Woo, got U. Yunalesca down! She killed Rikku with Holy and most of the party was at half health, but then she started chain using Osmose so I decided to take the kill if the opportunity presented itself. If she hadn't killed Rikku, I'd have gotten Champion but just barely.
I will probably swap Shellga for Memento of Prayer and go after the Mastery orbs; her multiple casts of Holy were far, far more of a problem then the infrequent Mega Death use. And if I don't have to keep healing Holy blasts, I can get more double retaliates from Tyro.
What's the level that only costs 1 stamina for resetting my RW list? I only have like 2 Luneth's favorited so it might take me a while to find one. But I think my party is finally prepped and ready, assuming I can get the Advance RW to show.
Normal Fabul Castle stage 1 is 1 Stamina. Though honestly any of the normal stage ones will do; even if you spend 2 or 3 stamina, you're about to spend a lot more than 6 or 9 minutes S/Ling for favorable RNG.
Alright guys. Today is level 140 Yunalesca day. Let us all rejoice.
I'm in the process of building my team right now. Could use some suggestions and input so I don't waste 60 stamina bringing in a team that won't work.
Also - I didn't see a RW list in the OP of the thread, but I need to add a few more people as friends with Luneth/Advance as their RW. Please post your friend code if you have Luneth/Advance and are not capped at 100 followers and I'll add you.
I've got a bunch of question marks there on the RM's because I don't know the best person to give Mako Might to, so I have not been able to distribute them. I've got Boon on Sasz, which means a 1st turn Shell/Haste. Or I can put it on Tyro if I need a guaranteed Sentinel's Grimoire. I also don't know whether I should give Zeal to Yuna or Double Hit. Could use some advice on RM distribution.
Someone who can Draw Fire would help, sure, but you don't need it. Honestly, she doesn't attack that often versus using any of her other abilities. At worst, she'll dispel protega/shellga on one or two people. Once you get her into the second phase, you can refresh that without problems because there's a VERY HIGH chance all she'll do is Hell Biter or Osmose your entire party until third phase, where she'll have a chance at Mega Death, Mind Blast or casting Holy. By then, you should have your Wall ready to go, and Sazh may be able to use Boon, depending on how often she attacked him.
For RMs, I would give Mako Might to Tyro. A guaranteed shot at Walling in the second phase is better. Sazh is going to build SB using Boost and Power Breakdown anyway, and doesn't matter how much he's being hit for, as long as he's being hit, the amount of SB he gains is the same. He should be able to cast Boon by late second, start of third phase, which should cement your win. Give Double Hit to Yuna. If you took Tidus' MC2 and have his Ace Striker RM, give that to Sazh - boosts the amount of SB he gains when using Attack and abilities which translates to being able to use Boon when you need it. Wakka's RM is whatever. An Auto-Haste isn't a bad choice, so he can hit Auron more often, and replace Magic Breakdown maybe with Armor Breakdown instead to do MORE damage.
Ultimate Yunalesca Mastered, zero medals lost even! Feels really good to get this after failing to even get a Clear Ultimate Exdeath.
Final party:
Tyro: R2 Draw Fire, R3 Retaliate, Self-Sacrifice (whoops, forgot to switch this for Soldier Strike.) 356 ATK before Advance.
Bartz: R4 Tempo Flurry, R2 Armor Break, Auto-Haste
Locke: R3 Double Cut, R3 Boost, Mako Might (for Phoenix Plunder medica, which this strat wound up not even needing.)
Rikku: R3 Tempo Flurry, R2 Enveloping Etude
Yuna: R3 Curaga, R2 Memento of Prayer, Double Hit
With Advance, Boost + Armor Break, Tyro's retaliates were hitting for 7.2k. I was initially running Steal Power instead of Armor Break, but Hellbiter really doesn't do that much damage and it's not Long Range. Having everyone in the back row + Protectga was more than enough. Armor Break gave me an extra ~600 damage per hit from Tyro, and every little bit helps (especially before Tyro gets Advance on his third action), though I did not reapply it for the last ~30% of the fight as simply attacking Tyro was more efficient.
Since damage amounts are very consistent per action with Advantaliate, I timed the first cast of Enveloping Etude to hit right before the P1->P2 transition and the first cast of Memento of Prayer to hit right afterward. From then on, Yuna alternated between Attacking Tyro and waiting to cast Memento of Prayer if I felt a Hellbiter coming on.
This is an incredibly effective strategy that kills her quickly and effectively neuters her damage output, if you can just dodge Mind Blast and Mega Death in Phase 3. They're both only a 5% chance to be used by her, and one of them is basically a wipe anyway, so why not have two of them be wipes? The tradeoff is she wastes a lot of time casting Holy, and it's totally worth it. The only two times I used Curaga were the very start of the fight, basically her first two actions, to top off after a pair of Drains.
I'm struggling to get an Advance to appear on my RW list. But once I do, I'll give it a good attempt with Auron as my Samurai. But if I can't get that to work I guess I can try Tyro as my Samurai and use Draw Fire + Retaliate. Tyro is 55, so he's less appealing than Auron, who is 65 with Record Synergy.
I didn't bother with draw fire. I used Gilgamesh and had it on me since people said it was important, but in my 4 attempts she never dispelled a single buff as she never melee attacked me. So I stopped draw firing after the 2nd one and had no problems. Maybe just try without it.
Especially for you, since wall isn't dispelled by normal dispel iirc.
Huh, funny thing happened with Odin 110. The game thinks I didn't meet the objective to exploit his lightning weakness, but I hit him with Thundaga Strike. Twice!
Thankfully it didn't matter since I beat him without losing medals to damage or actions taken. But that would've been totally frustrating if I had missed out on mastery because of a typo. Am I supposed to hit him with Lightning when his sword is up, like as if to stop Zantetsuken?
PSN: TheArcadeBear
Steam: TheArcadeBear
0
38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
Yeah, you need to hit him when his sword is up. Its entirely possible to kill him without him doing that.
Well, I didn't do too bad on my very first Yunalesca attempt. I think I can do this. I ran out of steam around 20% because she osmosed too many of my hones. I wasn't able to refresh my defenses for phase 3. I also waited too long on my Sentinel on Tyro. I'll try again and be more proactive on my buffs.
I did a ton of res and magic break stacking though:
Lulu with her hairpin and mogs teaching
Eiko and her flute for aoe heal with shellga
wakka and all rounder for attack reals with full break and magic BD
RW Y'toshla
all of my characters has FFIV res gear on.
inferno was doing something like 150 damage with everything up.
U.Rubicante might be the first fight I go Mage Meta for, since he has two elemental weaknesses. He'll almost certainly be the first ultimate I attempt without Advantaliate.
I'm looking forward to the Rubicante fight. Hopefully I can get Yunalesca today sooner rather than later. Then I'll start working the Burning Blade hard modes. I have to clear the level 90 onwards.
U.Rubicante might be the first fight I go Mage Meta for, since he has two elemental weaknesses. He'll almost certainly be the first ultimate I attempt without Advantaliate.
For the amount of stamina it takes to fight these Ultimates, I am very unwilling to take the risks. That's a giant bag of nope. Rydia can pop off a Waterja and Blizzaja to meet the requirements then beat up on Cloud for the remainder of the fight. Matter of fact, it may not even come to that. Likely it'll be Edge using Water Bolt and Steal Time and Cloud using Blizzaga Strike.
I'd totally mage meta it if it didn't have the open/cloak closing requirement. Having to take a thief means you can't load up with enough mages really. I guess you could bring Rikku and steal/mana paen, but still think you'd be hard pressed to get enough damage even with all 9999s from only two characters.
Man, I'm getting so close on this Yunalesca fight. I feel like it will happen if she hits me with the right skills. She keeps using way too much osmose and I'm running out of skills.
In before someone links the youtube video of someone Mastering the fight with cores only, or something ridiculous like a 3-man party in freemium gear.
PSN: TheArcadeBear
Steam: TheArcadeBear
0
IlpalaJust this guy, y'knowTexasRegistered Userregular
OK, there is definitely something about Ultimate Rubicante's Blaze. I dunno if it's triggered by going under half-health, or being in his defensive form, or both, but once the conditions are met it absolutely DESTROYS you regardless of mitigation. Talking Shellga/SG/Focus up and it does 2.5K to all
FF XIV - Qih'to Furishu (on Siren), Battle.Net - Ilpala#1975
Switch - SW-7373-3669-3011
Fuck Joe Manchin
In theory though, a mage meta *is* possible. Rydia, Golbez, and Tellah (as healer), you could even bring in FuSoYa, but any 65+ mage is going to be better, Edge for stealing and Edward (again, any other 65+ support would be better) and you could manage it. SG/SS2 RW.
PSN: TheArcadeBear
Steam: TheArcadeBear
0
38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
Blaze (BLK: AoE - 303% chance of 25% MaxHP Dmg, resisted via Death)
Boss Rush wasn't so bad. Yay for weirdly having a 3++ and 4+ light armor and a 5* bangle for FF4. Shoved my other best two light armors on my other two characters and didn't have any problems.
Was real scared when I saw 2 insta-aoe casters, but they nerfed the hell out of them.
0
IlpalaJust this guy, y'knowTexasRegistered Userregular
Blaze (BLK: AoE - 303% chance of 25% MaxHP Dmg, resisted via Death)
Weak - Cloaked Pattern:
30% Blaze (BLK: AoE - 303% chance of 50% MaxHP Dmg, resisted via Death)
So, uh, be ready on that shit.
NOTE: This is either bullshit and has a chance to trigger at ANY time during Weak form or can be queued before a thief ability forces him to decloak :mad:
FF XIV - Qih'to Furishu (on Siren), Battle.Net - Ilpala#1975
Switch - SW-7373-3669-3011
Fuck Joe Manchin
0
38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
edited January 2016
Yeah the full AI is:
Uncloaked Pattern:
5% Attack (PHY: 110% Phys Dmg) [Unlocks on Turn 3]
40% Inferno (NAT: 450% Fire Magic Dmg) [Unlocks on Turn 2]
40% Inferno (NAT: AoE - 270% Fire Magic Dmg) [Unlocks on Turn 4]
15% Blaze (BLK: AoE - 303% chance of 25% MaxHP Dmg, resisted via Death)
Cloaked Pattern:
63.2% (60/95) Inferno (NAT: AoE - 270% Fire Magic Dmg)
26.3% (25/95) Firaga (BLK: 450% Fire Magic Dmg)
10.5% (10/95) Inferno (NAT: 450% Fire Magic Dmg)
Weak - Uncloaked Pattern:
5% Attack (PHY: 110% Phys Dmg)
40% Inferno (NAT: 2 hits - 450% Fire Magic Dmg)
30% Inferno (NAT: AoE - 270% Fire Magic Dmg)
15% Inferno (NAT: 450% Fire Magic Dmg)
10% Blaze (BLK: AoE - 303% chance of 25% MaxHP Dmg, resisted via Death)
Weak - Cloaked Pattern:
40% Inferno (NAT: AoE - 270% Fire Magic Dmg)
30% Firaga (BLK: 3 hits - 450% Fire Magic Dmg)
30% Blaze (BLK: AoE - 303% chance of 50% MaxHP Dmg, resisted via Death)
I haven't decided how I'm going to approach this yet. I have very poor Ice hones and I'm trying to save some for Life siphon.
This is probably a very stupid idea, but I'm thinking about Tyro with Honed Water Veil, Rydia's Whip and 358 magic. Hmm.
U.Rubicante might be the first fight I go Mage Meta for, since he has two elemental weaknesses. He'll almost certainly be the first ultimate I attempt without Advantaliate.
For the amount of stamina it takes to fight these Ultimates, I am very unwilling to take the risks. That's a giant bag of nope. Rydia can pop off a Waterja and Blizzaja to meet the requirements then beat up on Cloud for the remainder of the fight. Matter of fact, it may not even come to that. Likely it'll be Edge using Water Bolt and Steal Time and Cloud using Blizzaga Strike.
Steal Time doesn't work! It has to be one of Steal HP/Mug Time/Steal Armor/Steal Power.
0
IlpalaJust this guy, y'knowTexasRegistered Userregular
Oh lord, finally mastered. S/L'ing for that 50% blaze constantly was miserable.
FF XIV - Qih'to Furishu (on Siren), Battle.Net - Ilpala#1975
Switch - SW-7373-3669-3011
Fuck Joe Manchin
U.Rubicante might be the first fight I go Mage Meta for, since he has two elemental weaknesses. He'll almost certainly be the first ultimate I attempt without Advantaliate.
For the amount of stamina it takes to fight these Ultimates, I am very unwilling to take the risks. That's a giant bag of nope. Rydia can pop off a Waterja and Blizzaja to meet the requirements then beat up on Cloud for the remainder of the fight. Matter of fact, it may not even come to that. Likely it'll be Edge using Water Bolt and Steal Time and Cloud using Blizzaga Strike.
Steal Time doesn't work! It has to be one of Steal HP/Mug Time/Steal Armor/Steal Power.
How does Steal Time not work, but Mug Time does? Ah well, I wasted 60 stamina going in with Steal Time so I'm out for 3 hours. I think my set up now is correct. It's just a bunch of S/Ling from here until you win... just like every big fight.
Quistis 60
Thunder Rod*
White Robe+*
Adept's Bangle
Magic Breakdown R2/Blizzaga R4/Vow of Vengeance
RW: Hymn of the Fayth (65)
Not sure how much Magic Breakdown helped honestly. Also this setup was super greedy for having no single heals, but given how low on charges I was at the end of the fight I think it was the right call. Doable as long as you avoid 50% Blaze and have some luck in Rubicante spreading it around a bit (or even sticking to AOE). Tyro basically never attacked, first round was Paean/Shellga/Water/Water/Magic Breakdown, then usually someone using a RW charge after the second move to recover while Tyro either set up SG if he started with close to a full bar or waited to Steal Power if he started with a low bar.
FF XIV - Qih'to Furishu (on Siren), Battle.Net - Ilpala#1975
Switch - SW-7373-3669-3011
Fuck Joe Manchin
0
silence1186Character shields down!As a wingmanRegistered Userregular
U.Rubicante might be the first fight I go Mage Meta for, since he has two elemental weaknesses. He'll almost certainly be the first ultimate I attempt without Advantaliate.
For the amount of stamina it takes to fight these Ultimates, I am very unwilling to take the risks. That's a giant bag of nope. Rydia can pop off a Waterja and Blizzaja to meet the requirements then beat up on Cloud for the remainder of the fight. Matter of fact, it may not even come to that. Likely it'll be Edge using Water Bolt and Steal Time and Cloud using Blizzaga Strike.
Steal Time doesn't work! It has to be one of Steal HP/Mug Time/Steal Armor/Steal Power.
How does Steal Time not work, but Mug Time does? Ah well, I wasted 60 stamina going in with Steal Time so I'm out for 3 hours. I think my set up now is correct. It's just a bunch of S/Ling from here until you win... just like every big fight.
Rubicante is immune to Slow, so Steal Time will always miss. Mug Time does damage, so it doesn't miss, even if it never causes Slow.
0
IlpalaJust this guy, y'knowTexasRegistered Userregular
U.Rubicante might be the first fight I go Mage Meta for, since he has two elemental weaknesses. He'll almost certainly be the first ultimate I attempt without Advantaliate.
For the amount of stamina it takes to fight these Ultimates, I am very unwilling to take the risks. That's a giant bag of nope. Rydia can pop off a Waterja and Blizzaja to meet the requirements then beat up on Cloud for the remainder of the fight. Matter of fact, it may not even come to that. Likely it'll be Edge using Water Bolt and Steal Time and Cloud using Blizzaga Strike.
Steal Time doesn't work! It has to be one of Steal HP/Mug Time/Steal Armor/Steal Power.
How does Steal Time not work, but Mug Time does? Ah well, I wasted 60 stamina going in with Steal Time so I'm out for 3 hours. I think my set up now is correct. It's just a bunch of S/Ling from here until you win... just like every big fight.
I think the reason for this is Rubicante can't be slowed so no part of Steal Time lands. Mug Time at least gets a hit in though so it connects for the decloak trigger.
FF XIV - Qih'to Furishu (on Siren), Battle.Net - Ilpala#1975
Switch - SW-7373-3669-3011
Fuck Joe Manchin
My attempts on Yunalesca are getting worse, not better. She's just going Holy crazy now. I think I'm gonna scrap this retaliate team and just give it a shot with a more traditional build.
I know she's got high resists to everything, but let's say I was gonna bring a mage into the fight for spells. What spells would I want to pack?
Scrap the team if you want but it honestly isn't the build that is the problem, it's the crazy RNG that's built in. By all rights, you should be doing a LOT of damage per Auron swing to Yunalesca - more than you would be doing with unsynced characters doing whatever to her. She would be just as merciless on a mage team spamming Holy as she is now.
Posts
I will probably swap Shellga for Memento of Prayer and go after the Mastery orbs; her multiple casts of Holy were far, far more of a problem then the infrequent Mega Death use. And if I don't have to keep healing Holy blasts, I can get more double retaliates from Tyro.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Someone who can Draw Fire would help, sure, but you don't need it. Honestly, she doesn't attack that often versus using any of her other abilities. At worst, she'll dispel protega/shellga on one or two people. Once you get her into the second phase, you can refresh that without problems because there's a VERY HIGH chance all she'll do is Hell Biter or Osmose your entire party until third phase, where she'll have a chance at Mega Death, Mind Blast or casting Holy. By then, you should have your Wall ready to go, and Sazh may be able to use Boon, depending on how often she attacked him.
For RMs, I would give Mako Might to Tyro. A guaranteed shot at Walling in the second phase is better. Sazh is going to build SB using Boost and Power Breakdown anyway, and doesn't matter how much he's being hit for, as long as he's being hit, the amount of SB he gains is the same. He should be able to cast Boon by late second, start of third phase, which should cement your win. Give Double Hit to Yuna. If you took Tidus' MC2 and have his Ace Striker RM, give that to Sazh - boosts the amount of SB he gains when using Attack and abilities which translates to being able to use Boon when you need it. Wakka's RM is whatever. An Auto-Haste isn't a bad choice, so he can hit Auron more often, and replace Magic Breakdown maybe with Armor Breakdown instead to do MORE damage.
Steam: TheArcadeBear
There are a few RMs and RM2's and RM3's I need to farm.
Speaking of... who is the other person with Auto-haste? I've got Luneth's Zeal.
Final party:
Tyro: R2 Draw Fire, R3 Retaliate, Self-Sacrifice (whoops, forgot to switch this for Soldier Strike.) 356 ATK before Advance.
Bartz: R4 Tempo Flurry, R2 Armor Break, Auto-Haste
Locke: R3 Double Cut, R3 Boost, Mako Might (for Phoenix Plunder medica, which this strat wound up not even needing.)
Rikku: R3 Tempo Flurry, R2 Enveloping Etude
Yuna: R3 Curaga, R2 Memento of Prayer, Double Hit
With Advance, Boost + Armor Break, Tyro's retaliates were hitting for 7.2k. I was initially running Steal Power instead of Armor Break, but Hellbiter really doesn't do that much damage and it's not Long Range. Having everyone in the back row + Protectga was more than enough. Armor Break gave me an extra ~600 damage per hit from Tyro, and every little bit helps (especially before Tyro gets Advance on his third action), though I did not reapply it for the last ~30% of the fight as simply attacking Tyro was more efficient.
Since damage amounts are very consistent per action with Advantaliate, I timed the first cast of Enveloping Etude to hit right before the P1->P2 transition and the first cast of Memento of Prayer to hit right afterward. From then on, Yuna alternated between Attacking Tyro and waiting to cast Memento of Prayer if I felt a Hellbiter coming on.
This is an incredibly effective strategy that kills her quickly and effectively neuters her damage output, if you can just dodge Mind Blast and Mega Death in Phase 3. They're both only a 5% chance to be used by her, and one of them is basically a wipe anyway, so why not have two of them be wipes? The tradeoff is she wastes a lot of time casting Holy, and it's totally worth it. The only two times I used Curaga were the very start of the fight, basically her first two actions, to top off after a pair of Drains.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Zidane 1 and Balthier 1.
I again recommend that you download this PDF; it has the answers to your last half-dozen or so questions in the thread
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
White mage I think. If you are talking about Ultimate then Holy is much more of a threat than Megadeath.
38thDoE on steam
Especially for you, since wall isn't dispelled by normal dispel iirc.
Thankfully it didn't matter since I beat him without losing medals to damage or actions taken. But that would've been totally frustrating if I had missed out on mastery because of a typo. Am I supposed to hit him with Lightning when his sword is up, like as if to stop Zantetsuken?
Steam: TheArcadeBear
38thDoE on steam
I did a ton of res and magic break stacking though:
Lulu with her hairpin and mogs teaching
Eiko and her flute for aoe heal with shellga
wakka and all rounder for attack reals with full break and magic BD
RW Y'toshla
all of my characters has FFIV res gear on.
inferno was doing something like 150 damage with everything up.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Full break crafted too!
For the amount of stamina it takes to fight these Ultimates, I am very unwilling to take the risks. That's a giant bag of nope. Rydia can pop off a Waterja and Blizzaja to meet the requirements then beat up on Cloud for the remainder of the fight. Matter of fact, it may not even come to that. Likely it'll be Edge using Water Bolt and Steal Time and Cloud using Blizzaga Strike.
Steam: TheArcadeBear
Steam: TheArcadeBear
Switch - SW-7373-3669-3011
Fuck Joe Manchin
Steam: TheArcadeBear
38thDoE on steam
Weak - Cloaked Pattern:
30% Blaze (BLK: AoE - 303% chance of 50% MaxHP Dmg, resisted via Death)
So, uh, be ready on that shit.
Switch - SW-7373-3669-3011
Fuck Joe Manchin
Was real scared when I saw 2 insta-aoe casters, but they nerfed the hell out of them.
NOTE: This is either bullshit and has a chance to trigger at ANY time during Weak form or can be queued before a thief ability forces him to decloak :mad:
Switch - SW-7373-3669-3011
Fuck Joe Manchin
5% Attack (PHY: 110% Phys Dmg) [Unlocks on Turn 3]
40% Inferno (NAT: 450% Fire Magic Dmg) [Unlocks on Turn 2]
40% Inferno (NAT: AoE - 270% Fire Magic Dmg) [Unlocks on Turn 4]
15% Blaze (BLK: AoE - 303% chance of 25% MaxHP Dmg, resisted via Death)
Cloaked Pattern:
63.2% (60/95) Inferno (NAT: AoE - 270% Fire Magic Dmg)
26.3% (25/95) Firaga (BLK: 450% Fire Magic Dmg)
10.5% (10/95) Inferno (NAT: 450% Fire Magic Dmg)
Weak - Uncloaked Pattern:
5% Attack (PHY: 110% Phys Dmg)
40% Inferno (NAT: 2 hits - 450% Fire Magic Dmg)
30% Inferno (NAT: AoE - 270% Fire Magic Dmg)
15% Inferno (NAT: 450% Fire Magic Dmg)
10% Blaze (BLK: AoE - 303% chance of 25% MaxHP Dmg, resisted via Death)
Weak - Cloaked Pattern:
40% Inferno (NAT: AoE - 270% Fire Magic Dmg)
30% Firaga (BLK: 3 hits - 450% Fire Magic Dmg)
30% Blaze (BLK: AoE - 303% chance of 50% MaxHP Dmg, resisted via Death)
I haven't decided how I'm going to approach this yet. I have very poor Ice hones and I'm trying to save some for Life siphon.
This is probably a very stupid idea, but I'm thinking about Tyro with Honed Water Veil, Rydia's Whip and 358 magic. Hmm.
38thDoE on steam
Steal Time doesn't work! It has to be one of Steal HP/Mug Time/Steal Armor/Steal Power.
Switch - SW-7373-3669-3011
Fuck Joe Manchin
Nicely done! What was your setup if you don't mind me asking?
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How does Steal Time not work, but Mug Time does? Ah well, I wasted 60 stamina going in with Steal Time so I'm out for 3 hours. I think my set up now is correct. It's just a bunch of S/Ling from here until you win... just like every big fight.
Steam: TheArcadeBear
* means synergy items
Tyro 70
Mythgraven Blade*
Black Robe ++*
Gauntlets*
Steal Power R2/Mana's Paean R2/Mako Might (SG)
Vanille 57
Wyrmfang++
Sage's Surplice++*
Rune Armlet* (probably should've been a Barrier Ring or something)
Shellga R2/Blizzaja R3/Dr. Mog's Teachings (Oerba's Boon)
Lulu 56
Full Metal Staff
Gold Hairpin*
Flame Cloak*
Meteor R2/Waterja R4/Witch of Succession (Focus, ended up unused)
Rydia 63(73)
Lilith Rod++*
Gold Hairpin*
Hope's Scarf
Valefor R3/Waterga R4/Attunement II
Quistis 60
Thunder Rod*
White Robe+*
Adept's Bangle
Magic Breakdown R2/Blizzaga R4/Vow of Vengeance
RW: Hymn of the Fayth (65)
Not sure how much Magic Breakdown helped honestly. Also this setup was super greedy for having no single heals, but given how low on charges I was at the end of the fight I think it was the right call. Doable as long as you avoid 50% Blaze and have some luck in Rubicante spreading it around a bit (or even sticking to AOE). Tyro basically never attacked, first round was Paean/Shellga/Water/Water/Magic Breakdown, then usually someone using a RW charge after the second move to recover while Tyro either set up SG if he started with close to a full bar or waited to Steal Power if he started with a low bar.
Switch - SW-7373-3669-3011
Fuck Joe Manchin
Rubicante is immune to Slow, so Steal Time will always miss. Mug Time does damage, so it doesn't miss, even if it never causes Slow.
I think the reason for this is Rubicante can't be slowed so no part of Steal Time lands. Mug Time at least gets a hit in though so it connects for the decloak trigger.
Switch - SW-7373-3669-3011
Fuck Joe Manchin
I know she's got high resists to everything, but let's say I was gonna bring a mage into the fight for spells. What spells would I want to pack?
Steam: TheArcadeBear