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[Hearthstone] DEATHRATTLE: ACTIVATE NEW THREAD!

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Posts

  • DibbyDibby I'll do my best! Registered User regular
    Jesus christ, this week's Heroic Modes are SOMETHING ELSE.

    Naz'jar was fine (and pretty fun, actually!), but Slitherspear and Giantfin are AWFULLLLL

    Spoiler strats below, for those interested:
    Slitherspear: I got fucking fed up and just ran a Mill Rogue, man. I couldn't seem to find a way to deal with his shit any other way.
    CVVAazUWIAAXi2S.png:large
    Emperor Cobra, Pit Snake, and Patient Assassin (if you have it) are all very good for this fight. Although he has a tendency to play the Battlecry minion that deals 2 damage to all your shit pretty often. Betrayal is also incredibly good. He plays a lot of big fatties and you can kill off two other fatties.

    Giantfin: Fucking, just, Face Hunter. You can't use a Control Deck. No Control Deck in the world is good enough against his awfulness. This was the deck I used: http://www.hearthpwn.com/decks/384949-loe-heroic-giantfin
    CVVXVbTWwAArxP2.png:large
    I subbed out one Powershot for Dreadscale. Not even gonna lie, Dreadscale won me that game. He is incredibly good. Also I subbed out something else for 2 Tidecallers, simply because they can swing the game super hard in your favor, even if you only get one swing. Think I mighta dropped Creepers? Not sure.

    Naz'jar: Standard Midrange Druid. I oneshot her with my normal list, didn't change a thing.
    CVUyFzwXIAInu4P.png:large
    Fun fight, though.

    Yeah just, uh, oof. Giantfin and Slitherspear are probably gonna take you a while.

    DNiDlnb.png
    Battle.net Tag: Dibby#1582
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Kolosus wrote: »
    lwt1973 wrote: »
    I just used Entomb to win two games now. I got rid of a Sludge so I could finish him off both games.

    Entomb seems almost too powerful. It doesn't trigger DeathRattles and gives you card advantage. It's only single target but it has no drawback at all. I can't think of another single target removal with no drawback.

    Siphon Soul is removal and a small heal. Triggers deathrattles though.

    Well, if we're going to mention SS we can't forget Assassinate. But once again, deathrattles are the bane of it.

    9uiytxaqj2j0.jpg
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    Polymorph avoids deathrattles and costs four mana.

    Entomb is fine.

  • Corp.ShephardCorp.Shephard Registered User regular
    One-shot Heroic Naz'jar without even having to make a deck for it! Hobgoblin reigns again! (even tho' buffs are terribad for that)

    These other two.

    hoo boy...

    Also entomb is totally here I should have never trusted a wiki.

  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    admanb wrote: »
    Polymorph avoids deathrattles and costs four mana.

    Entomb is fine.

    Also Hex for 3 mana, and Polymorph: Boar for 3 mana.

  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    3clipse wrote: »
    admanb wrote: »
    Polymorph avoids deathrattles and costs four mana.

    Entomb is fine.

    Also Hex for 3 mana, and Polymorph: Boar for 3 mana.

    Polymorph is a better comparison because both are 6 mana to completely remove a threat from the board from hand. The other two require a little help to leave them with nothing.

    9uiytxaqj2j0.jpg
  • CoinageCoinage Heaviside LayerRegistered User regular
    How about we just make all Priest cards 10 mana?

    Happiness is within reach!
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Also, do remember that comparisons to Polymorph and Hex don't make total sense because they're not Priest cards. Like Dreadsteed is a fine card, right? It wouldn't have been fine in pre-warsong-nerf warrior. Class context is important.

    9uiytxaqj2j0.jpg
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    hex not having overload is the one kindness given to shaman

    also the ability to kill on turn 4 or so given great draws but I'll take hex

    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • KolosusKolosus Registered User regular
    The difference between all of these other removal spells and Entomb is that you get a copy of the card you remove. You can possibly draw that Tirion you just removed. That upside is tremendous! It might not matter for all games but it's not completely moot.

  • CoinageCoinage Heaviside LayerRegistered User regular
    Uh oh, I had 21 health against a Druid who got one tick of Emperor, what a misplay, and I was punished by dying on turn 9 when he had no board and no innervate, what a fun and interactive game.

    Happiness is within reach!
  • KolosusKolosus Registered User regular
    Coinage wrote: »
    Uh oh, I had 21 health against a Druid who got one tick of Emperor, what a misplay, and I was punished by dying on turn 9 when he had no board and no innervate, what a fun and interactive game.

    FoN + Roar (x(X)) is on my list of things I think that Blizzard might address soon. They seem to really go after things that feel "un-interactive" when you lose.

  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    edited December 2015
    So with the new cards this week, I couldn't wait to play one of my favorite Priest decks with a new addition!
    jDBeqpW.png

    Gorillabot is pretty damn good. Sure, my first swing gave me target dummy/clockwork gnome/jeeves, but the gnome was still useful and my second swing gave me a choice between Foe Reaper and Sky Golem against a fatigue warrior (whom I forced to coin->brawl after killing his deathlord, which failed to kill the sky golem the deathlord had pulled and was subsequently made a 6/8 by Upgraded Repair Bot. He conceded shortly thereafter).

    The Escape Goat on
    9uiytxaqj2j0.jpg
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    edited December 2015
    I watch kibler cast 4 implosions for 2 in a row

    play a game (against the same deck, I could tell immediately), first implosion against me hits for 4 on a 4 health minion that would have lived if he didn't get lucky. cool.

    edit - but playing dragon priest was the right call. can't imagine it losing frequently to any form of murloc deck

    Variable on
    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Variable wrote: »
    I watch kibler cast 4 implosions for 2 in a row

    play a game, first implosion against me hits for 4 on a 4 health minion that would have lived if he didn't get lucky. cool.

    Reynad legit had like a streak of 7 crackles on 4-health minions that rolled 3

    9uiytxaqj2j0.jpg
  • CoinageCoinage Heaviside LayerRegistered User regular
    Kolosus wrote: »
    Coinage wrote: »
    Uh oh, I had 21 health against a Druid who got one tick of Emperor, what a misplay, and I was punished by dying on turn 9 when he had no board and no innervate, what a fun and interactive game.

    FoN + Roar (x(X)) is on my list of things I think that Blizzard might address soon. They seem to really go after things that feel "un-interactive" when you lose.
    We've been complaining about it for 2 years, I really doubt they're ever going to change it. They only keep buffing it every expansion.

    Happiness is within reach!
  • AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    Variable wrote: »
    I watch kibler cast 4 implosions for 2 in a row

    play a game, first implosion against me hits for 4 on a 4 health minion that would have lived if he didn't get lucky. cool.

    Reynad legit had like a streak of 7 crackles on 4-health minions that rolled 3

    Last night Kripp had 6 straight Pagle fishes in a row. It was some pretty impressive RNG.

    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Holy crap. I'm literally the only person in the world playing aggro variations of priest right now. Why does literally every warlock I face have a perfect anti-aggro hand? One has chow/dark bomb/mortal coilx2/belcher, the other has on-curve mctech, imposion, sunfury+gang boss, and then pulls Mal'ganis from his voidcaller while molten giant->healbotting. That hand would have been hot trash against any regular priest deck.

    9uiytxaqj2j0.jpg
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    Coinage wrote: »
    Kolosus wrote: »
    Coinage wrote: »
    Uh oh, I had 21 health against a Druid who got one tick of Emperor, what a misplay, and I was punished by dying on turn 9 when he had no board and no innervate, what a fun and interactive game.

    FoN + Roar (x(X)) is on my list of things I think that Blizzard might address soon. They seem to really go after things that feel "un-interactive" when you lose.
    We've been complaining about it for 2 years, I really doubt they're ever going to change it. They only keep buffing it every expansion.

    If they thought that was a problem they would've nerfed Thauss instead of WSC to fix Patron.

  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    hoooray losing because your sky golem plays out with argus, dying to fire war axe and leaving you with no board pressure

    also fuck that patron for BGHing the nozdormu I got from sneed's, that's rude

    9uiytxaqj2j0.jpg
  • ElvenshaeElvenshae Registered User regular
    Fjiola Lightbane is fantastic in this Brawl.

  • CromartyCromarty Danielle Registered User regular
    6 mana for 6 attack is pretty good for a charger already, but getting triple benefit from buffs is kind of ridiculous. Maybe it would be better as a pair of 3/3s.

  • ObiFettObiFett Use the Force As You WishRegistered User regular
    I love Entomb so much

    Just added it to my dragon priest deck and its hilarious versus control

    First game was against a Reno Warlock. I entombed his Reno, thoughtstole Alex & Nefarion and then just waited him out. lol

  • MuffinatronMuffinatron Registered User regular
    Tinyfin's sound effect on being summoned is just adorable.

    PSN: Holy-Promethium
  • Corp.ShephardCorp.Shephard Registered User regular
    edited December 2015
    Hoho! That won't so bad after all! Even though both enemies were bullshit.

    Heroic Strategy Spoilers
    Both bosses have the same weakness more or less. "Weakness". No removal. They both flood the board with minions every turn.

    This makes AoE a premium. It makes cards like Mind Control Tech and Sea Giant must includes.

    A bootleg freeze mage beat Slitherscale after just the right refinements. The idea was to outlast the opponent until Kel'thuzad could appear and save the day.
    H1ULgnT.jpg

    It worked out! A combination of milling, control and the above cards worked great. The key was the Coldlight Oracles. You need them to keep up steam. Use Brann with either Coldlights or Mindcontrol Tech to give yourself plenty of fuel against the endless war machines...

    After Slitherscale... I went into the murloc infested jungle. I decided to cut my teeth on the encounter with the same freeze mage control deck...

    It worked! First time! It was pretty nuts. Coldlight Oracles fed me the right cards. Blizzard into Flamestrike into Brann + Mind Control Tech created an incredible momentum. The next two turns let me throw down my two Sea Giants and then I frost-nova'd the Murloc board and went straight face.

    I only lived on four health. I foolishly let two oracles survive on one turn. They went from 3/2s to 9/2s and hit me for 18 damage... it was bonkers. Should have made that trade but I wanted to try and ninja in some Sea Giants early so I figured I needed a croweded field and that next turn was blizzard. What could go wrong? NEVER LET MURLOCS LIVE.

    I was so surprised and happy I forgot to take a screenshot. It worked tho'. The hero deck:
    Wb5uYTU.jpg

    Corp.Shephard on
  • SkiddlesSkiddles The frozen white northRegistered User regular
    Well that was an epic misplay. Maybe my opponent shouldnt have cast King Mukla while I had a buffed up dragonkin sorc on the board he already couldn't deal with...

  • ShenShen Registered User regular
    Everyfin is awesome is so fucking good, holy shit.

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
    ladi.png
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Just time rewinder'd Ol' Murk-Eye for lethal.

    Murloc Knight out of Sky Golem is pretty good.

    9uiytxaqj2j0.jpg
  • MahnmutMahnmut Registered User regular
    Shen wrote: »
    Everyfin is awesome is so fucking good, holy shit.

    I am pretty hype about Murlocs, but don't know yet if I can build a Shaman deck given that all the good Shaman spells are Rare+. :| My current Murloc deck is a Paladin, and leans on Paladin junk to contest the board until it can drop several Murlocs at once. So Anyfin Can Happen feels like a good fit, at least.

    Steam/LoL: Jericho89
  • CoinageCoinage Heaviside LayerRegistered User regular
    Man, am I going to have to craft all the stupid Murlocs I dusted out of impatiencd?
    Cromarty wrote: »
    6 mana for 6 attack is pretty good for a charger already, but getting triple benefit from buffs is kind of ridiculous. Maybe it would be better as a pair of 3/3s.
    Roar should have cost 4 mana from the beginning, I think FoN isn't really a problem.

    Happiness is within reach!
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Okay, seriously. Rogue with both fan and blade flurry by turn 4. I'm playing priest! Why do you have these cards now?!

    9uiytxaqj2j0.jpg
  • ElldrenElldren Is a woman dammit ceterum censeoRegistered User regular
    ugh i can't even beat normal slitherspear

    : (

    fuck gendered marketing
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    I agree that FoN/Roar is probably too good, but the major problem is that if you nerf the combo then druid doesn't really do anything well. The class would need a lot of changes.

    Battletag: Threeve#1501; PSN: Threeve703; Steam: 3eeve
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    I agree that FoN/Roar is probably too good, but the major problem is that if you nerf the combo then druid doesn't really do anything well. The class would need a lot of changes.

    Hence why a few months ago I advocated for a total Druid rework, and everyone said "nah shaman needs it". Shaman was fixed with new cards that made the class do things better, but Druid already has something it does well but you can't put out anything better to make them stop doing that because it's already borderline OP.

    9uiytxaqj2j0.jpg
  • AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    As a long-time Spacechicken, I will be very disappointed if we don't eventually get a legendary Moonkin that has something to the effect of, "At the end of your turn, add X Moonfires to your hand" or "At the end of your turn, randomly cast X Moonfires on enemy characters."

    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
  • ElldrenElldren Is a woman dammit ceterum censeoRegistered User regular
    Aegis wrote: »
    As a long-time Spacechicken, I will be very disappointed if we don't eventually get a legendary Moonkin that has something to the effect of, "At the end of your turn, add X Moonfires to your hand" or "At the end of your turn, randomly cast X Moonfires on enemy characters."

    As a long-time Deathknight,

    fuck gendered marketing
  • CromartyCromarty Danielle Registered User regular
    Coinage wrote: »
    Man, am I going to have to craft all the stupid Murlocs I dusted out of impatiencd?
    Cromarty wrote: »
    6 mana for 6 attack is pretty good for a charger already, but getting triple benefit from buffs is kind of ridiculous. Maybe it would be better as a pair of 3/3s.
    Roar should have cost 4 mana from the beginning, I think FoN isn't really a problem.
    Hmm, that would make it impossible to use both roars with just one Thaurissan turn or one innervate, without making single roar pointless. I hadn't thought about changing roar, but that does make sense.

  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    Elldren wrote: »
    Aegis wrote: »
    As a long-time Spacechicken, I will be very disappointed if we don't eventually get a legendary Moonkin that has something to the effect of, "At the end of your turn, add X Moonfires to your hand" or "At the end of your turn, randomly cast X Moonfires on enemy characters."

    As a long-time Deathknight,

    As a long-time Hunter, everyone fucking hates me in WoW and in Hearthstone. What a life.

  • AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    3clipse wrote: »
    Elldren wrote: »
    Aegis wrote: »
    As a long-time Spacechicken, I will be very disappointed if we don't eventually get a legendary Moonkin that has something to the effect of, "At the end of your turn, add X Moonfires to your hand" or "At the end of your turn, randomly cast X Moonfires on enemy characters."

    As a long-time Deathknight,

    As a long-time Hunter, everyone fucking hates me in WoW and in Hearthstone. What a life.

    At least you have hats.

    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
  • CoinageCoinage Heaviside LayerRegistered User regular
    Elldren wrote: »
    ugh i can't even beat normal slitherspear

    : (
    That was the easiest one this wing I thought, did you try playing a turn 2 Doomsayer?

    Happiness is within reach!
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