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[SWTOR] A new chapter is out

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Posts

  • VeagleVeagle Registered User regular
    Owenashi wrote: »
    Right, guess I'm the Remarkable Circumference guildmaster now. So, anyone that's on Star Forge Sith-side that isn't a part of it yet can send me a PM here and I'll shoot an invite. Ditto if anyone needs a reinvite. It'd be nice to see if we can get a flagship up and running though we can start smaller and set up shop at one of the regular Strongholds since they're available for guilds too. Oh, and I can set up a Discord room for us if need be as well. Just let me know one way or another what you guys would like done and I'll try to get it in play.

    Ugh, I'd send you the info for my bounty hunter, but I had the esteemed wisdom to give her a name inspired by Aztec mythology, that I also spelled wrong, so I can't remember it. :| Maybe I'll screenshot it.

    I've also got a bounty hunter that would be happy to start financing a guild ship, but I also don't remember the spelling of his name since it got changed on the server merge.

    steam_sig.png
  • OwenashiOwenashi Registered User regular
    Veagle wrote: »
    Owenashi wrote: »
    Right, guess I'm the Remarkable Circumference guildmaster now. So, anyone that's on Star Forge Sith-side that isn't a part of it yet can send me a PM here and I'll shoot an invite. Ditto if anyone needs a reinvite. It'd be nice to see if we can get a flagship up and running though we can start smaller and set up shop at one of the regular Strongholds since they're available for guilds too. Oh, and I can set up a Discord room for us if need be as well. Just let me know one way or another what you guys would like done and I'll try to get it in play.

    Ugh, I'd send you the info for my bounty hunter, but I had the esteemed wisdom to give her a name inspired by Aztec mythology, that I also spelled wrong, so I can't remember it. :| Maybe I'll screenshot it.

    I've also got a bounty hunter that would be happy to start financing a guild ship, but I also don't remember the spelling of his name since it got changed on the server merge.

    Welcome aboard, Veagle. :)

  • OwenashiOwenashi Registered User regular
    Sorry for the double-post but the Summer Roadmap from SWTOR's devs is out. Not exactly a lot of news if you're not PvP-focused like me but I did find one piece of that PvP-news interesting.
    Dulfy.com wrote:
    Deliver a new Stronghold with a beach-front view! Now, you ask, what does that have to do with PvP? In fact, quite a bit:
    • For the first time, we are introducing a Stronghold designed around PvP which can be tailored toward Player-driven dueling, 4v4, or even 8v8 battles! We know there’s a passionate audience of PvP players who run their own dueling tournaments within their Strongholds, so we want to support that by making some under-the-hood improvements and by tailoring the spaces to support different styles of play.
    • As with all Strongholds, you can decorate it anyway you like, but we’re also enhancing Stronghold decorations to support PvP gameplay. This means you can use decorations to hide behind, layout obstacles, which allows the owner of the Stronghold to create a huge variety of custom PvP layouts to use in battles amongst friends.

    The article also claims that we'll have to wait till fall to get any new story though it doesn't mention one way or the other if we'll hear about that new content sooner then that.

  • ShadowenShadowen Snores in the morning LoserdomRegistered User regular
    I'm gonna guess the new stronghold is Rishi-based. The pirate theme would make the PVP thing especially fitting.

    Although who knows, a quarter of one whole expansion talked about how fucked-up and unsettling Yavin IV is they gave us a Yavin IV temple stronghold, so this one might be on Rakata Prime for all I know.

  • ShadowenShadowen Snores in the morning LoserdomRegistered User regular
    Also, double posting because I just realized something holy shit those sneaky fuckers.

    So in Chapter VII of KotFE (Lady of Sorrows), where you meet back up with SCORPIO, you pass by a young woman talking with an underworld contact saying she saw the Lady of Sorrows...and describing, in fanciful terms, SCORPIO.

    But they're not the only civvies having conversations as you pass by.

    And here's another one you hear, just outside the cantina where you meet back up with Senya, which suddenly became a lot more relevant with The Nathema Conspiracy.
    "Truth is, Zildrog lives out in the Endless Swamp. It's a monster that rises up and eats whoever's around!"

    Bioware Austin you clever sons of bitches.

  • Lucid_SeraphLucid_Seraph TealDeer MarylandRegistered User regular
    edited May 2018
    Blizz: Hey! I made you a nice headband, to keep the hair out of your face when you fight! :D

    My Bounty Hunter, a Rattataki: Ummmm... that's... that's very sweet...? I guess?

    Lucid_Seraph on
    See You Space Cowboy: a ttrpg about sad space bounty hunters
    https://podcast.tidalwavegames.com/
  • OrcaOrca Also known as Espressosaurus WrexRegistered User regular
    Guess it's time for that yearly reinstall of SWTOR! The game is only launching successfully about one out of every three attempts for some reason. Feh.

  • ShadowenShadowen Snores in the morning LoserdomRegistered User regular
    I misunderstood how the Unassembled Component tokens worked, so I now have literally over ten thousand of them to spend. wheee?

  • Lucid_SeraphLucid_Seraph TealDeer MarylandRegistered User regular
    Can we log in again yet ;-;
    Orca wrote: »
    Guess it's time for that yearly reinstall of SWTOR! The game is only launching successfully about one out of every three attempts for some reason. Feh.

    It's not just you, apparently! The login servers are super fucked for some reason :(

    See You Space Cowboy: a ttrpg about sad space bounty hunters
    https://podcast.tidalwavegames.com/
  • OrcaOrca Also known as Espressosaurus WrexRegistered User regular
    It's the login servers? Dammit Bioware, people need to spend their ill-gotten gains on your casino event!

  • ShadowenShadowen Snores in the morning LoserdomRegistered User regular
    That's weird. It's been fine for me all day.

  • ShadowenShadowen Snores in the morning LoserdomRegistered User regular
    Me at 12:30 this morning
    CtgdLdS.jpg

    Me 15 minutes ago
    kcQaZ3p.jpg

    The endgame is pretty princess dressup.

    AND I AM WINNING

  • Lucid_SeraphLucid_Seraph TealDeer MarylandRegistered User regular
    Finished the Bounty Hunter story. The end is... weirdly anti-climactic, but that's in comparison to the Agent, which... yeah.

    Speaking of the Agent:

    Darth Tormen: I'mma send ALLLLLLL my troops to Correllia

    Me: ... I... I know exactly why that's a Terrible Fucking Plan, but my character does not know that.

    It was very satisfying at the end to tell Tormen to go fuck himself all "I'm a free agent and our business is concluded. WE OUT."

    Re-started the Counslar completely as a Jedi Shadow.

    Annnd my sub lapsed, and boy howdy does this game treat you like a second class citizen when you aren't subbed. Like. Jfc. It's rude. And it makes me really appreciate ESO and the fact that ESO gives you goodies for subbing, but doesn't actively kick you in the shins when you aren't subbed. Because that's what this game does. Constantly puts things at just shin-height like "you can only deploy 3 members on crew tasks," and "you can't queue crafting tasks, you have to manually set them," and "you can only have 3 crew skills" (JOKES ON YOU I HAVE ALTS) and "you can only have 350k in your wallet" (JOKES ON YOU I GOT A LEGACY BANK)

    Do we ever find out what the fuck Project 32 actually was? I finished all of Mako's conversations, but that's never actually explained.

    See You Space Cowboy: a ttrpg about sad space bounty hunters
    https://podcast.tidalwavegames.com/
  • OwenashiOwenashi Registered User regular
    Finished the Bounty Hunter story. The end is... weirdly anti-climactic, but that's in comparison to the Agent, which... yeah.

    Speaking of the Agent:

    Darth Tormen: I'mma send ALLLLLLL my troops to Correllia

    Me: ... I... I know exactly why that's a Terrible Fucking Plan, but my character does not know that.

    It was very satisfying at the end to tell Tormen to go fuck himself all "I'm a free agent and our business is concluded. WE OUT."

    Re-started the Counslar completely as a Jedi Shadow.

    Annnd my sub lapsed, and boy howdy does this game treat you like a second class citizen when you aren't subbed. Like. Jfc. It's rude. And it makes me really appreciate ESO and the fact that ESO gives you goodies for subbing, but doesn't actively kick you in the shins when you aren't subbed. Because that's what this game does. Constantly puts things at just shin-height like "you can only deploy 3 members on crew tasks," and "you can't queue crafting tasks, you have to manually set them," and "you can only have 3 crew skills" (JOKES ON YOU I HAVE ALTS) and "you can only have 350k in your wallet" (JOKES ON YOU I GOT A LEGACY BANK)

    Do we ever find out what the fuck Project 32 actually was? I finished all of Mako's conversations, but that's never actually explained.

    On the BH ending:
    Going by what you said, does that mean you fought Tormen and took the pardon?

    Mako:
    Not really. It leaves it up to the player to suss out what the SIS was up to other then the obvious 'clone a bunch of teched-out girls for possibly disposable agents' idea.

    As for the sub/non-sub differences, yeah. As ChaosD1 said in his review of the game's F2P conversion, "Man, EA was NOT willing to let this one go truly free to play and it shows." Still, Preferred isn't so bad once you got the available unlocks from the Cartel Market.

  • Lucid_SeraphLucid_Seraph TealDeer MarylandRegistered User regular
    edited May 2018
    Owenashi wrote: »
    Going by what you said, does that mean you fought Tormen and took the pardon?

    No, actually.
    I played my character as a consummate professional who really took a shine to the Mandalorian code once she was properly introduced to it, which meant, in the end, she had to deliver the Chancellor, Because Honor. However, she 1. heard the Chancellor out at least, and basically SAID to the guy "Listen, thank you, but I'm sorry," then delivered the Chancellor alive, which Tormen really didn't like. Even though the Chancellor will certainly be killed later, she wanted that to be a symbol. Then Tormen goes "Bwehehehe we make a good team, you shall be my weapon!" at which point my Hunter went "Go fuck yourself, I am my own woman and I don't work for you." And walked out.

    *edit* The story also proved to me once again though that it's REALLY hard for me to go 100% Dark Side, mostly because the Dark Side is stupid. Like, the Dark Side choices are basically "I'm going to tank my career and ruin all my friendships in the long run because I like being an asshole on principle." She still ended up wayyyy more grey/jerkbag than my Agent, and she ABSOLUTELY taunted the Jedi guy like "Ah, so *I'm* the idiot so bent on revenge that I let everything fall apart? Guess what :3"

    ... that was the other reason I felt like I had to bag the Chancellor. Because I didn't want that Jedi being smug from beyond the grave. No, fucker. You went after me for vengeance from a place of emotion because I killed one of your friends, exactly the thing the Code forbids you to do, and now you can watch the consequences of that bullshit from beyond the grave.
    Owenashi wrote: »
    Mako:
    Not really. It leaves it up to the player to suss out what the SIS was up to other then the obvious 'clone a bunch of teched-out girls for possibly disposable agents' idea.

    That's... actually a bit lame, because I felt like it had to be more than what you said, but there's not enough to figure out what more it could possibly be :(
    I do think that Coral was no more "real" than the others; I think she's delusional. If there was an "original" she's probably long dead.
    Owenashi wrote: »
    As for the sub/non-sub differences, yeah. As ChaosD1 said in his review of the game's F2P conversion, "Man, EA was NOT willing to let this one go truly free to play and it shows." Still, Preferred isn't so bad once you got the available unlocks from the Cartel Market.

    I unfortunately didn't quite have enough Cartel coins to get all the unlocks :\ And I reallly don't want to give EA much more money. I figure what I'm going to do is play the storylines I have, re-sub again at the cheapest level when I have money again, get my Agent to max, craft her the best armor I can manage, then make all the characters I want in the races I want, and then let it lapse again.

    The absolute dumbest part? I am absolutely certain EA makes enough money through the cosmetics in the Cartel Market alone that they don't NEED to kneecap Preferred players constantly like this.

    Lucid_Seraph on
    See You Space Cowboy: a ttrpg about sad space bounty hunters
    https://podcast.tidalwavegames.com/
  • MasterOfPupetsMasterOfPupets Registered User regular
    Owenashi wrote: »
    then make all the characters I want in the races I want, and then let it lapse again.

    I actually used the free 7 days to create all the character of races I wanted, then have been periodically playing all of the classes for fun.

    XBL = MoP54
    PSN = PessimistMaximus
    camo_sig2.png
  • Lucid_SeraphLucid_Seraph TealDeer MarylandRegistered User regular
    Owenashi wrote: »
    then make all the characters I want in the races I want, and then let it lapse again.

    I actually used the free 7 days to create all the character of races I wanted, then have been periodically playing all of the classes for fun.

    Man a guy actually offered me a subscriber link click the other day, but I was sick and trying to log off, so I didn't :(

    See You Space Cowboy: a ttrpg about sad space bounty hunters
    https://podcast.tidalwavegames.com/
  • Commander ZoomCommander Zoom Registered User regular
    There will be more, I'm sure.

  • MasterOfPupetsMasterOfPupets Registered User regular
    Owenashi wrote: »
    then make all the characters I want in the races I want, and then let it lapse again.

    I actually used the free 7 days to create all the character of races I wanted, then have been periodically playing all of the classes for fun.

    Man a guy actually offered me a subscriber link click the other day, but I was sick and trying to log off, so I didn't :(

    They post them constantly over on the SWTOR Reddit.

    XBL = MoP54
    PSN = PessimistMaximus
    camo_sig2.png
  • OwenashiOwenashi Registered User regular
    30XASji.jpg

    Take part of a group activity via Group Finder June 1st through 3rd and earn this little droid.


    oXRezBD.jpg

    5.9 also added another related achievement in which completing 40 group activities earns you another chance to have Darth Hexid as a Companion.

  • OrcaOrca Also known as Espressosaurus WrexRegistered User regular
    Good they're allowing folks to get those one-off companions.

  • OwenashiOwenashi Registered User regular
    edited May 2018
    You can find Hexid's achievement in the Feats Of Strength section of the Legacy-Achievements window in case you wanted to see where it is.

    Owenashi on
  • OwenashiOwenashi Registered User regular
    Dulfy.net wrote:

    Hey folks,

    Matchmaking is another place that we wanted to make some pretty big improvements for Game Update 5.9.2. Below you will find our planned changes:
    • All Warzone and Starfighter queues are now cross-faction
    • The Unranked Warzone queue will now always prioritize Warzones over Arenas. An Arena match will only pop if there are not enough players to populate a full Warzone match at that time.
    Role Balancing:
    • Matchmaking will never place more than 2 tanks or healers on the same team in a Warzone or 1 tank or healer for an Arena.
    • Matchmaking will always do its best to balance the amount of tanks and healers on each team. If there are 2 healers, each team will receive one if possible, the same is true of tanks.
    • In situations where there are an odd number of tanks / healers, matchmaking will do its best to place the combined number of tanks and healers evenly (example: there are 3 healers and 1 tank, matchmaking will attempt to make the teams 2 healers vs 1 tank 1 healer.)
    Skill Balancing:
    • Matchmaking will more strongly take player skill into account when making teams.
    • Premade groups queuing for Ranked and Unranked Warzones and GSF will now have their matchmaking skill based on the highest rated member, not the team’s average rating.
    • Galactic Starfighter matchmaking has been improved to better account for player experience along with their currently selected ship loadout.

    All of these changes have the goal of making Warzone and Starfighter matches pop more regularly and be more balanced overall. Let us know your thoughts!

    -eric

  • CambiataCambiata Commander Shepard The likes of which even GAWD has never seenRegistered User regular
    I keep this thread bookmarked and check every time there is an update just in case there's finally an update that makes me want to start playing again. None yet. Maybe when all the chapters have been released.

    "If you divide the whole world into just enemies and friends, you'll end up destroying everything" --Nausicaa of the Valley of Wind
  • OwenashiOwenashi Registered User regular
    Cambiata wrote: »
    I keep this thread bookmarked and check every time there is an update just in case there's finally an update that makes me want to start playing again. None yet. Maybe when all the chapters have been released.

    You mean of the current expansion? Because I'm pretty sure it's done by now, the devs gearing up now for 6.0.

  • CambiataCambiata Commander Shepard The likes of which even GAWD has never seenRegistered User regular
    Owenashi wrote: »
    Cambiata wrote: »
    I keep this thread bookmarked and check every time there is an update just in case there's finally an update that makes me want to start playing again. None yet. Maybe when all the chapters have been released.

    You mean of the current expansion? Because I'm pretty sure it's done by now, the devs gearing up now for 6.0.

    I mean all companions returned. Are they returned?

    "If you divide the whole world into just enemies and friends, you'll end up destroying everything" --Nausicaa of the Valley of Wind
  • OwenashiOwenashi Registered User regular
    Cambiata wrote: »
    Owenashi wrote: »
    Cambiata wrote: »
    I keep this thread bookmarked and check every time there is an update just in case there's finally an update that makes me want to start playing again. None yet. Maybe when all the chapters have been released.

    You mean of the current expansion? Because I'm pretty sure it's done by now, the devs gearing up now for 6.0.

    I mean all companions returned. Are they returned?

    Oh, not yet as far as I know.

  • ShadowenShadowen Snores in the morning LoserdomRegistered User regular
    Nope, still missing (spoilers up to this point):
    In rough order of when you get them...

    Khem Val/Zash, though the one you didn't choose to save escaped the mind trap, came back for vengeance, and got killed
    Kira Carsen
    Tharan Cedrax
    Jaesa Willsaam
    Doc
    Zenith
    Nadia Grell

    Did you spot the patterns?

    All of the Force-using classes are missing at least one companion. The Consular, who I think it's fair to say has the companions that the least people liked or were even interested in, is still missing three.

    All of the non-Force-using classes have at least seen all of their companions, though SCORPIO left one way or another and presumably will not be coming back as a companion and Vik hasn't come back since he popped up, presumably because the original VA passed away.

    Half the missing companions are romance companions, which would increase the complexity of their return. Three-quarters of those are Force-users, who would likely have strong feelings about the way their beloved has been behaving (i.e. they would need to acknowledge their past relationship while also possibly not being willing to continue at all depending on the Outlander's light side/dark side score or actions within the story). Based on a glitch I got at the end of Nathema Conspiracy, it's possible future returning romance options are going to account for the relationship developments at the end of that (i.e. being able to marry Lana or Theron), at least in email form.

    Three of the missing companions are technically six characters, which would probably at least double the complexity of their return--and dark side Jaesa Willsaam is also a romance option. Though Tharan will probably have Holiday with him regardless, that's still extra writing and voice work that would go into his return.

    Even Zenith, though relatively flat, does actually have an indirect connection to a choice made by the Outlander in KotFE regardless of their relationship with the Outlander--specifically, the fate of Tai Cordan from Chapter XV--though who can say if they'll account for that?

    In short, none of those characters are simple to bring back. Due to their ability to reuse voice lines, Khem Val would be cheapest--but if you brought back Khem Val without an option to bring back Zash if you chose her, that wouldn't be good.

    And of course Bioware Austin has presumably been cut to the bone to shuffle personnel over to making Anthem.

  • CambiataCambiata Commander Shepard The likes of which even GAWD has never seenRegistered User regular
    Shadowen wrote: »
    Nope, still missing (spoilers up to this point):
    In rough order of when you get them...

    Khem Val/Zash, though the one you didn't choose to save escaped the mind trap, came back for vengeance, and got killed
    Kira Carsen
    Tharan Cedrax
    Jaesa Willsaam
    Doc
    Zenith
    Nadia Grell

    Did you spot the patterns?

    All of the Force-using classes are missing at least one companion. The Consular, who I think it's fair to say has the companions that the least people liked or were even interested in, is still missing three.

    All of the non-Force-using classes have at least seen all of their companions, though SCORPIO left one way or another and presumably will not be coming back as a companion and Vik hasn't come back since he popped up, presumably because the original VA passed away.

    Half the missing companions are romance companions, which would increase the complexity of their return. Three-quarters of those are Force-users, who would likely have strong feelings about the way their beloved has been behaving (i.e. they would need to acknowledge their past relationship while also possibly not being willing to continue at all depending on the Outlander's light side/dark side score or actions within the story). Based on a glitch I got at the end of Nathema Conspiracy, it's possible future returning romance options are going to account for the relationship developments at the end of that (i.e. being able to marry Lana or Theron), at least in email form.

    Three of the missing companions are technically six characters, which would probably at least double the complexity of their return--and dark side Jaesa Willsaam is also a romance option. Though Tharan will probably have Holiday with him regardless, that's still extra writing and voice work that would go into his return.

    Even Zenith, though relatively flat, does actually have an indirect connection to a choice made by the Outlander in KotFE regardless of their relationship with the Outlander--specifically, the fate of Tai Cordan from Chapter XV--though who can say if they'll account for that?

    In short, none of those characters are simple to bring back. Due to their ability to reuse voice lines, Khem Val would be cheapest--but if you brought back Khem Val without an option to bring back Zash if you chose her, that wouldn't be good.

    And of course Bioware Austin has presumably been cut to the bone to shuffle personnel over to making Anthem.

    I don't expect to ever see Khem, I think the generic Deshade we got was intended to be his permanent replacement, due to the complexity of bringing him back. I'm more surprised that
    We haven't at least gotten Kira, Nadia and Jaesa back. I wonder if this means they're dead? I'm also looking for Doc specifically since, yes, I do have a character that romanced him.

    "If you divide the whole world into just enemies and friends, you'll end up destroying everything" --Nausicaa of the Valley of Wind
  • TubeTube Registered User admin
    I'm pretty sure it'll get revealed that Jaesa is
    expensive

  • Lucid_SeraphLucid_Seraph TealDeer MarylandRegistered User regular
    Shadowen wrote: »
    The Consular, who I think it's fair to say has the companions that the least people liked or were even interested in...


    Speaking of that -- I had a lot of fun on Nar Shaddaa (you can choose to go full Snark Mode Obi Wan there, which is great) -- but now that I've finished the Ch1 story I'm kinda... I haven't had much of a desire to go back and play. With the other storylines I had a desire to be like WHAT HAPPENS NEXT!? For the Agent and BH it was "I'm really, really invested in whatever the HELL is happening," for the Knight, it was "I would die for T7 and Kira and I want to know what happens with THEM," but for the Counslar it's like... I like Qyzen? But...

    Man I was going to save my review of the Counslar story and its flaws for when I'd finished it, but, ugh, here's some thoughts on Chapter 1.
    The ACTUAL story itself is really compelling. I'm a sucker for redemption, and especially for the Star Wars Luke Skywalker style of absolute determination and I AM GOING TO SAVE ALL YOU IDIOTS >| I also found it way more interesting than the Knight's Oh Noes, Another Planet Killer Superweapon, Whatever Shall We Do bullshit. Having to go and puzzle out each Jedi's psychological problems and tie them together was interesting. And they really DID get more complicated as you went -- the first couple were very straightforward "Yeah you're just sick," but later there were many more places where it was clear that the "disease" was just amplifying something that was already there. With the guy on Tattoiene I wondered if I really SHOULD have saved him, since absent the disease he still wanted to make Tusken super-soldiers! I told him no, but... yeah. And then the woman on Alderaan, I was afraid I wouldn't be ABLE to save her because the Council was going to be at each other's throats.

    The problem was that the story only would have worked in a single-player game. There's no actual stakes for Chapter 1 in a multiplayer game. You know that because this is an MMO and there are two more chapters, you aren't going to die from shielding everybody, and you don't face any actual gameplay consequences... or even story consequences. People just say "oh you look really worn out" but nothing actually COMES of that. You don't get to a point where you literally can't shield anyone else story-wise; combat never seems any more or less difficult for all the Sith talk of OH HO YOU ARE WEAK NOW. The game already has a problem with most Dark Side choices being mustache-twirly and pants-on-head stupid, but there's not even any benefit to bothering, and going Light Side has no stakes or danger.

    And that's what really sucks the most about it. I actually think in a single player game, this is one place where stupid morality meter choices actually would have felt meaningful. Do you do the right thing, knowing that in the end you're certainly going to die? Knowing that each time you do it, it's going to get MUCH harder to keep going? Knowing that it might not actually BE possible to save EVERYONE, and having to make the choice of "do I save this person now, or do I hedge my bets and try to save my strength in case someone more important needs saving?" I feel like in a single player game, the end, if you'd actually saved EVERYONE and somehow managed to pass the combat tests (which, in a singleplayer game, you would have been saddled with accumulating penalties each time you shielded somebody, to the point that by the last one you're basically useless... not an impossible fight, but really, really fucking hard), that the ghost of Whats His Face the Sith would have possessed YOU in your immensely weakened state. And that maybe what you did meant that it's easy for the other Jedi to take him down, because you saved everybody, and they're still protected (maybe a thing where if this Sith undoes that protection, your strength would surge back and you'd be able to drive him out -- a stalemate)... but, as the guy said, you die nameless, and alone. Which in the whole Jedi narrative of self-sacrifice, is pretty damn compelling.

    But it's an MMO. And there's three chapters left. So uhhh I guess You Saved Everyone! Time To... Uh, whatever the hell else we're doing, I don't even know yet.

    See You Space Cowboy: a ttrpg about sad space bounty hunters
    https://podcast.tidalwavegames.com/
  • OwenashiOwenashi Registered User regular
    Shadowen wrote: »
    The Consular, who I think it's fair to say has the companions that the least people liked or were even interested in...


    Speaking of that -- I had a lot of fun on Nar Shaddaa (you can choose to go full Snark Mode Obi Wan there, which is great) -- but now that I've finished the Ch1 story I'm kinda... I haven't had much of a desire to go back and play. With the other storylines I had a desire to be like WHAT HAPPENS NEXT!? For the Agent and BH it was "I'm really, really invested in whatever the HELL is happening," for the Knight, it was "I would die for T7 and Kira and I want to know what happens with THEM," but for the Counslar it's like... I like Qyzen? But...

    Man I was going to save my review of the Counslar story and its flaws for when I'd finished it, but, ugh, here's some thoughts on Chapter 1.
    The ACTUAL story itself is really compelling. I'm a sucker for redemption, and especially for the Star Wars Luke Skywalker style of absolute determination and I AM GOING TO SAVE ALL YOU IDIOTS >| I also found it way more interesting than the Knight's Oh Noes, Another Planet Killer Superweapon, Whatever Shall We Do bullshit. Having to go and puzzle out each Jedi's psychological problems and tie them together was interesting. And they really DID get more complicated as you went -- the first couple were very straightforward "Yeah you're just sick," but later there were many more places where it was clear that the "disease" was just amplifying something that was already there. With the guy on Tattoiene I wondered if I really SHOULD have saved him, since absent the disease he still wanted to make Tusken super-soldiers! I told him no, but... yeah. And then the woman on Alderaan, I was afraid I wouldn't be ABLE to save her because the Council was going to be at each other's throats.

    The problem was that the story only would have worked in a single-player game. There's no actual stakes for Chapter 1 in a multiplayer game. You know that because this is an MMO and there are two more chapters, you aren't going to die from shielding everybody, and you don't face any actual gameplay consequences... or even story consequences. People just say "oh you look really worn out" but nothing actually COMES of that. You don't get to a point where you literally can't shield anyone else story-wise; combat never seems any more or less difficult for all the Sith talk of OH HO YOU ARE WEAK NOW. The game already has a problem with most Dark Side choices being mustache-twirly and pants-on-head stupid, but there's not even any benefit to bothering, and going Light Side has no stakes or danger.

    And that's what really sucks the most about it. I actually think in a single player game, this is one place where stupid morality meter choices actually would have felt meaningful. Do you do the right thing, knowing that in the end you're certainly going to die? Knowing that each time you do it, it's going to get MUCH harder to keep going? Knowing that it might not actually BE possible to save EVERYONE, and having to make the choice of "do I save this person now, or do I hedge my bets and try to save my strength in case someone more important needs saving?" I feel like in a single player game, the end, if you'd actually saved EVERYONE and somehow managed to pass the combat tests (which, in a singleplayer game, you would have been saddled with accumulating penalties each time you shielded somebody, to the point that by the last one you're basically useless... not an impossible fight, but really, really fucking hard), that the ghost of Whats His Face the Sith would have possessed YOU in your immensely weakened state. And that maybe what you did meant that it's easy for the other Jedi to take him down, because you saved everybody, and they're still protected (maybe a thing where if this Sith undoes that protection, your strength would surge back and you'd be able to drive him out -- a stalemate)... but, as the guy said, you die nameless, and alone. Which in the whole Jedi narrative of self-sacrifice, is pretty damn compelling.

    But it's an MMO. And there's three chapters left. So uhhh I guess You Saved Everyone! Time To... Uh, whatever the hell else we're doing, I don't even know yet.

    I'd say continue as things take an interesting turn for Chapter 2 and 3 as by the time you get to Corellia...
    ...you got a unique army under your leadership. There's also more redemption along your path.

  • OwenashiOwenashi Registered User regular
    edited June 2018
    https://www.youtube.com/watch?v=l4Se5fd4PY0

    This is a pretty nice video-guide for those that like to solo the story. Also, was anyone surprised like me that the next expansion didn't get so much as a peep from today's EA conference?

    Owenashi on
  • MancingtomMancingtom Registered User regular
    Is PVP the only viable way of attaining alignment tiers while leveling? I want my Sith to look like a Sith, but I'm super not into this PVP scheme.

  • StrikorStrikor Calibrations? Calibrations! Registered User regular
    Diplomacy crew missions (maybe all crew missions now? I forget how the DvL thing works)

    Also some flashpoints but 100 per flashpoint isn't much at all.

  • OrcaOrca Also known as Espressosaurus WrexRegistered User regular
    As an aside, Solo is basically Smuggler, the movie. Like the Smuggler storyline, this one is pretty mediocre. Like the Smuggler storyline, it's still a fun romp anyway.

    Set your expectations appropriately.

  • Lucid_SeraphLucid_Seraph TealDeer MarylandRegistered User regular
    Orca wrote: »
    As an aside, Solo is basically Smuggler, the movie. Like the Smuggler storyline, this one is pretty mediocre. Like the Smuggler storyline, it's still a fun romp anyway.

    Set your expectations appropriately.

    ... IMPERIAL AGENT MOVIE WHEN

    See You Space Cowboy: a ttrpg about sad space bounty hunters
    https://podcast.tidalwavegames.com/
  • Commander ZoomCommander Zoom Registered User regular
    People have been asking/wishing for that since, oh, 2012?

  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    Strikor wrote: »
    Diplomacy crew missions (maybe all crew missions now? I forget how the DvL thing works)

    Also some flashpoints but 100 per flashpoint isn't much at all.
    The beginner flashpoint has a bunch of LS/DS options.

    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
  • Lucid_SeraphLucid_Seraph TealDeer MarylandRegistered User regular
    Question: can you solo Flashpoints?

    I hate grouping up with people in this game :\

    See You Space Cowboy: a ttrpg about sad space bounty hunters
    https://podcast.tidalwavegames.com/
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