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[Tabletop Simulator] Now with more banana
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Petesalzl, thanks.
And yeah, I know about FNG and the playing of TTS. Unfortunately, Friday evening/nights are the one night a week that I always have plans. I have a Friday evening open once every six months, if that. So that's why I'm asking around for interest or participation in other times, either one off events or a weekly event.
https://www.youtube.com/watch?v=YAqExk4U4Ng
I tried my darndest to get the word out.
also
thanks for sharing that @DyasAlure it was cool to see that coming together and see what sort of things seemed to work and what didnt work. a few things i noticed and you did seem to be figuring it out, but like when you were making those 4 sections for NESW, you could have made one all built up how you wanted, then copied the whole thing and pasted it three times.
also,it might be more time saving to take all of the objects out of a bag and clump em together best you can then select them all and save those clumps to the chest because the spawn from chest will spawn everything you have selected when saved. that way you dont have to pull them out of the bag one at a time and put them back in, you can spwan them, make copies of what you need and group selcet delete the rest.
and when grouping, it does allow you to control+click items to make a selection, so they can be scattered all over the table and they will save in the exact position you saved them
not sure if any of that is helpful advice, but i hope
Ooh, and Wiz-War too.
I can make the Saturday evening and maybe Sunday evening time slots.
Depending on how long I stream I make make it 2+ hours late to the late Saturday slot.
Copy and paste seemed to have some interesting qualities. I will try and explain if I get a chance again. At the end of the stream, you will note I decided I needed to do a lot of back work to make my bags.
I tried to copy and past 3 corners at once. I than had all 3 secelcted, and when I rotated, they stayed in there x y location, and rotated around individual axis, instead of rotating around a shared axis. I don't know where it is in the video. I do want to make some highlights and shorter video of what I learned.
Edit:
So in combining all my minitures into one bag for easy access, I found that you can just click "add to chest" and it will update the item, adding any new things you added to the bag, if you don't change the name.
it sort of sounds like in the steam thread is planning on doing rocket league for FNG and i refuse to get that game because its a knockoff of the excitebike 64 soccer bonus mini game that people used to tell me was stupid when i wanted to play it back in the day. and my world is built around stubbornness. a core of stubbornness surrounded by stubbornness. but now ive said too much
Rocket League is great. Don't let your stubbornness deprive you of playing Rocket League.
@Firebird @Petesalzl @DyasAlure @TeeMan @cooljammer00
A.C. 1-50: All contact with the Gods was cut off. The world was ripped apart by wars between the clergy to regain favor with their deity's at hopes of restoring communication. Necromancy practitioners and Clerics were targeted first by all sides and factions were formed. It didn't take long for those magically inclined to be outright destroyed or go into hiding. Those that were strong enough formed their own factions and thrived on the death and destruction.
A.C. 50-100: Healing the sick, saving the meek, spilling the blood of their enemies the Clerics realized that their abilities were their own, the Gods weren't coming back or were never there to begin with. Factions broke and the populace began worshiping Clerics with their seemingly Godlike powers.
A.C. 100-130: Lich's, Necromancers long in hiding, Evil Clerics, and those that served death washed over the land. With their faction of blind followers, none were spared. Entire cities were razed to the ground before a counterattack could be mustered.
A.C. 130-135: Half the population was wiped out, magic almost ceases to exist at all, mythical beings are mythical now.
A.C. 135: Good Clerics, survivors of the great war rule all major towns (naming themselves The Order of the Light.) Children are screened for magical abilities and summarily executed if they show signs of necromancy. An outcast group known as the Followers of the Catastrophe is formed, believing magic is a boon and even necromancy has a place.
A.C. 135-170: The Followers of The Catostrophe and the Order of the Light have had minor skirmishes, magic is beginning to be introduced again due to the efforts of The Followers. Children showing signs of abilities have been carried away and raised in secret.
A.C. 170-Present: All has been seemingly quiet, many speak of the days when the world could be shaped with a thought and of the terrible things that could occur when those thoughts were wicked.
To the Players: For years you've always known you were meant for greater things, you were special. You've dreamed of the day that you would rise above your farmer Father, cut purse Mother, brigand Uncle. You've hid your powers too long and you mean to make the world a better place. You've always dreamed of it but it wasn't until recently until your dreams got more and more vivid. You've dreamed the same thing for the past year, a God, shapeless and voiceless at first. As time goes on, it takes form. It begins speaking to you in your dreams. "Head to the tavern", it says to you. Restore the order, or all is lost. You know the location of this tavern somehow already and make your way there, letting your dreams guide you. You arrive and notice others with the same look in their eyes.
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On Tabletop, I have been home with a sick son for two days. I have not had time to do much with it, but I do plan on getting back to my RPG. This seems more approachable to me than Roll20 ever did. The last thing? Find time to do this with people.
If however you see me on, feel free to ask to play a game.
Scratchy, I know I expressed interest, but I had not made a character. I also am unsure when this is going on, as I have a crazy schedule. I guess I could make a character just in case.
I mean you could kill the rat god that lead you all there, then wander around a bit.
So
I guess I should really get around to making that character if I'm gonna play. Or maybe I'll just sit back and watch you guys do it. Less pressure.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
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character sheet
it says human, but he is a quarter elf.
I'll be back online in about an hour. Going to go take advantage of the nice weather here and get some walking in.
Now back to studying but I'll be up for more later.
I already had my feats, skills and equipment done. But trying to get a bead on what else I need filled, (fortitude, reflex, HP, etc.) I got in over my head trying to figure it out.
Not mention I was feeling quite ill these past few days with a stomach virus, so I ended up fearing not being able to get in on time.
STEAM ID: Firebird
XBOX Live: FirebirdLR
Playstation: FirebirdXR
On this, I really want to do this, and I all ready have ideas on how I plan on running this. First things first, I want people to have fun, but realize people have lives. That being said, I think I will implement my own house rule of group exp. I will do this, so that i can easily handle everyone being of the same level and encounters. That being said, I plan on tracking exp for each play session, and Retroactive Continuity (RetCon) players in and out as they can or can't make the sessions.
I have an over arcing story that makes this easy to do. With this being said, encounters will be made on the fly for this purpose. My story will have encounters at locations, but no set CR for them. It will depend on when the party hits a trigger point. I guess think of it how some RPG's enemy's level with the party. I do plan on having some bosses, that will be semi pre-made. The CR for fights with them will change as needed as well, but I will keep that to myself for now.
The only thing for my pathfinder (duh this is a tabletop simulator thread) you need that game. I will be using it to play the game. I also am switching tables, and plan on utilizing the tablet in the simulator for our characters. I want people to store their sheets online somehow. I plan on testing this out tomorrow as well.
Last, scratchy I am more than happy and interested in following what you do, but am unsure if I will play. I have had no time to make a character, and know nothing about DnD creation. I'm more than happy to play a pre-made if I can make it to something you do and you need/want me there.
Alas it doesn't look like the Hero Lab doesn't let your roll an Alchemist otherwise I'd be tempted to do that just for funsies.
I may still roll a cleric for your campaign Scratchy. I just need to be less lazy and just use 3.5e because 3e pdfs online seem to not exist.
If you know how to roll an alchemist, I'm fine with that. I was just going to use Hero Lab to help those who don't know how to make characters.
I thought I had edited that post too :question: but it is fixed now.
Edit:
Oh, and I plan on doing point buy high fantasy (20). Also, you get max gold.
So alchemist:
Starting Wealth: 3d6 × 10 gp (average 105gp.) In addition, each character begins play with an outfit worth 10 gp or less.
Assume you rolled (6+6+6)x10 = 180 gp.
Edit 2:
I'm surprised that class isn't in there. I think everything can be in hero lab, just some of the extra things need to buy. Granted I only bought the core set, but I figured it would help those who have never rolled a character.
I think it will be part of the core pack I bought, and I should get the upgrade as i went the other path. However, it may or may not be in there till 2016? I can check when I get home if it is.
Fair enough, whenever I brought that up his response was basically "fuck it, do it."
I just want to play a healer which all healing spells bar potions come from divine magic so sort of limits my options. Also why I'm interested in an alchemist in Pathfinder.
It is really an interest in doing something other than Cleric (Bard, Paladin and Druid can work as healer too but eh, no one quite has that quick healing) though honestly I haven't actually played as a pure cleric. Closest was a True Necromancer due to high school and Diablo 2.
Are people allowed to have guns in DnD?
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00