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[Fallout] This thread overrun by Caesar's Legion. Go find a new one.

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Posts

  • ButtcleftButtcleft Registered User regular
    Buttcleft wrote: »
    I just found..a very interesting Legendary drop.

    a 10mm pistol..that never reloads. if you have 1200 rounds of 10mm, it will fire all 1200 without stopping or reloading once.

    Aaand I no longer have any 10mm ammo.

    Dr. ChaosMegaMekErin The RedOlivawZilla360Phoenix-D
  • RamiRami Registered User regular
    Welp Piper has vanished from my game. Sent her back to Sanctuary 5 days ago, can't find her anywhere here or DC.

    Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
    sig.gif
  • chocoboliciouschocobolicious Registered User regular
    Buttcleft wrote: »
    Oh for Christ sake, I freaking knew it.

    As soon as I replace dogmeat I have a quest that requires the dumb mutt, but of course we cant have him and an actual useful companion so now I gotta kick my companion to the curb to grab the mutt to finish this quest.

    Dogmeat is the only useful companion. True fact. Dogs are best.

    steam_sig.png
  • ButtcleftButtcleft Registered User regular
    Buttcleft wrote: »
    Oh for Christ sake, I freaking knew it.

    As soon as I replace dogmeat I have a quest that requires the dumb mutt, but of course we cant have him and an actual useful companion so now I gotta kick my companion to the curb to grab the mutt to finish this quest.

    Dogmeat is the only useful companion. True fact. Dogs are best.

    I don't know whats worse.

    Dogmeat constantly getting in the way and accidentally being told to stay.

    Or Piper constantly standing infront of me and thrusting her chest in my face, then turning around to show me her ass, then chest, then ass, then chest, then ass.

    I swear she could be used to drill for oil if there was any left.

  • RT800RT800 Registered User regular
    Yeah Dogmeat disappeared on me.

    Sent him back to Sanctuary and now he's nowhere to be found.

  • hippofanthippofant ティンク Registered User regular
    RT800 wrote: »
    Yeah Dogmeat disappeared on me.

    Sent him back to Sanctuary and now he's nowhere to be found.

    Check all the backyards. Some of them have doghouses in them, where he will chill. (Also, destroy those doghouses and build one in a more convenient location to change his chill location.)

    MegaMekZilla360
  • ButtcleftButtcleft Registered User regular
    I really wish you could just rip raider corpses out of power armor.

    Trying to sneak up on them and steal the core is annoyingly hard.

    Erin The RedToyD
  • TurambarTurambar Independent Registered User regular
    Buttcleft wrote: »
    Oh for Christ sake, I freaking knew it.

    As soon as I replace dogmeat I have a quest that requires the dumb mutt, but of course we cant have him and an actual useful companion so now I gotta kick my companion to the curb to grab the mutt to finish this quest.

    The sniff for cigars quest?

    I was able to have both Nick and Dogmeat for that one quest, until we got to the building

    Steam: turamb | Origin: Turamb | 3DS: 3411-1109-4537 | NNID: Turambar | Warframe(PC): Turamb
    jdarksun
  • Steel AngelSteel Angel Registered User regular
    Buttcleft wrote: »
    Buttcleft wrote: »
    Oh for Christ sake, I freaking knew it.

    As soon as I replace dogmeat I have a quest that requires the dumb mutt, but of course we cant have him and an actual useful companion so now I gotta kick my companion to the curb to grab the mutt to finish this quest.

    Dogmeat is the only useful companion. True fact. Dogs are best.

    I don't know whats worse.

    Dogmeat constantly getting in the way and accidentally being told to stay.

    Or Piper constantly standing infront of me and thrusting her chest in my face, then turning around to show me her ass, then chest, then ass, then chest, then ass.

    I swear she could be used to drill for oil if there was any left.

    Cait seems to love muzzle sweeping me with her shotgun at really close range. It does not get any less unnerving with time.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
  • SniperGuySniperGuy SniperGuyGaming Registered User regular
    I just raided a hospital
    full of raiders. In the basement, nice big carved out area. I hopped down to the bottom floor. DEATHCLAW IN CLOSE QUARTERS. That was terrifying. Eventually set up enough mines on the ground and ran away from it over them. Looks like the raiders were using it like a rancor!

    Twitch Streaming basically all week
    SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
    BionicPenguinjdarksunZilla360DemonStacey
  • ButtcleftButtcleft Registered User regular
    Buttcleft wrote: »
    Buttcleft wrote: »
    Oh for Christ sake, I freaking knew it.

    As soon as I replace dogmeat I have a quest that requires the dumb mutt, but of course we cant have him and an actual useful companion so now I gotta kick my companion to the curb to grab the mutt to finish this quest.

    Dogmeat is the only useful companion. True fact. Dogs are best.

    I don't know whats worse.

    Dogmeat constantly getting in the way and accidentally being told to stay.

    Or Piper constantly standing infront of me and thrusting her chest in my face, then turning around to show me her ass, then chest, then ass, then chest, then ass.

    I swear she could be used to drill for oil if there was any left.

    Cait seems to love muzzle sweeping me with her shotgun at really close range. It does not get any less unnerving with time.

    I don't know who Cait is..but it sounds like you should initiate the Ian Protocol.

  • McGibsMcGibs TorontoRegistered User regular
    I'm having fun! I'm playing on survival difficulty, and I've got self imposed no fast travel (interesting to have to actually plan out travel). To counter the issue of material management, I've just given myself infinite carry space so I can at least craft things when I find a table. I've also given my power armour no power-drain on movement (jetpack would still drain it), so i'm just a space marine now, which is badass. But because I'm walking everywhere on foot, armour management is becoming a very cool aspect of the game. I can suck up a lot of damage in fights, but my armour gets trashed, and armour-rigs are pretty far between, or a ways distance. It's cool that I'm basically wearing a tank, but I've got to still be careful about fights. I wont die very easily, but my plating flies off, then I get obliterated pretty easily, and its some real work to get it all patched up again.

    website_header.jpg
    Zilla360
  • RamiRami Registered User regular
    Okay after wasting 40 minutes searching everywhere I looked up the console commands instead

    So you type

    prid <ID of companion>

    press enter, then type

    moveto player

    close the console and they should appear

    Piper's ID is 0002f1f

    Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
    sig.gif
    General_ArmchairPLAjdarksunZilla360
  • HappylilElfHappylilElf Registered User regular
    Rius wrote: »
    Settlement builders. How the goose do you make a square building with wooden walls (with sloped roofs), then put a wall w/doorway in the middle of one of the sides, then close up the annoying openings on either side of the door with End Walls? It's not letting me use End Walls AND Wall w/Doorway at the same time in the same place like it should and it's driving me batty.

    Edit: This is what I'm talking about.

    [im g]http://i.imgur.com/4gwLsZr.jpg[/img]

    What I'm looking at is the spot where an End Wall should go. To the right is the Wall w/Door. If I could put an End Wall there, it'd be perfect. But I can't. So the whole structure is stupid?

    Keep in mind that if you see impossible-looking structures, some people are using the console to build whatever they please, clip whatever they want, because they get fed up with the regular interface.

    In their defense the regular interface is kind of terrible if you want things to not be hovering magically in the air

    I'm really hoping one of the first mods or better yet actual update gives options like being able to connect pieces even if it ends up with most of it being deeply embedded into the ground so that things look a little less wonky.

  • RamiRami Registered User regular
    Yeah the only way I can build anything is to put wooden foundations down and snap everything onto that, deleting the foundations afterwards if it's something outdoors. Unfortunately fencing won't snap to anything except other fences and is by far the worst offender for floating above the ground.

    Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
    sig.gif
    Dr. ChaosErin The Red
  • UncleSporkyUncleSporky Registered User regular
    Hmm, at the beginning in the vault there's a lady crying about her family in DC who she thought wouldn't make it...

    She has no name, just "neighbor," but looking through both cryo terminal logs might get us a name. I don't think she goes into the first one with you, so she could be in the second one. She could be Cindy Cofran or Mrs. Whitfield. Wonder if anyone with that last name is in Fallout 3?

    Switch Friend Code: SW - 5443 - 2358 - 9118 || 3DS Friend Code: 0989 - 1731 - 9504 || NNID: unclesporky
  • DonnictonDonnicton Registered User regular
    Who's up for some eats?

    cYOhEYl.jpg

    Dr. ChaosZilla360CarpyjoshofalltradesBRIAN BLESSED
  • ProhassProhass Registered User regular
    They need to add back in the sound of your gun in vats no matter where it is. It's weird hearing silence and then seeing an enemy die in slow mo, all without a gunshot sound, it's super anticlimactic. Not even a "woosh" if a bullet

    Vats overall feels MORE wonky than 3, possibly because of the gun mod variants and the lack of pausing time

  • DonnictonDonnicton Registered User regular
    edited November 2015
    Hmm, at the beginning in the vault there's a lady crying about her family in DC who she thought wouldn't make it...

    She has no name, just "neighbor," but looking through both cryo terminal logs might get us a name. I don't think she goes into the first one with you, so she could be in the second one. She could be Cindy Cofran or Mrs. Whitfield. Wonder if anyone with that last name is in Fallout 3?

    http://fallout.wikia.com/wiki/Whitfield

    Says that one has an actual name, so I'm thinking Cofran. But there's no mention of a Cofran anywhere via google or the wiki. It might simply be a callback and not an actual reference.

    Donnicton on
  • Fondor_YardsFondor_Yards Elite Four Member: Hydra Registered User regular
    So what does total hack actually do? Got the protection one but it doesn't seem to added any options when dealing with them.

    Secrets, lies, and tragedy. The trifecta.
    3DS Code: 5043-2172-1361
    Xbone Tag: Salal al Din
  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    Rami wrote: »
    Yeah the only way I can build anything is to put wooden foundations down and snap everything onto that, deleting the foundations afterwards if it's something outdoors. Unfortunately fencing won't snap to anything except other fences and is by far the worst offender for floating above the ground.
    Found this out earlier today when I started a project to fortify Sanctuary.

    Took to just adding lots of junk walls and posts over them. Nothing to see here.

    Pokemon GO: 7113 6338 6875/ FF14: Buckle Landrunner /Steam Profile
  • YougottawannaYougottawanna Registered User regular
    I have a question, and it includes non-specific spoilers for what I'm guessing is about 2/3rds of the way through the main story:
    I need a biometric scanner. I've been told to look in hospitals... I have it marked to find (meaning, the little magnifying glass shows up next to anything that can be broken down to get it). I've gone to three different hospitals now, and cleared out what I could swear is every last inch of them, and I can't find one of these things. I only know of three hospitals... am I doing something wrong, or what?

  • ButtcleftButtcleft Registered User regular
    I have a question, and it includes non-specific spoilers for what I'm guessing is about 2/3rds of the way through the main story:
    I need a biometric scanner. I've been told to look in hospitals... I have it marked to find (meaning, the little magnifying glass shows up next to anything that can be broken down to get it). I've gone to three different hospitals now, and cleared out what I could swear is every last inch of them, and I can't find one of these things. I only know of three hospitals... am I doing something wrong, or what?
    its a junk item, that you break down for mats in settlements. Try Traders

  • SniperGuySniperGuy SniperGuyGaming Registered User regular
    edited November 2015
    Anyone know what's up with the lunchboxes? They have confetti!
    @Yougottawanna
    The quest will give you a marker to a hospital that has one.

    SniperGuy on
    Twitch Streaming basically all week
    SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
  • JungleskyeJungleskye Registered User regular
    Rami wrote: »
    Okay after wasting 40 minutes searching everywhere I looked up the console commands instead

    So you type

    prid <ID of companion>

    press enter, then type

    moveto player

    close the console and they should appear

    Piper's ID is 0002f1f

    An easier way is to simply build a warning siren that calls everyone to it in your settlement.

    ToyDZilla360
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Elendil wrote: »
    apparently that coat i found actually has like 15 DR

    which means i can just throw a couple perk points into toughness and look like this without sacrificing mah stats

    f

    yes

    Toughness and Refractor are pretty much required if you want to stay stylish.

    Donnicton
  • TurambarTurambar Independent Registered User regular
    Jungleskye wrote: »
    Rami wrote: »
    Okay after wasting 40 minutes searching everywhere I looked up the console commands instead

    So you type

    prid <ID of companion>

    press enter, then type

    moveto player

    close the console and they should appear

    Piper's ID is 0002f1f

    An easier way is to simply build a warning siren that calls everyone to it in your settlement.

    Doesn't work if your companion is lost

    Steam: turamb | Origin: Turamb | 3DS: 3411-1109-4537 | NNID: Turambar | Warframe(PC): Turamb
  • ButtcleftButtcleft Registered User regular
    Dragkonias wrote: »
    Elendil wrote: »
    apparently that coat i found actually has like 15 DR

    which means i can just throw a couple perk points into toughness and look like this without sacrificing mah stats

    f

    yes

    Toughness and Refractor are pretty much required if you want to stay stylish.

    I learned this when I was trying to equip Piper.

    Put some leg armor on her and she was suddenly sitting there in her underwear. Apparently cant wear armor with her stylish trench, So I had to give her the mad max suit.

    At least this Fallout has decent underwear, Underwear that actually makes sense, compared to Fallout 3/New Vegas where you'd strip a raider of armor and suddenly they'd have more clothes on naked than clothed

    BRIAN BLESSED
  • Foolish ChaosFoolish Chaos Registered User regular
    Is 44 ammo supposed to be super duper rare or something?

    I've found SO MUCH of the other calibers, but for 44 I've only been able to find and buy like 10 bullets

  • StragintStragint Do Not Gift Always DeclinesRegistered User regular
    Do I need to keep the mod crates in my inventory?

    PSN: Reaper_Stragint, Steam: DoublePitstoChesty
    What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak

    I never fear death or dyin', I only fear never trying.
  • RT800RT800 Registered User regular
    Hah so I just ran into my first Deathclaw post-Concord.

    I roll with NO armor and he had the jump on me, so I though I was a goner for sure.

    But then out of no-freakin'-where 4 Minutemen show up like the goddamn calvary and start layin' into him.

    Sadly, everyone besides me died, but we got the fucker.

    Erin The RedZilla360
  • ED!ED! Registered User regular
    The hours just melt away. . .much like a raiders skin when I hit him with an Energy Crit.

    "Get the hell out of me" - [ex]girlfriend
    jdarksunZilla360
  • surrealitychecksurrealitycheck lonely, but not unloved dreaming of faulty keys and latchesRegistered User regular
    ok what is the deal with sully mathis and thicket excavations

    i help him out becuse hes bro garrus

    then when i come back the whole place is full of raiders and hes at the bottom of the excavation, naked and pumped up on jet with goofy face paint

    no explanation

    wat do i glean from dis

    obF2Wuw.png
  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    edited November 2015
    ok what is the deal with sully mathis and thicket excavations

    i help him out becuse hes bro garrus

    then when i come back the whole place is full of raiders and hes at the bottom of the excavation, naked and pumped up on jet with goofy face paint

    no explanation

    wat do i glean from dis
    His terminal you can find in a nearby trailer seemed to suggest
    he was a pretty shady dude. I'm guessing he was looking to start a raider gang or was already excavating the area for one.

    Dr. Chaos on
    Pokemon GO: 7113 6338 6875/ FF14: Buckle Landrunner /Steam Profile
    Crippl3
  • AbbalahAbbalah Registered User regular
    I seemed to have bugged my game.

    Story mission spoilers:
    Doing Battle of Bunker Hill, warned the Railroad and went in trying to keep the synths from getting killed.

    Quest marker sent me to the basement to find the synths, I killed some brotherhood dudes there (because they showed up even though I didn't invite them?), and now there doesn't seem to be anything else hostile in the room, except that the Railroad turrets defending the place are A)hostile, B)untargetable in VATS, and C)can't take damage from anything, and it seems to be preventing me from talking to any of the railroad people still in the room.

    Annoying.

  • JungleskyeJungleskye Registered User regular
    Turambar wrote: »
    Jungleskye wrote: »
    Rami wrote: »
    Okay after wasting 40 minutes searching everywhere I looked up the console commands instead

    So you type

    prid <ID of companion>

    press enter, then type

    moveto player

    close the console and they should appear

    Piper's ID is 0002f1f

    An easier way is to simply build a warning siren that calls everyone to it in your settlement.

    Doesn't work if your companion is lost

    Odd.

  • JungleskyeJungleskye Registered User regular
    21 hours in haven't been to Diamond City yet nor have I run into the BOS.

    Preacher
  • YougottawannaYougottawanna Registered User regular
    SniperGuy wrote: »
    Anyone know what's up with the lunchboxes? They have confetti!
    @Yougottawanna
    The quest will give you a marker to a hospital that has one.

    aha thanks I didn't see that

  • oxblowoxblow Registered User regular
    I wasn't feeling the Laser Musket even as a sniper, but I did find a legendary "automatic" one that fires continuously as you crank the handle.

    Unfortunately it can't be upgraded. I might give it to Preston so he can get his Ghostbuster on.

    I spent way too much time fortifying Sanctuary today. I did it fairly cheaply by rearranging all the white picket fences. Used all my copper on wall lights though.

  • McHogerMcHoger Registered User regular
    Welp I've hit a bug where going near the CIT/Monsignor Plaza area causes a hard crash. So, that's a thing.

    Zilla360
This discussion has been closed.