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[Hearthstone] DEATHRATTLE: ACTIVATE NEW THREAD!
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Naz'jar was fine (and pretty fun, actually!), but Slitherspear and Giantfin are AWFULLLLL
Spoiler strats below, for those interested:
Emperor Cobra, Pit Snake, and Patient Assassin (if you have it) are all very good for this fight. Although he has a tendency to play the Battlecry minion that deals 2 damage to all your shit pretty often. Betrayal is also incredibly good. He plays a lot of big fatties and you can kill off two other fatties.
Giantfin: Fucking, just, Face Hunter. You can't use a Control Deck. No Control Deck in the world is good enough against his awfulness. This was the deck I used: http://www.hearthpwn.com/decks/384949-loe-heroic-giantfin
I subbed out one Powershot for Dreadscale. Not even gonna lie, Dreadscale won me that game. He is incredibly good. Also I subbed out something else for 2 Tidecallers, simply because they can swing the game super hard in your favor, even if you only get one swing. Think I mighta dropped Creepers? Not sure.
Naz'jar: Standard Midrange Druid. I oneshot her with my normal list, didn't change a thing.
Fun fight, though.
Yeah just, uh, oof. Giantfin and Slitherspear are probably gonna take you a while.
Battle.net Tag: Dibby#1582
Well, if we're going to mention SS we can't forget Assassinate. But once again, deathrattles are the bane of it.
Entomb is fine.
These other two.
hoo boy...
Also entomb is totally here I should have never trusted a wiki.
Also Hex for 3 mana, and Polymorph: Boar for 3 mana.
Polymorph is a better comparison because both are 6 mana to completely remove a threat from the board from hand. The other two require a little help to leave them with nothing.
also the ability to kill on turn 4 or so given great draws but I'll take hex
FoN + Roar (x(X)) is on my list of things I think that Blizzard might address soon. They seem to really go after things that feel "un-interactive" when you lose.
Gorillabot is pretty damn good. Sure, my first swing gave me target dummy/clockwork gnome/jeeves, but the gnome was still useful and my second swing gave me a choice between Foe Reaper and Sky Golem against a fatigue warrior (whom I forced to coin->brawl after killing his deathlord, which failed to kill the sky golem the deathlord had pulled and was subsequently made a 6/8 by Upgraded Repair Bot. He conceded shortly thereafter).
play a game (against the same deck, I could tell immediately), first implosion against me hits for 4 on a 4 health minion that would have lived if he didn't get lucky. cool.
edit - but playing dragon priest was the right call. can't imagine it losing frequently to any form of murloc deck
Reynad legit had like a streak of 7 crackles on 4-health minions that rolled 3
Last night Kripp had 6 straight Pagle fishes in a row. It was some pretty impressive RNG.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
If they thought that was a problem they would've nerfed Thauss instead of WSC to fix Patron.
also fuck that patron for BGHing the nozdormu I got from sneed's, that's rude
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Just added it to my dragon priest deck and its hilarious versus control
First game was against a Reno Warlock. I entombed his Reno, thoughtstole Alex & Nefarion and then just waited him out. lol
Heroic Strategy Spoilers
This makes AoE a premium. It makes cards like Mind Control Tech and Sea Giant must includes.
A bootleg freeze mage beat Slitherscale after just the right refinements. The idea was to outlast the opponent until Kel'thuzad could appear and save the day.
It worked out! A combination of milling, control and the above cards worked great. The key was the Coldlight Oracles. You need them to keep up steam. Use Brann with either Coldlights or Mindcontrol Tech to give yourself plenty of fuel against the endless war machines...
After Slitherscale... I went into the murloc infested jungle. I decided to cut my teeth on the encounter with the same freeze mage control deck...
It worked! First time! It was pretty nuts. Coldlight Oracles fed me the right cards. Blizzard into Flamestrike into Brann + Mind Control Tech created an incredible momentum. The next two turns let me throw down my two Sea Giants and then I frost-nova'd the Murloc board and went straight face.
I only lived on four health. I foolishly let two oracles survive on one turn. They went from 3/2s to 9/2s and hit me for 18 damage... it was bonkers. Should have made that trade but I wanted to try and ninja in some Sea Giants early so I figured I needed a croweded field and that next turn was blizzard. What could go wrong? NEVER LET MURLOCS LIVE.
I was so surprised and happy I forgot to take a screenshot. It worked tho'. The hero deck:
Murloc Knight out of Sky Golem is pretty good.
I am pretty hype about Murlocs, but don't know yet if I can build a Shaman deck given that all the good Shaman spells are Rare+. My current Murloc deck is a Paladin, and leans on Paladin junk to contest the board until it can drop several Murlocs at once. So Anyfin Can Happen feels like a good fit, at least.
: (
Hence why a few months ago I advocated for a total Druid rework, and everyone said "nah shaman needs it". Shaman was fixed with new cards that made the class do things better, but Druid already has something it does well but you can't put out anything better to make them stop doing that because it's already borderline OP.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
As a long-time Deathknight,
As a long-time Hunter, everyone fucking hates me in WoW and in Hearthstone. What a life.
At least you have hats.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12