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[Heroes of the Storm] There is no new hero, ONLY XUL.

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Posts

  • LucascraftLucascraft Registered User regular
    edited January 2016
    They could go a long way to fixing Nova by giving her the ability to re-cloak on command during combat. And then cut her burst by like 40%.

    If she can snipe, cloak and relocate, and then snipe again, she would be a much more fun and interesting character, and she would have more counterplay for the enemy team AND she would have a greater presence during team fights than she does now.

    Right now Nova's presence is this: Delete a character and run like hell while waiting on cooldowns.

    Take away her burst, let her re-cloak, and make her more of a ranged fighter than a one-trick pony.

    Lucascraft on
  • shrykeshryke Member of the Beast Registered User regular
    Lucascraft wrote: »
    They could go a long way to fixing Nova by giving her the ability to re-cloak on command during combat. And then cut her burst by like 40%.

    If she can snipe, cloak and relocate, and then snipe again, she would be a much more fun and interesting character, and she would have more counterplay for the enemy team AND she would have a greater presence during team fights than she does now.

    Right now Nova's presence is this: Delete a character and run like hell while waiting on cooldowns.

    Take away her burst, let her re-cloak, and make her more of a ranged fighter than a one-trick pony.

    Not a bad idea. This would add more interesting play with Decoy too.

    Gotta remove GP for sure then though.

  • LucascraftLucascraft Registered User regular
    I think GP would be fine if she took a blanket 40% damage reduction to Ambush Snipe.

  • shrykeshryke Member of the Beast Registered User regular
    edited January 2016
    Lucascraft wrote: »
    I think GP would be fine if she took a blanket 40% damage reduction to Ambush Snipe.

    If Nova could recloak on command you completely negate the downside of GP and the talent becomes even more massively unbalanced.

    shryke on
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    GP is never fine on anyone. It's bad design.

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  • kimekime Queen of Blades Registered User regular
    Nova should use MP to cloak like ghosts in Starcraft, and she should be able to cloak on demand.

    Battle.net ID: kime#1822
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  • BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    I really feel a few characters should use rage like Sonya
    Diablo makes far too much sense to do this why does he use mana?


    I really feel the orbital strike should be a nuke so she is more like a ghost in StarCraft as well as using mind tricks
    The ability to cloak and uncloak would be beyond useful because as it was said she is not as powerful as you think and she could pop off a shot and then move

  • StericaSterica Yes Registered User, Moderator mod
    Lucascraft wrote: »
    I think GP would be fine if she took a blanket 40% damage reduction to Ambush Snipe.
    When her burst got reduced by just 15% via the GP nerf, she got like Gazlowe bad.

    And you want to reduce it by another 10% while making GP mandatory. I mean, if GP is mandatory on any hero then you fucked up that talent tier and need to throw in a safer but less impactful alternative.

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  • I needed anime to post.I needed anime to post. boom Registered User regular
    satan is a wizard

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  • Knight_Knight_ Dead Dead Dead Registered User regular
    i'm really curious if they're going to fix diablo at some point. p much every 5 man has a diablo/tyrande combo in it and playing against it is just an exercise in frustration. if you're in range of q, you die. it's ludicrous.

    aeNqQM9.jpg
  • fortyforty Registered User regular
    forty wrote: »
    TheStig wrote: »
    would be sweet if gall's ult 2 wasn't bad and then you could turn that situation around

    I was actually thinking, if Gall's ult 2 did damage and knocked everyone away then it might not be so fucking terrible. Or if it dragged them in then threw them away in a ball.

    EDIT: Also, keel in mind that Ult 2 is on a much longer cooldown from Shadowbolt volley, one of the best Ults in the game, and possibly the best Ult in the game once you take piercing shadowbolt volley.
    I don't know if it would be too good with a shorter cooldown, but when I first saw that the cooldown on Twisting Nether was longer than the cooldown on Cho's Upheaval I was like, "wut." Talk about anti-synergy.

    Keep in mind that Shadowbolt is on an absurdly low CD for what it is.

    I mean, piercing shadowbolt just deletes teams when you fight in tight spaces on objective based maps.
    Oh yeah, I know Shadowbolt is the go to. If anything, it may be too strong. It's kind of hard to tell where Nether is because Shadowbolt is just so much better most the time. I'm just saying I don't know if Blizzard tried a lower cooldown on Nether and it was a problem or what.

  • fortyforty Registered User regular
    Lucascraft wrote: »
    Hopefully D3 Wizard. The game needs more mages. Two is not a big selection. It is the smallest selection, actually. There are plenty of bows and guns. Plenty of melees. Tons of dive. Tons of sieging pushers. But only two mages.

    There used to be 3, before Tassadar was neutered. Alas. now his damage is crap and he might as well not be a High Templar. High Templars are the mages of the Starcraft universe, and a mage Tassadar is not. Not anymore.
    But Gall is a mage!

  • TheStigTheStig Registered User regular
    My friend tried the game out in the beta for a minute but decided he didn't like not having access to all talents prior to leveling a hero. He saw it changed and wanted to get back in so I shot him a friend code for the free sylv/ray. He's lvl 12 :/

    bnet: TheStig#1787 Steam: TheStig
  • FryFry Registered User regular
    Got the 2200 gold for infecting @TheStig 's friend, thanks

  • kimekime Queen of Blades Registered User regular
    When does that event end again?

    Battle.net ID: kime#1822
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  • fortyforty Registered User regular
    I wanna say January 12.

  • EchoEcho ski-bap ba-dapModerator, Administrator admin
    Now I'm actually home and can play again, so if any Euros want Cho'gall I can pass him on. Echo#2583.

  • SupagoatSupagoat Registered User regular
    When her burst got reduced by just 15% via the GP nerf, she got like Gazlowe bad.
    And you want to reduce it by another 10% while making GP mandatory. I mean, if GP is mandatory on any hero then you fucked up that talent tier and need to throw in a safer but less impactful alternative.

    But they didn't give her manual cloaking when they did that. I like the idea a lot. I can see a lot of potential in a sustain damage Nova who's constantly recloaking and re-positioning around the battlefield.

    bnet: Supagoat#1884
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  • SupagoatSupagoat Registered User regular
    It's funny how statistics and perception clash here sometimes. I agree they need more mages because there need to be some other decent AOE heroes in the game. But Jaina right now has less than a 50% win rate. It's actually quite astonishing how many heroes have < 50% winrates right now. However on the flipside of those statistics I have much greater than 50% winrates with several of them. Notably over the past 60 days:

    Abathur: Me - 56.5%, Diamond avg: 45.1% (46 games)
    Sylvanas: Me - 68% Diamond avg: 45.6% (25 games)

    And amusingly my Kael'Thas is at 40%, not so much because I suck at him (imho) as much as that I need to play tanks in HL to win and I've been using KT a couple times to middling success.

    bnet: Supagoat#1884
    Switch: 6589-6405-3399
  • shrykeshryke Member of the Beast Registered User regular
    Supagoat wrote: »
    It's funny how statistics and perception clash here sometimes. I agree they need more mages because there need to be some other decent AOE heroes in the game. But Jaina right now has less than a 50% win rate. It's actually quite astonishing how many heroes have < 50% winrates right now. However on the flipside of those statistics I have much greater than 50% winrates with several of them. Notably over the past 60 days:

    Abathur: Me - 56.5%, Diamond avg: 45.1% (46 games)
    Sylvanas: Me - 68% Diamond avg: 45.6% (25 games)

    And amusingly my Kael'Thas is at 40%, not so much because I suck at him (imho) as much as that I need to play tanks in HL to win and I've been using KT a couple times to middling success.

    I went and looked this up on hotslogs and just .. wow. That front page says it all about the state of the game right now. Only 15 heroes above 50% and the top like 5 or 6 are at stupidly high win rates and pick rates.

    Diablo
    Tyrande
    Raynor
    Zagara
    Kael

    Just picked tons and blowing shit up most games.

  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Hotslogs Confirmation Bias

    Humor can be dissected as a frog can, but dies in the process.
  • EchoEcho ski-bap ba-dapModerator, Administrator admin
    Hotslogs Confirmation Bias

    Look, if 83% win rate with Li Li is wrong I don't want to be right!

  • SupagoatSupagoat Registered User regular
    Haha well I only look seriously at personal winrates that have like 20+ games, and I usually gate it to the past 60 days although at this point I could extend that to 90.

    bnet: Supagoat#1884
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  • SupagoatSupagoat Registered User regular
    Actually, even Uther is sitting around with a turd-like 42% win rate. In fact the only support with a > 50% rate is Tyrande and she's known for being the weakest healer (which has changed a good bit with the shadowstalk change)

    This seems to point to a no-support meta. What do you think? Makes sense with all the burst. It's better to be able to kill fast than heal slowly. We've all played that meta in QM of course, but I played in a HL match the other day where the other team went support-less and they beat us. My team wasn't great, but I'm also wondering if there's something to it....

    bnet: Supagoat#1884
    Switch: 6589-6405-3399
  • NeurotikaNeurotika Registered User regular
    The only stat I'd really like to see from HotSlogs is how many profiles actually upload information.

    Then we could start talking about whether HotSlogs is worth looking at.

  • NoxyNoxy Registered User regular
    I feel like Hotslogs has a lot of useful information. It's not perfect, but it shows strong enough trends to satisfy me.

    I always upload my matches and often someone beats me to it.

    Every upload puts 10 people in the system.

    I wouldn't use Hotslogs to tell people their hero's win rate is crap so they should uninstall but then again, I generally not an asshole.

    Some people take statistically underwhelming characters and make them shine. Lunara is a great example. She is legit underpowered but some people can make her work well enough to even be considered good. Sure, some heroes work better with and against any comp but oh well.

    I usually care about comp in hero league only. It will be nice when they fix their matchmaking. Even so, I still enjoy the game a lot.

  • NeurotikaNeurotika Registered User regular
    I love the game as well, I think we can just get caught up a lot in what hlogs is telling us when we've got no idea how relevant those data are, that's all.

  • BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    What I feel the D3 Wizard will be is yet another assassin

  • kimekime Queen of Blades Registered User regular
    Supagoat wrote: »
    Actually, even Uther is sitting around with a turd-like 42% win rate. In fact the only support with a > 50% rate is Tyrande and she's known for being the weakest healer (which has changed a good bit with the shadowstalk change)

    This seems to point to a no-support meta. What do you think? Makes sense with all the burst. It's better to be able to kill fast than heal slowly. We've all played that meta in QM of course, but I played in a HL match the other day where the other team went support-less and they beat us. My team wasn't great, but I'm also wondering if there's something to it....

    I also just lost w/ support vs no support. Our tank wasn't the best, but still wouldn't have guessed that...

    Battle.net ID: kime#1822
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  • SupagoatSupagoat Registered User regular
    edited January 2016
    ForceVoid wrote: »
    The only stat I'd really like to see from HotSlogs is how many profiles actually upload information.

    Then we could start talking about whether HotSlogs is worth looking at.

    It shouldn't really matter since the primary stats it considers are from hero league and you can only have a max of 2 people in a group, so even if it got its data from just a few people, you'd be collecting useful statistics on 8 other random people at the same time.

    However, I'm sure if you asked on reddit or directly to the hotslogs author (who is very responsive to emails), he'd be able to answer that question. I've looked at enough people's match history to be satisfied that hotslogs covers a statistically significant amount of data, and due to match making I think it pretty much has to be accurate as well. The only way I could see it not being so is if there really was a strong trend of people not uploading loss matches, and also that the uploads only come from a small subsection of the user base.

    Supagoat on
    bnet: Supagoat#1884
    Switch: 6589-6405-3399
  • I needed anime to post.I needed anime to post. boom Registered User regular
    hotslogs is a good representation of matches of people who use hotslogs

    which means that it is a good representation for the people in this thread that use it!

    :D

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  • kimekime Queen of Blades Registered User regular
    hotslogs is a good representation of matches of people who use hotslogs

    which means that it is a good representation for the people in this thread that use it!

    :D

    :P

    Also, I'm tired of this argument. Someone should do a simulation to figure out how many % of people need to upload to hotslogs before it gets data on most players. I bet it's smaller than most people think.

    Or maybe it's really high and we can be more confident that it's not super valuable data.

    Battle.net ID: kime#1822
    3DS Friend Code: 3110-5393-4113
    Steam profile
  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    hotslogs is a good representation of matches of people who use hotslogs

    which means that it is a good representation for the people in this thread that use it!

    :D

    That's not even remotely touching on what I am getting at when I say "Hotslogs Confirmation Bias"

    Humor can be dissected as a frog can, but dies in the process.
  • credeikicredeiki Registered User regular
    Supagoat wrote: »
    It's funny how statistics and perception clash here sometimes. I agree they need more mages because there need to be some other decent AOE heroes in the game. But Jaina right now has less than a 50% win rate. It's actually quite astonishing how many heroes have < 50% winrates right now. However on the flipside of those statistics I have much greater than 50% winrates with several of them. Notably over the past 60 days:

    Abathur: Me - 56.5%, Diamond avg: 45.1% (46 games)
    Sylvanas: Me - 68% Diamond avg: 45.6% (25 games)

    And amusingly my Kael'Thas is at 40%, not so much because I suck at him (imho) as much as that I need to play tanks in HL to win and I've been using KT a couple times to middling success.

    Ehhh...if you have a 40% winrate with a champion after a bunch of games, it does mean that you objectively suck at that champion.

    --for KT, it might mean that you have the correct instincts and mechanics to play him at HL 5 when your team is more with it, but that you just suck at playing him at HL 20. Still, losing games consistently=you are bad at that dude in that setting. There really no way around this. Insisting that you are good at a champion when the numbers don't line up impedes progress. (So, admit that what you are doing with him now isn't working, whether or not it might work with better teammates, and change your playstyle accordingly).

    --...I suck at Lili now, which is embarrassing because how can that even be possible, but that is what my win% tells me. Part of analyzing and optimizing one's own play is facing uncomfortable numbers, unfortunately.

    Steam, LoL: credeiki
  • credeikicredeiki Registered User regular
    Hm the language used above is kinda harsh, sorry. But I think it's important to just own up and be like 'yep, I am bad (at this hero, at the moment)' in order to then hopefully become good.

    Steam, LoL: credeiki
  • InqInq Registered User regular
    kime wrote: »
    hotslogs is a good representation of matches of people who use hotslogs

    which means that it is a good representation for the people in this thread that use it!

    :D

    :P

    Also, I'm tired of this argument. Someone should do a simulation to figure out how many % of people need to upload to hotslogs before it gets data on most players. I bet it's smaller than most people think.

    Or maybe it's really high and we can be more confident that it's not super valuable data.

    You don't need "most" data in order to have a good sample. If there's a problem with Hotslogs data, its because of the sampling method (self-selected volunteered data) and not the quantity.

    I would say the best evidence that hotslogs data is reasonably accurate is simply that all of the characters that have been buffed / nerfed were correspondingly low / high in the hotslogs win rate list.

  • So It GoesSo It Goes We keep moving...Registered User regular
    Excuse me credeiki I am a god with every champ I play, duh

  • ZekZek Registered User regular
    Inq wrote: »
    kime wrote: »
    hotslogs is a good representation of matches of people who use hotslogs

    which means that it is a good representation for the people in this thread that use it!

    :D

    :P

    Also, I'm tired of this argument. Someone should do a simulation to figure out how many % of people need to upload to hotslogs before it gets data on most players. I bet it's smaller than most people think.

    Or maybe it's really high and we can be more confident that it's not super valuable data.

    You don't need "most" data in order to have a good sample. If there's a problem with Hotslogs data, its because of the sampling method (self-selected volunteered data) and not the quantity.

    I would say the best evidence that hotslogs data is reasonably accurate is simply that all of the characters that have been buffed / nerfed were correspondingly low / high in the hotslogs win rate list.

    I think HotSLogs is probably sort of accurate for the highest level trends, i.e. global winrates. For MMR though it can't be trusted at all.

  • credeikicredeiki Registered User regular
    So It Goes wrote: »
    Excuse me credeiki I am a god with every champ I play, duh

    oh yeah I mean basically what I am saying is that i am pro and supagoat is nub
    (Supagoat has the most legit and deepest champion pool of any HotS player I know; I cannot imagine the effort it takes to be that good at that many heros)

    Steam, LoL: credeiki
  • Knight_Knight_ Dead Dead Dead Registered User regular
    Hah, looking at my winrates, most of the heroes I consider myself to be decent at are in the 55-65% range in the last 30 days. Bout 15-20 heroes.

    However, my Tyrande is 70% winrate, and Diablo is 100% winrate. So fair. So balanced.

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This discussion has been closed.