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[Assassin's Creed] To fight the horde, sing and cry

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    AistanAistan Tiny Bat Registered User regular
    The Assassin's Creed series is a video games Ship of Theseus. A remake of "Assassins Creed" would be very interesting.

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    klemmingklemming Registered User regular
    AC has pretty much always let you just run in and fight everyone face-on, especially when it was letting you chain kills (I think from Revolutions to Rogue).
    That said, I've been getting a lot of satisfaction in full-stealthing entire forts in Odyssey. I did pretty much all of Elysium without getting into open combat apart from being forced into it by story.

    Nobody remembers the singer. The song remains.
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    NosfNosf Registered User regular
    Black Flag's ship to ship had a LOT going for it, some of those ships were freakin' ginormous and the rolling ocean and sea shanties really added to it all.

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    Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    Ubisoft: We'll explore every other inch of the world before we let you see China or Japan.

    Pokemon GO: 7113 6338 6875/ FF14: Buckle Landrunner /Steam Profile
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    DeadfallDeadfall I don't think you realize just how rich he is. In fact, I should put on a monocle.Registered User regular
    edited July 2020
    klemming wrote: »
    AC has pretty much always let you just run in and fight everyone face-on, especially when it was letting you chain kills (I think from Revolutions to Rogue).
    That said, I've been getting a lot of satisfaction in full-stealthing entire forts in Odyssey. I did pretty much all of Elysium without getting into open combat apart from being forced into it by story.

    It's not the same though. In 1 and 2 I was slowly stalking through crowds, hiring courtesans to mask my movement, throwing coins to distract guards, scaling huuuuuge buildings to find an open window or finding the best rooftop pathway to get to my target. If you were caught the fights were pretty tough. They were supposed to be! That was the point. You were a stealthy assassin trained for speed. When they introduced countering it became easier but you still had to time it right. It encouraged you to run and you could zip though streets and alleys or vault over tables and grab clothes lines and hide on benches in plain sight.

    Even my least favorite one Unity had a multiple ways to get to your target including an awesome level where you can sneak into a church, hide in a confessional booth and shank him secretly.

    I never felt in danger in Odyssey. Maybe if I took on a mercenary higher than me. Yeah you could stealth kill but you were literally teleporting from one guy to the next. If I got caught I was just like oh well I guess I'll just slaughter everybody with my flame sword again.

    And again that's fine if they want to make their series like the Witcher. It's just overwhelming for me.

    Deadfall on
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    klemmingklemming Registered User regular
    Deadfall wrote: »
    It's not the same though. In 1 and 2 I was slowly stalking through crowds, hiring courtesans to mask my movement, throwing coins to distract guards, scaling huuuuuge buildings to find an open window or finding the best rooftop pathway to get to my target. If you were caught the fights were pretty tough. They were supposed to be!

    I do a lot of that in Odyssey (and the Atlantis DLC specifically adds some objectives like getting through a fort without killing or being spotted). But the fights were never that tough in 1 or 2. Only early on where they kept certain abilities back specifically to force you into running. The bit before they give you countering is practically still the tutorial.

    Nobody remembers the singer. The song remains.
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    manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    Did they ever salvage the modern day story line or is it still trash?

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    Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    edited July 2020
    Did they ever salvage the modern day story line or is it still trash?
    I'm still the guy that doesn't get why people hate it.

    I loved the series having an overall arc and mystery that you could follow from game to game.

    Also I miss the database so bad. I don't know jack shit about history.

    Dr. Chaos on
    Pokemon GO: 7113 6338 6875/ FF14: Buckle Landrunner /Steam Profile
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    SnicketysnickSnicketysnick The Greatest Hype Man in WesterosRegistered User regular
    It's stepping towards a pretty big curveball, whether or not you think is still trash I can't say because I've always thought it was fine or at least interesting.

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    baudattitudebaudattitude Registered User regular
    Dr. Chaos wrote: »
    Did they ever salvage the modern day story line or is it still trash?
    I'm still the guy that doesn't get why people hate it.

    I loved the series having an overall arc and mystery that you could follow from game to game.

    Also I miss the database so bad. I don't know jack shit about history.

    I miss Shaun's comments in the database. AC3 especially.

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    JOE_1967JOE_1967 Registered User regular
    I actually spent most of my time in Elysium pummeling people into unconsciousness rather than stabbing them, which did occasionally ... complicate things.

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    manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    edited July 2020
    Dr. Chaos wrote: »
    Did they ever salvage the modern day story line or is it still trash?
    I'm still the guy that doesn't get why people hate it.

    I loved the series having an overall arc and mystery that you could follow from game to game.

    Also I miss the database so bad. I don't know jack shit about history.

    By that I mean it was the part of the story I was MOST invested in until AC3's last act, where it all fell apart. Personally I think killing Desmond was the worst mistake the series ever made. How hard would it have been to keep him alive after his Abstergo rampage? You HAD a character you were mostly invested in that was a clear link to follow game to game. Just, recast his voice actor if they couldn't keep Nolan.

    manwiththemachinegun on
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    DeadfallDeadfall I don't think you realize just how rich he is. In fact, I should put on a monocle.Registered User regular
    I'm the guy that hated the modem story from day one. It's so convoluted at this point I just ignore it the best I can.

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    AistanAistan Tiny Bat Registered User regular
    I don't hate the modern day stuff, I just kind of don't care. It existing is pretty critical to a cool moment in Odyssey but other than that it barely matters.

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    manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    Deadfall wrote: »
    I'm the guy that hated the modem story from day one. It's so convoluted at this point I just ignore it the best I can.

    The best WTF moments of the series came from that setting though, AC1's mural painted with 16's blood, AC2's glyphs revealing the depths of the conspiracy back to Adam and Eve. It was great. And Desmond/Lucy pre-Juno-tweest were pretty fun characters that kept the story moving.

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    DeadfallDeadfall I don't think you realize just how rich he is. In fact, I should put on a monocle.Registered User regular
    edited July 2020
    Deadfall wrote: »
    I'm the guy that hated the modem story from day one. It's so convoluted at this point I just ignore it the best I can.

    The best WTF moments of the series came from that setting though, AC1's mural painted with 16's blood, AC2's glyphs revealing the depths of the conspiracy back to Adam and Eve. It was great. And Desmond/Lucy pre-Juno-tweest were pretty fun characters that kept the story moving.

    Yeah sorry these did nothing for me.

    Every time I had to walk around a goddamn office building hacking emails I just wanted to go back to assassinatin'

    Deadfall on
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    The WolfmanThe Wolfman Registered User regular
    Deadfall wrote: »
    I'm the guy that hated the modem story from day one. It's so convoluted at this point I just ignore it the best I can.

    The best WTF moments of the series came from that setting though, AC1's mural painted with 16's blood, AC2's glyphs revealing the depths of the conspiracy back to Adam and Eve. It was great. And Desmond/Lucy pre-Juno-tweest were pretty fun characters that kept the story moving.

    2's ending is probably one of the best endings ever.
    As much as I love Revelation's ending for Ezio, you could also have ended his story at 2 and it would have been perfect. He gets to the end. He gets to speak to an ancient! And he's told to shut up while they speak to the guy reliving his memories. His entire life up to that point means nothing, he's just a damned messenger boy. He's left with nothing. Just "...The fuck's a Desmond?!" (but I love Revelations and him coming to terms with it, "I am nothing more than a conduit for a message that eludes my understanding). To say nothing of the overall "What the fuck" moment the entire thing is, both in-game and out.

    That's sort of why I also don't understand people saying they hate it. I mean, I understand if you hate it. But this stuff has been in here since day 1. It's a bit like saying "I sure do love this garlic bread. If only it didn't have this garlic in it, blech.".

    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
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    DeadfallDeadfall I don't think you realize just how rich he is. In fact, I should put on a monocle.Registered User regular
    Deadfall wrote: »
    I'm the guy that hated the modem story from day one. It's so convoluted at this point I just ignore it the best I can.

    The best WTF moments of the series came from that setting though, AC1's mural painted with 16's blood, AC2's glyphs revealing the depths of the conspiracy back to Adam and Eve. It was great. And Desmond/Lucy pre-Juno-tweest were pretty fun characters that kept the story moving.

    2's ending is probably one of the best endings ever.
    As much as I love Revelation's ending for Ezio, you could also have ended his story at 2 and it would have been perfect. He gets to the end. He gets to speak to an ancient! And he's told to shut up while they speak to the guy reliving his memories. His entire life up to that point means nothing, he's just a damned messenger boy. He's left with nothing. Just "...The fuck's a Desmond?!" (but I love Revelations and him coming to terms with it, "I am nothing more than a conduit for a message that eludes my understanding). To say nothing of the overall "What the fuck" moment the entire thing is, both in-game and out.

    That's sort of why I also don't understand people saying they hate it. I mean, I understand if you hate it. But this stuff has been in here since day 1. It's a bit like saying "I sure do love this garlic bread. If only it didn't have this garlic in it, blech.".

    Ehhhhh kinda. I'd say it's more like delicious garlic bread with a side of Brussels sprouts (I hate Brussels sprouts.) I can safely push that aside and get back to the good parts. Which I do every game.

    7ivi73p71dgy.png
    xbl - HowYouGetAnts
    steam - WeAreAllGeth
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    SpoitSpoit *twitch twitch* Registered User regular
    I liked the old modern day stuff, but I just can't muster a single care about the isu stuff

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    The WolfmanThe Wolfman Registered User regular
    Deadfall wrote: »
    Deadfall wrote: »
    I'm the guy that hated the modem story from day one. It's so convoluted at this point I just ignore it the best I can.

    The best WTF moments of the series came from that setting though, AC1's mural painted with 16's blood, AC2's glyphs revealing the depths of the conspiracy back to Adam and Eve. It was great. And Desmond/Lucy pre-Juno-tweest were pretty fun characters that kept the story moving.

    2's ending is probably one of the best endings ever.
    As much as I love Revelation's ending for Ezio, you could also have ended his story at 2 and it would have been perfect. He gets to the end. He gets to speak to an ancient! And he's told to shut up while they speak to the guy reliving his memories. His entire life up to that point means nothing, he's just a damned messenger boy. He's left with nothing. Just "...The fuck's a Desmond?!" (but I love Revelations and him coming to terms with it, "I am nothing more than a conduit for a message that eludes my understanding). To say nothing of the overall "What the fuck" moment the entire thing is, both in-game and out.

    That's sort of why I also don't understand people saying they hate it. I mean, I understand if you hate it. But this stuff has been in here since day 1. It's a bit like saying "I sure do love this garlic bread. If only it didn't have this garlic in it, blech.".

    Ehhhhh kinda. I'd say it's more like delicious garlic bread with a side of Brussels sprouts (I hate Brussels sprouts.) I can safely push that aside and get back to the good parts. Which I do every game.

    I think it's more important that the thing being removed is fairly integral to the whole dish. Maybe a better analogy would be the dreaded hawaiian pizza. All potential jokes/arguments aside, one can easily pick off the pineapple and have a perfectly delicious pizza. It ain't no hawaiian pizza though after that.

    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
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    BionicPenguinBionicPenguin Registered User regular
    Deadfall wrote: »
    Deadfall wrote: »
    I'm the guy that hated the modem story from day one. It's so convoluted at this point I just ignore it the best I can.

    The best WTF moments of the series came from that setting though, AC1's mural painted with 16's blood, AC2's glyphs revealing the depths of the conspiracy back to Adam and Eve. It was great. And Desmond/Lucy pre-Juno-tweest were pretty fun characters that kept the story moving.

    2's ending is probably one of the best endings ever.
    As much as I love Revelation's ending for Ezio, you could also have ended his story at 2 and it would have been perfect. He gets to the end. He gets to speak to an ancient! And he's told to shut up while they speak to the guy reliving his memories. His entire life up to that point means nothing, he's just a damned messenger boy. He's left with nothing. Just "...The fuck's a Desmond?!" (but I love Revelations and him coming to terms with it, "I am nothing more than a conduit for a message that eludes my understanding). To say nothing of the overall "What the fuck" moment the entire thing is, both in-game and out.

    That's sort of why I also don't understand people saying they hate it. I mean, I understand if you hate it. But this stuff has been in here since day 1. It's a bit like saying "I sure do love this garlic bread. If only it didn't have this garlic in it, blech.".

    Ehhhhh kinda. I'd say it's more like delicious garlic bread with a side of Brussels sprouts (I hate Brussels sprouts.) I can safely push that aside and get back to the good parts. Which I do every game.

    I think it's more important that the thing being removed is fairly integral to the whole dish. Maybe a better analogy would be the dreaded hawaiian pizza. All potential jokes/arguments aside, one can easily pick off the pineapple and have a perfectly delicious pizza. It ain't no hawaiian pizza though after that.

    That's just it. Many of us don't see the modern stuff as integral. It just (for the most part) gets in the way.

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    The WolfmanThe Wolfman Registered User regular
    Deadfall wrote: »
    Deadfall wrote: »
    I'm the guy that hated the modem story from day one. It's so convoluted at this point I just ignore it the best I can.

    The best WTF moments of the series came from that setting though, AC1's mural painted with 16's blood, AC2's glyphs revealing the depths of the conspiracy back to Adam and Eve. It was great. And Desmond/Lucy pre-Juno-tweest were pretty fun characters that kept the story moving.

    2's ending is probably one of the best endings ever.
    As much as I love Revelation's ending for Ezio, you could also have ended his story at 2 and it would have been perfect. He gets to the end. He gets to speak to an ancient! And he's told to shut up while they speak to the guy reliving his memories. His entire life up to that point means nothing, he's just a damned messenger boy. He's left with nothing. Just "...The fuck's a Desmond?!" (but I love Revelations and him coming to terms with it, "I am nothing more than a conduit for a message that eludes my understanding). To say nothing of the overall "What the fuck" moment the entire thing is, both in-game and out.

    That's sort of why I also don't understand people saying they hate it. I mean, I understand if you hate it. But this stuff has been in here since day 1. It's a bit like saying "I sure do love this garlic bread. If only it didn't have this garlic in it, blech.".

    Ehhhhh kinda. I'd say it's more like delicious garlic bread with a side of Brussels sprouts (I hate Brussels sprouts.) I can safely push that aside and get back to the good parts. Which I do every game.

    I think it's more important that the thing being removed is fairly integral to the whole dish. Maybe a better analogy would be the dreaded hawaiian pizza. All potential jokes/arguments aside, one can easily pick off the pineapple and have a perfectly delicious pizza. It ain't no hawaiian pizza though after that.

    That's just it. Many of us don't see the modern stuff as integral. It just (for the most part) gets in the way.

    And I argue that it is integral, in so much as it was in the series from the get-go and sold as such. Well... ok you can argue on AC1 as they purposefully kept all the modern stuff out of previews. After that, all bets were off, and Assassin's Creed was sold as "the game where modern people relive ancient memories of assassins to find precursor artifacts".

    Anyone who wants to ignore that bit and just enjoy the ancient memories bit, that's cool. I will fight against any active removal of the modern/precursor stuff though, because... that's the whole series, and has been always.

    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
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    manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    Spoit wrote: »
    I liked the old modern day stuff, but I just can't muster a single care about the isu stuff

    I read the comic stuff.
    It was real bad!
    I have real fond memories of the series up until 3 (and I mostly really liked 3), but I fell off after that. I've heard there's tons of individually good games, but without that thread tying them together, for me it kind of falls apart.

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    chromdomchromdom Who? Where?Registered User regular
    Deadfall wrote: »
    Deadfall wrote: »
    I'm the guy that hated the modem story from day one. It's so convoluted at this point I just ignore it the best I can.

    The best WTF moments of the series came from that setting though, AC1's mural painted with 16's blood, AC2's glyphs revealing the depths of the conspiracy back to Adam and Eve. It was great. And Desmond/Lucy pre-Juno-tweest were pretty fun characters that kept the story moving.

    2's ending is probably one of the best endings ever.
    As much as I love Revelation's ending for Ezio, you could also have ended his story at 2 and it would have been perfect. He gets to the end. He gets to speak to an ancient! And he's told to shut up while they speak to the guy reliving his memories. His entire life up to that point means nothing, he's just a damned messenger boy. He's left with nothing. Just "...The fuck's a Desmond?!" (but I love Revelations and him coming to terms with it, "I am nothing more than a conduit for a message that eludes my understanding). To say nothing of the overall "What the fuck" moment the entire thing is, both in-game and out.

    That's sort of why I also don't understand people saying they hate it. I mean, I understand if you hate it. But this stuff has been in here since day 1. It's a bit like saying "I sure do love this garlic bread. If only it didn't have this garlic in it, blech.".

    Ehhhhh kinda. I'd say it's more like delicious garlic bread with a side of Brussels sprouts (I hate Brussels sprouts.) I can safely push that aside and get back to the good parts. Which I do every game.

    I think it's more important that the thing being removed is fairly integral to the whole dish. Maybe a better analogy would be the dreaded hawaiian pizza. All potential jokes/arguments aside, one can easily pick off the pineapple and have a perfectly delicious pizza. It ain't no hawaiian pizza though after that.

    That's just it. Many of us don't see the modern stuff as integral. It just (for the most part) gets in the way.

    And I argue that it is integral, in so much as it was in the series from the get-go and sold as such. Well... ok you can argue on AC1 as they purposefully kept all the modern stuff out of previews. After that, all bets were off, and Assassin's Creed was sold as "the game where modern people relive ancient memories of assassins to find precursor artifacts".

    Anyone who wants to ignore that bit and just enjoy the ancient memories bit, that's cool. I will fight against any active removal of the modern/precursor stuff though, because... that's the whole series, and has been always.

    I was a late adopter and didn't jump in until... sometime before Origins? I had heard that there was some story pretense to tie it to the audience, but nothing about it being integral to the story. And once I did jump in, I ran through the first several games, I never saw the modern day stuff as anything other than a weak limb to hang the real story from.
    The modern/precursor stuff matters if you want it to, but it is not the game, like, at all.

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    DrezDrez Registered User regular
    Hot take: The only thing that matters is the modern day stuff. Everything else is just filler. A lot of filler. It's like a Thanksgiving turkey. The stuffing is just there to support your meat. But the meat is the reason. Not the filler. Not the stuffing. The stuffing might be good. It might even be tasty. Hell, maybe you want to stuff YOURSELF with the stuffing. Maybe you won't even buy a turkey one year. Maybe two. Maybe three. Maybe you'll shit all over your turkey by nonsensically tossing everything you built over the course of four previous turkeys in the fucking incinerator. And then maybe you don't even bother anymore, with random smatterings of turkey sandwiches in future thanksiving meals. But it's always been about the turkey. And also maybe cranberries. And now I'm hungry.

    Oh and don't believe me? Ask yourself why turkeys are the most dangerous game in Far Cry, another Ubisoft property. That just PROVES my insane troll logic. (Except for the fact that honey badgers are the deadliest in - I think? - Far Cry 3.)

    Uh...QED?

    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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    SyphonBlueSyphonBlue The studying beaver That beaver sure loves studying!Registered User regular
    Aistan wrote: »
    I don't hate the modern day stuff, I just kind of don't care. It existing is pretty critical to a cool moment in Odyssey but other than that it barely matters.

    Wait, there was modern day stuff in Odyssey?

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    AistanAistan Tiny Bat Registered User regular
    SyphonBlue wrote: »
    Aistan wrote: »
    I don't hate the modern day stuff, I just kind of don't care. It existing is pretty critical to a cool moment in Odyssey but other than that it barely matters.

    Wait, there was modern day stuff in Odyssey?

    It opens with Layla digging up the spear and every couple dozen hours goes back to her for five minutes.

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    -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    Nosf wrote: »
    Black Flag's ship to ship had a LOT going for it, some of those ships were freakin' ginormous and the rolling ocean and sea shanties really added to it all.

    I adored the ship combat in Black Flag but I couldn’t get into it at all in Odyssey.

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    baudattitudebaudattitude Registered User regular
    -Loki- wrote: »
    Nosf wrote: »
    Black Flag's ship to ship had a LOT going for it, some of those ships were freakin' ginormous and the rolling ocean and sea shanties really added to it all.

    I adored the ship combat in Black Flag but I couldn’t get into it at all in Odyssey.

    Having just finished Odyssey, the ship combat was so dull by comparison to Black Flag and Rogue, and upgrades so meh in general.

    Arrows! Shoot more arrows! Shoot arrows that do 5% more damage! Shoot arrows but they're on fire! Now 5% more fire damage! Javelins! more javelins! etc etc.

    Also, one of the most satisfying things in Black Flag was buying new cannons or something and then you get this cool wireframe view of the Jackdaw being rebuilt. Odyssey didn't have that though I guess your ship did change visually if you bought a better ram. Did the ship even have a name?

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    AistanAistan Tiny Bat Registered User regular
    Adrestia

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    klemmingklemming Registered User regular
    The modern plot actually advanced slightly with the Atlantis DLC.
    Killing/crippling Abstergo's main enforcer guy.
    I'm not super invested in the modern day stuff, but I do notice when it isn't there, or minimised. That it gets squeezed into maybe five minutes of material in Unity and Syndicate wasn't great, and the whole period of where they tried to say the modern protagonist was 'you' (and therefore nameless, bodyless, voiceless, genderless and personality-less) just made it harder to give a shit.

    I'd prefer it if they gave it more actual content. Pulling you out from your cool pirate/explorer/mercenary adventure to jump around some empty dangerless ruins and/or check your email for five minutes isn't high on anyone's want list, but how about more things where you explore some ruins as Viking guy, then go to the same place as Modern Assassin to get to the Important Plot Device? They did a little bit of that with the Heir of Memories quest they added to Odyssey, and it wasn't bad. They could expand on that.

    Also bring back Shaun's History Lessons. I've always absorbed history better with sarcasm.

    Nobody remembers the singer. The song remains.
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    SyphonBlueSyphonBlue The studying beaver That beaver sure loves studying!Registered User regular
    Aistan wrote: »
    SyphonBlue wrote: »
    Aistan wrote: »
    I don't hate the modern day stuff, I just kind of don't care. It existing is pretty critical to a cool moment in Odyssey but other than that it barely matters.

    Wait, there was modern day stuff in Odyssey?

    It opens with Layla digging up the spear and every couple dozen hours goes back to her for five minutes.

    .......In Odyssey?

    I literally just finished Odyssey a couple months ago and I don't remember ever getting out of the animus.

    LxX6eco.jpg
    PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
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    H0b0manH0b0man Registered User regular
    SyphonBlue wrote: »
    Aistan wrote: »
    SyphonBlue wrote: »
    Aistan wrote: »
    I don't hate the modern day stuff, I just kind of don't care. It existing is pretty critical to a cool moment in Odyssey but other than that it barely matters.

    Wait, there was modern day stuff in Odyssey?

    It opens with Layla digging up the spear and every couple dozen hours goes back to her for five minutes.

    .......In Odyssey?

    I literally just finished Odyssey a couple months ago and I don't remember ever getting out of the animus.

    You go scuba diving!

    FFXIV: Agran Trask
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    BlackDragon480BlackDragon480 Bluster Kerfuffle Master of Windy ImportRegistered User regular
    H0b0man wrote: »
    SyphonBlue wrote: »
    Aistan wrote: »
    SyphonBlue wrote: »
    Aistan wrote: »
    I don't hate the modern day stuff, I just kind of don't care. It existing is pretty critical to a cool moment in Odyssey but other than that it barely matters.

    Wait, there was modern day stuff in Odyssey?

    It opens with Layla digging up the spear and every couple dozen hours goes back to her for five minutes.

    .......In Odyssey?

    I literally just finished Odyssey a couple months ago and I don't remember ever getting out of the animus.

    You go scuba diving!

    And meet Alexios/Kassandra in modern times.

    No matter where you go...there you are.
    ~ Buckaroo Banzai
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    Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    edited July 2020
    -Loki- wrote: »
    Nosf wrote: »
    Black Flag's ship to ship had a LOT going for it, some of those ships were freakin' ginormous and the rolling ocean and sea shanties really added to it all.

    I adored the ship combat in Black Flag but I couldn’t get into it at all in Odyssey.
    It still baffles me how bad the ship combat was in Odyssey.

    I had no interest in ship combat going into Black Flag but it turned out to be one of the masterfully implemented gameplay systems I ever experienced. Ubisoft absolutely nailed it on the first try, what I thought would be a cumbersome and annoying addition felt smooth, fast and natural to control. It was a joy to slip in and out of.

    In Odd, it feels like a prototype for Black Flag. I don't know how they managed to make it feel that bad considering what came before. The whole stop, guard and shield the arrow system was boring too.

    Dr. Chaos on
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    SnicketysnickSnicketysnick The Greatest Hype Man in WesterosRegistered User regular
    I found the secret to making the ship combat fun is to really embrace ramming everything, that plus the drift turns you can do via sprinting made it a lot more dynamic.

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    DeadfallDeadfall I don't think you realize just how rich he is. In fact, I should put on a monocle.Registered User regular
    The ship angered me so much in Odyssey. Ship combat in 4 was my jam. I got all the elite ships. It was difficult but nothing you couldn't handle with practice. Upgrades were expensive but you could get them all just by playing the game.

    My final upgrades in Odyssey clearly are trying to get me to spend money. They last upgrades will take millions of drachmaes. There's no way I'm ever going to get that.

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    xbl - HowYouGetAnts
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    MancingtomMancingtom Registered User regular
    I was okay with the modern story until they killed off Lucy--it's not a plot twist if you don't set it up at all, it's just rocks falling. Then everything with Desmond in 3 was as confused and meandering as...the rest of 3.

    After that, I ignored it. It's a neat concept, but you could cut the entire modern-day plot and 95% of the series remains exactly the same. That might've been better, actually. Imagine watching the conspiracy unfold across the games with no real idea what was happening in the modern world.

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    JOE_1967JOE_1967 Registered User regular
    I mostly treat the modern-day stuff as an excuse for some of the more ridiculous stuff in the past -- Medusa? Real cyclops? Using a falcon as a Predator drone? Sniper sights on the bow? It's because I'm not "accessing genetic memory" -- I'm inside a giant digital simulation of the past.

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    ArteenArteen Adept ValeRegistered User regular
    I was way into the modern day timeline and conspiracy stuff. Then AC3 happened.

    I still enjoy the games, but I'm not as into them as I used to be. I think Rogue was the last one I bought and played at release. Unity and every subsequent release I've waited a bit on.

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