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[Duelyst] pretty much Hearthstone tactics

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Posts

  • I needed anime to post.I needed anime to post. boom Registered User regular
    alright this time i'm gonna do it i'm gonna finish unlocking the starter decks in duelyst




    i say, and then i draw bloodrage mask in songhai and ragequit in anger at such a waste of space

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  • WingedWeaselWingedWeasel Registered User regular
    I don't remember the starter contents but blood rage mask is pretty integral to some Songhai builds.

    The more I think about huldra the more I think I agree with @metaghost . There are going to be a lot of our of nowhere wins/losses and it is going to be frustrating to the fullest because it will be so unlikely and silly. Sure displacer only has 5 health so in theory it shouldn't live to get celerity, and maybe you can just get far enough away to only get smacked for 10, but there will be instances where you lose as a result. Those aren't going to feel like earned wins

  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    alright this time i'm gonna do it i'm gonna finish unlocking the starter decks in duelyst




    i say, and then i draw bloodrage mask in songhai and ragequit in anger at such a waste of space

    Blood rage mask is honestly pretty good, but the starter deck can't take advantage of it in any serious way.

    Battletag: Threeve#1501
    PSN: Threeve703
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    I don't remember the starter contents but blood rage mask is pretty integral to some Songhai builds.

    The more I think about huldra the more I think I agree with metaghost . There are going to be a lot of our of nowhere wins/losses and it is going to be frustrating to the fullest because it will be so unlikely and silly. Sure displacer only has 5 health so in theory it shouldn't live to get celerity, and maybe you can just get far enough away to only get smacked for 10, but there will be instances where you lose as a result. Those aren't going to feel like earned wins

    ohey, out of nowhere losses because of super swingy cards? WHERE HAVE I HEARD THAT BEFORE?

    also displacer only has 4 health iirc
    alright this time i'm gonna do it i'm gonna finish unlocking the starter decks in duelyst




    i say, and then i draw bloodrage mask in songhai and ragequit in anger at such a waste of space

    I thought bloodrage was complete trash too, but if you slap two of those on with a four winds magi on the board mean things happen

    those effects become super powerful when you can stack them

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  • WingedWeaselWingedWeasel Registered User regular
    well like i said it will depend on the rest of the vespyrs. if there isn't a critical mass of them to make huldra relevant outside of the interaction with displacer it won't get played since those slots are better elsewhere. it also will be everywhere the first week or 2 regardless. it isn't quite out of nowhere since the displacer doesn't inherently have rush and barring a new addition there is no way to do so.

    out of nowhere was the incorrect descriptor when i used it.

  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    well like i said it will depend on the rest of the vespyrs. if there isn't a critical mass of them to make huldra relevant outside of the interaction with displacer it won't get played since those slots are better elsewhere. it also will be everywhere the first week or 2 regardless. it isn't quite out of nowhere since the displacer doesn't inherently have rush and barring a new addition there is no way to do so.

    out of nowhere was the incorrect descriptor when i used it.

    well, out of nowhere in the way divine bond is out of nowhere

    ie "how much removal can I be expected to have before something sticks and murders my face"

    9uiytxaqj2j0.jpg
  • WingedWeaselWingedWeasel Registered User regular
    yeah it is similar to divine bond in that respect. however there are way less vespyrs that i care about having celerity than there are things with huge backsides which obviously are inherently more difficult to deal with.

    i keep waffling as to whether it is going to be great or awful, and occasionally think it'll be "fine". too tough to really predict with so many unknowns.

  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    I keep forgetting wolfraven and the rhino thingy aren't vespyrs

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  • WingedWeaselWingedWeasel Registered User regular
    yeah, there are surprisingly few vespyrs just:

    snowchaser
    drauglord
    the glacial knife juggler thing
    displacer,
    some of the walls
    crystal cloaker
    borean bear
    the 7 drop provoke guy
    and the 4/4 that makes 2/2's

    i think that's it. the bear gets better if there are more playable vespyrs and to be honest cloakers and the bear will likely be the "real" targets of huldra if vespyr.dec exists. sure you can get the kinda wombo with displacer but smacking for 8 is good enough,

  • I needed anime to post.I needed anime to post. boom Registered User regular
    i don't doubt that cheap damage effects can be broken, but they sure aren't in "generic dudes.dek"!

    liEt3nH.png
    WingedWeasel
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    edited August 2016
    i don't doubt that cheap damage effects can be broken, but they sure aren't in "generic dudes.dek"!

    Songhai is lame anyway, come play Abyssian with the cool cats

    The Escape Goat on
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  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    Songhai rules, Magmar drools.

    Battletag: Threeve#1501
    PSN: Threeve703
  • metaghostmetaghost An intriguing odor A delicate touchRegistered User regular
    Today's spoilers:

    40cf545a5e386cda0072ca0defdb26ee7393674b_1_409x500.jpg

    and

    9f0b47e78ff2be825ab291bbf115c6fc21a098cb_1_409x500.jpg

    Both seem decent.

  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    circle of dessication -> blood taura new meta

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  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    Battletag: Threeve#1501
    PSN: Threeve703
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    God, you'll just have to not move forward against Kalos anymore. If you move forward turn 1 he can hit you for 11 with Katara (on the mana spring) - focus - mist dragon - double saberspine. And that also leaves him a 2/4 Backstab (4) standing behind you, although admittedly general attack + the turn 1 mystic they probably played deals with that--but then you're also at 12 health turn 2.

    9uiytxaqj2j0.jpg
  • WingedWeaselWingedWeasel Registered User regular
    That's a lot of cards though. A big chunk of damage but top decking. Going to awkward

  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    edited August 2016
    That's a lot of cards though. A big chunk of damage but top decking. Going to awkward

    turn 2 heaven's eclipse, ez

    edit: oh wait that's 5

    mana vortex heaven's eclipse then

    The Escape Goat on
    9uiytxaqj2j0.jpg
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    dc35kipdcdfx.png

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  • WingedWeaselWingedWeasel Registered User regular
    i ahven't seen all the mk2 general,s but i have to say i really like the way the magmar ones look. they are badass

    GoodKingJayIII
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    I agree. Mk 2 Starhorn is awesome. I like Mk 2 Reva a lot as well.

    Battletag: Threeve#1501
    PSN: Threeve703
  • WingedWeaselWingedWeasel Registered User regular
    reveal over at:

    white asp
    vanar artifact
    4cc
    your general has +3 attack
    whenever your general destroys a minion, put a 3/3 blazing spine wall on that space

  • WingedWeaselWingedWeasel Registered User regular
    edited August 2016
    I am not a fan of the word random




    Edit: Also of note the duelyst twitter account retweeted an article stating that the expansion is dropping this month

    Edit2: wow there's a lot of info including another reveal

    WingedWeasel on
  • metaghostmetaghost An intriguing odor A delicate touchRegistered User regular
    I'm most intrigued by Arcane Devourer, if only because of how novel it is to see them release a card with power greater than toughness.

  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    metaghost wrote: »
    I'm most intrigued by Arcane Devourer, if only because of how novel it is to see them release a card with power greater than toughness.

    well, with the memes serpenti and paddo have become, there's probably a reason they've shied away from those types of critters

    9uiytxaqj2j0.jpg
  • WingedWeaselWingedWeasel Registered User regular
    metaghost wrote: »
    I'm most intrigued by Arcane Devourer, if only because of how novel it is to see them release a card with power greater than toughness.

    well, with the memes serpenti and paddo have become, there's probably a reason they've shied away from those types of critters

    to be fair those cards are bad for reasons other than p/t. arcane devourer is certainly interesting, but the comment underneath indicating they want to push "ramp abyssian" is even more interesting.

  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    metaghost wrote: »
    I'm most intrigued by Arcane Devourer, if only because of how novel it is to see them release a card with power greater than toughness.

    well, with the memes serpenti and paddo have become, there's probably a reason they've shied away from those types of critters

    to be fair those cards are bad for reasons other than p/t. arcane devourer is certainly interesting, but the comment underneath indicating they want to push "ramp abyssian" is even more interesting.

    they are pretty bad because of p/t

    in card games like duelyst you very much want to be able to trade down, so "big butts" as they're called (high toughness) are very highly valued. Devourer is pretty crap in that it dies very easily to a Blaze Hound or Cryogenises or something, wasting the big 8 attack. It does have a strength in generating two threats, which might make it playable, but that's the sort of thing you need to make these things work--it essentially has much more toughness because it's summoning something else big, like a Khymera or Silithar Elder or something to tax your opponent's removal.

    Basically the only situation you'd want higher p than t is in a phalanxar situation, where you're an aggro deck just focused on pumping as much damage to face as quickly as you can (hence why it's good than flameblood has an aggressive 3/1 statline). Or, I guess, if you know you're going against a deck that for some reason has limited removal and limited early game, so you could expect your Phalanxar to live and trade up into a 5 drop or something, but that's a pretty unrealistic situation.

    9uiytxaqj2j0.jpg
  • WingedWeaselWingedWeasel Registered User regular
    metaghost wrote: »
    I'm most intrigued by Arcane Devourer, if only because of how novel it is to see them release a card with power greater than toughness.

    well, with the memes serpenti and paddo have become, there's probably a reason they've shied away from those types of critters

    to be fair those cards are bad for reasons other than p/t. arcane devourer is certainly interesting, but the comment underneath indicating they want to push "ramp abyssian" is even more interesting.

    they are pretty bad because of p/t

    in card games like duelyst you very much want to be able to trade down, so "big butts" as they're called (high toughness) are very highly valued. Devourer is pretty crap in that it dies very easily to a Blaze Hound or Cryogenises or something, wasting the big 8 attack. It does have a strength in generating two threats, which might make it playable, but that's the sort of thing you need to make these things work--it essentially has much more toughness because it's summoning something else big, like a Khymera or Silithar Elder or something to tax your opponent's removal.

    Basically the only situation you'd want higher p than t is in a phalanxar situation, where you're an aggro deck just focused on pumping as much damage to face as quickly as you can (hence why it's good than flameblood has an aggressive 3/1 statline). Or, I guess, if you know you're going against a deck that for some reason has limited removal and limited early game, so you could expect your Phalanxar to live and trade up into a 5 drop or something, but that's a pretty unrealistic situation.

    well...yeah. my point was that the costs are a major factor as well. the high attack low toughness minions need to be more aggressively costed in order to make an impact.

    in the case of the new card the obvious idea is to somehow cheat it (and by extension another big minion) into play, but until i see more support for the idea it is too inconsistent.

  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    can you stack darkfire sacrifices?

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  • WingedWeaselWingedWeasel Registered User regular
    edited August 2016
    i think so? the effect doesn't end at the end of the turn it is played so you can "prep" darkfires to get something out a couple turns down the line although it'd require some gymnastics. i would assume (but i haven't used it in a long time) you could stack them,.

    edit: so uh...battle pets...yeah



    and for all those mech enthusiasts that i know lurk here:

    WingedWeasel on
  • WingedWeaselWingedWeasel Registered User regular
    Patch notes

    https://news.duelyst.com/duelyst-patch-1-70/

    Officially 8/31 is the shimzar release date (not surprising). Bunch of cool quality of life things buy most importantly:

    YOU CAN NOW SWITCH GENERALS AT THE DECK EDIT SCREEN!! No more having to rebuild the whole list.

    GoodKingJayIII
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    I don't know how I feel about battle pets. I'm don't think I like them.

    Battletag: Threeve#1501
    PSN: Threeve703
  • metaghostmetaghost An intriguing odor A delicate touchRegistered User regular
    I don't know how I feel about battle pets. I'm don't think I like them.

    I'm curious as to whether, due to their automation, they'll be granted unique movement capacities (akin to chess pieces). Otherwise I really don't understand the intent behind them. Even if that were the case, it feels like a misstep to be filed under "dumb shit developers do to try and distinguish their digital CCG from the paper ones".

    GoodKingJayIII
  • WingedWeaselWingedWeasel Registered User regular
    I'm reserving judgement on the battle pets but my initial impression is not great from a gameplay perspective. I do like the experiment though. I've been playing card games for like 25 years or more now I don't mind then trying out wacky stuff like this. Just will be unfortunate if it is a big miss

    GoodKingJayIII
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    it will add an interesting positioning layer to the game because if they reliably just go for the throat of the nearest enemy both you and your opponent have to play around that

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  • WingedWeaselWingedWeasel Registered User regular
    In one of the interviews or Ama's or something Counterplay indicated the goal was that they would be very predictable so you wouldn't have AI potentially deciding games

  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    I do love he animations in this game.

    Battletag: Threeve#1501
    PSN: Threeve703
    WingedWeasel
  • WingedWeaselWingedWeasel Registered User regular
    edited August 2016
    new vetruvian reveal of grincherz stream: twitch/.tv/grincherz

    falcius
    3cc
    3/3
    opening gambit: your general gains +2 attack and takes no damage this turn

    seems pretty strong in sajj


    edit:

    this was revealed in that pcgamer article but in case people missed it:

    inquisitor kron
    5cc
    4/6
    provoke
    whenever you replace a card, summon a 2/2 prisoner with a random ability nearby

    not sure if the prisoners have special card text (similar to the dervishes) but this seems really strong. while the gimmicky replace decks could use it obviously. i think a 6/7 with provoke and another keyword is pretty strong for 5. assuming as i mentioned that the prisoners don't have some horrendous drawback

    from the roundtable a while back:


    WingedWeasel on
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