements I really like about Paper Mario if those elements are in fact present.
I reject the idea that I should ignore the message Nintendo's marketing team has presented with its trailer. It's not unfair to judge Color Splash by the message which has been crafted to announce its existence.
Overreaction or not, I feel like I've been in mourning for the Paper Mario series. I've observed myself passing through the stages of the Kübler-Ross model.
Denial only lasted a few minutes. I was done with it before the direct was even over. Anger lasted a full day and a half. Bargaining also only lasted a few minutes, as I'm old and cynical enough to know better. I'm in Depression now, and it seems to be sticking around for while.
I think it's safe to say that while the new Paper Mario game could wind up being great, the trailer that was presented didn't really soothe any fears that the game's pretty shallow.
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+7
Dark Raven XLaugh hard, run fast,be kindRegistered Userregular
Super Mario 3D World is surprisingly difficult to find around here. It's £45 and up on Amazon. Trying to get it lower on eBay, but it looks like it averages around £40 there too.
At one point I almost grabbed Xenoblade Chronicles X instead, since Argos had it for £25 (!) but then it wouldn't let me check out, as it was neither available for pickup or delivery, despite being in stock. Wuh?
Baaah. I know Nintendo doesn't drop their game prices, but this feels more like the game itself is hard to find. Did 3D World not sell well? :I
I think it's safe to say that while the new Paper Mario game could wind up being great, the trailer that was presented didn't really soothe any fears that the game's pretty shallow.
For me, most of Nintendo's trailers completely fail to excite. Maybe I'm the shallow one.... but I want to be blown away by something awesome, not "charmed" by milquetoast presentations.
Sakurai, that man knows how to make trailers that get me interested. The Smash character reveals had plenty of charm but also build tension up to a reveal, then hit us with quick cuts of a bunch of cool shit. I feel like he has a good idea of what the audience wants to see.
Super Mario 3D World is surprisingly difficult to find around here. It's £45 and up on Amazon. Trying to get it lower on eBay, but it looks like it averages around £40 there too.
At one point I almost grabbed Xenoblade Chronicles X instead, since Argos had it for £25 (!) but then it wouldn't let me check out, as it was neither available for pickup or delivery, despite being in stock. Wuh?
Baaah. I know Nintendo doesn't drop their game prices, but this feels more like the game itself is hard to find. Did 3D World not sell well? :I
Did you miss the news about 3D World being reprinted at a lower price point? They're doing a Nintendo Selects line, and probably letting the original inventory sell out first.
Overreaction or not, I feel like I've been in mourning for the Paper Mario series. I've observed myself passing through the stages of the Kübler-Ross model.
Denial only lasted a few minutes. I was done with it before the direct was even over. Anger lasted a full day and a half. Bargaining also only lasted a few minutes, as I'm old and cynical enough to know better. I'm in Depression now, and it seems to be sticking around for while.
Mario & Luigi has way better combat than Paper Mario ever had or will.
...nope, still missing the interesting hubs filled with unique characters.
Super Mario 3D World is surprisingly difficult to find around here. It's £45 and up on Amazon. Trying to get it lower on eBay, but it looks like it averages around £40 there too.
At one point I almost grabbed Xenoblade Chronicles X instead, since Argos had it for £25 (!) but then it wouldn't let me check out, as it was neither available for pickup or delivery, despite being in stock. Wuh?
Baaah. I know Nintendo doesn't drop their game prices, but this feels more like the game itself is hard to find. Did 3D World not sell well? :I
Did you miss the news about 3D World being reprinted at a lower price point? They're doing a Nintendo Selects line, and probably letting the original inventory sell out first.
Another reason people might be upping the price on the old version. Some people pay a premium for the non Nintendo Selects/Greatest Hits/Platinum Hits.
0
Ov3rchargeR.I.P. Mass EffectYou were dead to me for yearsRegistered Userregular
I'm proud my constant negativity has earned its own thread title.
Super Mario 3D World is surprisingly difficult to find around here. It's £45 and up on Amazon. Trying to get it lower on eBay, but it looks like it averages around £40 there too.
At one point I almost grabbed Xenoblade Chronicles X instead, since Argos had it for £25 (!) but then it wouldn't let me check out, as it was neither available for pickup or delivery, despite being in stock. Wuh?
Baaah. I know Nintendo doesn't drop their game prices, but this feels more like the game itself is hard to find. Did 3D World not sell well? :I
Did you miss the news about 3D World being reprinted at a lower price point? They're doing a Nintendo Selects line, and probably letting the original inventory sell out first.
Oh, neat! Guess I'll hold out a little while longer, hope the UK gets the reprints too. ;p
There seems to be a lot of overreaction to a game no one has played or even had reviewed yet.
It wouldn't be a Nintendo thread without people angry about upcoming games.
And also people angry at the people angry about upcoming games.
It's not as if people being negative about something they've never even touched is something unique to Nintendo products, though.
This is something Paper Mario is very familiar with.
Sticker Star did make me look back more fondly on Super Paper Mario. I thought it was just ~okay~ at release, but now I think I was judging it a bit too harshly. It still had a ton of charm and humor in the writing.
That enemy that can boot you back to the overworld just by touching it can go die in a fire, though.
So, my previous post has been sort of quashed by the fact that the European version of the Sticker Star trailer does, in fact, show Mario getting three "Worn Boot Cards" from a block. So, it's looking like the attacks are expendables again as well. Nintendo is dead to me, I hope the NX fails, I'm buying all their games used so they don't get my money, however else that all's supposed to go, etc. etc. etc. etc.
My favorite musical instrument is the air-raid siren.
For me personally, the gameplay is negotiable. The expendable items based combat isn't ideal, sure, but if it had charm and great NPC interaction I'd probably be willing to overlook it. I'm not really turning to a Paper Mario game for deep combat mechanics, you know?
Problem is from the trailer it's looking pretty short on charm or personality, and if there DOES happen to be an engaging story with great characters hidden in there Nintendo sure doesn't look to be highlighting it.
Edit: Also this is my problem with the newer Paper Marios in a nutshell:
For me personally, the gameplay is negotiable. The expendable items based combat isn't ideal, sure, but if it had charm and great NPC interaction I'd probably be willing to overlook it. I'm not really turning to a Paper Mario game for deep combat mechanics, you know?
Problem is from the trailer it's looking pretty short on charm or personality, and if there DOES happen to be an engaging story with great characters hidden in there Nintendo sure doesn't look to be highlighting it.
Edit: Also this is my problem with the newer Paper Marios in a nutshell:
For me personally, the gameplay is negotiable. The expendable items based combat isn't ideal, sure, but if it had charm and great NPC interaction I'd probably be willing to overlook it. I'm not really turning to a Paper Mario game for deep combat mechanics, you know?
Problem is from the trailer it's looking pretty short on charm or personality, and if there DOES happen to be an engaging story with great characters hidden in there Nintendo sure doesn't look to be highlighting it.
Edit: Also this is my problem with the newer Paper Marios in a nutshell:
No room for Paper Jam in there?
Paper jam isn't a paper mario game. It's a Mario & Luigi game with special guest star, Paper Mario. It doesn't really count.
M A G I K A Z A M
+4
Ov3rchargeR.I.P. Mass EffectYou were dead to me for yearsRegistered Userregular
The color splash like/dislike bar on YouTube makes me hope for a ten minute interview in the next direct telling us why we're wrong for not liking it
The color splash like/dislike bar on YouTube makes me hope for a ten minute interview in the next direct telling us why we're wrong for not liking it
Geeze. That's awfully entitled. I thought it was nice that they actually were straightforward about the direction they were going for with MP:FF. A little long-winded, sure, but did you really expect to burn all the design documents on a sacrificial alter for your satisfaction? You're not obligated to like MP:FF, or PM:CS or anything, for that matter. But that lack of obligation cuts both ways.
CokomonOur butts are worth fighting for!Registered Userregular
I think the problem right now is that Nintendo has been on a hot streak of mediocre to terrible spin-off titles to their popular franchises. In the last 6 months, we've had Zelda Triforce Heroes, Mario Tennis Ultra Smash, and AC Amiibo Festival. On the horizon, we have a not promising looking Metroid game, a not promising looking Paper Mario and an OK looking Star Fox.
Stuff like this is the reason Nintendo fans talk about the NX so much. We're hopeful that some of the better stuff is being held back while the Wii U limps out to it's grave.
I think the problem right now is that Nintendo has been on a hot streak of mediocre to terrible spin-off titles to their popular franchises. In the last 6 months, we've had Zelda Triforce Heroes, Mario Tennis Ultra Smash, and AC Amiibo Festival. On the horizon, we have a not promising looking Metroid game, a not promising looking Paper Mario and an OK looking Star Fox.
Stuff like this is the reason Nintendo fans talk about the NX so much. We're hopeful that some of the better stuff is being held back while the Wii U limps out to it's grave.
In all fairness, they've also released some very good spin offs in that same time frame with Happy Home Designer and Super Mario Maker. And I think Pokken looks like it will be good too. The low end has been much worse than we've come to expect, but let's not ignore that they can still make some really great games.
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I'm glad they got to that Direct and showed off the stuff I couldn't talk about before. While I can't go into details obviously, I did do testing for Federation Force and it's a solid game. Sadly, most people will probably give it a pass because of bitterness.
I'm interested, but worried it could end up like Tri Force Heroes with a cumbersome single player and a multiplayer that requires a proper alignment of the stars and moon.
At least this has four players. That, and Next Level has never let me down before.
Speaking of Federation Force, I'm still kinda baffled by the "Metroid Prime Universe" rhetoric. Like, what reason is there for doing that? It's not like the Prime games had anything really irreconcilable with the rest of the series.
And those are some of the best games in the series, so I can't see a reason to treat them as a side-universe that doesn't intersect.
I have heard that Sakamoto really dislikes the Metroid Prime series for some reason. Like, the impression I got was they weren't "his" stories so they are just some silly things that don't really belong in the "true" timeline or some garbage.
I'm kind of hoping after Other M that his opinion on that matter (and other things Metroid) is being summarily ignored though :P
Nintendo has kind of had a problem with that in general lately.
Hopefully Mario Maker reminded them that Mario levels don't have to end with a flagpole.
I rather like the flagpoles. Just the idea of taking down the enemy flag and raising your own, declaring victory and liberation for one more piece of the kingdom...
For me personally, the gameplay is negotiable. The expendable items based combat isn't ideal, sure, but if it had charm and great NPC interaction I'd probably be willing to overlook it. I'm not really turning to a Paper Mario game for deep combat mechanics, you know?
Problem is from the trailer it's looking pretty short on charm or personality, and if there DOES happen to be an engaging story with great characters hidden in there Nintendo sure doesn't look to be highlighting it.
Edit: Also this is my problem with the newer Paper Marios in a nutshell:
Pretty much nailed exactly what I was going to say, right down to the same image I was going to post. Bravo.
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While it may seem like people are taking extreme measures, Nintendo is a notoriously difficult company to communicate with. Just getting Nintendo of America's attention isn't enough, you have to be so loud that NoA decides it's worth mentioning to their bosses in Nintendo of Japan, where these important design decisions are actually made.
I'd like to think Nintendo appreciates the feedback. Even the abusively angry stuff can have valuable market data mixed in with all the swearing. Nintendo, like any good company, cares more about making money than avoiding hurt feelings. When people tell you, in no uncertain terms, exactly what they do and do not want, that just makes it easier to make more money.
While it may seem like people are taking extreme measures, Nintendo is a notoriously difficult company to communicate with. Just getting Nintendo of America's attention isn't enough, you have to be so loud that NoA decides it's worth mentioning to their bosses in Nintendo of Japan, where these important design decisions are actually made.
I'd like to think Nintendo appreciates the feedback. Even the abusively angry stuff can have valuable market data mixed in with all the swearing. Nintendo, like any good company, cares more about making money than avoiding hurt feelings. When people tell you, in no uncertain terms, exactly what they do and do not want, that just makes it easier to make more money.
Sure. Customer input is great, but if people only made explicitly what they were told to make, we wouldn't get anything new. Hell, who the hell was demanding Splatoon before E3 2014? Hell, people have wanted a new Star Fox for years, and now they don't want it because, I don't know, it lacks RPG elements or some shit.
Don't get me wrong, for Color Splash, I think concerns are warranted, as people have articulated it's similarities with a known quantity they don't want (sticker star), but I think other cases may be a bit over-the-top, if understandable. As is the case with MP:FF.
Edit: There's a term for companies that only deliver what consumers say they want. It's called Activision.
I think the problem right now is that Nintendo has been on a hot streak of mediocre to terrible spin-off titles to their popular franchises. In the last 6 months, we've had Zelda Triforce Heroes, Mario Tennis Ultra Smash, and AC Amiibo Festival. On the horizon, we have a not promising looking Metroid game, a not promising looking Paper Mario and an OK looking Star Fox.
Stuff like this is the reason Nintendo fans talk about the NX so much. We're hopeful that some of the better stuff is being held back while the Wii U limps out to it's grave.
In all fairness, they've also released some very good spin offs in that same time frame with Happy Home Designer and Super Mario Maker. And I think Pokken looks like it will be good too. The low end has been much worse than we've come to expect, but let's not ignore that they can still make some really great games.
Yeah, there have been good spinoffs, too. I agree that Pokken looks good, and I actually like Triforce Heroes, despite the matchmaking problem I know it has.
But it is like you said, the bad stuff has been worse than what we're used to from Nintendo.
Pssh don't lump my crazy knee-jerk reaction to Paper Mario with other peoples crazy knee-jerk reactions to Metroid. Seriously though on the Metroid side I feel it warrants a much more cautiously optimistic approach. I understand the last Samus game sucked and Prime 3 was quite awhile ago but I do feel like they are genuine in not only wanting to expand the prime universe but to do so by putting out an interesting and good game.
There I was, 3DS: 2621-2671-9899 (Ekera), Wii U: LostCrescendo
A very divisive direct and a lot of questionable games filling in gaps or questionable decisions in what would otherwise be highly anticipated games aside, I'm currently playing an HD/enhanced version of my favorite game in my favorite franchise with another entirely new entry that looks amazing on the way, so . . . I can't be bothered to be that put out by all things Nintendo. The things that really matter to me they are knocking out of the fucking park (Super Mario Maker and Splatoon also of course continue to be incredible and are only getting better) so the games of lesser priority that aren't doing that, it sucks, but I find myself shrugging it off pretty easily.
Starfox Zero looks just like what I want as well, even if its what I want at perhaps a different price point. Hopefully the value add of Starfox Guard really shows through and is something that ends up taking everyone by surprise.
I like that the portals seem to be playing a bigger role now. I mean, they sort of had a big role in the original, but more as an Easter egg warp zone and backstory about why Andross was banished and Fox Sr. died.
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I think it'd be interesting if they acknowledge the warp holes as something that shouldn't be there at that point in time, and it turns out to be something sinister from an outside force, or something.
cross-posted from the SE thread:
The reason that trailer screams "more of the same" to me are the little things they DID choose to highlight, which also happened to be emblematic of what I hated about Sticker Star. Generic Toad NPCs (and boatloads of them) were what Sticker Star used in place of creating and writing NPCs for towns and dungeons. Mario-only combat, meaning that companion characters are probably out. A map-select screen, which means a return to the level selecting from Sticker Star (which in turn means no towns with NPC interaction). If they were actually taking the direction back to TTYD game design, I think they'd have highlighted that. At the very least the marketing team isn't interested in showing the elements I really like about Paper Mario if those elements are in fact present.
I reject the idea that I should ignore the message Nintendo's marketing team has presented with its trailer. It's not unfair to judge Color Splash by the message which has been crafted to announce its existence.
Denial only lasted a few minutes. I was done with it before the direct was even over. Anger lasted a full day and a half. Bargaining also only lasted a few minutes, as I'm old and cynical enough to know better. I'm in Depression now, and it seems to be sticking around for while.
At one point I almost grabbed Xenoblade Chronicles X instead, since Argos had it for £25 (!) but then it wouldn't let me check out, as it was neither available for pickup or delivery, despite being in stock. Wuh?
Baaah. I know Nintendo doesn't drop their game prices, but this feels more like the game itself is hard to find. Did 3D World not sell well? :I
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For me, most of Nintendo's trailers completely fail to excite. Maybe I'm the shallow one.... but I want to be blown away by something awesome, not "charmed" by milquetoast presentations.
Sakurai, that man knows how to make trailers that get me interested. The Smash character reveals had plenty of charm but also build tension up to a reveal, then hit us with quick cuts of a bunch of cool shit. I feel like he has a good idea of what the audience wants to see.
Yes, you can. Then we'll alert the cops so they can save them from the river.
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Did you miss the news about 3D World being reprinted at a lower price point? They're doing a Nintendo Selects line, and probably letting the original inventory sell out first.
Mario & Luigi has way better combat than Paper Mario ever had or will.
...nope, still missing the interesting hubs filled with unique characters.
Another reason people might be upping the price on the old version. Some people pay a premium for the non Nintendo Selects/Greatest Hits/Platinum Hits.
It's not as if people being negative about something they've never even touched is something unique to Nintendo products, though.
Oh, neat! Guess I'll hold out a little while longer, hope the UK gets the reprints too. ;p
Other than that though, I'm going to wait until there's far more concrete information before I form a concrete opinion.
This is something Paper Mario is very familiar with.
Would have been a sicker burn had it been in a better game.
Eh. It was flawed, but still carried a lot of what made Paper Mario great. A Super Paper Mario 2 with better gameplay would be something special.
Steam: pazython
I enjoyed the game a lot. I wish it had been a better experience for you.
Sticker Star did make me look back more fondly on Super Paper Mario. I thought it was just ~okay~ at release, but now I think I was judging it a bit too harshly. It still had a ton of charm and humor in the writing.
That enemy that can boot you back to the overworld just by touching it can go die in a fire, though.
Problem is from the trailer it's looking pretty short on charm or personality, and if there DOES happen to be an engaging story with great characters hidden in there Nintendo sure doesn't look to be highlighting it.
Edit: Also this is my problem with the newer Paper Marios in a nutshell:
Oh wow, this just made me remember Francis...and I just realized...he's kind of shockingly similar to Alphys from Undertale?
Looks like some other people online have noticed too:
No room for Paper Jam in there?
Nintendo hasn't hidden the likes/dislikes for that game yet either?
Geeze. That's awfully entitled. I thought it was nice that they actually were straightforward about the direction they were going for with MP:FF. A little long-winded, sure, but did you really expect to burn all the design documents on a sacrificial alter for your satisfaction? You're not obligated to like MP:FF, or PM:CS or anything, for that matter. But that lack of obligation cuts both ways.
Steam: pazython
Stuff like this is the reason Nintendo fans talk about the NX so much. We're hopeful that some of the better stuff is being held back while the Wii U limps out to it's grave.
Twitter: Cokomon | dA: Cokomon | Tumblr: Cokomon-art | XBL / NNID / Steam: Cokomon
In all fairness, they've also released some very good spin offs in that same time frame with Happy Home Designer and Super Mario Maker. And I think Pokken looks like it will be good too. The low end has been much worse than we've come to expect, but let's not ignore that they can still make some really great games.
Nintendo Network ID - PirateLuigi 3DS: 3136-6586-7691
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I'm interested, but worried it could end up like Tri Force Heroes with a cumbersome single player and a multiplayer that requires a proper alignment of the stars and moon.
At least this has four players. That, and Next Level has never let me down before.
I rather like the flagpoles. Just the idea of taking down the enemy flag and raising your own, declaring victory and liberation for one more piece of the kingdom...
Pretty much nailed exactly what I was going to say, right down to the same image I was going to post. Bravo.
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
I'd like to think Nintendo appreciates the feedback. Even the abusively angry stuff can have valuable market data mixed in with all the swearing. Nintendo, like any good company, cares more about making money than avoiding hurt feelings. When people tell you, in no uncertain terms, exactly what they do and do not want, that just makes it easier to make more money.
Sure. Customer input is great, but if people only made explicitly what they were told to make, we wouldn't get anything new. Hell, who the hell was demanding Splatoon before E3 2014? Hell, people have wanted a new Star Fox for years, and now they don't want it because, I don't know, it lacks RPG elements or some shit.
Don't get me wrong, for Color Splash, I think concerns are warranted, as people have articulated it's similarities with a known quantity they don't want (sticker star), but I think other cases may be a bit over-the-top, if understandable. As is the case with MP:FF.
Edit: There's a term for companies that only deliver what consumers say they want. It's called Activision.
Steam: pazython
Yeah, there have been good spinoffs, too. I agree that Pokken looks good, and I actually like Triforce Heroes, despite the matchmaking problem I know it has.
But it is like you said, the bad stuff has been worse than what we're used to from Nintendo.
Twitter: Cokomon | dA: Cokomon | Tumblr: Cokomon-art | XBL / NNID / Steam: Cokomon
Starfox Zero looks just like what I want as well, even if its what I want at perhaps a different price point. Hopefully the value add of Starfox Guard really shows through and is something that ends up taking everyone by surprise.
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
It could have done better, sure. But it could be worse. I'll take what I can get.