Keep in mind, there's a ways to go before these Heroes hit live (or even PTR). They are going to change things and adjust the numbers. There's no way Medivh will release with a fucking 5 sec cooldown Divine Shield. There's no way.
I'm also wagering that the AoE talent will probably be nerfed down to like "one extra nearby Hero" or even "also shields Medivh when he shields someone else", right?
Cause I mean, yeah, Dread is right. That shit's crazypants.
Quoting for posterity when Medivh totally releases with a 5 second cooldown Divine Shield. Blizzard took everyone's advice to stop releasing underpowered heroes to heart.
Perhaps a bit too well.
+2
Kai_SanCommonly known as Klineshrike!Registered Userregular
Well in all honesty if the AOE version has a really small aoe, it's pretty balanced. The number of teams that could coordinate that kind of grouping up without getting slaughtered immediately before would be extremely rare.
Those things are really powerful, but I see counterplay to all of them. The scouting comes at the price of him having no increased movespeed mounting whatsoever. Also other chars have fire and forget visibility while Medivh has to sacrifice his body for it, and anyplace you want to see you have to lumber all the way over then all the way back. That is a pretty big sacrifice. The portal appears to have a range, at least without the talent letting you pick the placement and destination. Not sure if there is a max range on that but if not it should be, cause that is the counter to that. The shield is the only one I find odd, though the counterplay is the person can be CCed during it while I am almost certain DS makes them immune to all. I assume the CD is so short because that seems to be his primary benefit to pick for a team. The video was odd to say that Q was high damage, as it looked like it was comparable to moonfire though with a slightly higher CD and possibly slightly less damage, as well as being harder to land. So really he seems like he is going to be VERY weak offensively. So he needs to be able to do something else really well.
Keep in mind, there's a ways to go before these Heroes hit live (or even PTR). They are going to change things and adjust the numbers. There's no way Medivh will release with a fucking 5 sec cooldown Divine Shield. There's no way.
I'm also wagering that the AoE talent will probably be nerfed down to like "one extra nearby Hero" or even "also shields Medivh when he shields someone else", right?
Cause I mean, yeah, Dread is right. That shit's crazypants.
Yeah, I saw that talent and was like "Are you fucking kidding me Blizzard?"
The skill itself is already kinda ridiculous.
+1
The Escape Goatincorrigible ruminantthey/themRegistered Userregular
give me roadhog who is a functional combination of stitches and the butcher and I'll be happy
also junkrat would work perfectly fine as a hero, give him a slower AoE autoattack like Jinx's rockets, and then he has a the place a mine+reactivate to blow it up with knockback, and then a stealthed trap that roots when you walk over it. Then you have RIP-Tire as his ult which you can drive over terrain to surprise people. And then like... well I guess he needs another ability, and we probably don't want to give him melee again. Maybe an "artillery" ability that he can activate to increase attack range and shoot over walls for 10 seconds or something?
Well in all honesty if the AOE version has a really small aoe, it's pretty balanced. The number of teams that could coordinate that kind of grouping up without getting slaughtered immediately before would be extremely rare.
Those things are really powerful, but I see counterplay to all of them. The scouting comes at the price of him having no increased movespeed mounting whatsoever. Also other chars have fire and forget visibility while Medivh has to sacrifice his body for it, and anyplace you want to see you have to lumber all the way over then all the way back. That is a pretty big sacrifice. The portal appears to have a range, at least without the talent letting you pick the placement and destination. Not sure if there is a max range on that but if not it should be, cause that is the counter to that. The shield is the only one I find odd, though the counterplay is the person can be CCed during it while I am almost certain DS makes them immune to all. I assume the CD is so short because that seems to be his primary benefit to pick for a team. The video was odd to say that Q was high damage, as it looked like it was comparable to moonfire though with a slightly higher CD and possibly slightly less damage, as well as being harder to land. So really he seems like he is going to be VERY weak offensively. So he needs to be able to do something else really well.
There's alot of talents for buffing your Q though so I think you could turn it into a good source of damage.
Well in all honesty if the AOE version has a really small aoe, it's pretty balanced. The number of teams that could coordinate that kind of grouping up without getting slaughtered immediately before would be extremely rare.
Those things are really powerful, but I see counterplay to all of them. The scouting comes at the price of him having no increased movespeed mounting whatsoever. Also other chars have fire and forget visibility while Medivh has to sacrifice his body for it, and anyplace you want to see you have to lumber all the way over then all the way back. That is a pretty big sacrifice. The portal appears to have a range, at least without the talent letting you pick the placement and destination. Not sure if there is a max range on that but if not it should be, cause that is the counter to that. The shield is the only one I find odd, though the counterplay is the person can be CCed during it while I am almost certain DS makes them immune to all. I assume the CD is so short because that seems to be his primary benefit to pick for a team. The video was odd to say that Q was high damage, as it looked like it was comparable to moonfire though with a slightly higher CD and possibly slightly less damage, as well as being harder to land. So really he seems like he is going to be VERY weak offensively. So he needs to be able to do something else really well.
There's alot of talents for buffing your Q though so I think you could turn it into a good source of damage.
I mean, Moonfire Malf is legit.
Of course, I used Tip to be the main person selling that build. But you never say that the malf on your team is there tip contribute damage. He's there to support.
I'm looking forward to giving my team block charges and AA damage on the portal, so that I can initiate a glorious boss invade where we all immediately get caught in the AOE stun and die.
Keep in mind, there's a ways to go before these Heroes hit live (or even PTR). They are going to change things and adjust the numbers. There's no way Medivh will release with a fucking 5 sec cooldown Divine Shield. There's no way.
I'm also wagering that the AoE talent will probably be nerfed down to like "one extra nearby Hero" or even "also shields Medivh when he shields someone else", right?
Cause I mean, yeah, Dread is right. That shit's crazypants.
Quoting for posterity when Medivh totally releases with a 5 second cooldown Divine Shield. Blizzard took everyone's advice to stop releasing underpowered heroes to heart.
Perhaps a bit too well.
I mean, I'm fully willing to be wrong here. I hope I'm not! Cause the game will be in a terrible state if that goes live.
But I'm pretty confident there's gonna be tweaks. I mean fuck, Chromie has a level 16 15 talent that essentially gives her permanent 50% Ability Power as long as she's hitting someone with Sand Blast. 50% AP is ABSURD. There's no way that's going live.
Something I read said Medivh's Raven form was mounted speed. If true just, holy fuck that's busted. I thought they were balancing him in part by him not having a mount.
Love getting flamed because I'm not doing as much damage as the other team's nova by our li ming because our li ming and leoric can't stop running and suiciding into her.
I think I might be done with heroes for a while. Game just isn't fun and the meta is ultra stale.
Something I read said Medivh's Raven form was mounted speed. If true just, holy fuck that's busted. I thought they were balancing him in part by him not having a mount.
You read correctly! Medivh seems cool but super OP busted.
Yeah, it is really weird that they're massively playing up the Sand angle and not the dragon angle. To my recollection you never even encounter Chromie in a sandy zone in WoW. Yes, you encounter other Bronze dragons in sandy areas, and yes the whole "sands of time" is a theme for a dragonflight based on time manipulation. But Chromie herself has never been strongly associated with the sand motif.
i guess overwatch is stealing a lot of players. @kime and i tried to play HL last night and sat in the queue for i want to say 10 minutes (felt that way anyway, was probably a solid 5 at least)
unless i am missing something hotslogs does not track highest rank achieved correct (or anywhere else for that matter)?
Something I read said Medivh's Raven form was mounted speed. If true just, holy fuck that's busted. I thought they were balancing him in part by him not having a mount.
Wait, nm. I found a full picture of the skill and it looks like it' only 15%. That seems more reasonable.
I never play Hero League, but those rewards... I want the mount! So I started placement matches. 2-1 so far and the one loss was with an AI teammate (stupid waste of time, those matches). Anyone know the highest you can place out of placement? I just wanna hit rank 10 and then go back to QM.
I don't know how attainable it is before the season starts. I can play 3-4 matches per day tops, and my QM MMR says 2922 on Hotslogs. Anyone know how long it may take to hit 10? I suppose a lot has to do with how high you can place.
so I was initially like "ughhhhh I hate getting the Starcraft daily these days, none of the Starcraft heroes are really my thing right now"
but then I was like "oh fine I'll try Dehaka he's free" and
He's
really fun
I think actually playing as Brightwing really helped me here, since I'm used to odd move schemes and map presence. Just had a game where I got 10 kills (!?) and 0 deaths, because using E and then D in a row = a good time. Also, his level 1 move speed buff is pretty great.
Fuck. Bonus gold for Hero League? Now I feel like I have to do it.
yeah that was my thought about it after i had time to consider it. at least team league has a similar offering so at least there you can try to ensure you aren't fighting your opponent and your teammates (unless you want to)
So frustrated right now. 42 minute loss on Garden of Terror. We had the game won at the 32 minute mark but our Zagara threw really hard. She grabbed plant terror and then went and killed some giants that were in our lane, and then she want and started chasing Nazeebo around the map to kill him.
The whole time I was trying to tell her to punch core because a 32 minute plant is gonna kill the core in like 5 punches. Wasted the whole god damn thing on lane clearing and useless PVP. Then they got a terror and knew how to win the video game.
Posts
Quoting for posterity when Medivh totally releases with a 5 second cooldown Divine Shield. Blizzard took everyone's advice to stop releasing underpowered heroes to heart.
Perhaps a bit too well.
Those things are really powerful, but I see counterplay to all of them. The scouting comes at the price of him having no increased movespeed mounting whatsoever. Also other chars have fire and forget visibility while Medivh has to sacrifice his body for it, and anyplace you want to see you have to lumber all the way over then all the way back. That is a pretty big sacrifice. The portal appears to have a range, at least without the talent letting you pick the placement and destination. Not sure if there is a max range on that but if not it should be, cause that is the counter to that. The shield is the only one I find odd, though the counterplay is the person can be CCed during it while I am almost certain DS makes them immune to all. I assume the CD is so short because that seems to be his primary benefit to pick for a team. The video was odd to say that Q was high damage, as it looked like it was comparable to moonfire though with a slightly higher CD and possibly slightly less damage, as well as being harder to land. So really he seems like he is going to be VERY weak offensively. So he needs to be able to do something else really well.
Yeah, I saw that talent and was like "Are you fucking kidding me Blizzard?"
The skill itself is already kinda ridiculous.
also junkrat would work perfectly fine as a hero, give him a slower AoE autoattack like Jinx's rockets, and then he has a the place a mine+reactivate to blow it up with knockback, and then a stealthed trap that roots when you walk over it. Then you have RIP-Tire as his ult which you can drive over terrain to surprise people. And then like... well I guess he needs another ability, and we probably don't want to give him melee again. Maybe an "artillery" ability that he can activate to increase attack range and shoot over walls for 10 seconds or something?
There's alot of talents for buffing your Q though so I think you could turn it into a good source of damage.
I mean, Moonfire Malf is legit.
Medivh looks like my jam
I HOPE U LEIk POLYMORPH BOMBZ
Sadly, Chromie looks like the opposite of my jam, despite being 2 things that I normally really love (gnome dragon).
https://podcast.tidalwavegames.com/
Of course, I used Tip to be the main person selling that build. But you never say that the malf on your team is there tip contribute damage. He's there to support.
THAT'S COOL AS SHIT DUDE
SAND/TIME MAGE
Damnnnn
Battle.net Tag: Dibby#1582
Bronze Drakes are sandy af
Needs more time, less sand. Cool still, though
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Let's be honest, we need a straight up Final Fantasy Time Mage support, but I don't think that's a thing in WoW.
Back when I played League, Zilean was my main.
There are fun arcane ways you could do it, but when literally a bronze dragon is just a Mage that ship has left port
I mean, I'm fully willing to be wrong here. I hope I'm not! Cause the game will be in a terrible state if that goes live.
But I'm pretty confident there's gonna be tweaks. I mean fuck, Chromie has a level 16 15 talent that essentially gives her permanent 50% Ability Power as long as she's hitting someone with Sand Blast. 50% AP is ABSURD. There's no way that's going live.
Battle.net Tag: Dibby#1582
Still one of my favorite Zilean plays:
XBL: InvaderJims
Bnet: Pudgestomp#11153
... Guys?
A 5 second cooldown is still fucking bullshit though.
I think I might be done with heroes for a while. Game just isn't fun and the meta is ultra stale.
You read correctly! Medivh seems cool but super OP busted.
Steam: TimIsOnSteam
Battle.net: TimIsOnBnet#1745
Switch: SW-7012-4788-7410
PSN: TimIsOnTheNet
She never even turns into a dragon? It's kinda weird...the first gnome hero isn't actually a gnome but...also is never a dragon.
I think that's her level 1 clairvoyance talent they showed off? So we the shadow of future dragon her.
unless i am missing something hotslogs does not track highest rank achieved correct (or anywhere else for that matter)?
WoWtcg and general gaming podcast
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I've played 4 HL matches so far, since yesterday's announcement. Won two, lost two. I am in exactly the same spot as when I started. This is dumb.
Wait, nm. I found a full picture of the skill and it looks like it' only 15%. That seems more reasonable.
I don't know how attainable it is before the season starts. I can play 3-4 matches per day tops, and my QM MMR says 2922 on Hotslogs. Anyone know how long it may take to hit 10? I suppose a lot has to do with how high you can place.
but then I was like "oh fine I'll try Dehaka he's free" and
He's
really fun
I think actually playing as Brightwing really helped me here, since I'm used to odd move schemes and map presence. Just had a game where I got 10 kills (!?) and 0 deaths, because using E and then D in a row = a good time. Also, his level 1 move speed buff is pretty great.
https://podcast.tidalwavegames.com/
yeah that was my thought about it after i had time to consider it. at least team league has a similar offering so at least there you can try to ensure you aren't fighting your opponent and your teammates (unless you want to)
WoWtcg and general gaming podcast
WoWtcg and gaming website
The whole time I was trying to tell her to punch core because a 32 minute plant is gonna kill the core in like 5 punches. Wasted the whole god damn thing on lane clearing and useless PVP. Then they got a terror and knew how to win the video game.