Cats raise settlement happiness, guess I catching a ton of cats now. You re-bait the cages by repairing them once you turn off the power, now I got to get more raw meat instead of cooking everything to sell.
First impression of Wasteland Workshop is that it's even worse than Hearthfire.
Hearthfire at least let you adopt kids and gave you the option to pay money to have your plots auto-decorated.
Wasteland Workshop just throws a bad of legos at your head and then leaves.
Eh what? You can adopt pets, and make them fight, and gunners, and the settlement system existing already within the game means you don't really need a tutorial or intro for it? I mean yeah a story would've been nice but hearth fire didn't have a story. It's not worth 5 bucks but if you have the season pass it's rad
Also holy shit just got attacked by like 12 gunners, with two legendaries, on spectacle island
All the vendors I've seen have more concrete in stock now.
The concrete structures are so much better than the old stuff. Still not, you know, pretty, but very workable.
I've found it pretty wonky to build with so far, especially if you try to use any of the angle corners for buildings. I don't remember having as many placement issues where the wall either snaps onto the floor or sticks to the outside of it. Still, nice to have more options.
All the vendors I've seen have more concrete in stock now.
The concrete structures are so much better than the old stuff. Still not, you know, pretty, but very workable.
I've found it pretty wonky to build with so far, especially if you try to use any of the angle corners for buildings. I don't remember having as many placement issues where the wall either snaps onto the floor or sticks to the outside of it. Still, nice to have more options.
One thing to keep in mind is that some of the concrete pieces are made to stack on the same "tile" (maybe some of the older ones, too, I'm not sure). So, you know how there's those panels with the empty windows, and the panels where it's one big sheet of chicken wire? You can combine those two and have a chicken-wire window. This gives you more options, but it also makes it a little more fiddly to work with (each piece has more snap-to points than they did previously) and takes some getting used to.
You may have already noticed that, but it took me a while to do so and I only discovered it by accident.
EDIT: I've also had some amusing personal reactions to the new options. I tore down my old house in sanctuary and rebuilt it out of concrete, and originally I put lots of windows because why not? We don't have load time on these interiors so might as well make use of it, right?
Except... I just couldn't do it. I had some couches and chairs in a tv-watching area next to the wall, situated in such a way that someone sitting on the couch would have been near the window but looking ahead, at the TV. All I could think of was what it would be like if you were just sitting around hanging out with your friends in your little wasteland bunker and you looked up to see a deathclaw staring through the window at you.
I spent an inordinate amount of time building a communal washroom with dividers for the toilets and a bath section with a screen and a water pump between the tubs, so yes, I feel you.
I also may or may not have put a cabinet in there containing nothing but soap
I spent an inordinate amount of time building a communal washroom with dividers for the toilets and a bath section with a screen and a water pump between the tubs, so yes, I feel you.
I also may or may not have put a cabinet in there containing nothing but soap
I presume everyone just shits in the vegetable garden.
I spent an inordinate amount of time building a communal washroom with dividers for the toilets and a bath section with a screen and a water pump between the tubs, so yes, I feel you.
I also may or may not have put a cabinet in there containing nothing but soap
I presume everyone just shits in the vegetable garden.
how else would I get such bumper crops.
Breaking news: Sudden E. Coli breakouts in all of Buttcleft's settlements.
I was quite disappointed that WW didn't have a non-busted toilet for placement.
Also - is it possible to have robots as vendors in your towns? Right now I've got robots running both a bar and a tailor, but when I try to talk to them they just give the standard dialogue all the robots give. These are the first working vendors I've set up in my town so I'm not sure if this is normal.
Can you not actually buy and sell things from the stores that you set up, or do I need to assign human NPCs to make it work?
First impression of Wasteland Workshop is that it's even worse than Hearthfire.
Hearthfire at least let you adopt kids and gave you the option to pay money to have your plots auto-decorated.
Wasteland Workshop just throws a bad of legos at your head and then leaves.
Eh what? You can adopt pets, and make them fight, and gunners, and the settlement system existing already within the game means you don't really need a tutorial or intro for it? I mean yeah a story would've been nice but hearth fire didn't have a story. It's not worth 5 bucks but if you have the season pass it's rad
Also holy shit just got attacked by like 12 gunners, with two legendaries, on spectacle island
You can adopt pets, and then watch them do absolutely nothing. At least my kids in Skyrim would tell me stories about what they did with their mother while I was out. Damn ungrateful Raiders just try to stab me when I bring them dollies and green dresses.
The fighting is unimpressive too. First, you have to build the arena your captured enemies fight in yourself, so that's another tedious chore you need to get out the way. And even after you do, it's just enemies fighting, like you see all over the map anyway.
Hearthfire gave you the option to pay gold to have someone else build and decorate your plots for you. That means that as long as you were rich (and everybody was after playing Skyrim for a few hours), you could at least get three cool new houses out of the DLC. But Wasteland Wanderer has nothing to offer anyone who doesn't want to spend a significant portion of their life playing with slippery alphabet blocks.
I dunno I made a massive arena with switches for each cage or group of cages, and I get to watch them all fight in my arena on spectacle island from the custom tower and rafters I built. I mean yeah you can't auto build it so it sucks if you don't want to build stuff, but eh I'm guessing the audience for this dlc is very much people who want to build stuff and create crazy custom arenas tailored to their exact liking. I mean again I wouldn't pay 5 bucks for this but season pass so yayh
And yeah you could talk to kids and tell them stories, but I prefer my deathclaw chum who wanders about my island protecting it from gunner raids who appear to be trying to rescue their comrades
Also customising it all with bars and skulls and general thematic stuff. It really is what you make of it
I get your point it's just not that it's "worse" than hearth fire, it different that's all
Settlement attacks are screwy (at least in the beta?). I rush from Goodneighbor to Sanctuary after getting an under attack notice... only it wasn't under attack. At all. Everyone was cool. So after dicking around a bit, I went to sleep to save, and when I woke up I got a message saying that Sanctuary had successfully defended itself (but I didn't get any xp for it).
Thanks game. I really wanted to hike across half the map for that shit. Next time I'm just going to leave it to them. Apparently, they're capable enough. Sheesh.
One nice thing you can do already with this new DLC is throw her in an arena with a bunch of gunner trap boxes and help her work through her Quincy PTSD. Some of my gunner boxes were spawning level 90+ mobs (with me at level 40) so that obviously has theraputic value.
The new DLC doesn't do shit for me. Pretty much all this would have been handled (or has been handled) by mods anyhow. I would have enjoyed more quest lines and new places to explore. Not that I've completely explored the Boston as it is, but still. The only time I've messed with a settlement thing was walling up Castle so I could protect the place from the synth attacks.
I don't know what happened but Preston actually won't give me radiant quests anymore. Turned in everything and talked to him with and without him as a companion and he finally stopped. On this character I finished the main questline (non-Minutemen ending) and all the actual Minutemen quests, I think the last one was Defend the Castle.
I can't wait to see what creative punishments people dream up for her once the creation kit hits.
Another sneaking suspicion of mine: when the Creation Kit finally releases, there are going to be so many cut content mods that it may actually create a better narrative for about 90% of the game, just revamping the entire storyline from the ground up.
I can't wait to see what creative punishments people dream up for her once the creation kit hits.
Another sneaking suspicion of mine: when the Creation Kit finally releases, there are going to be so many cut content mods that it may actually create a better narrative for about 90% of the game, just revamping the entire storyline from the ground up.
I can't wait to see what creative punishments people dream up for her once the creation kit hits.
Another sneaking suspicion of mine: when the Creation Kit finally releases, there are going to be so many cut content mods that it may actually create a better narrative for about 90% of the game, just revamping the entire storyline from the ground up.
your entire family was synths the whole time
The Silver Shroud radio broadcast is coming from inside the house!
Or everybody in the game other than you are synths, including your family. The entire thing is/was a test for the prototype Vault-Tec Memory Alteration System (V.M.A.S.) and prototype Vault-Tec Synthetic Humanoid Infiltrators (V.S.H.I.). Once the war hit, Vault-Tec lost a hold on their tech (shocking), and now synths are making more synths themselves. You are the only human to survive the war.
I don't know what happened but Preston actually won't give me radiant quests anymore. Turned in everything and talked to him with and without him as a companion and he finally stopped. On this character I finished the main questline (non-Minutemen ending) and all the actual Minutemen quests, I think the last one was Defend the Castle.
Heres what you do.
use the console to remove his essential status.
Then kill him.
and cut him up into 6 pieces.
and put each piece on a shelf around your settlement.
I don't know what happened but Preston actually won't give me radiant quests anymore. Turned in everything and talked to him with and without him as a companion and he finally stopped. On this character I finished the main questline (non-Minutemen ending) and all the actual Minutemen quests, I think the last one was Defend the Castle.
Heres what you do.
use the console to remove his essential status.
Then kill him.
and cut him up into 6 pieces.
and put each piece on a shelf around your settlement.
Strong loved that.
+11
Sirialisof the Halite Throne.Registered Userregular
edited April 2016
You can just go straight past Preston in the museum, pick up the Bubblehead and leave without talking to him.
I told Codsworth that there was indeed some people there, but they couldnt help me and gained him as an companion and went on my merry way (without Minutemen radiant quests bothering me)
I was surprised that Codsworth actually had dialogue that kinda reflects not talking to Preston at all.
Apparently Preston finally shutting up is a new bug with the recent update/dlc. Once he becomes available as a companion he might not give anymore quests, so you can't continue on the Minutemen questline to make the Castle as your base, for instance. Luckily for my current character I was able to get the Castle by then.
So heres a question Re:End game and the Brotherhood of Steel
I've made the BoS my enemy via Mass Fusion. So..Will I have a chance to eliminate them from the wasteland, or will I have to worry about them attacking my settlements now? Simple yes/no if possible, please, cause I've never been this far in the questlines before :razz:
Posts
Yeah... if your character is smart and stuff... *kicks rocks*
Had no clue until I saw posts about it today.
Myrna in Diamond City, Daisy in Goodneighbor. Both sell shipments of concrete in 100/200 quantities.
Hearthfire at least let you adopt kids and gave you the option to pay money to have your plots auto-decorated.
Wasteland Workshop just throws a bad of legos at your head and then leaves.
The concrete structures are so much better than the old stuff. Still not, you know, pretty, but very workable.
Eh what? You can adopt pets, and make them fight, and gunners, and the settlement system existing already within the game means you don't really need a tutorial or intro for it? I mean yeah a story would've been nice but hearth fire didn't have a story. It's not worth 5 bucks but if you have the season pass it's rad
Also holy shit just got attacked by like 12 gunners, with two legendaries, on spectacle island
As far as free concrete: http://fallout.wikia.com/wiki/Bag_of_cement
Looks like big shipments can be bought at Diamond City, Good Neighbor, Vault 81, and Bunker Hill.
I've found it pretty wonky to build with so far, especially if you try to use any of the angle corners for buildings. I don't remember having as many placement issues where the wall either snaps onto the floor or sticks to the outside of it. Still, nice to have more options.
There's a wall piece with angled edges you can put on it.
One thing to keep in mind is that some of the concrete pieces are made to stack on the same "tile" (maybe some of the older ones, too, I'm not sure). So, you know how there's those panels with the empty windows, and the panels where it's one big sheet of chicken wire? You can combine those two and have a chicken-wire window. This gives you more options, but it also makes it a little more fiddly to work with (each piece has more snap-to points than they did previously) and takes some getting used to.
You may have already noticed that, but it took me a while to do so and I only discovered it by accident.
EDIT: I've also had some amusing personal reactions to the new options. I tore down my old house in sanctuary and rebuilt it out of concrete, and originally I put lots of windows because why not? We don't have load time on these interiors so might as well make use of it, right?
Except... I just couldn't do it. I had some couches and chairs in a tv-watching area next to the wall, situated in such a way that someone sitting on the couch would have been near the window but looking ahead, at the TV. All I could think of was what it would be like if you were just sitting around hanging out with your friends in your little wasteland bunker and you looked up to see a deathclaw staring through the window at you.
I walled those windows up.
I also may or may not have put a cabinet in there containing nothing but soap
I presume everyone just shits in the vegetable garden.
how else would I get such bumper crops.
Also - is it possible to have robots as vendors in your towns? Right now I've got robots running both a bar and a tailor, but when I try to talk to them they just give the standard dialogue all the robots give. These are the first working vendors I've set up in my town so I'm not sure if this is normal.
Can you not actually buy and sell things from the stores that you set up, or do I need to assign human NPCs to make it work?
You can adopt pets, and then watch them do absolutely nothing. At least my kids in Skyrim would tell me stories about what they did with their mother while I was out. Damn ungrateful Raiders just try to stab me when I bring them dollies and green dresses.
The fighting is unimpressive too. First, you have to build the arena your captured enemies fight in yourself, so that's another tedious chore you need to get out the way. And even after you do, it's just enemies fighting, like you see all over the map anyway.
Hearthfire gave you the option to pay gold to have someone else build and decorate your plots for you. That means that as long as you were rich (and everybody was after playing Skyrim for a few hours), you could at least get three cool new houses out of the DLC. But Wasteland Wanderer has nothing to offer anyone who doesn't want to spend a significant portion of their life playing with slippery alphabet blocks.
And yeah you could talk to kids and tell them stories, but I prefer my deathclaw chum who wanders about my island protecting it from gunner raids who appear to be trying to rescue their comrades
Also customising it all with bars and skulls and general thematic stuff. It really is what you make of it
I get your point it's just not that it's "worse" than hearth fire, it different that's all
Thanks game. I really wanted to hike across half the map for that shit. Next time I'm just going to leave it to them. Apparently, they're capable enough. Sheesh.
Maybe that's why she's always in such a shitty mood.
A mod where you can resurrect her dead son, and then kill him again, right in front of her, over and over.
Can't wait to try out all the new dlc on the weekend (if nothing comes up)
Steam / Origin & Wii U: Heatwave111 / FC: 4227-1965-3206 / Battle.net: Heatwave#11356
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Another sneaking suspicion of mine: when the Creation Kit finally releases, there are going to be so many cut content mods that it may actually create a better narrative for about 90% of the game, just revamping the entire storyline from the ground up.
your entire family was synths the whole time
The Silver Shroud radio broadcast is coming from inside the house!
Heres what you do.
use the console to remove his essential status.
Then kill him.
and cut him up into 6 pieces.
and put each piece on a shelf around your settlement.
Strong loved that.
I told Codsworth that there was indeed some people there, but they couldnt help me and gained him as an companion and went on my merry way (without Minutemen radiant quests bothering me)
I was surprised that Codsworth actually had dialogue that kinda reflects not talking to Preston at all.