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Penny Arcade - PATV - First 15 – Snake Blocks

DogDog Registered User, Administrator, Vanilla Staff admin
edited February 2016 in The Penny Arcade Hub

imagePenny Arcade - PATV - First 15 – Snake Blocks

Gabe and Tycho play a game for 15 minutes and then judge it accordingly. This week they play Snake Blocks. You can watch the full length version of this episode here.

Read the full story here


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  • sawellssawells Registered User regular
    I have never heard Mike say "No" so many times in succession.

    Twitter: @EssayWells
  • metroidkillahmetroidkillah Local Bunman Free Country, USARegistered User regular
    Looks all right as puzzle games go, but that isometric viewpoint is completely unnecessary. And it looks like it snaps back when the player tries to adjust to something that would actually be helpful.

    You can file that under "Things That Make You Question the Developer's Sobriety".

    I'm not a nice guy, I just play one in real life.
  • SpookyCatSpookyCat Registered User new member
    Hey I made this game! Thanks for playing it, guys.

  • dennisdennis aka bingley Registered User regular
    Oh man, I thought this was it. This was finally it. This would be the time Jerry would split up with and possibly murder Mike. Given the video evidence, I'm sure no jury could vote to convict.

  • DalliumDallium Registered User new member
    Looks like it would be fun if the controls weren't utter shit.

  • TubeTube Registered User admin
    Be cool man, the creator of the game is right there.

  • SticksSticks I'd rather be in bed.Registered User regular
    "Nope"

  • jerodastjerodast Registered User regular
    @tube Uh, tell it to Kruum and Jhalil Gibran first, they didn't exactly make a secret of their disdain.

  • TubeTube Registered User admin
    Perhaps if they're posting in the forum I will.

  • jerodastjerodast Registered User regular
    edited February 2016
    It's hard to tell through the "nopes" how much he's really trying, but it IS a little surprising how bad the ARTIST of PA seems to be at spatial reasoning and counting blocks!

    Controls are still a damn shame though. Goes to show, doesn't matter how enticing your concept is if you don't fine tune your UI to give people a way in.

    Kind of a relief actually. It felt like every indie puzzle game on this show was a cute little ball of joy there for awhile, nice to see there's still room out there for some imperfection...

    jerodast on
  • Sonic_mnaSonic_mna Cleveland, OHRegistered User regular
    Much laughs and nopes made me happy

  • dennisdennis aka bingley Registered User regular
    jerodast wrote: »
    It's hard to tell through the "nopes" how much he's really trying

    Nope.

  • dennisdennis aka bingley Registered User regular
    edited February 2016
    Also, stop shitting on a game that cost $5. I would say "until you've produced a game at least as polished" but really, no. Just don't do it.

    I've had lots of ideas and started on building lots of games, but I never finished them. This game seemed FAR more interesting and polished than MANY of the games on First 15. I tip my hat to SpookyCat. Good job, you.

    dennis on
  • The Ninth GuardianThe Ninth Guardian Registered User regular
    Fun fact: Snakes have two dicks.

  • sokpupetsokpupet Registered User regular
    Mike and Jerry channeling their inner Sesame Street Martians.

  • SpookyCatSpookyCat Registered User new member
    I concede to the controls not being perfect, but hey, I had fun making this game. It was actually part of my senior thesis! Fun facts. Speaking of which, The Ninth Guardian is comin' in hot with snake dick facts! You learn something every day.

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