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Let's Play Final Fantasy Tactics Together - Week 13! Get hype!

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    turtleantturtleant Gunpla Dad is the best.Registered User regular
    If you do the side missions and have the right weapons/classes then you can kill the boss in 1 turn.

    Oh! And the PSP has an exclusive class I think. Two of them. One is the Dark Knight, which you get after mastering all the other classes I think, and I forget the other.

    Onion Knight! I forget what he does, but he's either super bad or super good.

    This is the way!

    Dark Knight requires you master Knight and Black Mage, and get Dragoon, Samurai, Ninja, and Geomancer to job level 8, and have crystallized 20 enemies.

    Onion Knight requires Squire and Chemist at job level 6.

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    MachwingMachwing It looks like a harmless old computer, doesn't it? Left in this cave to rot ... or to flower!Registered User regular
    cellar of sand mouse

    I hope to do this playthrough and you can bet I'm playing the PS1 version

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    ShenShen Registered User regular
    Did I just totally miss the Spec Ops playthrough? This is what happens when you rely on your bookmarks too much :(

    I'm into this! First beat it only a couple of years ago and after playing Tactics Ogre: LuCT so I wasn't as enamoured with it as most are, happy to give it a fairer shake this time.

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
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    turtleantturtleant Gunpla Dad is the best.Registered User regular
    Spoiler since I'm getting a bit of a head start.
    There's a sort of dark comedy to the first mission where you can just lose without getting to do anything because a friendly NPC is an idiot is the third one in the game.

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    sarukunsarukun RIESLING OCEANRegistered User regular
    turtleant wrote: »
    Spoiler since I'm getting a bit of a head start.
    There's a sort of dark comedy to the first mission where you can just lose without getting to do anything because a friendly NPC is an idiot is the third one in the game.

    I am definitely not a fan of any of the AI friends so far.

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    PhasenPhasen Hell WorldRegistered User regular
    cj iwakura wrote: »
    Phasen wrote: »
    Why hasn't square revisited this specific genre? FFTA was okay but I dont think it gets to the heights of FFT. Did this game not do well?

    It went GH. It did very well. It also inspired a ton of copycats.

    Square is dumb.

    psn: PhasenWeeple
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    WearingglassesWearingglasses Of the friendly neighborhood variety Registered User regular
    It's pretty much a given fact that your AI buddies will kill themselves in the first chapter, because they're a bunch of dumbasses. I had to plan around the fact that I have moving target practices for the enemy.

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    JavenJaven Registered User regular
    If I recall, most of the fights that introduce a guest have a 'save him' or 'kill them all' option, that changes the ultimate mission objective. If you don't feel like counting on dumb AI, just choose the option where you just need to beat the enemy, instead of saving the guy

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    OmnipotentBagelOmnipotentBagel floof Registered User regular
    edited October 2015
    I can't pick that option. I've tried and I always end up restarting to save them. It's why I haven't beaten Fire Emblem Awakening too. I can't let people die. I won't.

    OmnipotentBagel on
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    WearingglassesWearingglasses Of the friendly neighborhood variety Registered User regular
    The AI buddies won't be gone forever - They got plot immunity. Your nameless cohorts, though!

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    Duke 2.0Duke 2.0 Time Trash Cat Registered User regular
    The AI buddies won't be gone forever - They got plot immunity. Your nameless cohorts, though!

    For the most part they get plot immunity

    In the third fight though you want to choose 'screw this guy just kill them all' and all your soldiers get a Brave boost

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    NaphtaliNaphtali Hazy + Flow SeaRegistered User regular
    I'm probably going to start on this tonight if I remember to, gonna be busy this weekend so not much time to play

    Steam | Nintendo ID: Naphtali | Wish List
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    OmnipotentBagelOmnipotentBagel floof Registered User regular
    Pretty sure if you let Boco die he stays dead though.

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    rhylithrhylith Death Rabbits HoustonRegistered User regular
    Oh crap.

    Gonna have to grind a little more before I jump into Dorter.

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    Beef AvengerBeef Avenger Registered User regular
    I wonder how many people will get stumped at the end of chapter 3. That fight is brutal and was the biggest lesson I every had on the need for backup saves

    Steam ID
    PSN: Robo_Wizard1
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    SilverWindSilverWind Registered User regular
    That's a pretty good warning to have to first time players! :P

    signature.png
    Switch: SW-7603-3284-4227
    My ACNH Wishlists | My ACNH Catalog
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    OmnipotentBagelOmnipotentBagel floof Registered User regular
    Always
    Be
    Rotating
    Saves

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    PhasenPhasen Hell WorldRegistered User regular
    Get yell on squire and autopotion from chemist. Almost all the tough battles can be beat with ease

    psn: PhasenWeeple
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    HeartfinderHeartfinder Registered User regular
    There's a very good reason I gave the end of Chapter 3 its own week.

    Also decided to start the crazy-town playthrough I described earlier. Though Chapter 1 isn't as crazy because of the fact most of the early game foes do not have a sub-job equipped, though they can roll Reaction(seeing Hamedo/First Strike is NOT FUN, lemme tell you)/Support/Move. I'll be taking (and posting) screens so you too can see how nuts this gets.

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    JavenJaven Registered User regular
    I already played through Dorter, and the next stage, since it'd feel really weird to just be hanging like that for a week. But I think I got into grinding too much. Story missions are a snooze-fest compared to random battles at this point.

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    SageinaRageSageinaRage Registered User regular
    Phasen wrote: »
    Get yell on squire and autopotion from chemist. Almost all the tough battles can be beat with ease

    It looked like only the named characters can get yell from squire, is that accurate? or did I miss something?

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    WyvernWyvern Registered User regular
    Maybe FFTA spoiled me, but looking back...most of the classes and skills in this game really aren't all that useful or interesting. I mean...come on, archers, really? That was the best you could do?

    I think I'm going to restrict myself from using some of the more overpowered skills like dual-wielding and the one that basically makes you immune to physical damage to see if it spices things up.

    Switch: SW-2431-2728-9604 || 3DS: 0817-4948-1650
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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    I would have preferred an LP of Tactics Ogre tbh, but considering that game has multiple branching paths and choices...it would be hard to get everyone on the same page!

    Humor can be dissected as a frog can, but dies in the process.
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    PhasenPhasen Hell WorldRegistered User regular
    Phasen wrote: »
    Get yell on squire and autopotion from chemist. Almost all the tough battles can be beat with ease

    It looked like only the named characters can get yell from squire, is that accurate? or did I miss something?

    Yes but many of the hard fights imo are when Ramza is alone. Self yell and autopotion while stocking at least hi potions for those fights carried me through the game.

    psn: PhasenWeeple
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    sarukunsarukun RIESLING OCEANRegistered User regular
    Good tips.

    Get back in there and grind that Squire shit.

    Farewell, Monk, I hardly knew ye.

    Also it's the 22nd for me now, who wants to talk about the beginning of this game immediately?

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    JavenJaven Registered User regular
    sarukun wrote: »
    Good tips.

    Get back in there and grind that Squire shit.

    Farewell, Monk, I hardly knew ye.

    Also it's the 22nd for me now, who wants to talk about the beginning of this game immediately?

    Me I do.

    I first played this game when I was like ten years old, so Ramza essentially being a Jon Snow situation was entirely lost on me until way later.

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    PhasenPhasen Hell WorldRegistered User regular
    sarukun wrote: »
    Good tips.

    Get back in there and grind that Squire shit.

    Farewell, Monk, I hardly knew ye.

    Also it's the 22nd for me now, who wants to talk about the beginning of this game immediately?

    Move/hp is a great combo with yell. Basically yell is broken as hell cause with enough speed you can take 5 turns for the enemies one. Also a tip don't get all of the squire abilities on name characters because it will lock out your chance to get a cool ability later. If I remember correctly.

    psn: PhasenWeeple
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    NaphtaliNaphtali Hazy + Flow SeaRegistered User regular
    Phasen wrote: »
    sarukun wrote: »
    Good tips.

    Get back in there and grind that Squire shit.

    Farewell, Monk, I hardly knew ye.

    Also it's the 22nd for me now, who wants to talk about the beginning of this game immediately?

    Move/hp is a great combo with yell. Basically yell is broken as hell cause with enough speed you can take 5 turns for the enemies one. Also a tip don't get all of the squire abilities on name characters because it will lock out your chance to get a cool ability later. If I remember correctly.
    Wait, really it locks you out of Ultima? I thought that it was just a low chance to learn even if you had all the abilities?

    Steam | Nintendo ID: Naphtali | Wish List
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    PhasenPhasen Hell WorldRegistered User regular
    Naphtali wrote: »
    Phasen wrote: »
    sarukun wrote: »
    Good tips.

    Get back in there and grind that Squire shit.

    Farewell, Monk, I hardly knew ye.

    Also it's the 22nd for me now, who wants to talk about the beginning of this game immediately?

    Move/hp is a great combo with yell. Basically yell is broken as hell cause with enough speed you can take 5 turns for the enemies one. Also a tip don't get all of the squire abilities on name characters because it will lock out your chance to get a cool ability later. If I remember correctly.
    Wait, really it locks you out of Ultima? I thought that it was just a low chance to learn even if you had all the abilities?

    Special ability spoiler
    I believe so. I didn't think it was a low chance to learn but that you had to be lucky enough to get hit by it. It might be a low chance and I got lucky thoughthough.

    psn: PhasenWeeple
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    NaphtaliNaphtali Hazy + Flow SeaRegistered User regular
    Phasen wrote: »
    Naphtali wrote: »
    Phasen wrote: »
    sarukun wrote: »
    Good tips.

    Get back in there and grind that Squire shit.

    Farewell, Monk, I hardly knew ye.

    Also it's the 22nd for me now, who wants to talk about the beginning of this game immediately?

    Move/hp is a great combo with yell. Basically yell is broken as hell cause with enough speed you can take 5 turns for the enemies one. Also a tip don't get all of the squire abilities on name characters because it will lock out your chance to get a cool ability later. If I remember correctly.
    Wait, really it locks you out of Ultima? I thought that it was just a low chance to learn even if you had all the abilities?

    Special ability spoiler
    I believe so. I didn't think it was a low chance to learn but that you had to be lucky enough to get hit by it. It might be a low chance and I got lucky thoughthough.

    What Squire ability did you pass on?

    Steam | Nintendo ID: Naphtali | Wish List
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    PhasenPhasen Hell WorldRegistered User regular
    Wyvern wrote: »
    Maybe FFTA spoiled me, but looking back...most of the classes and skills in this game really aren't all that useful or interesting. I mean...come on, archers, really? That was the best you could do?

    I think I'm going to restrict myself from using some of the more overpowered skills like dual-wielding and the one that basically makes you immune to physical damage to see if it spices things up.

    Archers are the worst class for sure but besides duel weird I think ninjas don't have anything going for them. Oh and speed Stat growth I guess is highest on ninja.

    Hamedo isn't the best imo. For random fights maybe but not for story fights where you fight sword casters. Class name escapes me.

    psn: PhasenWeeple
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    PhasenPhasen Hell WorldRegistered User regular
    Naphtali wrote: »
    Phasen wrote: »
    Naphtali wrote: »
    Phasen wrote: »
    sarukun wrote: »
    Good tips.

    Get back in there and grind that Squire shit.

    Farewell, Monk, I hardly knew ye.

    Also it's the 22nd for me now, who wants to talk about the beginning of this game immediately?

    Move/hp is a great combo with yell. Basically yell is broken as hell cause with enough speed you can take 5 turns for the enemies one. Also a tip don't get all of the squire abilities on name characters because it will lock out your chance to get a cool ability later. If I remember correctly.
    Wait, really it locks you out of Ultima? I thought that it was just a low chance to learn even if you had all the abilities?

    Special ability spoiler
    I believe so. I didn't think it was a low chance to learn but that you had to be lucky enough to get hit by it. It might be a low chance and I got lucky thoughthough.

    What Squire ability did you pass on?

    I skipped antidote I think? I only level squire up to get yell and move on to other classes mostly so it was rare that I used the class.

    psn: PhasenWeeple
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    HeartfinderHeartfinder Registered User regular
    Late-Game Squire Ability
    As I recall, only Ramza can learn Ultima. He needs to be in the Squire Job, and then he needs to get hit by it and survive. Having all or none of the prior Squire abilities does not modify this. It's not considered part of the Squire Job for anybody else and will not affect Mastery for them.

    steam_sig-400.png
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    JavenJaven Registered User regular
    Phasen wrote: »
    sarukun wrote: »
    Good tips.

    Get back in there and grind that Squire shit.

    Farewell, Monk, I hardly knew ye.

    Also it's the 22nd for me now, who wants to talk about the beginning of this game immediately?

    Move/hp is a great combo with yell. Basically yell is broken as hell cause with enough speed you can take 5 turns for the enemies one. Also a tip don't get all of the squire abilities on name characters because it will lock out your chance to get a cool ability later. If I remember correctly.

    Not in the PS1 version, at least.
    Phasen wrote: »
    Wyvern wrote: »
    Maybe FFTA spoiled me, but looking back...most of the classes and skills in this game really aren't all that useful or interesting. I mean...come on, archers, really? That was the best you could do?

    I think I'm going to restrict myself from using some of the more overpowered skills like dual-wielding and the one that basically makes you immune to physical damage to see if it spices things up.

    Archers are the worst class for sure but besides duel weird I think ninjas don't have anything going for them. Oh and speed Stat growth I guess is highest on ninja.

    Hamedo isn't the best imo. For random fights maybe but not for story fights where you fight sword casters. Class name escapes me.

    Blade Grasp on Samurai was always my favored reaction ability, since it works for nearly every ability.

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    PhasenPhasen Hell WorldRegistered User regular
    Biggest wtf for me when I played the new version was

    Late game story spoiler
    that you can't steal from Marquis Elmdor. I spent a while preparing for the fight and getting the prepared for the steal only to realize he has mantainence in the new version

    psn: PhasenWeeple
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    JavenJaven Registered User regular
    Phasen wrote: »
    Biggest wtf for me when I played the new version was

    Late game story spoiler
    that you can't steal from Marquis Elmdor. I spent a while preparing for the fight and getting the prepared for the steal only to realize he has mantainence in the new version

    Wait I thought Maintenance only guarded against 'break' abilities? Did the PSP version change that?

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    PhasenPhasen Hell WorldRegistered User regular
    Javen wrote: »
    Phasen wrote: »
    Biggest wtf for me when I played the new version was

    Late game story spoiler
    that you can't steal from Marquis Elmdor. I spent a while preparing for the fight and getting the prepared for the steal only to realize he has mantainence in the new version

    Wait I thought Maintenance only guarded against 'break' abilities? Did the PSP version change that?

    After a couple dozen attempts I couldn't steal from him at all. The special equipment is attained from the special area later in the game.

    psn: PhasenWeeple
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    PhasenPhasen Hell WorldRegistered User regular
    edited October 2015
    I need to keep playing the android version. I'm so close to dark knight. Maybe I'll wait till the thread catches up.

    Also further to what we were talking about before it is pretty easy to make this game easy with certain abilities but there are so many ways to break this game. It's great. Still my favorite game ever.

    Phasen on
    psn: PhasenWeeple
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    YukiraYukira Registered User regular
    I suppose I should go find my PSP version.

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    XaquinXaquin Right behind you!Registered User regular
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