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Posts

  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    edited February 2017
    Whee milestones, snagged a witch's soul so I now have an inventory panel, delicious centralized storage access!

    Relatedly, there appears to be an ender io wiki, but it has zero information on the matter, what is the storage limit on this extended warehouse whatsit? It's certainly larger than the chests I've dumped into it so far, and I love that stacks aren't capped at 64 in it.

    :edit: So it's pretty damn high, but there is a storage limit, and this is how I found it. I have since blacklisted eggs, feathers, and chicken manure from my storage box, and whitelisted them into a dropper pointing at lava, for lack of being able to find a more elegant 'get rid of this junk' option.

    Mystic Agriculture crops continue their steady grind up to Superium seeds, about 1/4th of the way through my Intermediwhatever ones.

    NEO|Phyte on
    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
  • ButtcleftButtcleft Registered User regular
    Its been mentioned a few times in the thread about why you shouldnt open chance cubes near your base, big one being the chance for a draconic reactor level explosion.

    For those curious what a draconic reactor explosion might be like...I present

    https://www.youtube.com/watch?v=_D7y-U85jC0&feature=youtu.be

    Sir Carcass
  • BotznoyBotznoy Registered User regular
    So I guess I accidentally fell down the hole of SF3 and am now breeding chickens for Iron

    IZF2byN.jpg

    Want to play co-op games? Feel free to hit me up!
    NEO|Phyte
  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    Botznoy wrote: »
    So I guess I accidentally fell down the hole of SF3 and am now breeding chickens for Iron

    Welcome to my three days ago.

    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
  • ButtcleftButtcleft Registered User regular
    edited February 2017
    I looked at my draconic energy storage and saw that i had almost 5 billion RF stored. I was excited.

    until I noticed the percentage. about one half of one percent.

    Oh right, I built the Tier 7 energy storage..it holds something like 2trillion RF.

    edit
    seriously tempted to just let minecraft run all night so i can get the iron and manure i need to finish off two huge projects.

    Buttcleft on
  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    Is there by any chance a known issue where the EnderIO inventory panel starts listing your item counts in an EIO storage whatsit as twice what they actually are? I've tried popping the units up and replacing them, still doing it.

    My Storage Drawer counts are accurate, so it's not the entire count system assing up. (I had had two EIO storage units, but when I noticed this counts issue I emptied and removed one of the units, which didn't fix it)

    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
  • ButtcleftButtcleft Registered User regular
    edited February 2017
    NEO|Phyte wrote: »
    Is there by any chance a known issue where the EnderIO inventory panel starts listing your item counts in an EIO storage whatsit as twice what they actually are? I've tried popping the units up and replacing them, still doing it.

    My Storage Drawer counts are accurate, so it's not the entire count system assing up. (I had had two EIO storage units, but when I noticed this counts issue I emptied and removed one of the units, which didn't fix it)

    I've never used Ender IO's pseudo-ME network, but..sure you only have one connection per storage thingy?

    edit
    So close to remaking my starting platform. Just need like..8000 more manure so i can start putting my plans into motion.

    Buttcleft on
  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    edited February 2017
    Buttcleft wrote: »
    NEO|Phyte wrote: »
    Is there by any chance a known issue where the EnderIO inventory panel starts listing your item counts in an EIO storage whatsit as twice what they actually are? I've tried popping the units up and replacing them, still doing it.

    My Storage Drawer counts are accurate, so it's not the entire count system assing up. (I had had two EIO storage units, but when I noticed this counts issue I emptied and removed one of the units, which didn't fix it)

    I've never used Ender IO's pseudo-ME network, but..sure you only have one connection per storage thingy?

    Good call! Sort of. Apparently an adjacent conduit still links the storage to the inventory panel even if the connector on that facing is disabled. Redid the piping from my cobblegen and it cleared up.

    NEO|Phyte on
    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
  • ButtcleftButtcleft Registered User regular
    NEO|Phyte wrote: »
    Buttcleft wrote: »
    NEO|Phyte wrote: »
    Is there by any chance a known issue where the EnderIO inventory panel starts listing your item counts in an EIO storage whatsit as twice what they actually are? I've tried popping the units up and replacing them, still doing it.

    My Storage Drawer counts are accurate, so it's not the entire count system assing up. (I had had two EIO storage units, but when I noticed this counts issue I emptied and removed one of the units, which didn't fix it)

    I've never used Ender IO's pseudo-ME network, but..sure you only have one connection per storage thingy?

    Good call! Sort of. Apparently an adjacent conduit still links the storage to the inventory panel even if the connector on that facing is disabled. Redid the piping from my cobblegen and it cleared up.

    Glad my blind know nothing guess proved true and fixed it for you, haha.

  • BotznoyBotznoy Registered User regular
    Chicken breeding continues. My partner looks over and sees them all jammed in and connected to pipes and is immediately concerned

    IZF2byN.jpg

    Want to play co-op games? Feel free to hit me up!
  • ButtcleftButtcleft Registered User regular
    Botznoy wrote: »
    Chicken breeding continues. My partner looks over and sees them all jammed in and connected to pipes and is immediately concerned

    This is what my efforts of chicken breeding have lead to.

    zxk1txmep2o9.png

    I basically gave up, wanted manure for fertilized farmland, and put like 3 stacks of log chickens (easy to make and relatively cheap with the chicken essences and a basic tree farm)

    Water pushes them all in to the middle to be in range of the vacuum hopper so it sucks up all the shit (literally) and dumps it in a ender chest which poofs it over to my RSNet intake.

  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    I am unsure what options exist in the skyfactory modpack, is there some alternate method of reaching the End or do you have to grind out legendary loot bags until you get enough frame pieces to make the usual portal? The lack of Eye of Ender usability suggests that dungeons don't get generated like the nether fortresses do.

    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
  • ButtcleftButtcleft Registered User regular
    edited March 2017
    NEO|Phyte wrote: »
    I am unsure what options exist in the skyfactory modpack, is there some alternate method of reaching the End or do you have to grind out legendary loot bags until you get enough frame pieces to make the usual portal? The lack of Eye of Ender usability suggests that dungeons don't get generated like the nether fortresses do.

    I forget what the items called, but there is..some kind of ender cake you make.

    Once you make it, you plonk it on something, dont be like me and be shocked that its only one tiny slice and destroy it thinking its bugged.

    What you do is after you place it, you "charge" it by using eyes of ender on it. Yes you can keep "recharging" it forever with ender eyes, so you should only have to make the one unless you want to move it.

    I would recommend using a draconic teleporter thing so you can port back to your base if things go wrong in The End, as the only way back naturally is to kill the dragon and use the portal.

    Also, if i may recommend... Get Mystical Agricultures Superemium Armor (the red one, made with tier 5 essences) its an absolute pain in the ass to make, but its almost as OP as draconic armor, and gives you free flight (flight thats better than the Angel Ring) as long as you are wearing the whole suit. Plus you can slot a charm into each piece for added benefits.

    Buttcleft on
  • BotznoyBotznoy Registered User regular
    Im glad refined storage is less of an obtuse nightmare to get into so i can happily dump all of my stuff and forget about it.

    IZF2byN.jpg

    Want to play co-op games? Feel free to hit me up!
    Duke 2.0
  • ButtcleftButtcleft Registered User regular
    Botznoy wrote: »
    Im glad refined storage is less of an obtuse nightmare to get into so i can happily dump all of my stuff and forget about it.

    IMHO its a bit to far in the other direction. To simplified, compared to AE2s overcomplexity.

    I just want some kind of happy middle ground between the two.

  • ButtcleftButtcleft Registered User regular
    edited March 2017
    Got the bare bones of my new SF3 autofarm setup. Building pretty is a struggle for me, as some of you are well aware, I'm very much a Direwolf style builder. All cubes and wires, function over form...but I tried to do something pretty with the farm build
    b977pahoxapn.jpg
    9 plots of 11x11 fertilized dirt, each water pool has 4 tier 2 growth crystals to cover the whole of each plot. Ender IO Farmers with Double Layer Capacitors, powered by Flux Plugs to reduce cabling.

    lnw3lg12wokl.jpg
    Bottom, as you can see, every 11x11 field has a 11x11 field of Tier 1 growth crystals under it..Well, almost every one. I ran out of bones, so two fields are not finished yet. Also pictured is the wireless RSnet to send the products to my main system.

    In addition to making more Tier 1 crystals, I am going to make 9 unbreakable TiCo hoes to eliminate the need to autocrafta nd insert hoes as they are used up.

    Eventually the berries, as i grow more blocks, will make up the walls. One whole berry type (blue/black/rasp and malo) per wall.

    before i took those pictures I also realized that Environmental tech tier 4 solar arrays are also 11x11, so I may put one on top of each field just to fill the voids. Either that, or Actuallyadditions greenhouse glass. Which is stupid expensive to mass produce.

    edit
    screw making tico hoes, supremium hoe is less headache and also unbreakable. seems you have to manually hoe fertilized dirt, btw, farmers dont seem to auto hoe it.

    edit2
    Holy shit fertilized dirt accelerates the growth of everything like crazy. Shits growing insanely fast now.

    Buttcleft on
    WACriminal
  • BrodyBrody The Watch The First ShoreRegistered User regular
    I just want you all to know that thanks to your continued posting about it, I am now installing SkyFactory 3. Thanks...

    "I will write your name in the ruin of them. I will paint you across history in the color of their blood."

    The Monster Baru Cormorant - Seth Dickinson

    Steam: Korvalain
  • LD50LD50 Registered User regular
    We're really very sorry.

  • BrodyBrody The Watch The First ShoreRegistered User regular
    So, apparently there are two sifting frames, a heavy duty one, and a regular one. But the heavy duty one shows up first if you search sieve. I spent so long trying to figure out why I could only sieve compacted blocks.

    "I will write your name in the ruin of them. I will paint you across history in the color of their blood."

    The Monster Baru Cormorant - Seth Dickinson

    Steam: Korvalain
  • ButtcleftButtcleft Registered User regular
    edited March 2017
    Brody wrote: »
    So, apparently there are two sifting frames, a heavy duty one, and a regular one. But the heavy duty one shows up first if you search sieve. I spent so long trying to figure out why I could only sieve compacted blocks.

    very easy mistake to make on your first foray into skyblocks

    edit
    Figured out how to automate my blood altar's slate production, apparently theres an item for EU2 called a filter that slaps to teh side of the block between it and the pipe, and you can set that to single item only.

    I only found this out after spending 2 hours on youtube last night trying to figure out how to process 1 item at a time in my altar instead of 64 at a time.

    Buttcleft on
  • BrodyBrody The Watch The First ShoreRegistered User regular
    Does everyone else just build an endlessly expanding single platform w/o sides?

    Because I've been doing 7x7 platforms with a wall around them, usually with barrerls/chests in the walls to make more open space. So far I have my initial square, w/ sifters/storage/dirt and water barrels, a tree platform with 4 spots in a square, and a platform where I am starting a farm.

    "I will write your name in the ruin of them. I will paint you across history in the color of their blood."

    The Monster Baru Cormorant - Seth Dickinson

    Steam: Korvalain
  • BotznoyBotznoy Registered User regular
    Mine is basically that just an endless expanse with the occasional spur for the animal and mob farm, what frustrated me is that I made my 'basement' only 2 blocks high so I'm always jostling for space

    IZF2byN.jpg

    Want to play co-op games? Feel free to hit me up!
  • ButtcleftButtcleft Registered User regular
    I have done it.

    After over a week of effort.

    I have completed my max size big reactor.

    30k yellorium ingots into it so far, and its just over half fueled.

    LD50
  • RadiationRadiation Registered User regular
    Alright. Finally giving this a go. Nothing automated yet but tinker is up and I have a decent island currently. This pack goes against my desire to build fancy.

    PSN: jfrofl
  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    Thanks to the wonders of leaving the game on overnight and while I'm at work, my 9x9 of inferium is now about halfway upgraded from superium to supremium. Also my cludged together mob farm has generated enough loot bags I can make a 'traditional' portal to the End instead of needing to chomp on end cake.

    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
  • ButtcleftButtcleft Registered User regular
    NEO|Phyte wrote: »
    Thanks to the wonders of leaving the game on overnight and while I'm at work, my 9x9 of inferium is now about halfway upgraded from superium to supremium. Also my cludged together mob farm has generated enough loot bags I can make a 'traditional' portal to the End instead of needing to chomp on end cake.

    iirc you place those portal pieces facing outward.

    basically, the portal is 3x3. stand on the middle of the portal, and place all the bits from there. if you place them facing the other way they dont work.

  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    Decided to be a clever monkey and use my overnight supremium essence pileup to make a set of armor (and also a hoe so I don't have to periodically replace the obsidian one in my autofarmer) instead of dumping it into seed upgrades. At-will flight is kinda handy. Smacked around the ender dragon, respawned him to farm some Dragon's Breath before smacking him around again, upgraded my growth crystals to level 3, and proceeded to discover that I wasn't generating lava fast enough for my lava generators to keep an enderio spawner running even without any capacitor upgrades on it, which prompted me to tear down my ungainly lump of pipes and machines and give it a makeover.

    Is there anywhere that talks about the other generators to be had in the skyfactory modpack? I've been using the simple generators ones because being simple, they are actually accessible. Also all the blocks for one of the reactor mods (I think Extreme Reactors) have (legacy) in the name so I have no clue if they even work or what is going on there.

    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
  • ButtcleftButtcleft Registered User regular
    NEO|Phyte wrote: »
    Decided to be a clever monkey and use my overnight supremium essence pileup to make a set of armor (and also a hoe so I don't have to periodically replace the obsidian one in my autofarmer) instead of dumping it into seed upgrades. At-will flight is kinda handy. Smacked around the ender dragon, respawned him to farm some Dragon's Breath before smacking him around again, upgraded my growth crystals to level 3, and proceeded to discover that I wasn't generating lava fast enough for my lava generators to keep an enderio spawner running even without any capacitor upgrades on it, which prompted me to tear down my ungainly lump of pipes and machines and give it a makeover.

    Is there anywhere that talks about the other generators to be had in the skyfactory modpack? I've been using the simple generators ones because being simple, they are actually accessible. Also all the blocks for one of the reactor mods (I think Extreme Reactors) have (legacy) in the name so I have no clue if they even work or what is going on there.

    Legacy blocks are what you use for extreme reactors.

    Personally I had two Mk.3 simple lava generators powering my base. with lava being generated in 22 crucibles with firewater, with a 1024 bucket tank as a buffer for when power wasnt being generated.

    Thats about 10k rf/t, and that carried me all the way until I jumped straight into environmental tech tier 4 solar array and tier 4 lightning rod, plus 4 Tier..VII I think, solar panels.

    Then that carried me until now, where I'm in the process of fueling a max sized extreme reactor (32x32x48 tall) which..is taking a while (will probably take about 70k ingots of yellorium)

  • Duke 2.0Duke 2.0 Time Trash Cat Registered User regular
    You can use uranium blocks for even crazier lava generation, but the only source of uranium outside of the Immersive Engineering way is chickens

    nuclear chickens

    VRXwDW7.png
  • LD50LD50 Registered User regular
    There's also advanced generators for intermediate power gen. It's pretty easy to set up, and provides scalable power generation. I'm using one burning firewater (I'm making it in a set of vats rather than using a barrel because barrels are too slow). In advanced generators you'll make a multiblock of any shape/configuration. You'll want at least one gas turbine controller (which is the interface for the generator so put it somewhere exposed), a flux generator (which is where RF is extracted), a fluid intake valve (where your fuel is pumped in), a fuel tank, fuel air mixer, and gas mix compressor (all three can go anywhere). You'll want a big capacitor (probably the high density capacitor, which can also go anywhere). You'll also want some number of turbines. There are different types, each one will increase the max rf/tic generation by a set amount. You'll probably want vibrant or manyullyn turbines; they both generate 500 rf/tic. Make whichever ones you have resources for. You can mix and match. If you produce more power it simply burns fuel faster. Different fuels provide more or less total rf/mb. The generator doesn't waste fuel, and will burn less fuel in situations where power draw is lower than the max output.

  • LD50LD50 Registered User regular
    Oh, since you're redoing your power setup, it might be a good idea to think about the wiring. The base tier energy conduit can only move something like 640 rf/tic or something like that. You might want to replace some of the wiring coming out of your power generation, and the wiring going to higher consumption devices (like possibly the spawner) with higher tier wiring (if you haven't done that already).

  • ButtcleftButtcleft Registered User regular
    LD50 wrote: »
    There's also advanced generators for intermediate power gen. It's pretty easy to set up, and provides scalable power generation. I'm using one burning firewater (I'm making it in a set of vats rather than using a barrel because barrels are too slow). In advanced generators you'll make a multiblock of any shape/configuration. You'll want at least one gas turbine controller (which is the interface for the generator so put it somewhere exposed), a flux generator (which is where RF is extracted), a fluid intake valve (where your fuel is pumped in), a fuel tank, fuel air mixer, and gas mix compressor (all three can go anywhere). You'll want a big capacitor (probably the high density capacitor, which can also go anywhere). You'll also want some number of turbines. There are different types, each one will increase the max rf/tic generation by a set amount. You'll probably want vibrant or manyullyn turbines; they both generate 500 rf/tic. Make whichever ones you have resources for. You can mix and match. If you produce more power it simply burns fuel faster. Different fuels provide more or less total rf/mb. The generator doesn't waste fuel, and will burn less fuel in situations where power draw is lower than the max output.

    you can make firewater faster by increasing the number of those lava blocks around the barrel. Like..a 5x5 with the barrel in the middle makes it much faster than just the barrel sitting on one block.

    and it scales. make a 10x10 of barrels, as long as you have 2 extra blocks around the edge, they'll all producem uch faster.

  • LD50LD50 Registered User regular
    It's still easier and faster to use a vat and a farm. The firewater ingredientes are sugar and potatoes for hooch, and then redstone and blaze powder for firewater. With redstone and blaze powder from the sieves there's no shortage of any of the ingredients.

  • ButtcleftButtcleft Registered User regular
    LD50 wrote: »
    It's still easier and faster to use a vat and a farm. The firewater ingredientes are sugar and potatoes for hooch, and then redstone and blaze powder for firewater. With redstone and blaze powder from the sieves there's no shortage of any of the ingredients.

    yeah but thats so unelegant :heartbeat:

  • BotznoyBotznoy Registered User regular
    With Enderio conduits, is the 640rf/t how much power the entire system can output to machines at a time. As in the 640 is shared among all machines, or is it the 640rf/t the most power able to be drawn by an output

    IZF2byN.jpg

    Want to play co-op games? Feel free to hit me up!
  • ButtcleftButtcleft Registered User regular
    Botznoy wrote: »
    With Enderio conduits, is the 640rf/t how much power the entire system can output to machines at a time. As in the 640 is shared among all machines, or is it the 640rf/t the most power able to be drawn by an output

    iirc it can put out 640rf per conneciton.

    Flux plugs are relatively cheap once you get some crops going, and infinitely superior for most applications.

  • LD50LD50 Registered User regular
    edited March 2017
    The 640 is how much power that can be drawn across that particular piece of conduit.

    So in this picture, imagine that each machine draws 300 rf/tich795yhri64hc.png
    . The first two machines could run at full power, but the third machine would only get 40 rf/tic because that would be all that was left over. (technically I think enderIO balances the power so they'd each get an even third of 640). All machines can get full power however, if we inject more power on the other side of the machines, like in this other picture.hwvv8krpdbd2.png

    one.png 251.4K
    LD50 on
  • ButtcleftButtcleft Registered User regular
    LD50 wrote: »
    The 640 is how much power that can be drawn across that particular piece of conduit.

    Well color me wrong then, i thought it was per connection. maybe i'm confusing it with something else.

  • LD50LD50 Registered User regular
    I edited with pictures. Also, it doesn't balance. It just chooses machines and jams power into them. I'm not sure how it chooses which machines get powered. Sometimes it splits the power, sometimes it only gives it to one thing. Something kind of strange. Imagine picture two with only the two outside sources and one center machine. That machine can pull up to 940 for some reason.

  • ButtcleftButtcleft Registered User regular
    Soo..my PC crashed yesterday.

    while i was playing minecraft.

    I think my skyfactory 3 save is completely buggered, it wont even load. Sigh.

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