I'm almost(ish) done with The Old Hunters; I'm at the lighthouse, which IIRC means that there's just one more boss. (I've already taken care of Laurence.) In the main game I've yet to fight Gehrman and whatever follows, but the end is in sight.
And in all this time I've yet to find weapons that work better for me than the Threaded Cane and Ludwig's Sword. I've tried a couple, including the Whirligig Saw, but I always came away feeling that I was much less capable of facing what the game would throw at me than with my TC/LS combo. Was it the same or similar for anyone else? Am I just too set in my ways? Or is it likely that my build was simply specific to those particular weapons?
S'what works for you. I beat Demon's Souls with the Temple Knight's default Halberd. Dark Souls gives you access to the Zwei, Great Scythe, Uchi, Claymore, Balder's and Black Knight weapons in the first 30 minutes (also Pyro flame). Dark Souls 2 takes a little while to get going, but you can pick up a Bastard Sword and a Halberd really early in that as well. Not at all uncommon for me to stick with an early weapon through the entirety of a game.
3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
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GoodKingJayIIIThey wanna get mygold on the ceilingRegistered Userregular
Holy Blade is a great weapon, I just got bored with it. But it's solid and reliable. I've been much happier with the Blades of Mercy because the move set is varied and they stunlock a lot of stuff.
Threaded cane, I used that for a backup as a long time. Great weapon. But now I've got the Church Pick, so I'll be using the heavy style attacks again.
I'm almost(ish) done with The Old Hunters; I'm at the lighthouse, which IIRC means that there's just one more boss. (I've already taken care of Laurence.) In the main game I've yet to fight Gehrman and whatever follows, but the end is in sight.
And in all this time I've yet to find weapons that work better for me than the Threaded Cane and Ludwig's Sword. I've tried a couple, including the Whirligig Saw, but I always came away feeling that I was much less capable of facing what the game would throw at me than with my TC/LS combo. Was it the same or similar for anyone else? Am I just too set in my ways? Or is it likely that my build was simply specific to those particular weapons?
S'what works for you. I beat Demon's Souls with the Temple Knight's default Halberd. Dark Souls gives you access to the Zwei, Great Scythe, Uchi, Claymore, Balder's and Black Knight weapons in the first 30 minutes (also Pyro flame). Dark Souls 2 takes a little while to get going, but you can pick up a Bastard Sword and a Halberd really early in that as well. Not at all uncommon for me to stick with an early weapon through the entirety of a game.
If you like the threaded cane the Beast Cutter is loads of fun and has some similarities with it. It's slower, so you will have to anticipate things a little more, but it more than makes up for it with the damage it does and the range it has. Once I leveled that I couldn't use anything else for the rest of the game.
Found the Orphan of Kos. Died horribly. Decided to go back and beat Rom so I could farm some echoes in the Unseen Village.
Good god, my lvl 10 Blades of Mercy wrecked Rom's shit. Whole fight took 20 seconds - took her down to 1/3 health before the first teleport. Does she have an arcane susceptibility, or am I just tragically overlevelled with 40 Skill?
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MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
wow laurence is really stomping my shit, like not even getting to phase 2 bad with gear that has extra fire resist
i dislike laurence.
this is me saying this.
the guy who defends everything.
i don't like laurence.
i did not find him fun.
i found him irritating and annoying.
i didn't even get a sense of satisfaction after beating him. really not looking forward to fighting him again on beast jesus. Assuming i even get past ludwig.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
+1
Mojo_JojoWe are only now beginning to understand the full power and ramifications of sexual intercourseRegistered Userregular
I think I am now at the end boss but I have yet to even complete the first chalice dungeon type.
Also I have clearly gone too broad brush with my stats in an effort to play with more weapons and tools and so on
Homogeneous distribution of your varieties of amuse-gueule
I used to swear by Ludwigs but now i can't imagine playing without the Holy moonlight sword. I don't even use it in it's Arcane form
It's a Fairly decent one handed weapon that allows me to use a gun and well i can deal about 3,000 Damage to most normal enemies with the Charged attack since the Charge attack is a knock down followed by a Flick that sends most large enemies flying back it's crazy
Found the Orphan of Kos. Died horribly. Decided to go back and beat Rom so I could farm some echoes in the Unseen Village.
Good god, my lvl 10 Blades of Mercy wrecked Rom's shit. Whole fight took 20 seconds - took her down to 1/3 health before the first teleport. Does she have an arcane susceptibility, or am I just tragically overlevelled with 40 Skill?
if you're fighting rom with a +10 weapon and 40 main stat you are highly overleveled for that fight on NG
wow laurence is really stomping my shit, like not even getting to phase 2 bad with gear that has extra fire resist
i dislike laurence.
this is me saying this.
the guy who defends everything.
i don't like laurence.
i did not find him fun.
i found him irritating and annoying.
i didn't even get a sense of satisfaction after beating him. really not looking forward to fighting him again on beast jesus. Assuming i even get past ludwig.
So much to the point where my Bloodtinge exists purely to cap him to death with Evelyn and Bone marrow ash when he hits that phase
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GoodKingJayIIIThey wanna get mygold on the ceilingRegistered Userregular
Living Failures down. Maria down.
Blew through the village to get to the well with the Rakuyo. Did that a few times.
Yeah, I have had enough punishment for one night.
Battletag: Threeve#1501
PSN: Threeve703
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GoodKingJayIIIThey wanna get mygold on the ceilingRegistered Userregular
Holy shit those fish ogres are the most infuriating thing in this game. No boss has made me this angry.
I decided what the hell, I'm going to give it a few more tries. 35 minutes later and I had to stop, I can feel my blood pressure rising.
The worst part? On my second try things were going great. I got a few nice parries on the first big guy, and a few hits later and he's running off to get his buddy. I manage to stick a Shaman Bone Blade in his crotch and the two of them start going to town on each other. They are both nearly dead, one so close you can't even see the red in his health bar. The bone blade wears off but they are still distracted. I decide to go kill the one on death's door.
Well as I rounded the corner he decided to do his diving attack while the first ugly smashed me in the face with his giant anchor. Dead.
I think my success came from pure luck when i managed to dodge and shaman bone blade the first one as the second one came running out the next few minutes were me cowering in a corner like a boss whimpering as they beat each other to death
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GoodKingJayIIIThey wanna get mygold on the ceilingRegistered Userregular
I literally was like
I'm gonna do it the safe way. Just wait for parries.
Then I tried it the hard way. Beast pellet, transformed blades of mercy, and that kinda worked too.
I restarted the game so I could make a build around rakuyo, I'm finally at the point where I can get them and just... this. It's like I finally sat down to eat my cereal but someone took a gigantic shit in it.
I'm gonna do it the safe way. Just wait for parries.
Then I tried it the hard way. Beast pellet, transformed blades of mercy, and that kinda worked too.
I restarted the game so I could make a build around rakuyo, I'm finally at the point where I can get them and just... this. It's like I finally sat down to eat my cereal but someone took a gigantic shit in it.
There is a cheese way to do it if it gets too tiresome.
So I'm kind of curious about a few things since I picked this game up a little while back and some of it's mechanics are confusing me.
1. Attributes: my first character that I decided to run with was a skill character, and I'd seen and heard enough things to know I wanted to go for threaded cane and the reiterpalash, but at the same time I was intrigued by the idea of having some arcane type attacks so I pumped arcane as a secondary stat, figuring that the Reiter would benefit from the bonus since it scales with it a bit. Thing is though, Arcane doesn't seem to be adding anything to it; is there something I'm missing with this?
2. I'm kind of curious about playing other build types, but it seems as though Strength and Skill are the only really viable options for damage output, since Bloodtinge and arcane aren't used for the meat and potatoes of the game (melee combat).
3. Can someone explain how shotgun type weapons are supposed to work? It seems to me that the pistol is clearly supperior since it is faster and has decent range, whereas the shotgun only beats it if I'm touching my opponent and he has a huge parry window. Is there something I'm missing?
I'm gonna do it the safe way. Just wait for parries.
Then I tried it the hard way. Beast pellet, transformed blades of mercy, and that kinda worked too.
I restarted the game so I could make a build around rakuyo, I'm finally at the point where I can get them and just... this. It's like I finally sat down to eat my cereal but someone took a gigantic shit in it.
Putting this in a spoiler in case you want to beat them fairly, but there's a way to cheat at them:
You can use a Shaman Bone Blade to turn them against each other.
Just follow behind the first when it goes to grab help and then hit one with it (If you've never used one, they require melee range) as the second joins the fight.
I'm gonna do it the safe way. Just wait for parries.
Then I tried it the hard way. Beast pellet, transformed blades of mercy, and that kinda worked too.
I restarted the game so I could make a build around rakuyo, I'm finally at the point where I can get them and just... this. It's like I finally sat down to eat my cereal but someone took a gigantic shit in it.
Putting this in a spoiler in case you want to beat them fairly, but there's a way to cheat at them:
You can use a Shaman Bone Blade to turn them against each other.
Just follow behind the first when it goes to grab help and then hit one with it (If you've never used one, they require melee range) as the second joins the fight.
he mentions that he did that in his first post on the subject three posts above that one :P
So I'm kind of curious about a few things since I picked this game up a little while back and some of it's mechanics are confusing me.
1. Attributes: my first character that I decided to run with was a skill character, and I'd seen and heard enough things to know I wanted to go for threaded cane and the reiterpalash, but at the same time I was intrigued by the idea of having some arcane type attacks so I pumped arcane as a secondary stat, figuring that the Reiter would benefit from the bonus since it scales with it a bit. Thing is though, Arcane doesn't seem to be adding anything to it; is there something I'm missing with this?
2. I'm kind of curious about playing other build types, but it seems as though Strength and Skill are the only really viable options for damage output, since Bloodtinge and arcane aren't used for the meat and potatoes of the game (melee combat).
3. Can someone explain how shotgun type weapons are supposed to work? It seems to me that the pistol is clearly supperior since it is faster and has decent range, whereas the shotgun only beats it if I'm touching my opponent and he has a huge parry window. Is there something I'm missing?
1. Reiterpallasch scales with Skill only, and the gunshot scales with Bloodtinge
2. Every stat is viable as a primary build stat, and most but not all two stat combinations work (Str/Blood is limited to only a single weapon, and Skill/Arcane and Blood/Arcane don't really work)
3. Shotgun style weapons are mostly just for the spread to have more leeway in hitting targets, and more effective staggering
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited February 2016
The giant slip n slide dive attack can be parried very easily, at any point in the slide.
It's a fairly reliable strategy to back away from them as much as you can and wait for them to do it, then collect your parry. It's how I got past them. They take aye lawt of damage from viscerals. Back away as they get up.
Also if you have the circular saw, you can nip around the back and do the L2 hold in their back. It will stunlock the shit out of them for oodles of damage. They try to turn around and get staggered, just keep moving your positioning so you are always behind them and let it rip.
The anchor ones are a lot harder to do this too, they have more armor on their attacks.
But they also love to do the free parry slide. I have no idea if the ones without anchors can actually do that attack come to think of it. Don't think I've seen it.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
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GoodKingJayIIIThey wanna get mygold on the ceilingRegistered Userregular
You can parry that super long slide? I could've sworn I tried that.
The anchor guy has two diving attacks that look similar in the windup animation. One where he does the slip n slide and swings the anchor 3/4 times. The other he just kind of jumps at you and smashes you in the face.
My biggest issue with parrying them (any of their attacks) is that I usually get knocked over by the attack even though I got the parry. And fish giant recovers quicker than me.
You can parry that super long slide? I could've sworn I tried that.
The anchor guy has two diving attacks that look similar in the windup animation. One where he does the slip n slide and swings the anchor 3/4 times. The other he just kind of jumps at you and smashes you in the face.
My biggest issue with parrying them (any of their attacks) is that I usually get knocked over by the attack even though I got the parry. And fish giant recovers quicker than me.
the windows for parrying some of their attacks is weird, your best best is to stay close and spam your pistol so you don't get the dive attack
GoodKingJayIIIThey wanna get mygold on the ceilingRegistered Userregular
It is ridiculous. I am still thinking about that fight! Games don't usually get under my skin like this. I had a lot of trouble with Gascoigne. It took me an hour to beat the Living Failures. I don't care, I was learning. There would be an occasional, "oh, that's bullshit", but mostly I'd just try it again or try something different.
Those fish ogres though, screw those guys. I am gonna get 'em!
So I'm kind of curious about a few things since I picked this game up a little while back and some of it's mechanics are confusing me.
1. Attributes: my first character that I decided to run with was a skill character, and I'd seen and heard enough things to know I wanted to go for threaded cane and the reiterpalash, but at the same time I was intrigued by the idea of having some arcane type attacks so I pumped arcane as a secondary stat, figuring that the Reiter would benefit from the bonus since it scales with it a bit. Thing is though, Arcane doesn't seem to be adding anything to it; is there something I'm missing with this?
2. I'm kind of curious about playing other build types, but it seems as though Strength and Skill are the only really viable options for damage output, since Bloodtinge and arcane aren't used for the meat and potatoes of the game (melee combat).
3. Can someone explain how shotgun type weapons are supposed to work? It seems to me that the pistol is clearly supperior since it is faster and has decent range, whereas the shotgun only beats it if I'm touching my opponent and he has a huge parry window. Is there something I'm missing?
1. Reiterpallasch scales with Skill only, and the gunshot scales with Bloodtinge
2. Every stat is viable as a primary build stat, and most but not all two stat combinations work (Str/Blood is limited to only a single weapon, and Skill/Arcane and Blood/Arcane don't really work)
3. Shotgun style weapons are mostly just for the spread to have more leeway in hitting targets, and more effective staggering
Yeah, the Arcane scaling on weapons only applies to Fire/Bolt/Arcane damage, with some weapons having the ability to change their physical damage to pure Fire/Bolt/Arcane with blood gems. I don't think it's possible to add any of those damage types to Reiter, so the Arcane scaling on that is totally useless. Bloodborne is pretty obtuse like that.
The few Skill/Arcane weapons that exist only get a minor boost from Arcane at best, you'll want to use hunter tools to make your Arcane points useful.
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GoodKingJayIIIThey wanna get mygold on the ceilingRegistered Userregular
Went back for more fish monster punishment. Took a few tries to get back in the rhythm of things, but in the end I walked away with the Rakuyo.
I've been using the the church pick an awful lot. It's only +8 and it hits like a monster truck. I buffed that thing up and went to town on the Upper Cathedral Ward. On my last character UCW was terrifying. This time I was cackling as I murdered wolf beasts and brain eaters with ease.
Battletag: Threeve#1501
PSN: Threeve703
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MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
You can parry that super long slide? I could've sworn I tried that.
The anchor guy has two diving attacks that look similar in the windup animation. One where he does the slip n slide and swings the anchor 3/4 times. The other he just kind of jumps at you and smashes you in the face.
My biggest issue with parrying them (any of their attacks) is that I usually get knocked over by the attack even though I got the parry. And fish giant recovers quicker than me.
the windows for parrying some of their attacks is weird, your best best is to stay close and spam your pistol so you don't get the dive attack
Nah, its really easy actually. I can get it 9 times out of 10. I think I've missed once and it was due to weird axis positioning. It's got a humongous parry window and works even on a trade.
I'd make a video showing how easy it is but I just beat the game like half an hour ago, so it'll have to wait till I get back up there. Which wont be soon, gonna work on Beast Jesus. Beast Jesus doesn't shoot guns.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
You can parry that super long slide? I could've sworn I tried that.
The anchor guy has two diving attacks that look similar in the windup animation. One where he does the slip n slide and swings the anchor 3/4 times. The other he just kind of jumps at you and smashes you in the face.
My biggest issue with parrying them (any of their attacks) is that I usually get knocked over by the attack even though I got the parry. And fish giant recovers quicker than me.
the windows for parrying some of their attacks is weird, your best best is to stay close and spam your pistol so you don't get the dive attack
Nah, its really easy actually. I can get it 9 times out of 10. I think I've missed once and it was due to weird axis positioning. It's got a humongous parry window and works even on a trade.
I'd make a video showing how easy it is but I just beat the game like half an hour ago, so it'll have to wait till I get back up there. Which wont be soon, gonna work on Beast Jesus. Beast Jesus doesn't shoot guns.
meanwhile, those of us with human reflexes find it difficult sometimes. :rotate:
You can parry that super long slide? I could've sworn I tried that.
The anchor guy has two diving attacks that look similar in the windup animation. One where he does the slip n slide and swings the anchor 3/4 times. The other he just kind of jumps at you and smashes you in the face.
My biggest issue with parrying them (any of their attacks) is that I usually get knocked over by the attack even though I got the parry. And fish giant recovers quicker than me.
the windows for parrying some of their attacks is weird, your best best is to stay close and spam your pistol so you don't get the dive attack
Nah, its really easy actually. I can get it 9 times out of 10. I think I've missed once and it was due to weird axis positioning. It's got a humongous parry window and works even on a trade.
I'd make a video showing how easy it is but I just beat the game like half an hour ago, so it'll have to wait till I get back up there. Which wont be soon, gonna work on Beast Jesus. Beast Jesus doesn't shoot guns.
meanwhile, those of us with human reflexes find it difficult sometimes. :rotate:
Just tested my reaction time. Personal average of 300ms. Average is around 250 ms. Individual variance from 270 something to a single one that was up to 400ms, most were around 310 or so.
This response needs to die in a fire. It pisses me right off. It's disrespecting the effort I put into learning, and dismissing everything I say as mythical talent I don't have.
I am not naturally skilled at video games, I just don't give up until I beat it.
My "easy" is from the perspective of "worse than average"
The parry window for this attack is humongous. It lasts from the point they start the dive until all the way up until they hit you. If you are far enough away from them you can have half a second or usually more (500+ ms) to shoot them at any point during the entire animation for a guaranteed parry.
It is not even remotely hard from the perspective of someone with worse than average reflexes.
Stop telling yourself you can't do something you very easily can. I guarantee you will be able to parry this attack if you back away and wait for it. It's a mechanical feature of the attack, a parry window a million miles long.
In comparison, your advice was to stay right next to them and pray that you'll randomly parry one of their attacks that have parry windows so much shorter it's like trying to needle a fly's eye.
If I sound offended, it's because I am.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
I apologise that my jokey post (hence the simile) caused you offense. I made it in the spirit of a complement because you are frequently very good at these sorts of games and often post helpful advice and experiences.
That said, I don't think going "nah, it's easy" is necessarily encouraging to those who struggle with such a challenging encounter...
I've shot them many times in that mile long leap window you described and not caused a parry, many others in this thread I'm sure had had similar experiences to that attack. It seems 50/50 to me in terms of success.
That is why I suggested to stay near and try to party close attacks and not prompt that attack, "spam" was a poor suggestion but I'd hope people would understand my meaning none the less.
I apologise that my jokey post (hence the simile) caused you offense. I made it in the spirit of a complement because you are frequently very good at these sorts of games and often post helpful advice and experiences.
That said, I don't think going "nah, it's easy" is necessarily encouraging to those who struggle with such a challenging encounter...
I've shot them many times in that mile long leap window you described and not caused a parry, many others in this thread I'm sure had had similar experiences to that attack. It seems 50/50 to me in terms of success.
That is why I suggested to stay near and try to party close attacks and not prompt that attack, "spam" was a poor suggestion but I'd hope people would understand my meaning none the less.
I'm sorry for getting cross. It's a sore point because my slow reflexes kept me on the bottom end of the fighting game community I was regularly a part of, regardless of how much I trained, fast unpredictable attacks that required me to react quickly would kill me over and over. I'm not at all fast! It has cost me.
It is easy in the context of the twenty deaths it took on the second fishman outside the well prior to the second lamp before I hit upon this strategy that beat it immediately.
Prior to that it was constant unending death and frustration. I was bitching constantly at how dark souls the enemy was, and how annoying it was to fight, and some of their stepping swinging attacks can cover ground faster than fucking running. I was ready to write them off as bullshit without any Bloodborne trick or strategy you can use to kill them quickly.
So yeah, compared to that, I thought of it as easy. It was one of the easiest strategies I found to use on them. I only had to worry about a single attack, and I had a humongous amount of time to do it. It was a tremendous relief and quite viciously satisfying, since that attack pissed me off the most.
It's very surprising to me that people are having trouble with it, because I've had it happen almost 100% of the time using the blunderbuss, with the only time it failed being off axis shenanigans where I visually confirmed my pellets whiffing. It's possible lighter guns can't parry as reliably? If that's the case, it's a good argument for carrying around a blunderbuss for enemies it can parry that lighter guns can't.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
My experience, the few times I tried it quite a while ago, was that the window was neither very small nor very generous
The propensity of the that particular attack to really wreck my shit on a whiffed parry made me give up on that
In any case, people
Shaman. Bone. Blades.
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MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited February 2016
It's possible that my slower reflexes mean I'm coincidentally firing at exactly the right point to parry them (basically a trade)*, but I know I've hit one of them just as it started the slide and parried it there too.
That attack has a short windup where they sort of spin as they leave the ground and throw themselves into the slide. You can't parry that. That's the tell that I'm looking for, then I shot as they were sliding at me.
**I've actually had this bite me in the ass. Sometimes I can parry slow attacks and beat an enemy first time just because I'm slow enough that the fake out doesn't work, but then as I learn their attacks and get a bit faster due to anticipation and learning, I start shooting too early! :P
See, shaman bone blades never worked for me, and I still don't actually understand what you are supposed to do with them. I hit one of them with it (there were two fighting me at the time) and tried to back away and...it didn't give a shit. It came after me anyway. I ended up just having to kill it while fighting both of them.
???
Do you need to hit them in the back or something?
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
See, shaman bone blades never worked for me, and I still don't actually understand what you are supposed to do with them. I hit one of them with it and tried to back away and...it didn't give a shit. It came after me anyway.
???
Shaman bone blades make them aggro everyone, not everyone but you
You still have to distance yourself so they go for each other instead
I find that part pretty simple since it's set up to troll you by running away at half health anyway
Posts
S'what works for you. I beat Demon's Souls with the Temple Knight's default Halberd. Dark Souls gives you access to the Zwei, Great Scythe, Uchi, Claymore, Balder's and Black Knight weapons in the first 30 minutes (also Pyro flame). Dark Souls 2 takes a little while to get going, but you can pick up a Bastard Sword and a Halberd really early in that as well. Not at all uncommon for me to stick with an early weapon through the entirety of a game.
Threaded cane, I used that for a backup as a long time. Great weapon. But now I've got the Church Pick, so I'll be using the heavy style attacks again.
PSN: Threeve703
A Hunter is never alone.
Being able to get a weapon early doesn't mean its bad in bloodborne. If you don't feel the need to change weapons, don't.
the cathedral where laurence is at in the dlc
I'm very forgetful
i remember being there the first time but not how to get back now that his fight is available
edit: jk found it
Good god, my lvl 10 Blades of Mercy wrecked Rom's shit. Whole fight took 20 seconds - took her down to 1/3 health before the first teleport. Does she have an arcane susceptibility, or am I just tragically overlevelled with 40 Skill?
i dislike laurence.
this is me saying this.
the guy who defends everything.
i don't like laurence.
i did not find him fun.
i found him irritating and annoying.
i didn't even get a sense of satisfaction after beating him. really not looking forward to fighting him again on beast jesus. Assuming i even get past ludwig.
Also I have clearly gone too broad brush with my stats in an effort to play with more weapons and tools and so on
It's a Fairly decent one handed weapon that allows me to use a gun and well i can deal about 3,000 Damage to most normal enemies with the Charged attack since the Charge attack is a knock down followed by a Flick that sends most large enemies flying back it's crazy
if you're fighting rom with a +10 weapon and 40 main stat you are highly overleveled for that fight on NG
Don't feel bad, Laurence is indeed a bad boss.
I'm able to beat it more regularly, but it certainly is a rough fight if you fall out of rhythm in dodging/run out of stamina
So much to the point where my Bloodtinge exists purely to cap him to death with Evelyn and Bone marrow ash when he hits that phase
Blew through the village to get to the well with the Rakuyo. Did that a few times.
Yeah, I have had enough punishment for one night.
PSN: Threeve703
I decided what the hell, I'm going to give it a few more tries. 35 minutes later and I had to stop, I can feel my blood pressure rising.
The worst part? On my second try things were going great. I got a few nice parries on the first big guy, and a few hits later and he's running off to get his buddy. I manage to stick a Shaman Bone Blade in his crotch and the two of them start going to town on each other. They are both nearly dead, one so close you can't even see the red in his health bar. The bone blade wears off but they are still distracted. I decide to go kill the one on death's door.
Well as I rounded the corner he decided to do his diving attack while the first ugly smashed me in the face with his giant anchor. Dead.
It was all tilt from there.
PSN: Threeve703
what a garbage fire of a boss
I think my success came from pure luck when i managed to dodge and shaman bone blade the first one as the second one came running out the next few minutes were me cowering in a corner like a boss whimpering as they beat each other to death
I'm gonna do it the safe way. Just wait for parries.
Then I tried it the hard way. Beast pellet, transformed blades of mercy, and that kinda worked too.
I restarted the game so I could make a build around rakuyo, I'm finally at the point where I can get them and just... this. It's like I finally sat down to eat my cereal but someone took a gigantic shit in it.
PSN: Threeve703
1. Attributes: my first character that I decided to run with was a skill character, and I'd seen and heard enough things to know I wanted to go for threaded cane and the reiterpalash, but at the same time I was intrigued by the idea of having some arcane type attacks so I pumped arcane as a secondary stat, figuring that the Reiter would benefit from the bonus since it scales with it a bit. Thing is though, Arcane doesn't seem to be adding anything to it; is there something I'm missing with this?
2. I'm kind of curious about playing other build types, but it seems as though Strength and Skill are the only really viable options for damage output, since Bloodtinge and arcane aren't used for the meat and potatoes of the game (melee combat).
3. Can someone explain how shotgun type weapons are supposed to work? It seems to me that the pistol is clearly supperior since it is faster and has decent range, whereas the shotgun only beats it if I'm touching my opponent and he has a huge parry window. Is there something I'm missing?
Putting this in a spoiler in case you want to beat them fairly, but there's a way to cheat at them:
Just follow behind the first when it goes to grab help and then hit one with it (If you've never used one, they require melee range) as the second joins the fight.
he mentions that he did that in his first post on the subject three posts above that one :P
1. Reiterpallasch scales with Skill only, and the gunshot scales with Bloodtinge
2. Every stat is viable as a primary build stat, and most but not all two stat combinations work (Str/Blood is limited to only a single weapon, and Skill/Arcane and Blood/Arcane don't really work)
3. Shotgun style weapons are mostly just for the spread to have more leeway in hitting targets, and more effective staggering
It's a fairly reliable strategy to back away from them as much as you can and wait for them to do it, then collect your parry. It's how I got past them. They take aye lawt of damage from viscerals. Back away as they get up.
Also if you have the circular saw, you can nip around the back and do the L2 hold in their back. It will stunlock the shit out of them for oodles of damage. They try to turn around and get staggered, just keep moving your positioning so you are always behind them and let it rip.
The anchor ones are a lot harder to do this too, they have more armor on their attacks.
But they also love to do the free parry slide. I have no idea if the ones without anchors can actually do that attack come to think of it. Don't think I've seen it.
The anchor guy has two diving attacks that look similar in the windup animation. One where he does the slip n slide and swings the anchor 3/4 times. The other he just kind of jumps at you and smashes you in the face.
My biggest issue with parrying them (any of their attacks) is that I usually get knocked over by the attack even though I got the parry. And fish giant recovers quicker than me.
PSN: Threeve703
the windows for parrying some of their attacks is weird, your best best is to stay close and spam your pistol so you don't get the dive attack
Those fish ogres though, screw those guys. I am gonna get 'em!
PSN: Threeve703
Yeah, the Arcane scaling on weapons only applies to Fire/Bolt/Arcane damage, with some weapons having the ability to change their physical damage to pure Fire/Bolt/Arcane with blood gems. I don't think it's possible to add any of those damage types to Reiter, so the Arcane scaling on that is totally useless. Bloodborne is pretty obtuse like that.
The few Skill/Arcane weapons that exist only get a minor boost from Arcane at best, you'll want to use hunter tools to make your Arcane points useful.
I've been using the the church pick an awful lot. It's only +8 and it hits like a monster truck. I buffed that thing up and went to town on the Upper Cathedral Ward. On my last character UCW was terrifying. This time I was cackling as I murdered wolf beasts and brain eaters with ease.
PSN: Threeve703
Nah, its really easy actually. I can get it 9 times out of 10. I think I've missed once and it was due to weird axis positioning. It's got a humongous parry window and works even on a trade.
I'd make a video showing how easy it is but I just beat the game like half an hour ago, so it'll have to wait till I get back up there. Which wont be soon, gonna work on Beast Jesus. Beast Jesus doesn't shoot guns.
meanwhile, those of us with human reflexes find it difficult sometimes. :rotate:
Just tested my reaction time. Personal average of 300ms. Average is around 250 ms. Individual variance from 270 something to a single one that was up to 400ms, most were around 310 or so.
This response needs to die in a fire. It pisses me right off. It's disrespecting the effort I put into learning, and dismissing everything I say as mythical talent I don't have.
I am not naturally skilled at video games, I just don't give up until I beat it.
My "easy" is from the perspective of "worse than average"
The parry window for this attack is humongous. It lasts from the point they start the dive until all the way up until they hit you. If you are far enough away from them you can have half a second or usually more (500+ ms) to shoot them at any point during the entire animation for a guaranteed parry.
It is not even remotely hard from the perspective of someone with worse than average reflexes.
Stop telling yourself you can't do something you very easily can. I guarantee you will be able to parry this attack if you back away and wait for it. It's a mechanical feature of the attack, a parry window a million miles long.
In comparison, your advice was to stay right next to them and pray that you'll randomly parry one of their attacks that have parry windows so much shorter it's like trying to needle a fly's eye.
If I sound offended, it's because I am.
That said, I don't think going "nah, it's easy" is necessarily encouraging to those who struggle with such a challenging encounter...
I've shot them many times in that mile long leap window you described and not caused a parry, many others in this thread I'm sure had had similar experiences to that attack. It seems 50/50 to me in terms of success.
That is why I suggested to stay near and try to party close attacks and not prompt that attack, "spam" was a poor suggestion but I'd hope people would understand my meaning none the less.
I'm sorry for getting cross. It's a sore point because my slow reflexes kept me on the bottom end of the fighting game community I was regularly a part of, regardless of how much I trained, fast unpredictable attacks that required me to react quickly would kill me over and over. I'm not at all fast! It has cost me.
It is easy in the context of the twenty deaths it took on the second fishman outside the well prior to the second lamp before I hit upon this strategy that beat it immediately.
Prior to that it was constant unending death and frustration. I was bitching constantly at how dark souls the enemy was, and how annoying it was to fight, and some of their stepping swinging attacks can cover ground faster than fucking running. I was ready to write them off as bullshit without any Bloodborne trick or strategy you can use to kill them quickly.
So yeah, compared to that, I thought of it as easy. It was one of the easiest strategies I found to use on them. I only had to worry about a single attack, and I had a humongous amount of time to do it. It was a tremendous relief and quite viciously satisfying, since that attack pissed me off the most.
It's very surprising to me that people are having trouble with it, because I've had it happen almost 100% of the time using the blunderbuss, with the only time it failed being off axis shenanigans where I visually confirmed my pellets whiffing. It's possible lighter guns can't parry as reliably? If that's the case, it's a good argument for carrying around a blunderbuss for enemies it can parry that lighter guns can't.
The propensity of the that particular attack to really wreck my shit on a whiffed parry made me give up on that
In any case, people
Shaman. Bone. Blades.
That attack has a short windup where they sort of spin as they leave the ground and throw themselves into the slide. You can't parry that. That's the tell that I'm looking for, then I shot as they were sliding at me.
**I've actually had this bite me in the ass. Sometimes I can parry slow attacks and beat an enemy first time just because I'm slow enough that the fake out doesn't work, but then as I learn their attacks and get a bit faster due to anticipation and learning, I start shooting too early! :P
See, shaman bone blades never worked for me, and I still don't actually understand what you are supposed to do with them. I hit one of them with it (there were two fighting me at the time) and tried to back away and...it didn't give a shit. It came after me anyway. I ended up just having to kill it while fighting both of them.
???
Do you need to hit them in the back or something?
You still have to distance yourself so they go for each other instead
I find that part pretty simple since it's set up to troll you by running away at half health anyway