I hope this thread will be the place for constructive criticism about PAX, and offer helpul suggestions for making PAX '05 even better.
When this thread gets to 10 Pages or so, I'll cull through the suggestions and add them to this post for summary's sake.
If you know of somethign that went wrong, or have a gripe then this is the place to put it down. AS LONG AS you offer a realistic way to fix the problem.
The Good: The re-labelling of the buttons in the elevators.
I really liked hitting floor 4 knowing I was getting to the exhibition room, PC room, or console room all in one glance.
The Bad: lack of other signs, especially during the initial check-in. Not being able to know where to go except by word of mouth was frustrating.
A solution would be to post signs high on walls (8 feet up or more) that are big and legible and able to be seen fromthe back of a crowd.
STUFF TO DO:
The Good: I spent a lot of time in the tabletop game area, and it was full or mostly full all of the time. Events were well run, as on-time as could be expected, and Many Demos of Diceland and other games were run.
The Bad: I heard a lot of omplaints from people who didn't pre-register that there was nothing for them to do since most of the PC & Console tournaments had filled before they had a chance to sign up. People were left to wander the halls, or line up for events in the Theater (coincidentally congesting the hwalkways) since they had nothing else to do.
A solution is to plan more 'pick-up' events for next year. If the current location of the Tabletop Games held nothing but Demos for tabletop Games (One per Cheapass Games title, for example) available for anyone to walk up and play, move either the PC or Console room to a larger space and put the Tabletop Games on the 4th floor (you can move a tabletop game out to the balcony, unlike a Console setup), move the Console Games to the PC area, and the PC gaming to the current Exhbition Hall, and make the large unused area the Exhibition Hall, that would probably work out.
So, let's hear your Good, Bad, and suggestions to make it better...
Your sig was too tall.