So is the Steam Link only good for streaming Big Picture Steam games? My 6 year old was talking about how all his friends were playing Minecraft, so I was considering buying it and trying it out with him. I don't want to buy any more console games, but I figure I could stream it to the basement TV so that we could sit on the couch and play.
Has anyone with a Steam Link tried streaming other games?
As far as I know the Steam Link works just like Steam in-home streaming. Steam support says
Streaming non-Steam games in the Steam library may work but is not officially supported.
Should I play it before or after Unity? And if I'm remembering right Liberation is after 3but before Black Flag. So I'm one behind.
I'm also only doing main story quests and such. Trying to not veer off track too much in the interest of time.
I'd say play it before since it plays exactly like Black Flag and it'll probably feel potentially awkward going back to that after any changes Unity might have made to the gameplay.
So the second episode of that Minecraft Telltale game is out today. Which means there was only 2 weeks between episodes.
Wonder if this is Microsoft's work, not wanting their shiny new IP to be associated with Telltale's usual lax release schedule.
Is Telltale lax? I feel like the updates for Borderlands and Game of Thrones have been chunking along in a fairly timely manner. I mean, compared with Doublefine or Kentucky Route Zero, they're pumping new episodes out...
So the second episode of that Minecraft Telltale game is out today. Which means there was only 2 weeks between episodes.
Wonder if this is Microsoft's work, not wanting their shiny new IP to be associated with Telltale's usual lax release schedule.
Is Telltale lax? I feel like the updates for Borderlands and Game of Thrones have been chunking along in a fairly timely manner. I mean, compared with Doublefine or Kentucky Route Zero, they're pumping new episodes out...
...and who was that other company? Valve or something.
So the second episode of that Minecraft Telltale game is out today. Which means there was only 2 weeks between episodes.
Wonder if this is Microsoft's work, not wanting their shiny new IP to be associated with Telltale's usual lax release schedule.
Is Telltale lax? I feel like the updates for Borderlands and Game of Thrones have been chunking along in a fairly timely manner. I mean, compared with Doublefine or Kentucky Route Zero, they're pumping new episodes out...
I mean, I don't think looking good compared to Kentucky Route Zero's release schedule is really saying anything positive.
Borderlands and Game of Thrones will have taken nearly a year to be released, and it was like 4 months for the second Borderlands episode. While a competitor like Dontnod can get Life is Strange out in 9 months on a fairly consistent schedule, with only the final episode deviating from a 2 month output.
So the second episode of that Minecraft Telltale game is out today. Which means there was only 2 weeks between episodes.
Wonder if this is Microsoft's work, not wanting their shiny new IP to be associated with Telltale's usual lax release schedule.
Is Telltale lax? I feel like the updates for Borderlands and Game of Thrones have been chunking along in a fairly timely manner. I mean, compared with Doublefine or Kentucky Route Zero, they're pumping new episodes out...
I mean, I don't think looking good compared to Kentucky Route Zero's release schedule is really saying anything positive.
Borderlands and Game of Thrones will have taken nearly a year to be released, and it was like 4 months for the second Borderlands episode. While a competitor like Dontnod can get Life is Strange out in 9 months on a fairly consistent schedule, with only the final episode deviating from a 2 month output.
I hear you, but to me that sort of puts Telltale and Dontnod together into the category of 'devs who can do a good 5-episode game in a year or less.' A year doesn't seem unreasonable to me for the quality Telltale's producing these days. Bundling them together seems mentally useful as it puts them in contrast with, like, everyone else doing episodic content?
With a game wardrobe overflowing, +- three months isn't a big deal to me. That said, I only start episodic games when they are all released, so I certainly understand others who started the series might be jonesing for a conclusion.
Petesalzlvorpal blade in handRegistered Userregular
so just to be clear, there really is a game called afterbirth? i thought it was a joke until i saw it in here a couple times. do you think the people that named it that know what afterbirth is?
0
Zxerolfor the smaller pieces, my shovel wouldn't doso i took off my boot and used my shoeRegistered Userregular
So the second episode of that Minecraft Telltale game is out today. Which means there was only 2 weeks between episodes.
Wonder if this is Microsoft's work, not wanting their shiny new IP to be associated with Telltale's usual lax release schedule.
Is Telltale lax? I feel like the updates for Borderlands and Game of Thrones have been chunking along in a fairly timely manner. I mean, compared with Doublefine or Kentucky Route Zero, they're pumping new episodes out...
I mean, I don't think looking good compared to Kentucky Route Zero's release schedule is really saying anything positive.
Borderlands and Game of Thrones will have taken nearly a year to be released, and it was like 4 months for the second Borderlands episode. While a competitor like Dontnod can get Life is Strange out in 9 months on a fairly consistent schedule, with only the final episode deviating from a 2 month output.
I hear you, but to me that sort of puts Telltale and Dontnod together into the category of 'devs who can do a good 5-episode game in a year or less.' A year doesn't seem unreasonable to me for the quality Telltale's producing these days. Bundling them together seems mentally useful as it puts them in contrast with, like, everyone else doing episodic content?
With a game wardrobe overflowing, +- three months isn't a big deal to me. That said, I only start episodic games when they are all released, so I certainly understand others who started the series might be jonesing for a conclusion.
This is why I avoid getting into episodic games until they're done and finished. If the next episode takes four months to come out, I'm going to forget what the hell happened the last time or what I even did.
so just to be clear, there really is a game called afterbirth? i thought it was a joke until i saw it in here a couple times. do you think the people that named it that know what afterbirth is?
so just to be clear, there really is a game called afterbirth? i thought it was a joke until i saw it in here a couple times. do you think the people that named it that know what afterbirth is?
It's an expansion to Binding of Isaac, a game filled with poop and the souls of aborted fetuses. It's intentional.
so just to be clear, there really is a game called afterbirth? i thought it was a joke until i saw it in here a couple times. do you think the people that named it that know what afterbirth is?
being The Binding of Isaac, I'm pretty sure they know
So the second episode of that Minecraft Telltale game is out today. Which means there was only 2 weeks between episodes.
Wonder if this is Microsoft's work, not wanting their shiny new IP to be associated with Telltale's usual lax release schedule.
Is Telltale lax? I feel like the updates for Borderlands and Game of Thrones have been chunking along in a fairly timely manner. I mean, compared with Doublefine or Kentucky Route Zero, they're pumping new episodes out...
I mean, I don't think looking good compared to Kentucky Route Zero's release schedule is really saying anything positive.
Borderlands and Game of Thrones will have taken nearly a year to be released, and it was like 4 months for the second Borderlands episode. While a competitor like Dontnod can get Life is Strange out in 9 months on a fairly consistent schedule, with only the final episode deviating from a 2 month output.
I hear you, but to me that sort of puts Telltale and Dontnod together into the category of 'devs who can do a good 5-episode game in a year or less.' A year doesn't seem unreasonable to me for the quality Telltale's producing these days. Bundling them together seems mentally useful as it puts them in contrast with, like, everyone else doing episodic content?
With a game wardrobe overflowing, +- three months isn't a big deal to me. That said, I only start episodic games when they are all released, so I certainly understand others who started the series might be jonesing for a conclusion.
This is why I avoid getting into episodic games until they're done and finished. If the next episode takes four months to come out, I'm going to forget what the hell happened the last time or what I even did.
The only episodic game I bought before all the episodes were out was Tales of Monkey Island, I think I played the first 2 episodes as they came out and then it took me until this year to play the others because I'd forgotten about it
so just to be clear, there really is a game called afterbirth? i thought it was a joke until i saw it in here a couple times. do you think the people that named it that know what afterbirth is?
I'm sure they are very aware.
Hello steam thread, it has been forever. Hope everyone had a good summer (how is it the end of October already?). Buying a house, being in in 2 weddings, and having a crippling HoTS addiction has kept me mostly away from steam in the past 4 or 5 months. New pinball tables brought me back though, and now my addiction is shifting over to Darkest Dungeon again. I've also picked up Deathstate and Renowned Explorers, both of which I highly recommend.
Deathstate is a twin stick/roguelike/bullet hell game, where you fire automatically at the closest enemy, so it's all about positioning and using your special abilities. I'm not a fan of most pixel art, but this game has a very unique take on that art style. It looks like you're playing on a broken VCR in the early 90's with the neon cranked way up, and I mean that in the best way possible. Some reviews say it is too easy, but it is plenty difficult for me and I don't see beating it any time soon.
Renowned Explorers is sort of like FTL with classic turned based battles. You move from point to point as you explore an island like in FTL, with each node giving different encounters and resources to collect. The battles are turn based, but you can approach battles in different ways depending on the 3 characters you selected at the start of your game (fighters, scientists, scouts, and diplomats). You can attack people, insult them, or be friendly. I haven't gotten very deep into these mechanics, but there seems to be some pretty deep gameplay in there. The game is very nice to look at and has a great quirkiness to it.
so just to be clear, there really is a game called afterbirth? i thought it was a joke until i saw it in here a couple times. do you think the people that named it that know what afterbirth is?
Binding of Isaac is such a great game. The first time I played it, I liked it but certainly didn't go crazy for it. Then I kept coming back and back and back. Then I bought the DLC, and the remake, and a copy for my 3DS. I think it is now squarely in my top 10 games of all time list if I were to sit and make one.
Blimey, Alien: Isolation just got a 3.5GB patch and I can't find out what for. Anyone seen anything about that?
According to the steam forums, the Linux and Mac ports went live today and there was glitch that temporarily granted all owners (including PC) the Season Pass.
so just to be clear, there really is a game called afterbirth? i thought it was a joke until i saw it in here a couple times. do you think the people that named it that know what afterbirth is?
Aside from what has already been said, the creator of The Binding of Isaac Rebirth (and Afterbirth) recently had his first baby and posted a picture of the actual afterbirth on his blog for the game. The blog is located here, with that post about 5 posts down.
Fired up Grow Home last night to check it out a bit before bed.
You get the idea pretty quick that the goal is pretty much climb around, pick up crystals, guide roots into glowy bits.
So uh...I guess that's it, that doesn't seem like much.
-2 hours later-
Just two more crystals. Then I'll go to bed.
It's not super complicated, but it's got a nice look and feel and really progresses nicely. Good relaxation game.
Too bad they made me all bitter when they jacked up the price in order to give it a fake discount earlier in the year. Not that it will affect their bottom line in any way, but I just removed it from my wishlist.
I guess these devs liked the Doctor Who episode Blink. (though people who wouldn't like that particular episode are weird)
Not..exactly mentioned anywhere on the store page though but it is pretty obvious that is where they got the entire idea from.
I've always found it more than a little funny that the OMG YOU MUST SEE THIS EPISODE of Doctor Who is the one where the Doctor himself is only in it for about a minute of screen time.
Posts
As far as I know the Steam Link works just like Steam in-home streaming. Steam support says
Wonder if this is Microsoft's work, not wanting their shiny new IP to be associated with Telltale's usual lax release schedule.
Is Telltale lax? I feel like the updates for Borderlands and Game of Thrones have been chunking along in a fairly timely manner. I mean, compared with Doublefine or Kentucky Route Zero, they're pumping new episodes out...
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
...and who was that other company? Valve or something.
Steam | XBL
I mean, I don't think looking good compared to Kentucky Route Zero's release schedule is really saying anything positive.
Borderlands and Game of Thrones will have taken nearly a year to be released, and it was like 4 months for the second Borderlands episode. While a competitor like Dontnod can get Life is Strange out in 9 months on a fairly consistent schedule, with only the final episode deviating from a 2 month output.
I hear you, but to me that sort of puts Telltale and Dontnod together into the category of 'devs who can do a good 5-episode game in a year or less.' A year doesn't seem unreasonable to me for the quality Telltale's producing these days. Bundling them together seems mentally useful as it puts them in contrast with, like, everyone else doing episodic content?
With a game wardrobe overflowing, +- three months isn't a big deal to me. That said, I only start episodic games when they are all released, so I certainly understand others who started the series might be jonesing for a conclusion.
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
This is why I avoid getting into episodic games until they're done and finished. If the next episode takes four months to come out, I'm going to forget what the hell happened the last time or what I even did.
Dead certain he knows.
It's an expansion to Binding of Isaac, a game filled with poop and the souls of aborted fetuses. It's intentional.
being The Binding of Isaac, I'm pretty sure they know
edit: beat'd twice
The only episodic game I bought before all the episodes were out was Tales of Monkey Island, I think I played the first 2 episodes as they came out and then it took me until this year to play the others because I'd forgotten about it
Steam | XBL
I'm sure they are very aware.
Hello steam thread, it has been forever. Hope everyone had a good summer (how is it the end of October already?). Buying a house, being in in 2 weddings, and having a crippling HoTS addiction has kept me mostly away from steam in the past 4 or 5 months. New pinball tables brought me back though, and now my addiction is shifting over to Darkest Dungeon again. I've also picked up Deathstate and Renowned Explorers, both of which I highly recommend.
Deathstate is a twin stick/roguelike/bullet hell game, where you fire automatically at the closest enemy, so it's all about positioning and using your special abilities. I'm not a fan of most pixel art, but this game has a very unique take on that art style. It looks like you're playing on a broken VCR in the early 90's with the neon cranked way up, and I mean that in the best way possible. Some reviews say it is too easy, but it is plenty difficult for me and I don't see beating it any time soon.
Renowned Explorers is sort of like FTL with classic turned based battles. You move from point to point as you explore an island like in FTL, with each node giving different encounters and resources to collect. The battles are turn based, but you can approach battles in different ways depending on the 3 characters you selected at the start of your game (fighters, scientists, scouts, and diplomats). You can attack people, insult them, or be friendly. I haven't gotten very deep into these mechanics, but there seems to be some pretty deep gameplay in there. The game is very nice to look at and has a great quirkiness to it.
I think you'd like it.
Usually random large patches like that are a language pack or like a late repackaging of the base game to include the DLC files, even if not owned.
I really should get the expansion pre-ordered.
They probably had to add more NOPE. Some of the old NOPE may have gone past its expiration date.
You say, "No," but the Xenomorph says "I insist."
Wacky new costumes for the alien to wear on Halloween, like Cowboy Alien and Presidential Candidate Alien.
According to the steam forums, the Linux and Mac ports went live today and there was glitch that temporarily granted all owners (including PC) the Season Pass.
That glitch has been fixed.
Steam ID: Good Life
That or they were adding NOPE! in German, Italian, Chinese, etc.
lazy Mr. @Xeddicus lazy
Hm, Google Translate has let you down on the Chinese, I'm afraid.
Aside from what has already been said, the creator of The Binding of Isaac Rebirth (and Afterbirth) recently had his first baby and posted a picture of the actual afterbirth on his blog for the game. The blog is located here, with that post about 5 posts down.
I guess these devs liked the Doctor Who episode Blink. (though people who wouldn't like that particular episode are weird)
Not..exactly mentioned anywhere on the store page though but it is pretty obvious that is where they got the entire idea from.
AniList
I think this is the first decent sale I've seen for Dawn of Discovery.
I don't watch Doctor Who, but that game sounds neat.
I have at least seen that episode and hell naw.
We already have those in real life, but they wear human costumes to disguise their lizard form.
Did they ever add that patch that didn't come to Steam?
Steam Support is the worst. Seriously, the worst
You get the idea pretty quick that the goal is pretty much climb around, pick up crystals, guide roots into glowy bits.
So uh...I guess that's it, that doesn't seem like much.
-2 hours later-
Just two more crystals. Then I'll go to bed.
It's not super complicated, but it's got a nice look and feel and really progresses nicely. Good relaxation game.
$1 Tier:
Insurgency(Includes Conquer Update)
Men of War: Assault Squad GOTY
Abyss Odyssey Two Pack
BTA Tier:
Blackguards 1 & 2
Contagion 4pack
More games coming soon
$9 tier:
Spintires
Divinity: Dragon Commander
For a game about enemies that only move when you're not looking at them, it sure has a lot of footage of them moving.
Too bad they made me all bitter when they jacked up the price in order to give it a fake discount earlier in the year. Not that it will affect their bottom line in any way, but I just removed it from my wishlist.
I've always found it more than a little funny that the OMG YOU MUST SEE THIS EPISODE of Doctor Who is the one where the Doctor himself is only in it for about a minute of screen time.
Not that it isn't good, mind you.