She's the antithesis of a smooth professional agent who's loyal to the Empire (if not to the insane space wizards who "rule" it), and to whom violence is only one tool to accomplish the mission (see also seduction, stealth, and/or subterfuge).
She's selfish, reckless, cares only about herself, and has a bad case of Chronic Backstabbing Disorder.
If Keeper didn't force her on me, my Agent would never have let her on his ship.
She's the antithesis of a smooth professional agent who's loyal to the Empire (if not to the insane space wizards who "rule" it), and to whom violence is only one tool to accomplish the mission (see also seduction, stealth, and/or subterfuge).
She's selfish, reckless, cares only about herself, and has a bad case of Chronic Backstabbing Disorder.
If Keeper didn't force her on me, my Agent would never have let her on his ship.
She's the antithesis of a smooth professional agent who's loyal to the Empire (if not to the insane space wizards who "rule" it), and to whom violence is only one tool to accomplish the mission (see also seduction, stealth, and/or subterfuge).
She's selfish, reckless, cares only about herself, and has a bad case of Chronic Backstabbing Disorder.
If Keeper didn't force her on me, my Agent would never have let her on his ship.
She is also one of the only companions who will lose relationship points if you agree with her.
So I finished my JK's story and am going through Ilum right now. I'm using a story flowchart to see what order to do stuff in and it looks like they have the operations as part of the story.
Is there any advice on how to get into specific operations? From what I can tell the queue in the activities menu only has 1 op you can queue for that rotates. Do I just need to wait for the op I wanna do to show up for the queue or is there someway else people typically find groups for them? I'm assuming since I'm just trying to do the lower difficulty level for them to see story and that they're old ops that I don't need to join a raiding guild or something.
FFXIV: Agran Trask
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ShadowenSnores in the morningLoserdomRegistered Userregular
It's been a while since I checked, but on the fleet there are NPCs who give the stories for operations.
Ya I found that area, but you still need to be in a group to do them right. I'm trying to find out how most people find groups for ops outside of having a guild since I'm not in one.
FFXIV: Agran Trask
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CambiataCommander ShepardThe likes of which even GAWD has never seenRegistered Userregular
Ilum doesn't have operations, Illum only has flashpoints, and those are easy enough to get into from the groupfinder. Just filter the selections so you only get the one you want.
and it has a bunch of ops listed as part of the story. I'm just trying to get a handle on how that works before I get to it.
FFXIV: Agran Trask
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CambiataCommander ShepardThe likes of which even GAWD has never seenRegistered Userregular
edited January 2020
Oh Dread Palace and all that? Well if you're on Star Forge join the channel allies (/cjoin Allies) on both factions and you'll see people call for extras in their ops groups from time to time, ESPECIALLY if one of those ops gives you conquest points. the Allies channel may be present on other servers as well, I don't know.
It gets to be more of a challenge if you're trying to complete the harder ops like Dxun or the Machine gods. For those you'd want to join a guild that raids regularly.
CambiataCommander ShepardThe likes of which even GAWD has never seenRegistered Userregular
So, I've taken on a dubious, probably insane challenge: I'm trying to unlock 100% of the decorations that you can purchase from vendors in-game (that is, decorations that do not require cartel coins to buy). I'm starting from the "cheap" stuff and moving up. When it comes to decorations that cost 100k or more, I'll probably stop, but that still leaves a lot of cheaper stuff to go through. I've already purchased 999 of everything that the vendor Felusia Stato (basic decoration vendor) sells. From the Starfighter and PVP vendor, I've purchased 999 of the items that cost 10k or less. The VIP vendor sells two decos, the floor safe and the wall safe at 15k each. I've bought 999 floor safes and 256 wall safes - need to build up some more money before I buy more.
Now those are the "easy" ones that I can just buy outright. Where it gets really insane is that I'm also working on the decoration vendors that require you to craft prefabs to buy from there. The MK-1 prefabs are the easiest to make. I'm starting with industrial prefabs, and it requires about 10k industrial prefabs to buy up all of those decorations. Through a lot of grinding I've crafted 3,752. Once the industrial MK-1 prefabs are all crafted and the decos bought, I'll do the synthetic prefabs. Then I'll move up to MK-2s. There's a kind of prefab called Universal prefab that requires crafting synthetic and industrial into a single crafted piece, but I'm not going to start those until I have all the industrial and prefabs bought up, since they require that extra step (and multiple crafting alts)
There's ALSO the vendors who require special currency. Once I finish buying from the VIP vendor, I'll start buying the 15k items from the Ossus vendor. But those require more than just the money, you also have to pay 5 Ossus relics along with the money. Luckily I have a lot of toons maxed out on that currency from when I was doing Ossus every day for gear. Once I use up my existing tokens, I'll have to start doing Ossus dailies again. I'll probably be at that vendor for a while, because it has the next cheapest decos after 15k (I think 35k or 45k? I'll have to look around to verify that)
Ossus also has a vendor who only takes Tech fragments; Tech fragments are what you use to purchase end game gear. But I'm mostly OK on end game gear since my Main has everything she needs, and I haven't been doing hard operations lately anyway, so I'm just spending the tech fragments as I get them.
There are a few really tricky vendors who I'll probably never get 100% on. For example, this week is Pirate Incursion on Dantooine, which means I can earn tokens to purchase decos from the Dantooine vendor. But those tokens drop at a very slow rate, so even if I do it on a lot of alts I'll only be able to buy - at best - maybe 100 decos during the week of the event, after which it's over and I have to wait 3 weeks or more for it to show up again. There's another vendor on the fleet who only takes cartel certificates. There are only two ways to get cartel certificates, get lucky opening a cartel market package (I'm not buying those anymore) or get one during the gambling event during the summer. That event only comes once a year (though it lasts a few months) and the certificates only drop rarely, so it's unlikely to get very many of them.
Basically any vendor that requires a rare and special currency will present too big a problem for me, and there are a lot of event-related vendors like that.
Some poor unfortunate soul on Reddit says what we've all thought.
Finished the Belsavis story for the bounty hunter and ARE YOU KIDDING ME
Skadge. Why. Skadge. Why is this asshole here. There is no reason for him to be alive. How the fuck is this motherfucker immune to getting shot during your first meeting? How is he useful? Hell if I know. Whose idea was it to take a mediocre villain NPC from another world and make him a party member without the player having any say in the matter?
Just want to say that a while back when somebody mentioned I'd have to take Rusk if I put Skadge in the ground in the expansions, well I've met Rusk now and, while he def has a very rigid stick up his ass, he's fine and is at least 82.4% better than Skadge.
Just want to say that a while back when somebody mentioned I'd have to take Rusk if I put Skadge in the ground in the expansions, well I've met Rusk now and, while he def has a very rigid stick up his ass, he's fine and is at least 82.4% better than Skadge.
Keep reaching kotfe and then starting a new character cause I want to see their storyline. Latest dude is a zabrak Sith assassin . Pretty cool plus he has stealth so I can avoid enemies if I want to.
right. so... still a bit dodgy to act against the Empire while supposedly employed by them, but that's (1) a different matter and (2) not the magnitude of the other concern.
I think that helps. Thanks, everyone.
I've got a similar problem. I have an Agent ready to do a very satisfying Empire saboteur run with. And I kind of want to do a Republic saboteur run on a new character, but I can't... make it fit? I can think of plenty of reasons for Republic classes to not like the Republic, but none which translate into "so I'll join the evil Empire instead". I guess a fallen Jedi would make sense, but having played through JK and JC (light side pragmatists) I don't know if that's something you could realistically roleplay?
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ShadowenSnores in the morningLoserdomRegistered Userregular
edited January 2020
The only Republic saboteur I have right now is, fittingly, a Saboteur Gunslinger, who does it because the Empire is willing to pay her a staggering amount of money; more, she's certain, than the Republic. She's also completely amoral and dislikes little things like "anti-slavery laws" and thinks the criminal environment in the Empire is more dangerous, but also more profitable.
But unless you're willing to play the character as a natural fit for Sith philosophy, the Jedi stories aren't really conducive to saboteur stuff. Not rejoining, sure; that's easy to see.
And after the trooper story it's very hard to imagine a story that would turn the trooper so against the Republic they'd join the Empire, even if they were always a corrupt mercenary SOB.
By contrast, the only Imperial it's hard to imagine turning against the Empire is the Inquisitor. The bounty hunter, even a Mandalorian, is a perpetual outsider; the agent saw the Empire's entire unwashed ass; and a light side Warrior might be glad to be shot of them rather than keep trying to fix it from the inside, while a dark side Warrior might disapprove of what reforms the Empire has made since the initial story. But the Inquisitor is the embodiment of the Empire working as intended: even the lowliest tier of society, an alien slave, can make it to the absolute pinnacle (even if they might never have had that chance if they weren't Force-sensitive).
Shadowen on
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CambiataCommander ShepardThe likes of which even GAWD has never seenRegistered Userregular
edited January 2020
Status on my quixotic challenge: I have now spent all the Ossus tokens I originally gathered from the days when Ossus was endgame. There were 1,000 tokens on every character I had played on that planet, but it turned out to be fewer alts than I was expecting. With the amount of tokens I had, I was able to max out one deco at 999, currently working on the second one by sending everyone to do dailies on Ossus. There are two more decos that cost 15k (plus tokens) on the Ossus vendor, once I max those out I will start buying the Makeb Pergola from the pvp and starfighter vendor on the fleet. That one cost 25k each and I'm pretty sure is the next least-expensive deco.
For Industrial Prefab MK-1 decos, I have complete maxed out five of them, and have four and a half left to go.
I have maxed out both of the decos available on the security key vendor.
Oricon, Voss, CZ-198, Makeb, and Section X have reputation vendors with decos, but they take prefabs for the decos instead of money. boo.
Yavin 4 reputation vendor takes money for the decos, yay! That vendor has, I think, the next least-expensive deco at 30k.
Oh, I just checked the Ziost vendor and it requires Ziost tokens but only costs 8k. I'm going to have to spend my ziost tokens immediately!
Edit: Spent my Ziost tokens and it only took me up to 30 unlocked of the lifeless bud decos that are on that vendor. Guess I'll start grinding this one instead of Ossus, along with making prefabs.
The only Republic saboteur I have right now is, fittingly, a Saboteur Gunslinger, who does it because the Empire is willing to pay her a staggering amount of money; more, she's certain, than the Republic. She's also completely amoral and dislikes little things like "anti-slavery laws" and thinks the criminal environment in the Empire is more dangerous, but also more profitable.
But unless you're willing to play the character as a natural fit for Sith philosophy, the Jedi stories aren't really conducive to saboteur stuff. Not rejoining, sure; that's easy to see.
And after the trooper story it's very hard to imagine a story that would turn the trooper so against the Republic they'd join the Empire, even if they were always a corrupt mercenary SOB.
By contrast, the only Imperial it's hard to imagine turning against the Empire is the Inquisitor. The bounty hunter, even a Mandalorian, is a perpetual outsider; the agent saw the Empire's entire unwashed ass; and a light side Warrior might be glad to be shot of them rather than keep trying to fix it from the inside, while a dark side Warrior might disapprove of what reforms the Empire has made since the initial story. But the Inquisitor is the embodiment of the Empire working as intended: even the lowliest tier of society, an alien slave, can make it to the absolute pinnacle (even if they might never have had that chance if they weren't Force-sensitive).
I'd also describe the Inq as an outsider - mine, too, is an alien slave who's clawed their way up from the bottom but has never been part of the traditional system, isn't invested in it (unlike, e.g., my pureblood Sith Warrior). Even post-Nathema, and with their power, um, diminished as a result, he chose to keep the Alliance (his Alliance) independent rather than trade it for a DC seat (which, as we see, can (1) be taken away and (2) means even less with the Empress/Emperor consolidating power under their Hand) and his old title (he's got a better one now). Now, I didn't go the Saboteur route, because I don't see him having any love for the Republic either... but I can see it as a thing where he plans to betray them also, down the line, after he weakens the Empire. (Basically, "#^%& anyone who isn't me and my followers.")
The only Republic saboteur I have right now is, fittingly, a Saboteur Gunslinger, who does it because the Empire is willing to pay her a staggering amount of money; more, she's certain, than the Republic. She's also completely amoral and dislikes little things like "anti-slavery laws" and thinks the criminal environment in the Empire is more dangerous, but also more profitable.
But unless you're willing to play the character as a natural fit for Sith philosophy, the Jedi stories aren't really conducive to saboteur stuff. Not rejoining, sure; that's easy to see.
And after the trooper story it's very hard to imagine a story that would turn the trooper so against the Republic they'd join the Empire, even if they were always a corrupt mercenary SOB.
By contrast, the only Imperial it's hard to imagine turning against the Empire is the Inquisitor. The bounty hunter, even a Mandalorian, is a perpetual outsider; the agent saw the Empire's entire unwashed ass; and a light side Warrior might be glad to be shot of them rather than keep trying to fix it from the inside, while a dark side Warrior might disapprove of what reforms the Empire has made since the initial story. But the Inquisitor is the embodiment of the Empire working as intended: even the lowliest tier of society, an alien slave, can make it to the absolute pinnacle (even if they might never have had that chance if they weren't Force-sensitive).
I'd also describe the Inq as an outsider - mine, too, is an alien slave who's clawed their way up from the bottom but has never been part of the traditional system, isn't invested in it (unlike, e.g., my pureblood Sith Warrior). Even post-Nathema, and with their power, um, diminished as a result, he chose to keep the Alliance (his Alliance) independent rather than trade it for a DC seat (which, as we see, can (1) be taken away and (2) means even less with the Empress/Emperor consolidating power under their Hand) and his old title (he's got a better one now). Now, I didn't go the Saboteur route, because I don't see him having any love for the Republic either... but I can see it as a thing where he plans to betray them also, down the line, after he weakens the Empire. (Basically, "#^%& anyone who isn't me and my followers.")
My inq rejoined the empire. Easier to keep track of them that way. But it wasn't an easy decision.
I reached chapter three on my assassin and I have opinions !
Gameplay :
I do so much more damage then on my knight/warrior
Stealth makes planets go by much faster .
Expected a discount off brand Darth maul , got actual name brand Darth maul.
Story:
Warrior story seemed like it had too little betrayal, inquisitor story it seems like I’m lucky if my morning coffee doesn’t take my family hostage and poison the orphanage . I don’t even drink coffee.
Companions feels kind of weak as a whole. I would have enjoyed if the last companion would have allowed you to choose between them . As it went it kinda pissed me off.
Talios was cool Ashara kinda struck me as capable as a bag of rocks ? Her whole recruit arc kinda makes her seem really dumb. Khem/ spoiler was really the only one with an interesting story.
Yeah, I happen to be replaying the Inquisitor story myself - female assassin this time rather than male sorc - and it's very hit or miss, especially after replaying Trooper and then Agent.
The transition between Act I and II is easy to miss, unlike other classes; parts of it drag, or are repetitive (go to planet, bind ghost, repeat).
Ashara is insufferable unless you're playing a LS reformist, and even then she's petulant and immature, written as 20 going on 15.
Ranked against the other class stories, I'd put it on the "below average" side.
Gameplay-wise, I was stumbling a little in the 20s, when I was a bit underleveled to boot, but recently I've gotten some new abilities in my rotation that really help.
Yeah, I happen to be replaying the Inquisitor story myself - female assassin this time rather than male sorc - and it's very hit or miss, especially after replaying Trooper and then Agent.
The transition between Act I and II is easy to miss, unlike other classes; parts of it drag, or are repetitive (go to planet, bind ghost, repeat).
Ashara is insufferable unless you're playing a LS reformist, and even then she's petulant and immature, written as 20 going on 15.
Ranked against the other class stories, I'd put it on the "below average" side.
Gameplay-wise, I was stumbling a little in the 20s, when I was a bit underleveled to boot, but recently I've gotten some new abilities in my rotation that really help.
I agree at low levels it felt off since you don’t really have much but I started enjoying it much more around the mid 30s
Following up on my post above, I've finished the class story of my second Inquisitor. Finally, she has the title I wanted for her all along: Darth An'taxas.
:biggrin:
It's interesting that so many people rate the Inquisitor poorly. LS Inquisitor has a fun personality, a decent plot, and a decent crew, which is more than can be said for most class stories.
I'd put SW and SI as my favorites, IA as the most interesting despite a weak protagonist, everything else but smuggler in a bundle of 'mixed bag' (some mix of good and bad plot, character, crew), smuggler in the trash. Light Side with some Dark choices and maximum trash talk and jokes across the board since I don't find playing as a villain fun but I hate taking truly stupid LS options.
I've been looking at coming back to this game -- I haven't played since my launch bounty hunter hit 50 after a lot of my friends lost interest. Is there a PA guild Empire-side on the Star Forge server by any chance? The first post mentions the old servers Jedi Covenant and Shadowlands and I haven't seen anything about a guild reading back a few pages.
Also, would someone mind PM'ing me a referral code? I haven't subbed yet and have just been coasting on preferred while I get my bearings.
PSN: RedBeardtheAngry XBL: alabaster
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CambiataCommander ShepardThe likes of which even GAWD has never seenRegistered Userregular
As far as I'm aware there are no old PA guilds still running.
Hmm I braved the galactic trade market after being scared off by the huge numbers. There were a lot of cheap cool looking dualsabers. Bought four of them also got a stronghold which I will eventually decorate after I have enough to buy all the rooms. Have a nice collection of fully moddable dual sabers going on .
Posts
You do you man , I haven’t played IA but from what I saw of her in Kotfe I was quite happy to murderate her.
She's selfish, reckless, cares only about herself, and has a bad case of Chronic Backstabbing Disorder.
If Keeper didn't force her on me, my Agent would never have let her on his ship.
Steam, Warframe: Megajoule
Seems my initial impression was correct then .
She is also one of the only companions who will lose relationship points if you agree with her.
So I finished my JK's story and am going through Ilum right now. I'm using a story flowchart to see what order to do stuff in and it looks like they have the operations as part of the story.
Is there any advice on how to get into specific operations? From what I can tell the queue in the activities menu only has 1 op you can queue for that rotates. Do I just need to wait for the op I wanna do to show up for the queue or is there someway else people typically find groups for them? I'm assuming since I'm just trying to do the lower difficulty level for them to see story and that they're old ops that I don't need to join a raiding guild or something.
https://gamepedia.cursecdn.com/swtor_gamepedia/e/ed/Alortaniastoryprogress.png?version=00e48b595933732950cec8806de3614b
and it has a bunch of ops listed as part of the story. I'm just trying to get a handle on how that works before I get to it.
It gets to be more of a challenge if you're trying to complete the harder ops like Dxun or the Machine gods. For those you'd want to join a guild that raids regularly.
Now those are the "easy" ones that I can just buy outright. Where it gets really insane is that I'm also working on the decoration vendors that require you to craft prefabs to buy from there. The MK-1 prefabs are the easiest to make. I'm starting with industrial prefabs, and it requires about 10k industrial prefabs to buy up all of those decorations. Through a lot of grinding I've crafted 3,752. Once the industrial MK-1 prefabs are all crafted and the decos bought, I'll do the synthetic prefabs. Then I'll move up to MK-2s. There's a kind of prefab called Universal prefab that requires crafting synthetic and industrial into a single crafted piece, but I'm not going to start those until I have all the industrial and prefabs bought up, since they require that extra step (and multiple crafting alts)
There's ALSO the vendors who require special currency. Once I finish buying from the VIP vendor, I'll start buying the 15k items from the Ossus vendor. But those require more than just the money, you also have to pay 5 Ossus relics along with the money. Luckily I have a lot of toons maxed out on that currency from when I was doing Ossus every day for gear. Once I use up my existing tokens, I'll have to start doing Ossus dailies again. I'll probably be at that vendor for a while, because it has the next cheapest decos after 15k (I think 35k or 45k? I'll have to look around to verify that)
Ossus also has a vendor who only takes Tech fragments; Tech fragments are what you use to purchase end game gear. But I'm mostly OK on end game gear since my Main has everything she needs, and I haven't been doing hard operations lately anyway, so I'm just spending the tech fragments as I get them.
There are a few really tricky vendors who I'll probably never get 100% on. For example, this week is Pirate Incursion on Dantooine, which means I can earn tokens to purchase decos from the Dantooine vendor. But those tokens drop at a very slow rate, so even if I do it on a lot of alts I'll only be able to buy - at best - maybe 100 decos during the week of the event, after which it's over and I have to wait 3 weeks or more for it to show up again. There's another vendor on the fleet who only takes cartel certificates. There are only two ways to get cartel certificates, get lucky opening a cartel market package (I'm not buying those anymore) or get one during the gambling event during the summer. That event only comes once a year (though it lasts a few months) and the certificates only drop rarely, so it's unlikely to get very many of them.
Basically any vendor that requires a rare and special currency will present too big a problem for me, and there are a lot of event-related vendors like that.
(don't spend more money)
Steam, Warframe: Megajoule
Personnaly, I just skipped all the ops. Don't feel I missed all that much. But if you want to do them, do what Cambiata says.
Steam, Warframe: Megajoule
Damned by faint praise…
I've got a similar problem. I have an Agent ready to do a very satisfying Empire saboteur run with. And I kind of want to do a Republic saboteur run on a new character, but I can't... make it fit? I can think of plenty of reasons for Republic classes to not like the Republic, but none which translate into "so I'll join the evil Empire instead". I guess a fallen Jedi would make sense, but having played through JK and JC (light side pragmatists) I don't know if that's something you could realistically roleplay?
But unless you're willing to play the character as a natural fit for Sith philosophy, the Jedi stories aren't really conducive to saboteur stuff. Not rejoining, sure; that's easy to see.
And after the trooper story it's very hard to imagine a story that would turn the trooper so against the Republic they'd join the Empire, even if they were always a corrupt mercenary SOB.
By contrast, the only Imperial it's hard to imagine turning against the Empire is the Inquisitor. The bounty hunter, even a Mandalorian, is a perpetual outsider; the agent saw the Empire's entire unwashed ass; and a light side Warrior might be glad to be shot of them rather than keep trying to fix it from the inside, while a dark side Warrior might disapprove of what reforms the Empire has made since the initial story. But the Inquisitor is the embodiment of the Empire working as intended: even the lowliest tier of society, an alien slave, can make it to the absolute pinnacle (even if they might never have had that chance if they weren't Force-sensitive).
For Industrial Prefab MK-1 decos, I have complete maxed out five of them, and have four and a half left to go.
I have maxed out both of the decos available on the security key vendor.
Oricon, Voss, CZ-198, Makeb, and Section X have reputation vendors with decos, but they take prefabs for the decos instead of money. boo.
Yavin 4 reputation vendor takes money for the decos, yay! That vendor has, I think, the next least-expensive deco at 30k.
Oh, I just checked the Ziost vendor and it requires Ziost tokens but only costs 8k. I'm going to have to spend my ziost tokens immediately!
Edit: Spent my Ziost tokens and it only took me up to 30 unlocked of the lifeless bud decos that are on that vendor. Guess I'll start grinding this one instead of Ossus, along with making prefabs.
I'd also describe the Inq as an outsider - mine, too, is an alien slave who's clawed their way up from the bottom but has never been part of the traditional system, isn't invested in it (unlike, e.g., my pureblood Sith Warrior). Even post-Nathema, and with their power, um, diminished as a result, he chose to keep the Alliance (his Alliance) independent rather than trade it for a DC seat (which, as we see, can (1) be taken away and (2) means even less with the Empress/Emperor consolidating power under their Hand) and his old title (he's got a better one now). Now, I didn't go the Saboteur route, because I don't see him having any love for the Republic either... but I can see it as a thing where he plans to betray them also, down the line, after he weakens the Empire. (Basically, "#^%& anyone who isn't me and my followers.")
Steam, Warframe: Megajoule
My inq rejoined the empire. Easier to keep track of them that way. But it wasn't an easy decision.
Gameplay :
I do so much more damage then on my knight/warrior
Stealth makes planets go by much faster .
Expected a discount off brand Darth maul , got actual name brand Darth maul.
Story:
Warrior story seemed like it had too little betrayal, inquisitor story it seems like I’m lucky if my morning coffee doesn’t take my family hostage and poison the orphanage . I don’t even drink coffee.
Companions feels kind of weak as a whole. I would have enjoyed if the last companion would have allowed you to choose between them . As it went it kinda pissed me off.
Talios was cool Ashara kinda struck me as capable as a bag of rocks ? Her whole recruit arc kinda makes her seem really dumb. Khem/ spoiler was really the only one with an interesting story.
The transition between Act I and II is easy to miss, unlike other classes; parts of it drag, or are repetitive (go to planet, bind ghost, repeat).
Ashara is insufferable unless you're playing a LS reformist, and even then she's petulant and immature, written as 20 going on 15.
Ranked against the other class stories, I'd put it on the "below average" side.
Gameplay-wise, I was stumbling a little in the 20s, when I was a bit underleveled to boot, but recently I've gotten some new abilities in my rotation that really help.
Steam, Warframe: Megajoule
I agree at low levels it felt off since you don’t really have much but I started enjoying it much more around the mid 30s
:biggrin:
Steam, Warframe: Megajoule
I'd put SW and SI as my favorites, IA as the most interesting despite a weak protagonist, everything else but smuggler in a bundle of 'mixed bag' (some mix of good and bad plot, character, crew), smuggler in the trash. Light Side with some Dark choices and maximum trash talk and jokes across the board since I don't find playing as a villain fun but I hate taking truly stupid LS options.
There are bad companions but overall they are all really good.
Even Consular! And I don’t even like Consular that much!
By the way my top tier SWTOR stories are LS/Neutral Warrior and IA because of course.
Also, would someone mind PM'ing me a referral code? I haven't subbed yet and have just been coasting on preferred while I get my bearings.
Steam, Warframe: Megajoule