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Posts

  • PreacherPreacher Registered User regular
    anything involving crits is insane in the luck tree btw

    it doesnt say this but crit attacks in vats cannot miss - this means you can take a very low hit chance attack, convert it to a crit and just nail somebody from across the map with a shit pistol

    the ability to bank crit hits is also turbo stronk

    with gun fu and sneak attacks the damages rapidly get out of control

    Good news for my one handed luck build.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
    DemonStacey
  • The EnderThe Ender Registered User regular
    anything involving crits is insane in the luck tree btw

    it doesnt say this but crit attacks in vats cannot miss - this means you can take a very low hit chance attack, convert it to a crit and just nail somebody from across the map with a shit pistol

    the ability to bank crit hits is also turbo stronk

    with gun fu and sneak attacks the damages rapidly get out of control

    This post makes me want to mash the awesome button.

    With Love and Courage
    Erin The Red
  • CabezoneCabezone Registered User regular
    envoy1 wrote: »
    You say we're live in the UK... but it's unpacking like forever...

    My unpack was around 5 min I think.

  • never dienever die Registered User regular
    Decided to say screw it to being well-rested, and am just going to play this for like an hour tonight.

  • HappylilElfHappylilElf Registered User regular
    voiced protag is a different but well executed choice

    gives u more of a character feel at the cost of some replayability and character concept

    also i love the sitting on sofa pose

    jADtQ4B.jpg

    @surrealitycheck

    Because it's you scheck my immediate thought was how in the world did you already mod the game to say "Twat"

    surrealitycheckQuid
  • Zilla360Zilla360 21st Century. |She/Her| Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered User regular
    Has anyone posted the confirmed list of spoken names yet? There are some great ones in there like 'Fuckface' and 'Furiosa'.

    Glad to see my name is in there. :D

    NH844lc.png | PSN | GACSALB.jpg My Blog |🏳️‍⚧️♥️
    Toxic Pickle
  • QuidQuid Definitely not a banana Registered User regular
    Can anyone tell me what I'm missing here?
    VZ6H4k7.jpg?1

    Generator connected directly to purifier but it still says it needs power.

  • HappylilElfHappylilElf Registered User regular
    edited November 2015
    I can't believe I'm seriously considering buying the game on Steam right now when I have a collector's edition being delivered tomorrow, I have all day Wednesday off from work due to Veterans Day and even if I started playing tonight when it unlocks I'd only have at best three hours or so to play and that's if I wanted to stay up late and make work suck horribly tomorrow but...... the steam store page is taunting me

    I think I need to fire up Tale of Two Wastelands and pretend I can't even buy it on Steam right now.

    HappylilElf on
    Bobble
  • surrealitychecksurrealitycheck lonely, but not unloved dreaming of faulty keys and latchesRegistered User regular
    also weapons reload automatically when you switch them and reload automatically on entering vats

    so

    i guess improved reload perks are garbooje

    it is a mystery

    obF2Wuw.png
    The EnderZilla360
  • CabezoneCabezone Registered User regular
    I can't believe I'm seriously considering buying the game on Steam right now when I have a collector's edition being delivered tomorrow, I have all day Wednesday off from work due to Veterans Day and even if I started playing tonight when it unlocks I'd only have at best three hours or so to play and that's if I wanted to stay up late and make work suck horribly tomorrow but...... the steam store page is taunting me

    I think I need to fire up Tale of Two Wastelands and pretend I can't even buy it on Steam right now.

    Your'e going to be playing this game forever...just wait.

    HappylilElfThe EnderZilla360
  • The EnderThe Ender Registered User regular
    Zilla360 wrote: »
    Has anyone posted the confirmed list of spoken names yet? There are some great ones in there like 'Fuckface' and 'Furiosa'.

    Glad to see my name is in there. :D

    DREDD NOT INCLUDED PREORDER CANCELLED PC THROWN IN TRASH


    GG $$ETH$$OFT

    With Love and Courage
    Zilla360Crippl3
  • ED!ED! Registered User regular
    Can someone check if these Legends are random spawns (early game):
    Legendary Radroach at USAF Satellite Station Olivia. If you go North East of Red Rocket you'll hit it. Quest there from Abernathy's South West of Red Rocket.

    Legendary Bloatfly South East of Tenpines Bluff.

    "Get the hell out of me" - [ex]girlfriend
  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    edited November 2015
    I tried Dragonborn as a name, amazingly it didn't work.

    Seriously, Bethesda?

    Dr. Chaos on
    Pokemon GO: 7113 6338 6875/ FF14: Buckle Landrunner /Steam Profile
    Zilla360
  • Toxic PickleToxic Pickle Thash grape! Registered User regular
    Zilla360 wrote: »
    Has anyone posted the confirmed list of spoken names yet? There are some great ones in there like 'Fuckface' and 'Furiosa'.

    Glad to see my name is in there. :D

    It's comforting to know that I could name my character 'Tallahassee Titties' and Codsworth would totally say it.

  • DacDac Registered User regular
    Zilla360 wrote: »
    Has anyone posted the confirmed list of spoken names yet? There are some great ones in there like 'Fuckface' and 'Furiosa'.

    Glad to see my name is in there. :D

    I was so fucking annoyed that "Bell" is a name but "Belle" is not.

    Steam: catseye543
    PSN: ShogunGunshow
    Origin: ShogunGunshow
  • Ratsult2Ratsult2 Registered User regular
    Quid wrote: »
    Can anyone tell me what I'm missing here?
    VZ6H4k7.jpg?1

    Generator connected directly to purifier but it still says it needs power.

    I know this is pretty basic advice, but have you tried turning on the generator?

  • ProhassProhass Registered User regular
    can you still look at people in first person for conversations? the new cinematic third person thing is nice, but I like the feeling of looking directly into an npcs eyes

  • The EnderThe Ender Registered User regular
    'Doctor' not being on the list is a shameful omission.

    Doubly so given that 'Venkman' is right there.

    With Love and Courage
    davidsdurionsLibrarian's ghostDr. ChaosZilla360Heir3cl1ps3GONG-00Commander ZoomjdarksunBobble
  • Zilla360Zilla360 21st Century. |She/Her| Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered User regular
    Just some random thoughts I posted elsewhere on people's complaining about jank/bugs and BGS needing a totally new engine, going to re-post it here:
    The trouble is that all of the things a BGS game needs to do requires a very specific type of game engine/architecture. Stuff like cell-based asset streaming, storing where hundreds of dead NPC's lie and the contents of their inventories, thousands of containers all over the game world that can contain huge lists of objects for the player to store things in, having the time/day of the week actually matter (as well as the day/night cycle) etc etc. I could go on.

    Modifying an engine like Unreal to do all this *might* be possible, but extremely difficult, and it seems people tend to really under-estimate just how *difficult* it would be even for the most talented of engine programmers in the industry.

    Tldr: You can forgive the jank once you understand why it exists, and can therefore accept it as a reasonable trade-off, to some extent. :)

    NH844lc.png | PSN | GACSALB.jpg My Blog |🏳️‍⚧️♥️
    ProhassMegaMekRhesus PositiveBobble
  • ProhassProhass Registered User regular
    edited November 2015
    Like of course we dont want jank, nor are we giving bethesda a "free pass", its just there is obvious differences between what its trying to do and what other games, even superficially similar games like Witcher 3 are trying to do. And I love those things, and also accept that those things that bethesda games try to do are objectively nuts and no other game company attempts them. And I love them for that and thats why theyll always be my favourite type of game, because id rather they reach for the stars and miss occasionally and we get some jank, as long as the jank doesnt get egregious, than just have a safe and static world with zero bugs

    Prohass on
    Zilla360Dr. ChaosMegaMekPLAAvalonGuard
  • ED!ED! Registered User regular
    Yea I don't like nades being on some long press.

    "Get the hell out of me" - [ex]girlfriend
  • QuidQuid Definitely not a banana Registered User regular
    Ratsult2 wrote: »
    Quid wrote: »
    Can anyone tell me what I'm missing here?
    VZ6H4k7.jpg?1

    Generator connected directly to purifier but it still says it needs power.

    I know this is pretty basic advice, but have you tried turning on the generator?

    Yup. On and off and on and off and on just trying to get the purifier to work.

  • The EnderThe Ender Registered User regular
    edited November 2015
    Zilla360 wrote: »
    Just some random thoughts I posted elsewhere on people's complaining about jank/bugs and BGS needing a totally new engine, going to re-post it here:
    The trouble is that all of the things a BGS game needs to do requires a very specific type of game engine/architecture. Stuff like cell-based asset streaming, storing where hundreds of dead NPC's lie and the contents of their inventories, thousands of containers all over the game world that can contain huge lists of objects for the player to store things in, having the time/day of the week actually matter (as well as the day/night cycle) etc etc. I could go on.

    Modifying an engine like Unreal to do all this *might* be possible, but extremely difficult, and it seems people tend to really under-estimate just how *difficult* it would be even for the most talented of engine programmers in the industry.

    Tldr: You can forgive the jank once you understand why it exists, and can therefore accept it as a reasonable trade-off, to some extent. :)

    ...That doesn't sound like an impressive list of features, though?


    I mean, Minecraft can do that (albeit you have to use chunk loaders to prevent it from just dumping distant chunks to preserve memory), and it's not exactly held high as a marvel of software engineering.

    The Ender on
    With Love and Courage
  • Librarian's ghostLibrarian's ghost Librarian, Ghostbuster, and TimSpork Registered User regular
    I guess Venkman is okay. Stanz and Spengler not being on it is sad.

    (Switch Friend Code) SW-4910-9735-6014(PSN) timspork (Steam) timspork (XBox) Timspork


    The EnderManOHokutoZilla360
  • hippofanthippofant ティンク Registered User regular
    Quid wrote: »
    Ratsult2 wrote: »
    Quid wrote: »
    Can anyone tell me what I'm missing here?
    VZ6H4k7.jpg?1

    Generator connected directly to purifier but it still says it needs power.

    I know this is pretty basic advice, but have you tried turning on the generator?

    Yup. On and off and on and off and on just trying to get the purifier to work.

    I can say, watching Dansgaming, he connected his generator to a pylon, then his pylon to a switch mounted on a house, and then the lights inside were powered. Maybe the pylon or switch are necessary?

  • The EnderThe Ender Registered User regular
    Also, Scully but no Dana.


    ;.;

    With Love and Courage
  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    Here's to hoping MTUI's successor is out fast. It doesn't require mod tools to mess with the UI, so provided this is mostly the same game system (hint: it is), then we should see the FO4 version of MT (or whatever it ends up being called) sooner than later.

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
  • Ratsult2Ratsult2 Registered User regular
    hippofant wrote: »
    Quid wrote: »
    Ratsult2 wrote: »
    Quid wrote: »
    Can anyone tell me what I'm missing here?
    VZ6H4k7.jpg?1

    Generator connected directly to purifier but it still says it needs power.

    I know this is pretty basic advice, but have you tried turning on the generator?

    Yup. On and off and on and off and on just trying to get the purifier to work.

    I can say, watching Dansgaming, he connected his generator to a pylon, then his pylon to a switch mounted on a house, and then the lights inside were powered. Maybe the pylon or switch are necessary?

    I have my generator hooked straight up to flood lights without an issue. Only other thing I can think of is maybe the purifier needs to be deeper in the water.

  • FoomyFoomy Registered User regular
    Quid wrote: »
    Can anyone tell me what I'm missing here?
    VZ6H4k7.jpg?1

    Generator connected directly to purifier but it still says it needs power.

    is it providing enough power? thats the only thing I can think that might be wrong

    Steam Profile: FoomyFooms
    Ratsult2Bobble
  • Librarian's ghostLibrarian's ghost Librarian, Ghostbuster, and TimSpork Registered User regular
    If you have two names on the list does it say both or just the first.

    (Switch Friend Code) SW-4910-9735-6014(PSN) timspork (Steam) timspork (XBox) Timspork


  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    edited November 2015
    The Ender wrote: »
    Zilla360 wrote: »
    Just some random thoughts I posted elsewhere on people's complaining about jank/bugs and BGS needing a totally new engine, going to re-post it here:
    The trouble is that all of the things a BGS game needs to do requires a very specific type of game engine/architecture. Stuff like cell-based asset streaming, storing where hundreds of dead NPC's lie and the contents of their inventories, thousands of containers all over the game world that can contain huge lists of objects for the player to store things in, having the time/day of the week actually matter (as well as the day/night cycle) etc etc. I could go on.

    Modifying an engine like Unreal to do all this *might* be possible, but extremely difficult, and it seems people tend to really under-estimate just how *difficult* it would be even for the most talented of engine programmers in the industry.

    Tldr: You can forgive the jank once you understand why it exists, and can therefore accept it as a reasonable trade-off, to some extent. :)

    ...That doesn't sound like an impressive list of features, though?


    I mean, Minecraft can do that (albeit you have to use chunk loaders to prevent it from just dumping distant chunks to preserve memory), and it's not exactly held high as a marvel of software engineering.

    Minecraft cheats, first and foremost. It has an incredibly limited set of resources it ever needs to load, and you can watch the Minecraft engine choke and die if you try and load too many different resource packs on a server.

    Cell based asset streaming for complex resources, while relatively common in this day and age, is an incredibly complicated software problem. Even Unreal requires the end developer to implement A LOT of the system, because they can't make broad sweeping generalizations about how you want things loaded. Just look at all the "texture snap" problems UE3 is famous for, for an easy to see example of the complexity of stream loading in general.

    That's not to say Bethesda can't create a new engine, or that they don't need one...but as a developer who has worked in extremely complex systems like this in the past, I know the appeal of using what works until you're squeezing blood from a turnip. It would take 18+ months, and millions of dollars of development, for Bethesda to port all their specialized RPG tools to something like Unreal. They don't stick to GameBryo because they are lazy, but because the cost to switch is ridiculously prohibitive. It's not just the engine code that has to change, but the entire working tool chain.

    GnomeTank on
    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
    Zilla360
  • Steel AngelSteel Angel Registered User regular
    ED! wrote: »
    Yea I don't like nades being on some long press.

    I REALLY don't like them being on the same key as the melee bash.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
    Bobble
  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    If you have two names on the list does it say both or just the first.

    First name it parses from your name. So if your first name is recognizable, he'll use it. At least that's the pattern I've seen. He may alternate if he can speak both, but I've never seen it.

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
    Zilla360
  • The EnderThe Ender Registered User regular
    Installation finished. Test game, and she boots fine.


    Time for one last bittersweet romp for Lady Dredd & Veronica in the Mojave. We've been through a lot together.

    With Love and Courage
  • hippofanthippofant ティンク Registered User regular
    edited November 2015
    The Ender wrote: »
    Also, Scully but no Dana.


    ;.;

    Just be Zdana. Scully's Slovakian cousin.

    hippofant on
  • ProhassProhass Registered User regular
    The Ender wrote: »
    Also, Scully but no Dana.


    ;.;

    kind of makes sense since he says it like a last name, ie "mr morrison" etc

    OptimusZedZilla360
  • Zilla360Zilla360 21st Century. |She/Her| Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered User regular
    edited November 2015
    The Ender wrote: »
    Zilla360 wrote: »
    Just some random thoughts I posted elsewhere on people's complaining about jank/bugs and BGS needing a totally new engine, going to re-post it here:
    The trouble is that all of the things a BGS game needs to do requires a very specific type of game engine/architecture. Stuff like cell-based asset streaming, storing where hundreds of dead NPC's lie and the contents of their inventories, thousands of containers all over the game world that can contain huge lists of objects for the player to store things in, having the time/day of the week actually matter (as well as the day/night cycle) etc etc. I could go on.

    Modifying an engine like Unreal to do all this *might* be possible, but extremely difficult, and it seems people tend to really under-estimate just how *difficult* it would be even for the most talented of engine programmers in the industry.

    Tldr: You can forgive the jank once you understand why it exists, and can therefore accept it as a reasonable trade-off, to some extent. :)

    ...That doesn't sound like an impressive list of features, though?


    I mean, Minecraft can do that (albeit you have to use chunk loaders to prevent it from just dumping distant chunks to preserve memory), and it's not exactly held high as a marvel of software engineering.

    Yeah, but (vanilla, AFAIK) Minecraft doesn't have a quest system though, and (in Gamebryo/Creation/two gamebryos duct-taped together) that ties in massively with every other system in the engine. NPC AI is also a lot simpler and less inter-connected in Minecraft.

    Like @Prohass says, I'd rather have them 'shoot for the stars and only miss by a little', as when it does (sometimes) come together they make some of the most immersive game-worlds in the industry.

    Edit: @GnomeTank already said it better.

    Zilla360 on
    NH844lc.png | PSN | GACSALB.jpg My Blog |🏳️‍⚧️♥️
    Geth
  • OptimusZedOptimusZed Registered User regular
    If you name yourself Venkman, will he call you Doctor instead of mister?

    We're reading Rifts. You should too. You know you want to. Now With Ninjas!

    They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
  • CorpekataCorpekata Registered User regular
    Never thought I'd be wandering the wasteland attempting to horde duct tape like it was clean water.

    Dr. ChaosZilla360CabezonejdarksunQuidBobble
  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    Corpekata wrote: »
    Never thought I'd be wandering the wasteland attempting to horde duct tape like it was clean water.
    Years of Gabe hoarding brooms and useless crap in Bethesda games will finally be vindicated.

    Pokemon GO: 7113 6338 6875/ FF14: Buckle Landrunner /Steam Profile
    Man in the MistsZilla360The EnderCommander ZoomjdarksunRhesus PositiveQuidBobble
This discussion has been closed.