hrm
find the puzzle is not an acceptable puzzle
jblow-chan pls
jungle? I liked the puzzles themselves but that area is stupid
No.
Not the +1 puzzles, I'm ok with that.
it's a timed bit where you have to solve a sequence of randomized puzzles. The final puzzles in the sequence are in a randomized maze and you have to find them and its fucking awful.
For that maze,
the fourth puzzle, the one on the box, is a map to them. They'll be where the dots are.
Once I learned that the difficulty was down entirely to the game's habit of throwing clearly impossible puzzles into the mix.
Have anyone noticed if the laser beams pulse from the moment you activate them or if something else triggers it later? Pretty much all my beams are pulsing except 2 or 3. However half of them pulse to yellow and the other half to red.
hrm
find the puzzle is not an acceptable puzzle
jblow-chan pls
jungle? I liked the puzzles themselves but that area is stupid
No.
Not the +1 puzzles, I'm ok with that.
it's a timed bit where you have to solve a sequence of randomized puzzles. The final puzzles in the sequence are in a randomized maze and you have to find them and its fucking awful.
For that maze,
the fourth puzzle, the one on the box, is a map to them. They'll be where the dots are.
Once I learned that the difficulty was down entirely to the game's habit of throwing clearly impossible puzzles into the mix.
That's interesting but I'm not sure it's helpful, because I don't think I'll be able to keep that straight in my head. Also, I thought that puzzle only has two dots - are there only two puzzles in the maze? I've finished two puzzles in the maze before.
Really liking this game. Often coming across solutions and wondering "how the hell did I spot that mechanic?!"
Hating the jungle puzzles though.
I admit I'm simply not that good at picking out the sounds in general, but once they start overlaying several bird calls I just can't be bothered anymore. Specifically I'm at the fourth board with different size hexagons. I get that it's tied to the noises, but there are two bird songs overlapping making it a pain in the ass to distinguish. And if I get it wrong the board turns off. I'm incredibly tempted just to google this one.
Really liking this game. Often coming across solutions and wondering "how the hell did I spot that mechanic?!"
Hating the jungle puzzles though.
I admit I'm simply not that good at picking out the sounds in general, but once they start overlaying several bird calls I just can't be bothered anymore. Specifically I'm at the fourth board with different size hexagons. I get that it's tied to the noises, but there are two bird songs overlapping making it a pain in the ass to distinguish. And if I get it wrong the board turns off. I'm incredibly tempted just to google this one.
The different sizes are important in telling you which song to pay attention to. For that one, one of the songs has a "note" that's held longer than the rest to correspond with the longer hexagon.
For these, I found it was helpful to grab a piece of paper and write down the pitches of the notes as I could pick them out.
It's the small touches I really like. For example, the lake next to town:
The candles seem to represent the beams. Every time you start one a candle lights up. Haven't been able to see if it's a map or not.
Edit: And I only just noticed the small statue holding a box/candle representing the mountain.
altid on
+1
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KoopahTroopahThe koopas, the troopas.Philadelphia, PARegistered Userregular
It's the small touches I really like. For example, the lake next to town:
The candles seem to represent the beams. Every time you start one a candle lights up. Haven't been able to see if it's a map or not.
Edit: And I only just noticed the small statue holding a box/candle representing the mountain.
The Lake is sick.
Closed clams represent Honeycomb videos you haven't unlocked yet, white/yellow flowers are the audio logs, sprinklers are the obelisks... etc.
This whole game is full of tiny easter eggs and details that really breathe life into it. I love it.
The various panels to raise/lower the... fluid(?). Is there a specific difference between any of them? Or are there just multiple sets for convenience?
hrm
find the puzzle is not an acceptable puzzle
jblow-chan pls
jungle? I liked the puzzles themselves but that area is stupid
No.
Not the +1 puzzles, I'm ok with that.
it's a timed bit where you have to solve a sequence of randomized puzzles. The final puzzles in the sequence are in a randomized maze and you have to find them and its fucking awful.
For that maze,
the fourth puzzle, the one on the box, is a map to them. They'll be where the dots are.
Once I learned that the difficulty was down entirely to the game's habit of throwing clearly impossible puzzles into the mix.
That's interesting but I'm not sure it's helpful, because I don't think I'll be able to keep that straight in my head. Also, I thought that puzzle only has two dots - are there only two puzzles in the maze? I've finished two puzzles in the maze before.
There are only two puzzles in the maze. The last two puzzles are on pillars outside.
The map is more helpful with some layouts than others. Sometimes you'll know they're both on the outside or both to the right and that's enough to find them quick. Sometimes they're miles apart and you're fucked so you might as well start over.
Found a panel on the ruined ship. I don't understand what's going on with it at all. I'm wondering if I missed something elsewhere that would explain it.
Also still no idea how to get anything started in the bamboo and jungle area. 368 +43
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KoopahTroopahThe koopas, the troopas.Philadelphia, PARegistered Userregular
Beat the game with 440ish solved.
Ending:
Anyone wanna tell me what the ending audio cues are about? Seems really lame that the game literally just restarts over once you hop into the Wonkavator, but I guess that goes with the overall "nothing matters really" tone.
Challenge:
Someone said that the total regular panels was something like 523? Are there really 90ish puzzles in this underground cave area? I don't care much about the obelisks just yet, I'm focusing on getting the regular panels first.
I ran through that place quite a few times times and never noticed the tiny little path that actually leads to some panels until now. "Find the puzzle" eludes me yet again.
At least now I can actually do something there.
These birds are going to make me go insane.
I can't figure out what they want from me when there are like 3 damn bird noises piled up.
Whew, finally beat the first room inside the mountain. Got a couple of the color panels down too, but that's it from me for the night. JONATHAN BLOW STOP BREAKING ALL YOUR RULES.
Man, this is so pretty on the PS4. I just started it and played maybe 30minutes or so. Managed to get that first (opening area spoiler)
audio file with a quote from Einstein. Felt so good working out how the mechanic worked on the gate there. No idea what the puzzle screen on the floor does though. I solved it and nothing.
Also found the safe with a dream hexagonal puzzle route. That'll come in handy later I'm sure.
I am pretty sure "a star at dawn" is an oblique reference to how to get an ending, which means all the vague sayings in the ending probably point to secrets of one form or another
Anyone wanna tell me what the ending audio cues are about? Seems really lame that the game literally just restarts over once you hop into the Wonkavator, but I guess that goes with the overall "nothing matters really" tone.
Challenge:
Someone said that the total regular panels was something like 523? Are there really 90ish puzzles in this underground cave area? I don't care much about the obelisks just yet, I'm focusing on getting the regular panels first.
Ending:
It is apparently a reference to Buddhism, specifically the Diamond Sutra, which details a conversation between Buddha and a "senior monk, Subhūti."
Some bits from the wikipedia article:
...the Diamond sutra is: "an existential project aiming at achieving and embodying a non-discriminatory basis for knowledge" or "the emancipation from the fundamental ignorance of not knowing how to experience reality as it is."
...The Buddha is generally thought to be trying to help Subhūti unlearn his preconceived, limited notions of the nature of reality. Emphasizing that all phenomena are ultimately illusory, he teaches that true enlightenment cannot be grasped until one has set aside attachment to them in any form.
and namely, this last bit which seems to have several translations:
All conditioned phenomena
Are like a dream, an illusion, a bubble, a shadow,
Like dew or a flash of lightning;
Thus we shall perceive them.”
So it's apparently all about the impermanence of the universe, and that understanding the significance of that reality is to have wisdom.
So, apparently I locked myself out of the tetris Marsh:
If you take the ferry bridge across, don't open the back door and then step off the rotating bridge while it is rotating, it is possible to lock yourself out of that area. Sounds like they are working on a fix, but this has killed any momentum I had in this game. I've already got enough solved to finish the game, I may just do that and start over, as I'd like to 100% it if I can.
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WACriminalDying Is Easy, Young ManLiving Is HarderRegistered Userregular
OK so I'm in the flower house and I just got to
the elevator.
Fuuuuuuuuuuuuck.
I had to put the game down for a bit. I know what I must do, but I fear I may be inadequate to the task.
So, apparently I locked myself out of the tetris Marsh:
If you take the ferry bridge across, don't open the back door and then step off the rotating bridge while it is rotating, it is possible to lock yourself out of that area. Sounds like they are working on a fix, but this has killed any momentum I had in this game. I've already got enough solved to finish the game, I may just do that and start over, as I'd like to 100% it if I can.
Can't you fix
the rotating bridge by climbing on the nearby rocks with the statue?
From there you can look down on the | - | puzzle and fix it.
You can always access that spot from the boat dock, but ya you'd be pretty stuck if you found the marsh before the boat.
So, apparently I locked myself out of the tetris Marsh:
If you take the ferry bridge across, don't open the back door and then step off the rotating bridge while it is rotating, it is possible to lock yourself out of that area. Sounds like they are working on a fix, but this has killed any momentum I had in this game. I've already got enough solved to finish the game, I may just do that and start over, as I'd like to 100% it if I can.
Can't you fix
the rotating bridge by climbing on the nearby rocks with the statue?
From there you can look down on the | - | puzzle and fix it.
You can always access that spot from the boat dock, but ya you'd be pretty stuck if you found the marsh before the boat.
I'll take a look when I get home later, but I think it's facing the wrong direction. I tried fixing the ferry bridge by trying to solve it from across the water, but it was too tiny and the controls weren't fine enough for me to get it.
This wide panel in the desert basement is not fun.
This was driving me insane last night, but the satisfaction of finally getting it was awesome.
For me, I dunno. It was more like relief, but I didn't ever feel really good about it.
More just frustrated with the game, like "there, I finally stood in the right magic spots to see enough of the reflection glare to get it." Actually I don't think I ever saw 100% of the path. I got most of it and just winged it for one section. Maybe I missed something, but it worked.
So, apparently I locked myself out of the tetris Marsh:
If you take the ferry bridge across, don't open the back door and then step off the rotating bridge while it is rotating, it is possible to lock yourself out of that area. Sounds like they are working on a fix, but this has killed any momentum I had in this game. I've already got enough solved to finish the game, I may just do that and start over, as I'd like to 100% it if I can.
Can't you fix
the rotating bridge by climbing on the nearby rocks with the statue?
From there you can look down on the | - | puzzle and fix it.
You can always access that spot from the boat dock, but ya you'd be pretty stuck if you found the marsh before the boat.
I don't think you have quite enough line of sight to restore the | - | bridge from the rocks above, but maybe it was just me not being able to find the magic angle.
I'm wondering if he can boat back there. I did the same thing in the marsh and was afraid I locked myself out, but it was after I spawned the boat in the marsh, and I was able to get back in there by boat later. Is it possible to make a boat appear elsewhere if you don't spawn the marsh one first?
I guess he said "Sounds like they are working on a fix," so I wonder if this is actually a "permanently locked out" issue (pretty bad that they never caught it if it is) or if it's just a "we want you to be able to get back in there without having to use the boat" thing.
It seems like I wasn't clear about which rocks I meant. Not the ones where you start up the mountain then U-turn onto a path that dead ends looking down on the marsh. That spot is indeed blocked from reaching the end of the panel.
I meant, there's some rocks in the water, right next to the rotating bridge, you can just step onto them right from the metal platform. There's like a cage or something on it, with a small statue on top. From there you're only like 1 foot higher than the bridge control, looking at it from the side.
also, yes, you can summon the boat to whatever dock you want.
So I fairly stumped by one of the little hedge mazes in the castle.
I don't really want a full on spoiler but maybe a good shove in the right direction.
I completed the one where the correct path is to avoid crossing the grass growing in the maze. But this next one doesn't have any features I can find that set it apart from the rest. It's just green shrubs...
Is there some feature to the bushes I'm missing or do I need to view it from elsewhere, I tried looking down on it from the rampart. I dunno. I just don't see anything distinct.
So I fairly stumped by one of the little hedge mazes in the castle.
I don't really want a full on spoiler but maybe a good shove in the right direction.
I completed the one where the correct path is to avoid crossing the grass growing in the maze. But this next one doesn't have any features I can find that set it apart from the rest. It's just green shrubs...
Is there some feature to the bushes I'm missing or do I need to view it from elsewhere, I tried looking down on it from the rampart. I dunno. I just don't see anything distinct.
Hint:
You're absolutely right. You can't see anything that stands out.
Posts
For that maze,
Once I learned that the difficulty was down entirely to the game's habit of throwing clearly impossible puzzles into the mix.
...
I just figured it out.
I'm going to be very upset if I find out graphics settings are making it harder than intended, though.
Taking me foreverrrrrrrrrrrrrr to beat this game.
Twitch: KoopahTroopah - Steam: Koopah
Hating the jungle puzzles though.
For these, I found it was helpful to grab a piece of paper and write down the pitches of the notes as I could pick them out.
Did a victory dance when I manage to figure out the ruleset for the third hedgemaze :biggrin:
Addition is difficult and those +'s are going to become a thing of nightmares.
Edit: And I only just noticed the small statue holding a box/candle representing the mountain.
The Lake is sick.
This whole game is full of tiny easter eggs and details that really breathe life into it. I love it.
Twitch: KoopahTroopah - Steam: Koopah
The map is more helpful with some layouts than others. Sometimes you'll know they're both on the outside or both to the right and that's enough to find them quick. Sometimes they're miles apart and you're fucked so you might as well start over.
Also still no idea how to get anything started in the bamboo and jungle area. 368 +43
Ending:
Challenge:
Twitch: KoopahTroopah - Steam: Koopah
At least now I can actually do something there.
These birds are going to make me go insane.
p.s. keep breaking all your rules
Also found the safe with a dream hexagonal puzzle route. That'll come in handy later I'm sure.
This was driving me insane last night, but the satisfaction of finally getting it was awesome.
Ending:
Some bits from the wikipedia article:
and namely, this last bit which seems to have several translations:
So it's apparently all about the impermanence of the universe, and that understanding the significance of that reality is to have wisdom.
:eek:
Fuuuuuuuuuuuuck.
I had to put the game down for a bit. I know what I must do, but I fear I may be inadequate to the task.
Can't you fix
From there you can look down on the | - | puzzle and fix it.
You can always access that spot from the boat dock, but ya you'd be pretty stuck if you found the marsh before the boat.
I'll take a look when I get home later, but I think it's facing the wrong direction. I tried fixing the ferry bridge by trying to solve it from across the water, but it was too tiny and the controls weren't fine enough for me to get it.
Is it for the one that supposedly takes an hour to do? If so, fuck that.
I'm wondering if he can boat back there. I did the same thing in the marsh and was afraid I locked myself out, but it was after I spawned the boat in the marsh, and I was able to get back in there by boat later. Is it possible to make a boat appear elsewhere if you don't spawn the marsh one first?
I guess he said "Sounds like they are working on a fix," so I wonder if this is actually a "permanently locked out" issue (pretty bad that they never caught it if it is) or if it's just a "we want you to be able to get back in there without having to use the boat" thing.
I meant, there's some rocks in the water, right next to the rotating bridge, you can just step onto them right from the metal platform. There's like a cage or something on it, with a small statue on top. From there you're only like 1 foot higher than the bridge control, looking at it from the side.
also, yes, you can summon the boat to whatever dock you want.
I don't really want a full on spoiler but maybe a good shove in the right direction.
Is there some feature to the bushes I'm missing or do I need to view it from elsewhere, I tried looking down on it from the rampart. I dunno. I just don't see anything distinct.
Hint: