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[DOTA 2] The MOBA.

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Posts

  • MortiousMortious The Nightmare Begins Move to New ZealandRegistered User regular
    Is there a way to disable that match summary that pops up whenever I launch dota?

    I honestly don't care about my abandons/reports/commends.

    Move to New Zealand
    It’s not a very important country most of the time
    http://steamcommunity.com/id/mortious
  • BlazeFireBlazeFire Registered User regular
    It should only come up every 25 games I thought?

  • Dac VinDac Vin S-s-screw you! I only listen to DOUBLE MUSIC! Registered User regular
    More woes about quests:

    "Support Kills" (three assists in ten minutes) is fine if you have the right mindset of supporting - not too easy, but you'll get it eventually. But it should count any time you participated in a kill, not just assists. That got me a few times before I did it "correctly": set up a good gank, go through with it but whoops you landed the killing blow, that's a foul, doesn't count!

    On a related note, solo offlane Crystal Maiden is not a good idea, as she learned two times in ten minutes.

  • MortiousMortious The Nightmare Begins Move to New ZealandRegistered User regular
    BlazeFire wrote: »
    It should only come up every 25 games I thought?

    It's coming way more often than that. Have gotten it 3 times in 10-15 games I played since Friday.

    Move to New Zealand
    It’s not a very important country most of the time
    http://steamcommunity.com/id/mortious
  • YiliasYilias Registered User regular
    It's only coming up for me when something updates (report, abandon, commend).

    Steam - BNet: Yilias #1224 - Riot: Yilias #moc
  • Disco11Disco11 Registered User regular
    Fuck last pick, really good meepo players ruining my dota games.

    PSN: Canadian_llama
  • MusicoolMusicool Registered User regular
    It's a dirty life being a cheese-hero last picker, but then if they don't they just get crushed with counterpicks.

    By the way, I finally got around to Windrunner with Agh's and Daedalus. Hoooooooo boy! I think I finally found a ranged carry I like.

    Burtletoy wrote: »
    I disagree completely.

    hAmmONd IsnT A mAin TAnk
    unbelievablejugsphp.png
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    I got windranger aghs once

    it was on sniper in ability draft and I also got luna's glaives

    I basically used it to farm jungle for like 20 minutes while people who actually knew how to play won the game for me

    9uiytxaqj2j0.jpg
  • mtsmts Dr. Robot King Registered User regular
    edited February 2016
    oh man, been thinking about giving earth spirit a shot for a while now, and he popped up in my single draft pool last night.

    Him , Arc Warden and NP. fuck AW so figured it was a sign to try him. And he was super fun. Did pretty respectable as a roaming support. Ended up 2-6-15

    Need to work on remnant placement but I was pretty good with his pull/kick combo by the end
    Might play him a bit to get the hang of him more.

    went something like borwn boots to OoV to arcane to aether to BoT and then built a Halberd since they had a ton of right click.
    Didn't really have too much mana issues after aether but would probably grab an urn somewhere in there next time

    mts on
    camo_sig.png
    MusicoolSceptre
  • MusicoolMusicool Registered User regular
    edited February 2016
    mts wrote: »
    oh man, been thinking about giving earth spirit a shot for a while now, and he popped up in my single draft pool last night.

    Him , Arc Warden and NP. fuck AW so figured it was a sign to try him. And he was super fun. Did pretty respectable as a roaming support. Ended up 2-6-15

    Need to work on remnant placement but I was pretty good with his pull/kick combo by the end
    Might play him a bit to get the hang of him more.

    went something like borwn boots to OoV to arcane to aether to BoT and then built a Halberd since they had a ton of right click.
    Didn't really have too much mana issues after aether but would probably grab an urn somewhere in there next time

    Earth Spirit is one of those heroes who's fun to master. I mean, every hero has their fans, and those fans would all claim those heroes were fun to learn, but some are just undeniably cooler to learn.

    For me, I won't shut up about Rubick, but that's because hot damn is it fun to turn a gank or win a teamfight by macgyvering the fuck out of a bad situation. If you can't understand why Rubick (or ES) are more fun than, say, Sven then I'm sorry but you're a boring person. (Jks, I love you too and all opinions are valid).

    I mean, not many support heroes get their own highlight reels.

    Musicool on
    Burtletoy wrote: »
    I disagree completely.

    hAmmONd IsnT A mAin TAnk
    unbelievablejugsphp.png
  • Dac VinDac Vin S-s-screw you! I only listen to DOUBLE MUSIC! Registered User regular
    edited February 2016
    I am currently in the living hell of a loss streak so godawful I made my way into low priority and the games were better there.

    e: currently a game where no one went mid and let the invoker freefarm wake me up inside

    e2: a game where we're up against an agh refresher bulldog prophet and people keep leaving the base to chase kills WHY

    e3: IT'S OVER. Keep in mind this is not low prio, low prio at least had what resembled decent game amidst the disconnects. This is just anarchy.

    Dac Vin on
  • MortiousMortious The Nightmare Begins Move to New ZealandRegistered User regular
    mts wrote: »
    oh man, been thinking about giving earth spirit a shot for a while now, and he popped up in my single draft pool last night.

    Him , Arc Warden and NP. fuck AW so figured it was a sign to try him. And he was super fun. Did pretty respectable as a roaming support. Ended up 2-6-15

    Need to work on remnant placement but I was pretty good with his pull/kick combo by the end
    Might play him a bit to get the hang of him more.

    went something like borwn boots to OoV to arcane to aether to BoT and then built a Halberd since they had a ton of right click.
    Didn't really have too much mana issues after aether but would probably grab an urn somewhere in there next time

    If you double-tap his place remnant ability, it automatically places it in front of you. Makes his roll skill a lot easier to use.

    Move to New Zealand
    It’s not a very important country most of the time
    http://steamcommunity.com/id/mortious
  • BlazeFireBlazeFire Registered User regular
    .... TIL

    Disco11
  • YiliasYilias Registered User regular
    Good lord the LD set from Treasure III is ugly as sin.

    Steam - BNet: Yilias #1224 - Riot: Yilias #moc
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Yilias wrote: »
    Good lord the LD set from Treasure III is ugly as sin.

    My roommate was looking at it while I went by and I went "man, that's a weird Lycan set"

    9uiytxaqj2j0.jpg
  • YiliasYilias Registered User regular
    Apparently you can still do quests/wagers in low prio. The games there are super easy if you have a friend who can get you in there.

    Steam - BNet: Yilias #1224 - Riot: Yilias #moc
  • Dac VinDac Vin S-s-screw you! I only listen to DOUBLE MUSIC! Registered User regular
    Yilias wrote: »
    Apparently you can still do quests/wagers in low prio. The games there are super easy if you have a friend who can get you in there.

    Can confirm you still can.

  • MusicoolMusicool Registered User regular
    Yilias wrote: »
    Good lord the LD set from Treasure III is ugly as sin.

    My roommate was looking at it while I went by and I went "man, that's a weird Lycan set"

    ...I like it a lot.

    Sorry for my poor taste. :(

    Burtletoy wrote: »
    I disagree completely.

    hAmmONd IsnT A mAin TAnk
    unbelievablejugsphp.png
  • mtsmts Dr. Robot King Registered User regular
    edited February 2016
    Musicool wrote: »
    Yilias wrote: »
    Good lord the LD set from Treasure III is ugly as sin.

    My roommate was looking at it while I went by and I went "man, that's a weird Lycan set"

    ...I like it a lot.

    Sorry for my poor taste. :(

    i actually like it too. i think his bear form is one of the better ones tbh.

    The only thing i don't like about the bear is the spikes, otherwise like the black bear

    mts on
    camo_sig.png
  • Disco11Disco11 Registered User regular
    I have 4 x infusers and no infusable sets. I want that pimp Elder titan set.

    Tired of mine with the giant stapler.

    PSN: Canadian_llama
  • Dac VinDac Vin S-s-screw you! I only listen to DOUBLE MUSIC! Registered User regular
    Clinkz item build time! I've gone on a Clinkz kick these days to put my unranked mmr back to normal after a good loss streak, and as far as item goes I'm a bit confused on what to get and when to get it.

    Early items are okay I guess. Soul ring I definitely get why all the players get it on clinkz - it solves all your mana problems or so, and it has amazing synergy with his ultimate. I'm not too fond of getting medallion on top of it and aquila, just seems overkill despite the armor reduction being helpful in ganks.

    Then it gets awry.

    I both get and don't get why every high mmr players almost never go for orchid and almost always go for desolator as their first big item: on one hand, deso is just good in every situation, you can push with it, you can deal a ton of burst with it. On the other hand, I don't trust myself enough to burst someone down fast enough in a solo gank without eating a stun in the face / my target escaping with skills / Invoker doing his thing, so I can't really throw away orchid as a valid item choice.

    BKB I get why, although less as a mean to not get stunlocked and more as an anti-blademail item. Same thing for diffusal blade (anti-ghost scepter) although I've seen it bought as a first big item for some reason. Yasha/Manta to dispel silences and GOING FAST, skadi for the survivability, MKB for damage and overall anti-PA item, daedalus for more burst...

    It SOUNDS like I have a decent grasp of it all but really, it doesn't feel like it to me. Whenever I'm playing it all becomes a mess of OH GOD WHAT DO I GET NOW because I'm a 2,7k shitter with bad farm and no clue on how to dress for the situation. Even when it works.

  • mtsmts Dr. Robot King Registered User regular
    I think it depends on how the game is going.

    Isolated farmers you can pick off or lots of escapes then Orchid is still good.

    More team fighting then yea deso is probably better

    camo_sig.png
  • VishNubVishNub Registered User regular
    1) If you're going orchid, don't go soul ring, IMO. The orchid solves the mana problems as well.
    2) Deso is also better for split push.

    I guess the decision also depends on the type of supports you're against, and whether they have a good way to stun/escape from you.

  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Musicool wrote: »
    Yilias wrote: »
    Good lord the LD set from Treasure III is ugly as sin.

    My roommate was looking at it while I went by and I went "man, that's a weird Lycan set"

    ...I like it a lot.

    Sorry for my poor taste. :(

    I never actually said it was bad, I was just recounting an amusing anecdote from the 3 seconds I saw of it :p

    9uiytxaqj2j0.jpg
  • YiliasYilias Registered User regular
    Dac Vin wrote: »
    Clinkz item build time! I've gone on a Clinkz kick these days to put my unranked mmr back to normal after a good loss streak, and as far as item goes I'm a bit confused on what to get and when to get it.

    Early items are okay I guess. Soul ring I definitely get why all the players get it on clinkz - it solves all your mana problems or so, and it has amazing synergy with his ultimate. I'm not too fond of getting medallion on top of it and aquila, just seems overkill despite the armor reduction being helpful in ganks.

    Then it gets awry.

    I both get and don't get why every high mmr players almost never go for orchid and almost always go for desolator as their first big item: on one hand, deso is just good in every situation, you can push with it, you can deal a ton of burst with it. On the other hand, I don't trust myself enough to burst someone down fast enough in a solo gank without eating a stun in the face / my target escaping with skills / Invoker doing his thing, so I can't really throw away orchid as a valid item choice.

    BKB I get why, although less as a mean to not get stunlocked and more as an anti-blademail item. Same thing for diffusal blade (anti-ghost scepter) although I've seen it bought as a first big item for some reason. Yasha/Manta to dispel silences and GOING FAST, skadi for the survivability, MKB for damage and overall anti-PA item, daedalus for more burst...

    It SOUNDS like I have a decent grasp of it all but really, it doesn't feel like it to me. Whenever I'm playing it all becomes a mess of OH GOD WHAT DO I GET NOW because I'm a 2,7k shitter with bad farm and no clue on how to dress for the situation. Even when it works.

    There are two general builds atm; Deso + Aquila and HoD + Medallion. The first is a more early game and tempo focused build, where your goal is to get out there, kill people, and snowball. The second is more opportunistic and defensive, where you'll probably get another item before you start being active. If you're stingy with your mana then PTread swapping and an Aquila/Medallion can last you for mana pool and regen until your second item (Skadi/Sheep/Orchid/Linkens, etc.).

    Orchid is counterable by a variety of items. Right click carries are going to go Manta or BKB, Utility heroes are going to go Euls, Diffusal, Linkens, and supports it doesn't matter what they have you're going to kill them regardless. Orchid may enable you to kill them before they have that item, but if they're smart they'll work toward the counter item first and stick close to help until they have it, and then you have a 4k gold Bottle.

    My preferred build is Deso into Sheep, as Sheep does not have the item weaknesses or counterplay options that Orchid does. I don't have to worry about Ghost Sceptres and Mantas or 1v1ing carries because Sheep is a much harder disable while also being the more powerful lategame item.

    Steam - BNet: Yilias #1224 - Riot: Yilias #moc
    Dac Vin
  • Disco11Disco11 Registered User regular
    How the Fuck do you win a game as ember? Ned to finish the challenge today... 8 game losing streak with him. I get blown up Evey time.

    PSN: Canadian_llama
  • Dark_SideDark_Side Registered User regular
    edited February 2016
    Disco11 wrote: »
    How the Fuck do you win a game as ember? Ned to finish the challenge today... 8 game losing streak with him. I get blown up Evey time.

    Either snowball with early lane aggression that nets kills, or be incredibly efficient at farming. (And at least how the pros play him, you need to do both!) He seems to work best if there's another core that transitions to a super hard carry late; takes pressure off of ember so that he can split push and finish the 5+ items he needs to actually do any appreciable physical damage. The current focus on early game pushing isn't helping him any either.

    Dark_Side on
  • Disco11Disco11 Registered User regular
    Dark_Side wrote: »
    Disco11 wrote: »
    How the Fuck do you win a game as ember? Ned to finish the challenge today... 8 game losing streak with him. I get blown up Evey time.

    Either snowball with early lane aggression that nets kills, or be incredibly efficient at farming. (And at least how the pros play him, you need to do both!) He seems to work best if there's another core that transitions to a super hard carry late; takes pressure off of ember so that he can split push and finish the 5+ items he needs to actually do any appreciable physical damage. The current focus on early game pushing isn't helping him any either.

    9 games losing streak in a row with him. To be fair, 3 of those were dc's. Also, I may have been a wee bit stoned when I posted my complaints.

    I've come to the conclusion that I am not a good ember lol.

    PSN: Canadian_llama
  • Dac VinDac Vin S-s-screw you! I only listen to DOUBLE MUSIC! Registered User regular
    edited February 2016
    ...Path of the solo completed, thanks to a lot of Clinkz spam! Three done so far counting the new bloom quests, with only the carry questline remaining. I'm doing these in reverse order compared to everyone else, but other than the support quests being a special kind of hell I don't mind it.
    Yilias wrote: »
    Dac Vin wrote: »
    Clinkz item build time! I've gone on a Clinkz kick these days to put my unranked mmr back to normal after a good loss streak, and as far as item goes I'm a bit confused on what to get and when to get it.

    Early items are okay I guess. Soul ring I definitely get why all the players get it on clinkz - it solves all your mana problems or so, and it has amazing synergy with his ultimate. I'm not too fond of getting medallion on top of it and aquila, just seems overkill despite the armor reduction being helpful in ganks.

    Then it gets awry.

    I both get and don't get why every high mmr players almost never go for orchid and almost always go for desolator as their first big item: on one hand, deso is just good in every situation, you can push with it, you can deal a ton of burst with it. On the other hand, I don't trust myself enough to burst someone down fast enough in a solo gank without eating a stun in the face / my target escaping with skills / Invoker doing his thing, so I can't really throw away orchid as a valid item choice.

    BKB I get why, although less as a mean to not get stunlocked and more as an anti-blademail item. Same thing for diffusal blade (anti-ghost scepter) although I've seen it bought as a first big item for some reason. Yasha/Manta to dispel silences and GOING FAST, skadi for the survivability, MKB for damage and overall anti-PA item, daedalus for more burst...

    It SOUNDS like I have a decent grasp of it all but really, it doesn't feel like it to me. Whenever I'm playing it all becomes a mess of OH GOD WHAT DO I GET NOW because I'm a 2,7k shitter with bad farm and no clue on how to dress for the situation. Even when it works.

    There are two general builds atm; Deso + Aquila and HoD + Medallion. The first is a more early game and tempo focused build, where your goal is to get out there, kill people, and snowball. The second is more opportunistic and defensive, where you'll probably get another item before you start being active. If you're stingy with your mana then PTread swapping and an Aquila/Medallion can last you for mana pool and regen until your second item (Skadi/Sheep/Orchid/Linkens, etc.).

    Orchid is counterable by a variety of items. Right click carries are going to go Manta or BKB, Utility heroes are going to go Euls, Diffusal, Linkens, and supports it doesn't matter what they have you're going to kill them regardless. Orchid may enable you to kill them before they have that item, but if they're smart they'll work toward the counter item first and stick close to help until they have it, and then you have a 4k gold Bottle.

    My preferred build is Deso into Sheep, as Sheep does not have the item weaknesses or counterplay options that Orchid does. I don't have to worry about Ghost Sceptres and Mantas or 1v1ing carries because Sheep is a much harder disable while also being the more powerful lategame item.

    I was waiting for your input

    The HoD/Medallion combo is not something I've seen so far watching all the 5k+ games with a Clinkz in them, in fact I've seen plenty of aquila/medallion stacking, but I'll keep it in mind if I ever get a rough early game. Which is, uh, a bit harder than it looks - people at my skill level cowers at the slightest poke with the fire arrows, mid doesn't gank, such is 2k life.

    e:
    Disco11 wrote: »
    Dark_Side wrote: »
    Disco11 wrote: »
    How the Fuck do you win a game as ember? Ned to finish the challenge today... 8 game losing streak with him. I get blown up Evey time.

    Either snowball with early lane aggression that nets kills, or be incredibly efficient at farming. (And at least how the pros play him, you need to do both!) He seems to work best if there's another core that transitions to a super hard carry late; takes pressure off of ember so that he can split push and finish the 5+ items he needs to actually do any appreciable physical damage. The current focus on early game pushing isn't helping him any either.

    9 games losing streak in a row with him. To be fair, 3 of those were dc's. Also, I may have been a wee bit stoned when I posted my complaints.

    I've come to the conclusion that I am not a good ember lol.

    I wish I could offer any help, but both ember games I won for the set were won way before I got to really come online. Still, you can do it, we believe in you! :hydra:

    Dac Vin on
  • Disco11Disco11 Registered User regular
    Dac Vin wrote: »
    ...Path of the solo completed, thanks to a lot of Clinkz spam! Three done so far counting the new bloom quests, with only the carry questline remaining. I'm doing these in reverse order compared to everyone else, but other than the support quests being a special kind of hell I don't mind it.
    Yilias wrote: »
    Dac Vin wrote: »
    Clinkz item build time! I've gone on a Clinkz kick these days to put my unranked mmr back to normal after a good loss streak, and as far as item goes I'm a bit confused on what to get and when to get it.

    Early items are okay I guess. Soul ring I definitely get why all the players get it on clinkz - it solves all your mana problems or so, and it has amazing synergy with his ultimate. I'm not too fond of getting medallion on top of it and aquila, just seems overkill despite the armor reduction being helpful in ganks.

    Then it gets awry.

    I both get and don't get why every high mmr players almost never go for orchid and almost always go for desolator as their first big item: on one hand, deso is just good in every situation, you can push with it, you can deal a ton of burst with it. On the other hand, I don't trust myself enough to burst someone down fast enough in a solo gank without eating a stun in the face / my target escaping with skills / Invoker doing his thing, so I can't really throw away orchid as a valid item choice.

    BKB I get why, although less as a mean to not get stunlocked and more as an anti-blademail item. Same thing for diffusal blade (anti-ghost scepter) although I've seen it bought as a first big item for some reason. Yasha/Manta to dispel silences and GOING FAST, skadi for the survivability, MKB for damage and overall anti-PA item, daedalus for more burst...

    It SOUNDS like I have a decent grasp of it all but really, it doesn't feel like it to me. Whenever I'm playing it all becomes a mess of OH GOD WHAT DO I GET NOW because I'm a 2,7k shitter with bad farm and no clue on how to dress for the situation. Even when it works.

    There are two general builds atm; Deso + Aquila and HoD + Medallion. The first is a more early game and tempo focused build, where your goal is to get out there, kill people, and snowball. The second is more opportunistic and defensive, where you'll probably get another item before you start being active. If you're stingy with your mana then PTread swapping and an Aquila/Medallion can last you for mana pool and regen until your second item (Skadi/Sheep/Orchid/Linkens, etc.).

    Orchid is counterable by a variety of items. Right click carries are going to go Manta or BKB, Utility heroes are going to go Euls, Diffusal, Linkens, and supports it doesn't matter what they have you're going to kill them regardless. Orchid may enable you to kill them before they have that item, but if they're smart they'll work toward the counter item first and stick close to help until they have it, and then you have a 4k gold Bottle.

    My preferred build is Deso into Sheep, as Sheep does not have the item weaknesses or counterplay options that Orchid does. I don't have to worry about Ghost Sceptres and Mantas or 1v1ing carries because Sheep is a much harder disable while also being the more powerful lategame item.

    I was waiting for your input

    The HoD/Medallion combo is not something I've seen so far watching all the 5k+ games with a Clinkz in them, in fact I've seen plenty of aquila/medallion stacking, but I'll keep it in mind if I ever get a rough early game. Which is, uh, a bit harder than it looks - people at my skill level cowers at the slightest poke with the fire arrows, mid doesn't gank, such is 2k life.

    e:
    Disco11 wrote: »
    Dark_Side wrote: »
    Disco11 wrote: »
    How the Fuck do you win a game as ember? Ned to finish the challenge today... 8 game losing streak with him. I get blown up Evey time.

    Either snowball with early lane aggression that nets kills, or be incredibly efficient at farming. (And at least how the pros play him, you need to do both!) He seems to work best if there's another core that transitions to a super hard carry late; takes pressure off of ember so that he can split push and finish the 5+ items he needs to actually do any appreciable physical damage. The current focus on early game pushing isn't helping him any either.

    9 games losing streak in a row with him. To be fair, 3 of those were dc's. Also, I may have been a wee bit stoned when I posted my complaints.

    I've come to the conclusion that I am not a good ember lol.

    I wish I could offer any help, but both ember games I won for the set were won way before I got to really come online. Still, you can do it, we believe in you! :hydra:

    since the new bloom path ended yesterday, I think that ship has sailed!

    On other news, what hero did you guys take to finish the "disable for 90 seconds" quest? I was thinking Jak.

    Also, my new pimp veno (infused!) is amazing.

    PSN: Canadian_llama
  • Dark_SideDark_Side Registered User regular
    Disco11 wrote: »
    Dark_Side wrote: »
    Disco11 wrote: »
    How the Fuck do you win a game as ember? Ned to finish the challenge today... 8 game losing streak with him. I get blown up Evey time.

    Either snowball with early lane aggression that nets kills, or be incredibly efficient at farming. (And at least how the pros play him, you need to do both!) He seems to work best if there's another core that transitions to a super hard carry late; takes pressure off of ember so that he can split push and finish the 5+ items he needs to actually do any appreciable physical damage. The current focus on early game pushing isn't helping him any either.

    9 games losing streak in a row with him. To be fair, 3 of those were dc's. Also, I may have been a wee bit stoned when I posted my complaints.

    I've come to the conclusion that I am not a good ember lol.

    I had a several month love affair with ember last year. The farming part was easy enough to get down, same with safe split pushing, but I could never master how to get early kills with his spell damage.

  • MortiousMortious The Nightmare Begins Move to New ZealandRegistered User regular
    Disco11 wrote: »
    Dac Vin wrote: »
    ...Path of the solo completed, thanks to a lot of Clinkz spam! Three done so far counting the new bloom quests, with only the carry questline remaining. I'm doing these in reverse order compared to everyone else, but other than the support quests being a special kind of hell I don't mind it.
    Yilias wrote: »
    Dac Vin wrote: »
    Clinkz item build time! I've gone on a Clinkz kick these days to put my unranked mmr back to normal after a good loss streak, and as far as item goes I'm a bit confused on what to get and when to get it.

    Early items are okay I guess. Soul ring I definitely get why all the players get it on clinkz - it solves all your mana problems or so, and it has amazing synergy with his ultimate. I'm not too fond of getting medallion on top of it and aquila, just seems overkill despite the armor reduction being helpful in ganks.

    Then it gets awry.

    I both get and don't get why every high mmr players almost never go for orchid and almost always go for desolator as their first big item: on one hand, deso is just good in every situation, you can push with it, you can deal a ton of burst with it. On the other hand, I don't trust myself enough to burst someone down fast enough in a solo gank without eating a stun in the face / my target escaping with skills / Invoker doing his thing, so I can't really throw away orchid as a valid item choice.

    BKB I get why, although less as a mean to not get stunlocked and more as an anti-blademail item. Same thing for diffusal blade (anti-ghost scepter) although I've seen it bought as a first big item for some reason. Yasha/Manta to dispel silences and GOING FAST, skadi for the survivability, MKB for damage and overall anti-PA item, daedalus for more burst...

    It SOUNDS like I have a decent grasp of it all but really, it doesn't feel like it to me. Whenever I'm playing it all becomes a mess of OH GOD WHAT DO I GET NOW because I'm a 2,7k shitter with bad farm and no clue on how to dress for the situation. Even when it works.

    There are two general builds atm; Deso + Aquila and HoD + Medallion. The first is a more early game and tempo focused build, where your goal is to get out there, kill people, and snowball. The second is more opportunistic and defensive, where you'll probably get another item before you start being active. If you're stingy with your mana then PTread swapping and an Aquila/Medallion can last you for mana pool and regen until your second item (Skadi/Sheep/Orchid/Linkens, etc.).

    Orchid is counterable by a variety of items. Right click carries are going to go Manta or BKB, Utility heroes are going to go Euls, Diffusal, Linkens, and supports it doesn't matter what they have you're going to kill them regardless. Orchid may enable you to kill them before they have that item, but if they're smart they'll work toward the counter item first and stick close to help until they have it, and then you have a 4k gold Bottle.

    My preferred build is Deso into Sheep, as Sheep does not have the item weaknesses or counterplay options that Orchid does. I don't have to worry about Ghost Sceptres and Mantas or 1v1ing carries because Sheep is a much harder disable while also being the more powerful lategame item.

    I was waiting for your input

    The HoD/Medallion combo is not something I've seen so far watching all the 5k+ games with a Clinkz in them, in fact I've seen plenty of aquila/medallion stacking, but I'll keep it in mind if I ever get a rough early game. Which is, uh, a bit harder than it looks - people at my skill level cowers at the slightest poke with the fire arrows, mid doesn't gank, such is 2k life.

    e:
    Disco11 wrote: »
    Dark_Side wrote: »
    Disco11 wrote: »
    How the Fuck do you win a game as ember? Ned to finish the challenge today... 8 game losing streak with him. I get blown up Evey time.

    Either snowball with early lane aggression that nets kills, or be incredibly efficient at farming. (And at least how the pros play him, you need to do both!) He seems to work best if there's another core that transitions to a super hard carry late; takes pressure off of ember so that he can split push and finish the 5+ items he needs to actually do any appreciable physical damage. The current focus on early game pushing isn't helping him any either.

    9 games losing streak in a row with him. To be fair, 3 of those were dc's. Also, I may have been a wee bit stoned when I posted my complaints.

    I've come to the conclusion that I am not a good ember lol.

    I wish I could offer any help, but both ember games I won for the set were won way before I got to really come online. Still, you can do it, we believe in you! :hydra:

    since the new bloom path ended yesterday, I think that ship has sailed!

    On other news, what hero did you guys take to finish the "disable for 90 seconds" quest? I was thinking Jak.

    Also, my new pimp veno (infused!) is amazing.

    Bane or Shadow Shaman seems to be the most obvious choice.

    Otherwise, if CM's Frostbite counts she might be a good one as well, since you start using it early for the harrass and she has the mana for it. (though Lion also fits that)

    Move to New Zealand
    It’s not a very important country most of the time
    http://steamcommunity.com/id/mortious
  • mtsmts Dr. Robot King Registered User regular
    Lion/shaman/bane/ogre/oracle
    All have spammable stuns/debuffs

    camo_sig.png
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Was it specifically disable or just generally debuff? Because I remember for the debuff one a roommate just played a game of Enchantress and got it because untouchable counts.

    9uiytxaqj2j0.jpg
  • YiliasYilias Registered User regular
    Disco11 wrote: »
    Dac Vin wrote: »
    ...Path of the solo completed, thanks to a lot of Clinkz spam! Three done so far counting the new bloom quests, with only the carry questline remaining. I'm doing these in reverse order compared to everyone else, but other than the support quests being a special kind of hell I don't mind it.
    Yilias wrote: »
    Dac Vin wrote: »
    Clinkz item build time! I've gone on a Clinkz kick these days to put my unranked mmr back to normal after a good loss streak, and as far as item goes I'm a bit confused on what to get and when to get it.

    Early items are okay I guess. Soul ring I definitely get why all the players get it on clinkz - it solves all your mana problems or so, and it has amazing synergy with his ultimate. I'm not too fond of getting medallion on top of it and aquila, just seems overkill despite the armor reduction being helpful in ganks.

    Then it gets awry.

    I both get and don't get why every high mmr players almost never go for orchid and almost always go for desolator as their first big item: on one hand, deso is just good in every situation, you can push with it, you can deal a ton of burst with it. On the other hand, I don't trust myself enough to burst someone down fast enough in a solo gank without eating a stun in the face / my target escaping with skills / Invoker doing his thing, so I can't really throw away orchid as a valid item choice.

    BKB I get why, although less as a mean to not get stunlocked and more as an anti-blademail item. Same thing for diffusal blade (anti-ghost scepter) although I've seen it bought as a first big item for some reason. Yasha/Manta to dispel silences and GOING FAST, skadi for the survivability, MKB for damage and overall anti-PA item, daedalus for more burst...

    It SOUNDS like I have a decent grasp of it all but really, it doesn't feel like it to me. Whenever I'm playing it all becomes a mess of OH GOD WHAT DO I GET NOW because I'm a 2,7k shitter with bad farm and no clue on how to dress for the situation. Even when it works.

    There are two general builds atm; Deso + Aquila and HoD + Medallion. The first is a more early game and tempo focused build, where your goal is to get out there, kill people, and snowball. The second is more opportunistic and defensive, where you'll probably get another item before you start being active. If you're stingy with your mana then PTread swapping and an Aquila/Medallion can last you for mana pool and regen until your second item (Skadi/Sheep/Orchid/Linkens, etc.).

    Orchid is counterable by a variety of items. Right click carries are going to go Manta or BKB, Utility heroes are going to go Euls, Diffusal, Linkens, and supports it doesn't matter what they have you're going to kill them regardless. Orchid may enable you to kill them before they have that item, but if they're smart they'll work toward the counter item first and stick close to help until they have it, and then you have a 4k gold Bottle.

    My preferred build is Deso into Sheep, as Sheep does not have the item weaknesses or counterplay options that Orchid does. I don't have to worry about Ghost Sceptres and Mantas or 1v1ing carries because Sheep is a much harder disable while also being the more powerful lategame item.

    I was waiting for your input

    The HoD/Medallion combo is not something I've seen so far watching all the 5k+ games with a Clinkz in them, in fact I've seen plenty of aquila/medallion stacking, but I'll keep it in mind if I ever get a rough early game. Which is, uh, a bit harder than it looks - people at my skill level cowers at the slightest poke with the fire arrows, mid doesn't gank, such is 2k life.

    e:
    Disco11 wrote: »
    Dark_Side wrote: »
    Disco11 wrote: »
    How the Fuck do you win a game as ember? Ned to finish the challenge today... 8 game losing streak with him. I get blown up Evey time.

    Either snowball with early lane aggression that nets kills, or be incredibly efficient at farming. (And at least how the pros play him, you need to do both!) He seems to work best if there's another core that transitions to a super hard carry late; takes pressure off of ember so that he can split push and finish the 5+ items he needs to actually do any appreciable physical damage. The current focus on early game pushing isn't helping him any either.

    9 games losing streak in a row with him. To be fair, 3 of those were dc's. Also, I may have been a wee bit stoned when I posted my complaints.

    I've come to the conclusion that I am not a good ember lol.

    I wish I could offer any help, but both ember games I won for the set were won way before I got to really come online. Still, you can do it, we believe in you! :hydra:

    since the new bloom path ended yesterday, I think that ship has sailed!

    On other news, what hero did you guys take to finish the "disable for 90 seconds" quest? I was thinking Jak.

    Also, my new pimp veno (infused!) is amazing.

    I used Veno and had it done at like minute 5.

    Steam - BNet: Yilias #1224 - Riot: Yilias #moc
  • MusicoolMusicool Registered User regular
    edited February 2016
    Mortious wrote: »
    Disco11 wrote: »
    Dac Vin wrote: »
    ...Path of the solo completed, thanks to a lot of Clinkz spam! Three done so far counting the new bloom quests, with only the carry questline remaining. I'm doing these in reverse order compared to everyone else, but other than the support quests being a special kind of hell I don't mind it.
    Yilias wrote: »
    Dac Vin wrote: »
    Clinkz item build time! I've gone on a Clinkz kick these days to put my unranked mmr back to normal after a good loss streak, and as far as item goes I'm a bit confused on what to get and when to get it.

    Early items are okay I guess. Soul ring I definitely get why all the players get it on clinkz - it solves all your mana problems or so, and it has amazing synergy with his ultimate. I'm not too fond of getting medallion on top of it and aquila, just seems overkill despite the armor reduction being helpful in ganks.

    Then it gets awry.

    I both get and don't get why every high mmr players almost never go for orchid and almost always go for desolator as their first big item: on one hand, deso is just good in every situation, you can push with it, you can deal a ton of burst with it. On the other hand, I don't trust myself enough to burst someone down fast enough in a solo gank without eating a stun in the face / my target escaping with skills / Invoker doing his thing, so I can't really throw away orchid as a valid item choice.

    BKB I get why, although less as a mean to not get stunlocked and more as an anti-blademail item. Same thing for diffusal blade (anti-ghost scepter) although I've seen it bought as a first big item for some reason. Yasha/Manta to dispel silences and GOING FAST, skadi for the survivability, MKB for damage and overall anti-PA item, daedalus for more burst...

    It SOUNDS like I have a decent grasp of it all but really, it doesn't feel like it to me. Whenever I'm playing it all becomes a mess of OH GOD WHAT DO I GET NOW because I'm a 2,7k shitter with bad farm and no clue on how to dress for the situation. Even when it works.

    There are two general builds atm; Deso + Aquila and HoD + Medallion. The first is a more early game and tempo focused build, where your goal is to get out there, kill people, and snowball. The second is more opportunistic and defensive, where you'll probably get another item before you start being active. If you're stingy with your mana then PTread swapping and an Aquila/Medallion can last you for mana pool and regen until your second item (Skadi/Sheep/Orchid/Linkens, etc.).

    Orchid is counterable by a variety of items. Right click carries are going to go Manta or BKB, Utility heroes are going to go Euls, Diffusal, Linkens, and supports it doesn't matter what they have you're going to kill them regardless. Orchid may enable you to kill them before they have that item, but if they're smart they'll work toward the counter item first and stick close to help until they have it, and then you have a 4k gold Bottle.

    My preferred build is Deso into Sheep, as Sheep does not have the item weaknesses or counterplay options that Orchid does. I don't have to worry about Ghost Sceptres and Mantas or 1v1ing carries because Sheep is a much harder disable while also being the more powerful lategame item.

    I was waiting for your input

    The HoD/Medallion combo is not something I've seen so far watching all the 5k+ games with a Clinkz in them, in fact I've seen plenty of aquila/medallion stacking, but I'll keep it in mind if I ever get a rough early game. Which is, uh, a bit harder than it looks - people at my skill level cowers at the slightest poke with the fire arrows, mid doesn't gank, such is 2k life.

    e:
    Disco11 wrote: »
    Dark_Side wrote: »
    Disco11 wrote: »
    How the Fuck do you win a game as ember? Ned to finish the challenge today... 8 game losing streak with him. I get blown up Evey time.

    Either snowball with early lane aggression that nets kills, or be incredibly efficient at farming. (And at least how the pros play him, you need to do both!) He seems to work best if there's another core that transitions to a super hard carry late; takes pressure off of ember so that he can split push and finish the 5+ items he needs to actually do any appreciable physical damage. The current focus on early game pushing isn't helping him any either.

    9 games losing streak in a row with him. To be fair, 3 of those were dc's. Also, I may have been a wee bit stoned when I posted my complaints.

    I've come to the conclusion that I am not a good ember lol.

    I wish I could offer any help, but both ember games I won for the set were won way before I got to really come online. Still, you can do it, we believe in you! :hydra:

    since the new bloom path ended yesterday, I think that ship has sailed!

    On other news, what hero did you guys take to finish the "disable for 90 seconds" quest? I was thinking Jak.

    Also, my new pimp veno (infused!) is amazing.

    Bane or Shadow Shaman seems to be the most obvious choice.

    Otherwise, if CM's Frostbite counts she might be a good one as well, since you start using it early for the harrass and she has the mana for it. (though Lion also fits that)

    I managed it with Earthshaker. Good lord the Echo Slams. And the fissures. Even the Enchant Totems.

    I don't think I could do it again, but it was glorious.

    Musicool on
    Burtletoy wrote: »
    I disagree completely.

    hAmmONd IsnT A mAin TAnk
    unbelievablejugsphp.png
    Mortious
  • Dac VinDac Vin S-s-screw you! I only listen to DOUBLE MUSIC! Registered User regular
    edited February 2016
    Disco11 wrote: »
    Dac Vin wrote: »
    ...Path of the solo completed, thanks to a lot of Clinkz spam! Three done so far counting the new bloom quests, with only the carry questline remaining. I'm doing these in reverse order compared to everyone else, but other than the support quests being a special kind of hell I don't mind it.
    Yilias wrote: »
    Dac Vin wrote: »
    Clinkz item build time! I've gone on a Clinkz kick these days to put my unranked mmr back to normal after a good loss streak, and as far as item goes I'm a bit confused on what to get and when to get it.

    Early items are okay I guess. Soul ring I definitely get why all the players get it on clinkz - it solves all your mana problems or so, and it has amazing synergy with his ultimate. I'm not too fond of getting medallion on top of it and aquila, just seems overkill despite the armor reduction being helpful in ganks.

    Then it gets awry.

    I both get and don't get why every high mmr players almost never go for orchid and almost always go for desolator as their first big item: on one hand, deso is just good in every situation, you can push with it, you can deal a ton of burst with it. On the other hand, I don't trust myself enough to burst someone down fast enough in a solo gank without eating a stun in the face / my target escaping with skills / Invoker doing his thing, so I can't really throw away orchid as a valid item choice.

    BKB I get why, although less as a mean to not get stunlocked and more as an anti-blademail item. Same thing for diffusal blade (anti-ghost scepter) although I've seen it bought as a first big item for some reason. Yasha/Manta to dispel silences and GOING FAST, skadi for the survivability, MKB for damage and overall anti-PA item, daedalus for more burst...

    It SOUNDS like I have a decent grasp of it all but really, it doesn't feel like it to me. Whenever I'm playing it all becomes a mess of OH GOD WHAT DO I GET NOW because I'm a 2,7k shitter with bad farm and no clue on how to dress for the situation. Even when it works.

    There are two general builds atm; Deso + Aquila and HoD + Medallion. The first is a more early game and tempo focused build, where your goal is to get out there, kill people, and snowball. The second is more opportunistic and defensive, where you'll probably get another item before you start being active. If you're stingy with your mana then PTread swapping and an Aquila/Medallion can last you for mana pool and regen until your second item (Skadi/Sheep/Orchid/Linkens, etc.).

    Orchid is counterable by a variety of items. Right click carries are going to go Manta or BKB, Utility heroes are going to go Euls, Diffusal, Linkens, and supports it doesn't matter what they have you're going to kill them regardless. Orchid may enable you to kill them before they have that item, but if they're smart they'll work toward the counter item first and stick close to help until they have it, and then you have a 4k gold Bottle.

    My preferred build is Deso into Sheep, as Sheep does not have the item weaknesses or counterplay options that Orchid does. I don't have to worry about Ghost Sceptres and Mantas or 1v1ing carries because Sheep is a much harder disable while also being the more powerful lategame item.

    I was waiting for your input

    The HoD/Medallion combo is not something I've seen so far watching all the 5k+ games with a Clinkz in them, in fact I've seen plenty of aquila/medallion stacking, but I'll keep it in mind if I ever get a rough early game. Which is, uh, a bit harder than it looks - people at my skill level cowers at the slightest poke with the fire arrows, mid doesn't gank, such is 2k life.

    e:
    Disco11 wrote: »
    Dark_Side wrote: »
    Disco11 wrote: »
    How the Fuck do you win a game as ember? Ned to finish the challenge today... 8 game losing streak with him. I get blown up Evey time.

    Either snowball with early lane aggression that nets kills, or be incredibly efficient at farming. (And at least how the pros play him, you need to do both!) He seems to work best if there's another core that transitions to a super hard carry late; takes pressure off of ember so that he can split push and finish the 5+ items he needs to actually do any appreciable physical damage. The current focus on early game pushing isn't helping him any either.

    9 games losing streak in a row with him. To be fair, 3 of those were dc's. Also, I may have been a wee bit stoned when I posted my complaints.

    I've come to the conclusion that I am not a good ember lol.

    I wish I could offer any help, but both ember games I won for the set were won way before I got to really come online. Still, you can do it, we believe in you! :hydra:

    since the new bloom path ended yesterday, I think that ship has sailed!

    On other news, what hero did you guys take to finish the "disable for 90 seconds" quest? I was thinking Jak.

    Also, my new pimp veno (infused!) is amazing.

    Did it with Bane. This was at a time where no one was really sure what "disable" really meant, so a guy with long lasting hard disables was right up my alley.

    Otherwise, you are trying to complete the support questline. Good luck, it's all downhill from there.

    Dac Vin on
  • Disco11Disco11 Registered User regular
    They don't even pretend to care about color schemes for heroes anymore, do they?

    PSN: Canadian_llama
  • YiliasYilias Registered User regular
    There's so many better options if they want to do silly shit: http://steamcommunity.com/sharedfiles/filedetails/?id=332405126

    Steam - BNet: Yilias #1224 - Riot: Yilias #moc
  • YiliasYilias Registered User regular
    I love this patch so much. Went from 59% winrate with LD to 82% and I'm up 500 MMR.

    Steam - BNet: Yilias #1224 - Riot: Yilias #moc
    Dac VinVishNubThe Escape Goatvaliance
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