I scrounged up enough mithril to do a 10 pull because I really want Gilgamesh's weapon... Literally got shit. Bunch of duplicate 3*, 4*, and a 5* robe that has no SB or MAG or MND. Literal garbage.
Woo, mastered Great Library + and Wendigo ++. Note to self: if I'm doing a boss rush, and my gameplan for all of the bosses is "run my black magic dry," bring a RES break. No idea how I didn't lose a ton of medals for actions, since I had three people autoattacking from the back row with rods for multiple rounds when my magic ran dry.
Great Sea Trench +++ looks intimidating, that's an awful lot of HP to chew through AND they all need to die at the same time so I can't mitigate damage by focusing fire. Also I don't think I have any source of Earth damage. Tempted to try advancedrawtaliate since they are all ~50% to do single target physical attacks, but I think retaliate always aims at lowest HP%, which would be no bueno for avoiding the revive. Also I will probably need to use my RW slot on wall or a big AOE finisher. Must contemplate.
Summon poll: Ghost Train might be cool, but there's no way Ultros isn't winning a popularity contest.
I did it with Exdeath's Grand Cross RW, and Fat Chocobo (free, if you were playing when they gave it out) both for the earth damage requirement and as my hardest hitting aoe. Grand Cross pulls weight as mitigation on the many single target spells they cast, aoe damage (~8000 damage total per enemy per cast on the one I used), and fuel for endless large chocobos.
Thing is, Ultros appears to be the only one of those summons that's actually worth a damn.
Ultros: "Octopus Leg" - 8-hit random attack and medium chance to blind
Phantom Train: "Runaway" - non-elemental all-target damage and medium chance to poison
Behemoth: "Enraged Uppercut - non-elemental all-target damage and medium chance to paralyze
Mother Bomb: "Explode" - fire-elemental all-target damage and damage to self
Poison lasts forever. If you want a paralzye you'll just take the superior Intimidate. And a summon that hurts yourself.
Blind is the most useful status out of those, and 8 separate hits means it can potentially do more damage than the others.
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
Thing is, Ultros appears to be the only one of those summons that's actually worth a damn... Blind is the most useful status out of those, and 8 separate hits means it can potentially do more damage than the others.
We have AoE blind with yukikaze though. There's also blindga. We don't have AoE poison, or a poisonga. Pretty sure I read Ultros is always inferior to Maduin and Valefor. I dont know why though.
Thing is, Ultros appears to be the only one of those summons that's actually worth a damn... Blind is the most useful status out of those, and 8 separate hits means it can potentially do more damage than the others.
We have AoE blind with yukikaze though. There's also blindga. We don't have AoE poison, or a poisonga. Pretty sure I read Ultros is always inferior to Maduin and Valefor. I dont know why though.
Yeah, Phantom Train still seems to be the most useful of those to me?
I've had more situations where an AOE blind is of more use than an AOE poison. If I'm blinding, it's because I need that target to start missing attacks and stop hurting me as soon as possible, especially if it's multiple targets. If I'm using poison, it's most likely just to fulfill a medal requirement on a single target, and there's no clutch need to get it on in a frenzy.
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
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IlpalaJust this guy, y'knowTexasRegistered Userregular
I didn't even know what they did. I entirely based my opinion on "How do you pass up a chance to summon a train?!"
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Ultros is probably the most useful since he's a minimum of 5400 damage. Against a single target, high-res enemy he does more than Bahamut and Valefor, so he's a great second spell to throw on a trash-clearing summoner so they're still useful against a boss.
Ultros is probably the most useful since he's a minimum of 5400 damage. Against a single target, high-res enemy he does more than Bahamut and Valefor, so he's a great second spell to throw on a trash-clearing summoner so they're still useful against a boss.
Since Ultros is 8 random single targets, it's a large crap shoot to blind multiple targets, but it does mean he can break the damage cap. Also, he has a higher minimum damage according to the japanese version (5.4k) so is one of the best summons for high res. bosses.
Doom train does have the aoe poison ability which I believe only Edgars Bio blast shares.
Behemoth's paralyze is probably the most useful stat ailment, and I'm not aware of a paralyze aoe off the top of my head.
Ma bomb is the only one of the four that damages the team, so... I guess pick that if you don't like your summoners?
Not sure any of them will be really more useful than the next. All of them are highly situational and don't bring much more than valefor once it gets its two hit buff. So the best advice is pick your favorite. (If your favorite is ma bomb, pick again).
So I can charge my soulbreaks on +++, wipe, revive with 1 mythril and then take them on? I feels kind of like cheating. It also seems pretty cost effective if I can get mastery. I think had I won in that battle from my last post I would've mastered it. Still... cheating.
Since Ultros is 8 random single targets, it's a large crap shoot to blind multiple targets, but it does mean he can break the damage cap. Also, he has a higher minimum damage according to the japanese version (5.4k) so is one of the best summons for high res. bosses.
Doom train does have the aoe poison ability which I believe only Edgars Bio blast shares.
Behemoth's paralyze is probably the most useful stat ailment, and I'm not aware of a paralyze aoe off the top of my head.
Ma bomb is the only one of the four that damages the team, so... I guess pick that if you don't like your summoners?
Not sure any of them will be really more useful than the next. All of them are highly situational and don't bring much more than valefor once it gets its two hit buff. So the best advice is pick your favorite. (If your favorite is ma bomb, pick again).
It's not cheating; it costs resources to do that. We've all done it!
I actually had no idea that was even a thing... O.o
There have been a fight or two early on once i started doing bonus battles that I did that. Now that I have Mako Might and Dr Mogs, its less needed.
edit:
also I almost screwed up bad on the 90 mini-Boss rush against Sin. accidentally didnt bring any healing. Luckily my damage output was good enough to not need it.
I'll rationalise it with my lack of wall, group heals, dr mogs or mako blood whatever, ajas (except water), summons etc.
I'll try to anyway.
Don't rationalize, it's a perfectly valid out for bosses your just a little bit underpowered for. Back in the dark ages, people would spend 10s of mythril on bosses like Norn, just to have the defense and power to win. Honestly, I probably spend more effort than is justified S/ling when spending one mythril would make it a sure thing.
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silence1186Character shields down!As a wingmanRegistered Userregular
Ugh, I'm having flashbacks to the FF13 Survival event with double Anima in a row. So unreasonable.
+1
38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
If anyone hasn't done Dream Stooges elite yet, Grand Cross makes it a breeze. Finally got a double cast meteor to go off too!
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Speaking of bombs, holy hell they don't give you any time to beat Steiner before the bomb explodes. I got one turn off before it blew. Still managed to champion the elite dungeon but still!
His Attack is good, he can use good combat abilities and spell blades which makes him very useful. There is the obvious retaliate aspect, and he can use swords, one of the most plentiful Relics around.
Hyped up too much maybe, and there are certainly others who can do the job, but garbage? Not even remotely, even before you factor in SSB, or BSSB.
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Hm maybe jack of all trades, master of none? Just seems limited to me looking at him. A touch of almost everything, but lacking in the long run.
He has it where it's important. He dishes out damage. You don't need a lot of tricks when you have solid Combat and Spellblade. The rest of your party can bring the utility or tricks, he just brings raw damage and he does that well.
Also it's 'Jack of all trades, master of none, but oftentimes better than master of one'
Slight pet peeve of mine since it changes the entire meaning of the common phrase, it's meant to show that a Jack of all trades is often better to have than a specialist in terms of practical use. But that's off topic
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Cloud isn't technically the best retaliator (Sephiroth is), but practically he can probably use a RS weapon you have. And if you don't need the utility of Draw Fire, then he trumps Gilgamesh and Auron.
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
I'll rationalise it with my lack of wall, group heals, dr mogs or mako blood whatever, ajas (except water), summons etc.
I'll try to anyway.
With about 2 months under my belt, I gave them the old college try after breezing through the other bonus battles, but with not great synergy, my aforementioned complete lack of decent armor, and literally not a single useful character SB (Grand Cross RW), it was pretty damn gruesome.
All their AoEs were hitting for over 1k even with shellga up, and two in a row was pretty damn close enough to call that try a bust. Sadly, Gil (drawtaliating) and Bartz (spellblading, had Lupine too) were the ones more or less holding their own while my mage corps just didn't have the raw power to keep up the damage, and I doubt I had the hones to sustain it anyway as it took most of my effort to get the three of them down to halfway. A large part is probably that my mage weapons are total bollocks. I have a grand total of 0 staves over 3*+ (although I do have Rinoa's Rising Sun), so maybe if you've got good magic and can spam a summon for more than ~2k damage (Maduin for me, Grand Cross constantly refilling it), and some kind of medica, it'll go better for you. It was pretty close to a nonstarter for me though.
+1
38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
Cloud isn't technically the best retaliator (Sephiroth is), but practically he can probably use a RS weapon you have. And if you don't need the utility of Draw Fire, then he trumps Gilgamesh and Auron.
How do you define best? Seph has a slightly higher attack but doesn't know how to use a sword (Hint: pointy end goes in the bad guy. Come on man, you can use a katana.) Also he is afraid of messing his hair with a helmet. Its much more likely therefore that Cloud/Auron/Gilgamesh will do more damage than he will.
Katanas have a higher natural attack stat than basic swords, generally, though the power creep is normalizing a lot of that naturally. But Sephiroth does have the highest attack stat in the game, base stats only (not including SSB masteries, or later on, the core stat diving that they just introduced in JP) and with the abilities they've given Samurai lately, he doesn't need access to a lot of other skill sets to do his job well.
Cloud's just a solid member on the team any way you slice it because his range of skills can cover a lot of boss objectives and his stats help keep him top tier over other characters billed as "physical dps", such as D. Cecil or any of the Dragoons.
Cloud isn't technically the best retaliator (Sephiroth is), but practically he can probably use a RS weapon you have. And if you don't need the utility of Draw Fire, then he trumps Gilgamesh and Auron.
How do you define best? Seph has a slightly higher attack but doesn't know how to use a sword (Hint: pointy end goes in the bad guy. Come on man, you can use a katana.) Also he is afraid of messing his hair with a helmet. Its much more likely therefore that Cloud/Auron/Gilgamesh will do more damage than he will.
That's what I meant. He's got a higher attack, but limited to pretty much a katana. If you got one and no other option, he's king. But since swords are ridiculously common, Cloud wins.
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
I'll rationalise it with my lack of wall, group heals, dr mogs or mako blood whatever, ajas (except water), summons etc.
I'll try to anyway.
With about 2 months under my belt, I gave them the old college try after breezing through the other bonus battles, but with not great synergy, my aforementioned complete lack of decent armor, and literally not a single useful character SB (Grand Cross RW), it was pretty damn gruesome.
All their AoEs were hitting for over 1k even with shellga up, and two in a row was pretty damn close enough to call that try a bust. Sadly, Gil (drawtaliating) and Bartz (spellblading, had Lupine too) were the ones more or less holding their own while my mage corps just didn't have the raw power to keep up the damage, and I doubt I had the hones to sustain it anyway as it took most of my effort to get the three of them down to halfway. A large part is probably that my mage weapons are total bollocks. I have a grand total of 0 staves over 3*+ (although I do have Rinoa's Rising Sun), so maybe if you've got good magic and can spam a summon for more than ~2k damage (Maduin for me, Grand Cross constantly refilling it), and some kind of medica, it'll go better for you. It was pretty close to a nonstarter for me though.
I feel you. Sounds like my first 30 tries. I'm a 2 monther too but I might be a bit luckier than you on relic draws. While I have no medica or wall, I do have Lightning's SSB and Tidus' new hastega, and Hope's Airwing w/ earthquake. That's my only good caster weapon.
Lightning - Fira Strike, Blizzara Strike, Crushing Blow
Tidus - Venom Buster, Sleep Buster, Swiftform and Slice and Dice
Hope - Curaga, Shellga, Earthquake
Gilgamesh - Draw Fire, Retaliate, Morphin time
Exdeath - Firaga, Group Regen
I slept the green one and built up soul bars, getting lightning to 3 bars and Tidus to before wiping. Revived with 1 mithril and got ability uses. Damn I wanted defense or offense. Then about 15 tries later I finally got it. Turn 1 hastega is great. I had to give up on the idea of sleeping the green one and trying to balance their HP. Instead I just went balls to the wall damage start to finish. Hope even dropped an earthquake -before- casting shellga, with Lightning following 1 sec after with a crushing blow. So yeah I cheesed it with S/L until I could survive delaying shellga by 1 turn. All piled on the green early (poisoned too) so a few retaliates went his way until he was even with pinky. Then unloaded crushing blows, RW crushing blow (w/ 486 ATK and summoned from Tidus holding a lightning boosting weapon), until only blue was left. A bit of fire and a slice and dice and he was toast.
It was hell getting there. Almost wasn't worth all the stress. Going back I would've spent the orbs to get an R2 Firaja. With Tidus' swiftform ether effect it would've been enough. But hey I got some major orbs and I have my first R5 ability! No way I could make that on my own. I only have 3 major power orbs.
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Showed up as a hunt in XII. Only spawned if your party was all three female members.
Ultros, pls.
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He was always plenty happy to tentacle Banon to death
I did it with Exdeath's Grand Cross RW, and Fat Chocobo (free, if you were playing when they gave it out) both for the earth damage requirement and as my hardest hitting aoe. Grand Cross pulls weight as mitigation on the many single target spells they cast, aoe damage (~8000 damage total per enemy per cast on the one I used), and fuel for endless large chocobos.
You see those luxurious locks of hippie hair from beneath the surface of the water, you might mistake him for a woman too.
Ultros: "Octopus Leg" - 8-hit random attack and medium chance to blind
Phantom Train: "Runaway" - non-elemental all-target damage and medium chance to poison
Behemoth: "Enraged Uppercut - non-elemental all-target damage and medium chance to paralyze
Mother Bomb: "Explode" - fire-elemental all-target damage and damage to self
Poison lasts forever. If you want a paralzye you'll just take the superior Intimidate. And a summon that hurts yourself.
Blind is the most useful status out of those, and 8 separate hits means it can potentially do more damage than the others.
Darn darn darny darn. Yeah that was my best attempt. I don't think I can do this.
We have AoE blind with yukikaze though. There's also blindga. We don't have AoE poison, or a poisonga. Pretty sure I read Ultros is always inferior to Maduin and Valefor. I dont know why though.
Yeah, Phantom Train still seems to be the most useful of those to me?
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Fuck Joe Manchin
Okay, yeah, that's a decent point, too.
Doom train does have the aoe poison ability which I believe only Edgars Bio blast shares.
Behemoth's paralyze is probably the most useful stat ailment, and I'm not aware of a paralyze aoe off the top of my head.
Ma bomb is the only one of the four that damages the team, so... I guess pick that if you don't like your summoners?
Not sure any of them will be really more useful than the next. All of them are highly situational and don't bring much more than valefor once it gets its two hit buff. So the best advice is pick your favorite. (If your favorite is ma bomb, pick again).
Am I dumb for not doing it?
Quetzalcoatl has AoE paralyze, as do some SBs.
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I actually had no idea that was even a thing... O.o
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There have been a fight or two early on once i started doing bonus battles that I did that. Now that I have Mako Might and Dr Mogs, its less needed.
edit:
also I almost screwed up bad on the 90 mini-Boss rush against Sin. accidentally didnt bring any healing. Luckily my damage output was good enough to not need it.
I'll try to anyway.
Don't rationalize, it's a perfectly valid out for bosses your just a little bit underpowered for. Back in the dark ages, people would spend 10s of mythril on bosses like Norn, just to have the defense and power to win. Honestly, I probably spend more effort than is justified S/ling when spending one mythril would make it a sure thing.
38thDoE on steam
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In honor of this I think we should update the thread to "I choo-choo choose you, Doomtrain", or "Train suplexes monk?!"
Edit: Adding more to this.
Mirror of Equity is pretty f'n awesome. It's turning me to the idea of investing in my Samurai.
Also, been thinking about it. Aside from being the poster child for BSB/SBSB, Cloud is kind of garbage when you really break it down.
Hyped up too much maybe, and there are certainly others who can do the job, but garbage? Not even remotely, even before you factor in SSB, or BSSB.
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He has it where it's important. He dishes out damage. You don't need a lot of tricks when you have solid Combat and Spellblade. The rest of your party can bring the utility or tricks, he just brings raw damage and he does that well.
Also it's 'Jack of all trades, master of none, but oftentimes better than master of one'
Slight pet peeve of mine since it changes the entire meaning of the common phrase, it's meant to show that a Jack of all trades is often better to have than a specialist in terms of practical use. But that's off topic
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With about 2 months under my belt, I gave them the old college try after breezing through the other bonus battles, but with not great synergy, my aforementioned complete lack of decent armor, and literally not a single useful character SB (Grand Cross RW), it was pretty damn gruesome.
All their AoEs were hitting for over 1k even with shellga up, and two in a row was pretty damn close enough to call that try a bust. Sadly, Gil (drawtaliating) and Bartz (spellblading, had Lupine too) were the ones more or less holding their own while my mage corps just didn't have the raw power to keep up the damage, and I doubt I had the hones to sustain it anyway as it took most of my effort to get the three of them down to halfway. A large part is probably that my mage weapons are total bollocks. I have a grand total of 0 staves over 3*+ (although I do have Rinoa's Rising Sun), so maybe if you've got good magic and can spam a summon for more than ~2k damage (Maduin for me, Grand Cross constantly refilling it), and some kind of medica, it'll go better for you. It was pretty close to a nonstarter for me though.
How do you define best? Seph has a slightly higher attack but doesn't know how to use a sword (Hint: pointy end goes in the bad guy. Come on man, you can use a katana.) Also he is afraid of messing his hair with a helmet. Its much more likely therefore that Cloud/Auron/Gilgamesh will do more damage than he will.
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Cloud's just a solid member on the team any way you slice it because his range of skills can cover a lot of boss objectives and his stats help keep him top tier over other characters billed as "physical dps", such as D. Cecil or any of the Dragoons.
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That's what I meant. He's got a higher attack, but limited to pretty much a katana. If you got one and no other option, he's king. But since swords are ridiculously common, Cloud wins.
I feel you. Sounds like my first 30 tries. I'm a 2 monther too but I might be a bit luckier than you on relic draws. While I have no medica or wall, I do have Lightning's SSB and Tidus' new hastega, and Hope's Airwing w/ earthquake. That's my only good caster weapon.
Lightning - Fira Strike, Blizzara Strike, Crushing Blow
Tidus - Venom Buster, Sleep Buster, Swiftform and Slice and Dice
Hope - Curaga, Shellga, Earthquake
Gilgamesh - Draw Fire, Retaliate, Morphin time
Exdeath - Firaga, Group Regen
I slept the green one and built up soul bars, getting lightning to 3 bars and Tidus to before wiping. Revived with 1 mithril and got ability uses. Damn I wanted defense or offense. Then about 15 tries later I finally got it. Turn 1 hastega is great. I had to give up on the idea of sleeping the green one and trying to balance their HP. Instead I just went balls to the wall damage start to finish. Hope even dropped an earthquake -before- casting shellga, with Lightning following 1 sec after with a crushing blow. So yeah I cheesed it with S/L until I could survive delaying shellga by 1 turn. All piled on the green early (poisoned too) so a few retaliates went his way until he was even with pinky. Then unloaded crushing blows, RW crushing blow (w/ 486 ATK and summoned from Tidus holding a lightning boosting weapon), until only blue was left. A bit of fire and a slice and dice and he was toast.
It was hell getting there. Almost wasn't worth all the stress. Going back I would've spent the orbs to get an R2 Firaja. With Tidus' swiftform ether effect it would've been enough. But hey I got some major orbs and I have my first R5 ability! No way I could make that on my own. I only have 3 major power orbs.