Especially when there was that early scene with hundreds of people surrounding the mother crystal, and the forgotten plot point of the Warriors of Light who vanished from Carteneau.
Who?
Post game and 3.1 MSQ
Jokes aside, they haven't been forgotten.
Or if they have now that's a plot point as to why they're listening to Linkin Park and shopping at early 2000's Hot Topic
Wait, I thought at some point during 2.0-2.55 it was referenced that
the player character is the warrior of light from before the calamity, just nobody recognizes you because nobody can remember what the warriors of light looked like. Maybe I imagined that, but that's what I've always assumed and I'd be a bit disappointed if the pre calamity Warriors of Light are the current Warriors of Darkness because laaaaaaaaaaaaaaaaaaaaaaaaaaaaame.
There are more Warriors of Light and probably Darkness then just the ones we've seen and which are used for advertising the game. Meaning that if the ones we've seen are the same, it doesn't mean all Warriors of Light from before besides us, as the player character, are now Warriors of Darkness. But there's still a lot of stuff we don't know about either.
Post 3.0 speculation:
Yeah, I interpreted some of this as needing placeholders to represent the various combinations of race, gender, and job that could potentially be the WoL; they brought several forward because it could literally be anybody. I wouldn't be surprised if there's no direct link between the Warriors of Light and Darkness, other than a thematic counterbalance against the PC. From the glimpse at the end of HW I'm assuming the WoD is a set character who the Ascians are just tapping to stop you.
Still, it'd be awesome if they could make it a genuine shadow archetype that matched your abilities Maat-from-FFXI-style. If they go the full nine and change appearance to match the player, I'll forgive every fetch quest the game ever put me through.
Especially when there was that early scene with hundreds of people surrounding the mother crystal, and the forgotten plot point of the Warriors of Light who vanished from Carteneau.
Who?
Post game and 3.1 MSQ
Jokes aside, they haven't been forgotten.
Or if they have now that's a plot point as to why they're listening to Linkin Park and shopping at early 2000's Hot Topic
Wait, I thought at some point during 2.0-2.55 it was referenced that
the player character is the warrior of light from before the calamity, just nobody recognizes you because nobody can remember what the warriors of light looked like. Maybe I imagined that, but that's what I've always assumed and I'd be a bit disappointed if the pre calamity Warriors of Light are the current Warriors of Darkness because laaaaaaaaaaaaaaaaaaaaaaaaaaaaame.
There are more Warriors of Light and probably Darkness then just the ones we've seen and which are used for advertising the game. Meaning that if the ones we've seen are the same, it doesn't mean all Warriors of Light from before besides us, as the player character, are now Warriors of Darkness. But there's still a lot of stuff we don't know about either.
Post 3.0 speculation:
Yeah, I interpreted some of this as needing placeholders to represent the various combinations of race, gender, and job that could potentially be the WoL; they brought several forward because it could literally be anybody. I wouldn't be surprised if there's no direct link between the Warriors of Light and Darkness, other than a thematic counterbalance against the PC. From the glimpse at the end of HW I'm assuming the WoD is a set character who the Ascians are just tapping to stop you.
Still, it'd be awesome if they could make it a genuine shadow archetype that matched your abilities Maat-from-FFXI-style. If they go the full nine and change appearance to match the player, I'll forgive every fetch quest the game ever put me through.
Well they did the appearance swapping thing for the Sylph dailies story quest and for the (DRK spoiler)
DRK class quest at 50
, so it's not without precedent.
0
Just_Bri_ThanksSeething with ragefrom a handbasket.Registered User, ClubPAregular
Especially when there was that early scene with hundreds of people surrounding the mother crystal, and the forgotten plot point of the Warriors of Light who vanished from Carteneau.
Who?
Post game and 3.1 MSQ
Jokes aside, they haven't been forgotten.
Or if they have now that's a plot point as to why they're listening to Linkin Park and shopping at early 2000's Hot Topic
Wait, I thought at some point during 2.0-2.55 it was referenced that
the player character is the warrior of light from before the calamity, just nobody recognizes you because nobody can remember what the warriors of light looked like. Maybe I imagined that, but that's what I've always assumed and I'd be a bit disappointed if the pre calamity Warriors of Light are the current Warriors of Darkness because laaaaaaaaaaaaaaaaaaaaaaaaaaaaame.
There are more Warriors of Light and probably Darkness then just the ones we've seen and which are used for advertising the game. Meaning that if the ones we've seen are the same, it doesn't mean all Warriors of Light from before besides us, as the player character, are now Warriors of Darkness. But there's still a lot of stuff we don't know about either.
Post 3.0 speculation:
Yeah, I interpreted some of this as needing placeholders to represent the various combinations of race, gender, and job that could potentially be the WoL; they brought several forward because it could literally be anybody. I wouldn't be surprised if there's no direct link between the Warriors of Light and Darkness, other than a thematic counterbalance against the PC. From the glimpse at the end of HW I'm assuming the WoD is a set character who the Ascians are just tapping to stop you.
Still, it'd be awesome if they could make it a genuine shadow archetype that matched your abilities Maat-from-FFXI-style. If they go the full nine and change appearance to match the player, I'll forgive every fetch quest the game ever put me through.
Well they did the appearance swapping thing for the Sylph dailies story quest and for the (DRK spoiler)
DRK class quest at 50
, so it's not without precedent.
Yeah, but for that last example:
You are literally fighting your repressed resentment made manifest. You are fighting a you.
...and when you are done with that; take a folding
chair to Creation and then suplex the Void.
0
CorehealerThe ApothecaryThe softer edge of the universe.Registered Userregular
Especially when there was that early scene with hundreds of people surrounding the mother crystal, and the forgotten plot point of the Warriors of Light who vanished from Carteneau.
Who?
Post game and 3.1 MSQ
Jokes aside, they haven't been forgotten.
Or if they have now that's a plot point as to why they're listening to Linkin Park and shopping at early 2000's Hot Topic
Wait, I thought at some point during 2.0-2.55 it was referenced that
the player character is the warrior of light from before the calamity, just nobody recognizes you because nobody can remember what the warriors of light looked like. Maybe I imagined that, but that's what I've always assumed and I'd be a bit disappointed if the pre calamity Warriors of Light are the current Warriors of Darkness because laaaaaaaaaaaaaaaaaaaaaaaaaaaaame.
There are more Warriors of Light and probably Darkness then just the ones we've seen and which are used for advertising the game. Meaning that if the ones we've seen are the same, it doesn't mean all Warriors of Light from before besides us, as the player character, are now Warriors of Darkness. But there's still a lot of stuff we don't know about either.
Post 3.0 speculation:
Yeah, I interpreted some of this as needing placeholders to represent the various combinations of race, gender, and job that could potentially be the WoL; they brought several forward because it could literally be anybody. I wouldn't be surprised if there's no direct link between the Warriors of Light and Darkness, other than a thematic counterbalance against the PC. From the glimpse at the end of HW I'm assuming the WoD is a set character who the Ascians are just tapping to stop you.
Still, it'd be awesome if they could make it a genuine shadow archetype that matched your abilities Maat-from-FFXI-style. If they go the full nine and change appearance to match the player, I'll forgive every fetch quest the game ever put me through.
Well they did the appearance swapping thing for the Sylph dailies story quest and for the (DRK spoiler)
DRK class quest at 50
, so it's not without precedent.
Yeah, but for that last example:
You are literally fighting your repressed resentment made manifest. You are fighting a you.
I meant more in the technical sense of them presenting you with another NPC that features your character's appearance. Not in the sense of suggesting in the DRK example that you aren't fighting yourself.
Especially when there was that early scene with hundreds of people surrounding the mother crystal, and the forgotten plot point of the Warriors of Light who vanished from Carteneau.
Who?
Post game and 3.1 MSQ
Jokes aside, they haven't been forgotten.
Or if they have now that's a plot point as to why they're listening to Linkin Park and shopping at early 2000's Hot Topic
Wait, I thought at some point during 2.0-2.55 it was referenced that
the player character is the warrior of light from before the calamity, just nobody recognizes you because nobody can remember what the warriors of light looked like. Maybe I imagined that, but that's what I've always assumed and I'd be a bit disappointed if the pre calamity Warriors of Light are the current Warriors of Darkness because laaaaaaaaaaaaaaaaaaaaaaaaaaaaame.
There are more Warriors of Light and probably Darkness then just the ones we've seen and which are used for advertising the game. Meaning that if the ones we've seen are the same, it doesn't mean all Warriors of Light from before besides us, as the player character, are now Warriors of Darkness. But there's still a lot of stuff we don't know about either.
Post 3.0 speculation:
Yeah, I interpreted some of this as needing placeholders to represent the various combinations of race, gender, and job that could potentially be the WoL; they brought several forward because it could literally be anybody. I wouldn't be surprised if there's no direct link between the Warriors of Light and Darkness, other than a thematic counterbalance against the PC. From the glimpse at the end of HW I'm assuming the WoD is a set character who the Ascians are just tapping to stop you.
Still, it'd be awesome if they could make it a genuine shadow archetype that matched your abilities Maat-from-FFXI-style. If they go the full nine and change appearance to match the player, I'll forgive every fetch quest the game ever put me through.
My understanding is this:
The original Warriors of Light aren't "everybody at Carteneau", they were specifically the group of Echo-empowered adventurers who took out Nael van Darnus, and who were warped out by Louisoix. If you are a Legacy character, you're one of them. If not, you're just some person. I am not a Legacy character so I haven't seen anyone mention that I was there. Maybe Legacy characters do?
As far as uniqueness of jobs, BLM is pretty clear about that.
Many people have tried to master black magic, but they all kill themselves because it's impossible for a mortal mind to handle. You can only do it because your soul gem is the Orb of Shatotto [sic], a unique artifact which allows you to safely harness the power. The entire 50-60 questline is about a gang of would-be Black Mages who keep burning themselves out because they don't have the Orb. So for that one, at least, it appears that you are the only actual Black Mage and, until that problem is fixed, will be the only actual Black Mage.
I think it's the only job that's that explicit about it. You might be the only Summoner and are probably the only Scholar, but that's just because there aren't others yet. Other adventurers who've been exposed to the primals could easily become Summoners, and the Scholar soul gem is an antique but not a unique antique. There might only be one or sometimes two Azure Dragoons, but there's plenty of regular Dragoons, Monks, Paladins, Ninjas, soon to be Machinists. More than a few Bards, and more being trained. There's only two Dark Knights that we know of, but that's just circumstance, more can be trained up. Likewise, there's not a lot of Warriors, but opening up to train a new generation of them is part of WAR 50-60. There aren't a lot of White Mages or Astrologians in Eorzea, but that's no reason there can't be more. But Black Mage requires a very specific and unique item to do without killing yourself.
Finished the As Goes Light MSQ chain. Interesting, if short.
The final encounter was pretty cool, though.
I prefer calling it trimmed with no unnecessary fat.
Oh yeah, it wasn't bad. In fact, my only disappointment is that I wanted more. I just love how personal the story is while also feeling big. The writers really keep that balance mostly perfect, and the NPCs have just become great as the story has gone on.
On a completely different note, what's the best way to get good equipment? Esoteric tombstones? Void Ark runs? My equipment kinda sucks right now.
PSN/XBL/Nintendo/Origin/Steam: Nightslyr 3DS: 1607-1682-2948 Switch: SW-3515-0057-3813 FF XIV: Q'vehn Tia
Finished the As Goes Light MSQ chain. Interesting, if short.
The final encounter was pretty cool, though.
I prefer calling it trimmed with no unnecessary fat.
Oh yeah, it wasn't bad. In fact, my only disappointment is that I wanted more. I just love how personal the story is while also feeling big. The writers really keep that balance mostly perfect, and the NPCs have just become great as the story has gone on.
On a completely different note, what's the best way to get good equipment? Esoteric tombstones? Void Ark runs? My equipment kinda sucks right now.
Combination of the two honestly, and Hunts as well to get upgrade items for your Eso gear. Fill in the rest with Alex normal gear until you can upgrade it.
NNID: delphinidaes Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
Especially when there was that early scene with hundreds of people surrounding the mother crystal, and the forgotten plot point of the Warriors of Light who vanished from Carteneau.
Who?
Post game and 3.1 MSQ
Jokes aside, they haven't been forgotten.
Or if they have now that's a plot point as to why they're listening to Linkin Park and shopping at early 2000's Hot Topic
Wait, I thought at some point during 2.0-2.55 it was referenced that
the player character is the warrior of light from before the calamity, just nobody recognizes you because nobody can remember what the warriors of light looked like. Maybe I imagined that, but that's what I've always assumed and I'd be a bit disappointed if the pre calamity Warriors of Light are the current Warriors of Darkness because laaaaaaaaaaaaaaaaaaaaaaaaaaaaame.
There are more Warriors of Light and probably Darkness then just the ones we've seen and which are used for advertising the game. Meaning that if the ones we've seen are the same, it doesn't mean all Warriors of Light from before besides us, as the player character, are now Warriors of Darkness. But there's still a lot of stuff we don't know about either.
Post 3.0 speculation:
Yeah, I interpreted some of this as needing placeholders to represent the various combinations of race, gender, and job that could potentially be the WoL; they brought several forward because it could literally be anybody. I wouldn't be surprised if there's no direct link between the Warriors of Light and Darkness, other than a thematic counterbalance against the PC. From the glimpse at the end of HW I'm assuming the WoD is a set character who the Ascians are just tapping to stop you.
Still, it'd be awesome if they could make it a genuine shadow archetype that matched your abilities Maat-from-FFXI-style. If they go the full nine and change appearance to match the player, I'll forgive every fetch quest the game ever put me through.
My understanding is this:
The original Warriors of Light aren't "everybody at Carteneau", they were specifically the group of Echo-empowered adventurers who took out Nael van Darnus, and who were warped out by Louisoix. If you are a Legacy character, you're one of them. If not, you're just some person. I am not a Legacy character so I haven't seen anyone mention that I was there. Maybe Legacy characters do?
As far as uniqueness of jobs, BLM is pretty clear about that.
Many people have tried to master black magic, but they all kill themselves because it's impossible for a mortal mind to handle. You can only do it because your soul gem is the Orb of Shatotto [sic], a unique artifact which allows you to safely harness the power. The entire 50-60 questline is about a gang of would-be Black Mages who keep burning themselves out because they don't have the Orb. So for that one, at least, it appears that you are the only actual Black Mage and, until that problem is fixed, will be the only actual Black Mage.
I think it's the only job that's that explicit about it. You might be the only Summoner and are probably the only Scholar, but that's just because there aren't others yet. Other adventurers who've been exposed to the primals could easily become Summoners, and the Scholar soul gem is an antique but not a unique antique. There might only be one or sometimes two Azure Dragoons, but there's plenty of regular Dragoons, Monks, Paladins, Ninjas, soon to be Machinists. More than a few Bards, and more being trained. There's only two Dark Knights that we know of, but that's just circumstance, more can be trained up. Likewise, there's not a lot of Warriors, but opening up to train a new generation of them is part of WAR 50-60. There aren't a lot of White Mages or Astrologians in Eorzea, but that's no reason there can't be more. But Black Mage requires a very specific and unique item to do without killing yourself.
I can't help but wonder if there'll be a call out to the Soul of Thamasa item in later quests.
On the subject of Scholar, let's not forget Surito Carito. He may be a Tonberry, but he still remembers the arts.
I've not gotten leveling roulette to pop for me at all lately.
Which is a real problem when I don't have expert unlocked and still want to use leveling to level my alt classes.
Er, you mean the old High Level / Level 50?
Yeah, I've not really played too much at level 50.
Are you on Sarg? It shouldn't be too hard to get you through those.
Yeah, though my playing schedule is basically an hour or three every few days when I have a half day/day off and I'm in the UK time zones.
Honestly the game for me is basically just about relaxing and slowly leveling whatevers interesting at the time. So it's not too big a deal when I've only got one class at level 50.
Finished the As Goes Light MSQ chain. Interesting, if short.
The final encounter was pretty cool, though.
I prefer calling it trimmed with no unnecessary fat.
Oh yeah, it wasn't bad. In fact, my only disappointment is that I wanted more. I just love how personal the story is while also feeling big. The writers really keep that balance mostly perfect, and the NPCs have just become great as the story has gone on.
On a completely different note, what's the best way to get good equipment? Esoteric tombstones? Void Ark runs? My equipment kinda sucks right now.
I think there's a guide on reddit. Anyways, are you ilevel 175 yet? If you aren't just spam those level 60 dungeons for law gear to get there asap. Then just do Void Ark and Alex Normal. In particular, just spam Alex Normal since you can get a full i190 set in a week if you're lucky. And just accumulate Esos for the weapon. Learning Ravana Extreme in DF is pretty disheartening tbh.
Is there a Carpenter crafting guide to get to level 60?
I stopped at 50 with a couple of greens, but nothing to remarkable. (Also got my Supra. )
I know theres the daily turn in at the Grand Company, is there like crafting quests or a place to turn stuff in Heavensward?
Is there a Carpenter crafting guide to get to level 60?
I stopped at 50 with a couple of greens, but nothing to remarkable. (Also got my Supra. )
I know theres the daily turn in at the Grand Company, is there like crafting quests or a place to turn stuff in Heavensward?
Best way for crafting is usually crafting leves you get from the NPC in Ishgard (Near the Aetheryte)
For Carpenter I think there is a good set of Leves at lvl 52 or 54 that have you craft a fishing pole, it's easy to get the mats so I would recommend just spamming those to 60 if you can.
You can also check the daily Collectables and craft those for good EXP at each relevant level, but the mats can sometimes get a bit tough/expensive to obtain at the higher levels.
NNID: delphinidaes Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
Is there a Carpenter crafting guide to get to level 60?
I stopped at 50 with a couple of greens, but nothing to remarkable. (Also got my Supra. )
I know theres the daily turn in at the Grand Company, is there like crafting quests or a place to turn stuff in Heavensward?
Best way for crafting is usually crafting leves you get from the NPC in Ishgard (Near the Aetheryte)
For Carpenter I think there is a good set of Leves at lvl 52 or 54 that have you craft a fishing pole, it's easy to get the mats so I would recommend just spamming those to 60 if you can.
You can also check the daily Collectables and craft those for good EXP at each relevant level, but the mats can sometimes get a bit tough/expensive to obtain at the higher levels.
You can also, once you get to about 55, craft the low level blue scrip collectable (for CRP, it's going to be Dark Chestnut Lumber.) You'll get around 125k - 135k XP per turnin ,but more importantly, you'll also get 6-8 blue scrips as well.
Super pugable. I mean every now and then you'll see a group fail at AN1 or 4, but it's pretty easy. Just read up on the strats, it isn't WoW Raid finder easy.
Alex normal is designed to be PUGed. It's not quite 24man easy as there are mechanics that can cause near instant-wipes or at least a massive snowball, but the requirements all round are lenient enough that it doesn't require a high degree of proficiency to complete.
Keep in mind when levelling the DoHs that HQ level 51 gear will be superior to everything outside the melded crafted artisan and maybe the token artisan gear. The level 52 main-hands will be superior to anything bar a Lucis grade tool and the 53 offhands will be superior to the Artisan offhands unless you've pentamelded grade 4 materias.
Super pugable. I mean every now and then you'll see a group fail at AN1 or 4, but it's pretty easy. Just read up on the strats, it isn't WoW Raid finder easy.
Okay, cool. I'm not up to that point yet (my gear is hovering around 145), but it's nice to know for planning purposes.
I've done the library a few times, but I'm not sure if I've done fractal. I don't think it's a MSQ dungeon, because I don't remember seeing it in my duty finder.
PSN/XBL/Nintendo/Origin/Steam: Nightslyr 3DS: 1607-1682-2948 Switch: SW-3515-0057-3813 FF XIV: Q'vehn Tia
Super pugable. I mean every now and then you'll see a group fail at AN1 or 4, but it's pretty easy. Just read up on the strats, it isn't WoW Raid finder easy.
Okay, cool. I'm not up to that point yet (my gear is hovering around 145), but it's nice to know for planning purposes.
I've done the library a few times, but I'm not sure if I've done fractal. I don't think it's a MSQ dungeon, because I don't remember seeing it in my duty finder.
Fractal is one of the Old Daily Expert Roulette dungeons. You unlock them after the MSQ, the other being Neverreap.
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It's still raid - you're expected to have full access to crossclass skills and use them, if tanks don't have Provoke it will be a Problem, and such - but it's easy raid. Duty Finder should be fine, just have your own shit together.
It's still raid - you're expected to have full access to crossclass skills and use them, if tanks don't have Provoke it will be a Problem, and such - but it's easy raid. Duty Finder should be fine, just have your own shit together.
Faust in A1 basically is the "You Must Be This Capable To Ride" bar - if you're struggling with him, the rest of Alex is going to be a struggle.
Super pugable. I mean every now and then you'll see a group fail at AN1 or 4, but it's pretty easy. Just read up on the strats, it isn't WoW Raid finder easy.
Okay, cool. I'm not up to that point yet (my gear is hovering around 145), but it's nice to know for planning purposes.
I've done the library a few times, but I'm not sure if I've done fractal. I don't think it's a MSQ dungeon, because I don't remember seeing it in my duty finder.
So, right now, your goal is to get your ilevel to 147, which is the minimum for Fractal/That Godsdamned Dungeon With All The Dodging. Once you have them, your next goal is 170, which is minimum for Alex. You can get there by farming law, which will net you 170 gear that can be upgraded to 180. You'll also begin getting eso, which gets you 200 gear that can be upgraded to 210.
At 170, you now have the option of the expert dungeons for 185 gear, or Alex for 190 gear tokens. The goal now is 179. At that level, the best non-Savage sources open up:
*Void Ark - one 200 piece of gear a week, plus a token to get an eso upgrade item.
*Diadem - Potential to get 210 pinks that can have solid stats.
Alternative route if you've got money to burn is to do the following:
Get materials for and find a crafter to make the new i185 Sky Pirate gear. Doesn't have to be HQ, you'll be replacing them anyhow (and they're great glamour pieces! BONUS ROUND!)
The stats on those pieces even NQ are slightly better than i180 law, secondary stats not withstanding.
This will catapult you to easy tier 1 level 60 dungeon territory. Get the Law to purchase the weapon and accessories. This should get you to around Alex Normal range, where you'll run for more accessories and the odd armour piece or two if you manage to get the tokens for them. When you can, hit Void Ark for the weekly big piece and the token to upgrade eso pieces to i210. Run roulettes for esos.
Diadem is real hit and miss. Do not use 210s just because they're 210s. Make sure the secondary stats are worth a damn. The primary stat gains aren't that huge so if you're missing like 40 secondary stats compared to an equivalent piece, it's probably not worth it unless you're stacking particular secondary stats because eso/gordian/VA gear doesn't have good secondaries. In that case you're probably at the level where you don't need advice in determining if a piece of gear is better than another.
Is there a Carpenter crafting guide to get to level 60?
I stopped at 50 with a couple of greens, but nothing to remarkable. (Also got my Supra. )
I know theres the daily turn in at the Grand Company, is there like crafting quests or a place to turn stuff in Heavensward?
Best way for crafting is usually crafting leves you get from the NPC in Ishgard (Near the Aetheryte)
For Carpenter I think there is a good set of Leves at lvl 52 or 54 that have you craft a fishing pole, it's easy to get the mats so I would recommend just spamming those to 60 if you can.
You can also check the daily Collectables and craft those for good EXP at each relevant level, but the mats can sometimes get a bit tough/expensive to obtain at the higher levels.
You can also, once you get to about 55, craft the low level blue scrip collectable (for CRP, it's going to be Dark Chestnut Lumber.) You'll get around 125k - 135k XP per turnin ,but more importantly, you'll also get 6-8 blue scrips as well.
Thanks! Already hit 52 last night.
Where can I find to do blue scrip collectable stuff? Also whats so cool about 6-8 blue scrips?
At this ilevel...is it safe to just run full STR as a tank? I...don't know if I want to go all the way. I already have 3 STR accesories...I don't know if I want to go even more squishy.
Is there a Carpenter crafting guide to get to level 60?
I stopped at 50 with a couple of greens, but nothing to remarkable. (Also got my Supra. )
I know theres the daily turn in at the Grand Company, is there like crafting quests or a place to turn stuff in Heavensward?
Best way for crafting is usually crafting leves you get from the NPC in Ishgard (Near the Aetheryte)
For Carpenter I think there is a good set of Leves at lvl 52 or 54 that have you craft a fishing pole, it's easy to get the mats so I would recommend just spamming those to 60 if you can.
You can also check the daily Collectables and craft those for good EXP at each relevant level, but the mats can sometimes get a bit tough/expensive to obtain at the higher levels.
You can also, once you get to about 55, craft the low level blue scrip collectable (for CRP, it's going to be Dark Chestnut Lumber.) You'll get around 125k - 135k XP per turnin ,but more importantly, you'll also get 6-8 blue scrips as well.
Thanks! Already hit 52 last night.
Where can I find to do blue scrip collectable stuff? Also whats so cool about 6-8 blue scrips?
You can find NPC's to turn in collectibles in Mor Dhona and Idyllshire. The current turn-ins for the day (they reset in the afternoon) can be found on your timers page under Rowena's House of Splendors.
The blue scripts can be used to purchase a set of crafting gear, then later your 3rd tier master book for each class and some special culinarian crafting materials.
At this ilevel...is it safe to just run full STR as a tank? I...don't know if I want to go all the way. I already have 3 STR accesories...I don't know if I want to go even more squishy.
I'm rolling all STR accessories and unless I zone out and mess up my CDs, I don't seem super squishy.
Is there a Carpenter crafting guide to get to level 60?
I stopped at 50 with a couple of greens, but nothing to remarkable. (Also got my Supra. )
I know theres the daily turn in at the Grand Company, is there like crafting quests or a place to turn stuff in Heavensward?
Best way for crafting is usually crafting leves you get from the NPC in Ishgard (Near the Aetheryte)
For Carpenter I think there is a good set of Leves at lvl 52 or 54 that have you craft a fishing pole, it's easy to get the mats so I would recommend just spamming those to 60 if you can.
You can also check the daily Collectables and craft those for good EXP at each relevant level, but the mats can sometimes get a bit tough/expensive to obtain at the higher levels.
You can also, once you get to about 55, craft the low level blue scrip collectable (for CRP, it's going to be Dark Chestnut Lumber.) You'll get around 125k - 135k XP per turnin ,but more importantly, you'll also get 6-8 blue scrips as well.
Thanks! Already hit 52 last night.
Where can I find to do blue scrip collectable stuff? Also whats so cool about 6-8 blue scrips?
You can find NPC's to turn in collectibles in Mor Dhona and Idyllshire. The current turn-ins for the day (they reset in the afternoon) can be found on your timers page under Rowena's House of Splendors.
The blue scripts can be used to purchase a set of crafting gear, then later your 3rd tier master book for each class and some special culinarian crafting materials.
Unfortunately, the specific craft won't unlock until about 55. What makes it useful is that it's very much the grind way to get levels and scrip. You won't get much from each, but you get a consistent amount, and the recipe doesn't require anything exotic (all the recipes involved can be macroed with the likelihood of hitting the minimum quality for turnin at 90%+ with decent gear pretty easily, and don't require any really exotic materials.)
I do have to comment on the quick remark he made about UI in the beginning "A lot of your time will be spent staring at HP bars." For anyone new to healing - Yes the health bars are super important to be aware of, but use them like you use the gauges in a car. Glance at them frequently, keep them in your peripheral, but keep your eyes forward. It kind of leads to a comment he makes later about how "you can't really predict when a group member will make a mistake." If you keep your eyes on the battlefield, you totally can. It'll look something like this. If someone decides to stand up next to the tank, their health is probably going to get chunked by a cleave. You can have a heal casting when someone doesn't move out of an AoE fast enough. You can have a swiftcast/rez ready for the guy that doesn't dodge the one shot mechanic.
There's so many visual cues to what's going on, a lot of the time it's easier to pay attention to the boss/mob/environment animations than cast bars.
Posts
Post 3.0 speculation:
Still, it'd be awesome if they could make it a genuine shadow archetype that matched your abilities Maat-from-FFXI-style. If they go the full nine and change appearance to match the player, I'll forgive every fetch quest the game ever put me through.
Yeah, but for that last example:
chair to Creation and then suplex the Void.
(facepalm)
I didn't manage to get a single round of PvP or a leveling roulette dungeon last night.
Disheartening!
Which is a real problem when I don't have expert unlocked and still want to use leveling to level my alt classes.
*nods*
Er, you mean the old High Level / Level 50?
My understanding is this:
As far as uniqueness of jobs, BLM is pretty clear about that.
I think it's the only job that's that explicit about it. You might be the only Summoner and are probably the only Scholar, but that's just because there aren't others yet. Other adventurers who've been exposed to the primals could easily become Summoners, and the Scholar soul gem is an antique but not a unique antique. There might only be one or sometimes two Azure Dragoons, but there's plenty of regular Dragoons, Monks, Paladins, Ninjas, soon to be Machinists. More than a few Bards, and more being trained. There's only two Dark Knights that we know of, but that's just circumstance, more can be trained up. Likewise, there's not a lot of Warriors, but opening up to train a new generation of them is part of WAR 50-60. There aren't a lot of White Mages or Astrologians in Eorzea, but that's no reason there can't be more. But Black Mage requires a very specific and unique item to do without killing yourself.
Yeah, I've not really played too much at level 50.
Are you on Sarg? It shouldn't be too hard to get you through those.
The final encounter was pretty cool, though.
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I prefer calling it trimmed with no unnecessary fat.
Oh yeah, it wasn't bad. In fact, my only disappointment is that I wanted more. I just love how personal the story is while also feeling big. The writers really keep that balance mostly perfect, and the NPCs have just become great as the story has gone on.
On a completely different note, what's the best way to get good equipment? Esoteric tombstones? Void Ark runs? My equipment kinda sucks right now.
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Combination of the two honestly, and Hunts as well to get upgrade items for your Eso gear. Fill in the rest with Alex normal gear until you can upgrade it.
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On the subject of Scholar, let's not forget Surito Carito. He may be a Tonberry, but he still remembers the arts.
Yeah, though my playing schedule is basically an hour or three every few days when I have a half day/day off and I'm in the UK time zones.
Honestly the game for me is basically just about relaxing and slowly leveling whatevers interesting at the time. So it's not too big a deal when I've only got one class at level 50.
I think there's a guide on reddit. Anyways, are you ilevel 175 yet? If you aren't just spam those level 60 dungeons for law gear to get there asap. Then just do Void Ark and Alex Normal. In particular, just spam Alex Normal since you can get a full i190 set in a week if you're lucky. And just accumulate Esos for the weapon. Learning Ravana Extreme in DF is pretty disheartening tbh.
http://na.finalfantasyxiv.com/lodestone/topics/detail/929833e5161c3903afabc01787ee7ccffcee1a7c
Date & Time
Wednesday, December 23, 2015 at 2:30 a.m. (PST)
Themes
* Themes for the Letter from the Producer LIVE will be posted in the near future.
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I stopped at 50 with a couple of greens, but nothing to remarkable. (Also got my Supra.
I know theres the daily turn in at the Grand Company, is there like crafting quests or a place to turn stuff in Heavensward?
Best way for crafting is usually crafting leves you get from the NPC in Ishgard (Near the Aetheryte)
For Carpenter I think there is a good set of Leves at lvl 52 or 54 that have you craft a fishing pole, it's easy to get the mats so I would recommend just spamming those to 60 if you can.
You can also check the daily Collectables and craft those for good EXP at each relevant level, but the mats can sometimes get a bit tough/expensive to obtain at the higher levels.
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You can also, once you get to about 55, craft the low level blue scrip collectable (for CRP, it's going to be Dark Chestnut Lumber.) You'll get around 125k - 135k XP per turnin ,but more importantly, you'll also get 6-8 blue scrips as well.
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Keep in mind when levelling the DoHs that HQ level 51 gear will be superior to everything outside the melded crafted artisan and maybe the token artisan gear. The level 52 main-hands will be superior to anything bar a Lucis grade tool and the 53 offhands will be superior to the Artisan offhands unless you've pentamelded grade 4 materias.
Okay, cool. I'm not up to that point yet (my gear is hovering around 145), but it's nice to know for planning purposes.
I've done the library a few times, but I'm not sure if I've done fractal. I don't think it's a MSQ dungeon, because I don't remember seeing it in my duty finder.
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Fractal is one of the Old Daily Expert Roulette dungeons. You unlock them after the MSQ, the other being Neverreap.
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It's still raid - you're expected to have full access to crossclass skills and use them, if tanks don't have Provoke it will be a Problem, and such - but it's easy raid. Duty Finder should be fine, just have your own shit together.
Faust in A1 basically is the "You Must Be This Capable To Ride" bar - if you're struggling with him, the rest of Alex is going to be a struggle.
So, right now, your goal is to get your ilevel to 147, which is the minimum for Fractal/That Godsdamned Dungeon With All The Dodging. Once you have them, your next goal is 170, which is minimum for Alex. You can get there by farming law, which will net you 170 gear that can be upgraded to 180. You'll also begin getting eso, which gets you 200 gear that can be upgraded to 210.
At 170, you now have the option of the expert dungeons for 185 gear, or Alex for 190 gear tokens. The goal now is 179. At that level, the best non-Savage sources open up:
*Void Ark - one 200 piece of gear a week, plus a token to get an eso upgrade item.
*Diadem - Potential to get 210 pinks that can have solid stats.
Get materials for and find a crafter to make the new i185 Sky Pirate gear. Doesn't have to be HQ, you'll be replacing them anyhow (and they're great glamour pieces! BONUS ROUND!)
The stats on those pieces even NQ are slightly better than i180 law, secondary stats not withstanding.
This will catapult you to easy tier 1 level 60 dungeon territory. Get the Law to purchase the weapon and accessories. This should get you to around Alex Normal range, where you'll run for more accessories and the odd armour piece or two if you manage to get the tokens for them. When you can, hit Void Ark for the weekly big piece and the token to upgrade eso pieces to i210. Run roulettes for esos.
Diadem is real hit and miss. Do not use 210s just because they're 210s. Make sure the secondary stats are worth a damn. The primary stat gains aren't that huge so if you're missing like 40 secondary stats compared to an equivalent piece, it's probably not worth it unless you're stacking particular secondary stats because eso/gordian/VA gear doesn't have good secondaries. In that case you're probably at the level where you don't need advice in determining if a piece of gear is better than another.
Thanks! Already hit 52 last night.
Where can I find to do blue scrip collectable stuff? Also whats so cool about 6-8 blue scrips?
You can find NPC's to turn in collectibles in Mor Dhona and Idyllshire. The current turn-ins for the day (they reset in the afternoon) can be found on your timers page under Rowena's House of Splendors.
The blue scripts can be used to purchase a set of crafting gear, then later your 3rd tier master book for each class and some special culinarian crafting materials.
I'm rolling all STR accessories and unless I zone out and mess up my CDs, I don't seem super squishy.
Unfortunately, the specific craft won't unlock until about 55. What makes it useful is that it's very much the grind way to get levels and scrip. You won't get much from each, but you get a consistent amount, and the recipe doesn't require anything exotic (all the recipes involved can be macroed with the likelihood of hitting the minimum quality for turnin at 90%+ with decent gear pretty easily, and don't require any really exotic materials.)
I do have to comment on the quick remark he made about UI in the beginning "A lot of your time will be spent staring at HP bars." For anyone new to healing - Yes the health bars are super important to be aware of, but use them like you use the gauges in a car. Glance at them frequently, keep them in your peripheral, but keep your eyes forward. It kind of leads to a comment he makes later about how "you can't really predict when a group member will make a mistake." If you keep your eyes on the battlefield, you totally can. It'll look something like this. If someone decides to stand up next to the tank, their health is probably going to get chunked by a cleave. You can have a heal casting when someone doesn't move out of an AoE fast enough. You can have a swiftcast/rez ready for the guy that doesn't dodge the one shot mechanic.
There's so many visual cues to what's going on, a lot of the time it's easier to pay attention to the boss/mob/environment animations than cast bars.