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[Fighting Games] Turns out character DLC is actually decided by junk food execs

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Posts

  • Hiryu02Hiryu02 Registered User regular
    Did Injustice 2 ever add music to the stages, and by music I mean actual different stage or character themes?

    Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
  • Page-Page- Registered User regular
    Speaking of, I dropped the ball and forgot to remind that the beta sign-ups started yesterday.

    Competitive Gaming and Writing Blog Updated in October: "Song (and Story) of the Day"
    Anyone want to beta read a paranormal mystery novella? Here's your chance.
    stream
  • Mr.SunshineMr.Sunshine Registered User regular
    Meanwhile, Ghost Riders Stare in MvC:I looks like the game crashed until the KO message pops up.

  • ArchsorcererArchsorcerer Registered User regular
    From Max's stream, right? Maybe it was a glitch. The other character was inside the cube and that might have prevented the animation.

    But who can tell?

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    MvCI looks increasingly like the half-hearted pile of half-ass that Capcom is just fine with releasing these days. After getting crapped on with their handling of SF5 and both previous MvC3 games, I really couldn't even tell them what to do at this point for me to so much as look at them anymore.

    DBFZ looks solid as hell, slathered in dedication and love for the material. I've never even picked up a Dragonball fighting game but damn if that isn't getting some serious interest out of me.

    ReynoldsMNC Dovervagrant_winds
  • EnigmedicEnigmedic Registered User regular
    MvCI looks increasingly like the half-hearted pile of half-ass that Capcom is just fine with releasing these days. After getting crapped on with their handling of SF5 and both previous MvC3 games, I really couldn't even tell them what to do at this point for me to so much as look at them anymore.

    DBFZ looks solid as hell, slathered in dedication and love for the material. I've never even picked up a Dragonball fighting game but damn if that isn't getting some serious interest out of me.

    Sure the ui could look more interesting, but in my opinion the models looks just like injustice/MK. Its all those shiny lighting effects. In all the videos ive watched the fights look cool and the infinity stones are all crazy. From a viewers perspective sf5 and mvci seem much easier to follow. Dbz does look good but the playable build right now is like 9 characters, which is a third of what people are complaining about for mvci.

    People want to hate on capcom, but mvci fights look cool and the player select doesnt mattet because ideally im not just sitting there not actually fighting. Capcom is doing awesome other things too, like bringing monster hunter to a real console.

    Overall the complaints other than incomplete models are pretty much just the fgc being the fgc, which is why so many sponsors dont want to touch it and why "anti thuggery" rules exist. The people are just toxic, and somehow even moreso than the moba community.

  • Folken FanelFolken Fanel anime af When's KoFRegistered User regular
    Enigmedic wrote: »
    [Overall the complaints other than incomplete models are pretty much just the fgc being the fgc, which is why so many sponsors dont want to touch it and why "anti thuggery" rules exist. The people are just toxic, and somehow even moreso than the moba community.

    People don't care for certain games.

    Yep, totally means the fgc is toxic. Thanks pal.

    Twitter: Folken_fgc Steam: folken_ XBL: flashg03 PSN: folken_PA SFV: folken_
    Dyvim Tvar wrote: »
    Characters I hate:

    Everybody @Folken Fanel plays as.
    Dyvim TvarHiryu02
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited August 2017
    Enigmedic wrote: »
    MvCI looks increasingly like the half-hearted pile of half-ass that Capcom is just fine with releasing these days. After getting crapped on with their handling of SF5 and both previous MvC3 games, I really couldn't even tell them what to do at this point for me to so much as look at them anymore.

    DBFZ looks solid as hell, slathered in dedication and love for the material. I've never even picked up a Dragonball fighting game but damn if that isn't getting some serious interest out of me.

    Sure the ui could look more interesting, but in my opinion the models looks just like injustice/MK. Its all those shiny lighting effects. In all the videos ive watched the fights look cool and the infinity stones are all crazy. From a viewers perspective sf5 and mvci seem much easier to follow. Dbz does look good but the playable build right now is like 9 characters, which is a third of what people are complaining about for mvci.

    People want to hate on capcom, but mvci fights look cool and the player select doesnt mattet because ideally im not just sitting there not actually fighting. Capcom is doing awesome other things too, like bringing monster hunter to a real console.

    Overall the complaints other than incomplete models are pretty much just the fgc being the fgc, which is why so many sponsors dont want to touch it and why "anti thuggery" rules exist. The people are just toxic, and somehow even moreso than the moba community.

    Yeah, nobody might be dissuaded from getting a Capcom fighting game with their shitty handling of their last 3 big-name releases and unending inability to do anything competently. It's not like a I dumped a bunch of time into MvC3/UMvC3 and got fed up with the mountains of issue there, or eventually got completely turned off of SF5 by a whole list of fuckups (starting at launching with somewhere around half of a game).

    Who gives a shit if MvCI has a bunch of characters and the DB game has only a handful in comparison? The DB game looks tight and well-polished, the MvC game looks and handles like a marginally-functional wreck. The former builds hype because it shows a ton of quality, the latter gets laughs because it's a blatant wreck that Capcom is trying to gloss over.

    Just having a ton of characters doesn't mean anything at all if the development quality is as poor as Capcom's regularly is.

    Ninja Snarl P on
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited August 2017
    The people complaining aren't the fgc, it's EVERYONE.

    Look at any random youtube comments on any video of the game and there will be complaining. There are legitimately things to complain about.

    Edit: The more I think about it, not taking gameplay into account, Injustice 2 basically did everything MVCI should have done but fucked up.

    Making a sequel to a game that came out 6 years ago, step 1, make it look real good.

    Have a bunch of returning characters that play the same so old fans have some of their mains back, but have a bunch of new characters to make established fans and potential new fans excited for the game. In a launch roster of 30 characters, MVCI has 6 new characters. Only 2 of those are capcom characters. That fucking sucks.

    Make a sweet-looking story mode. I might throw MVCI a bone here because their story mode look like dumb fun.

    DeMoN on
    Steam id : Toxic Cizzle
    *TyCart*_banner.jpg
  • Grape ApeGrape Ape Registered User regular
    edited August 2017
    Don't worry, I watched a leaked video that capcom is shelling out a cool Milly for I would assume a ggpo license so it's smooth sailing from here

    Grape Ape on
  • Mr.SunshineMr.Sunshine Registered User regular
    From Max's stream, right? Maybe it was a glitch. The other character was inside the cube and that might have prevented the animation.

    But who can tell?

    That's not a good look for a game that's a month away from release.

    Anyway. This is what happens when 18 calls in 17 for an anti-assist assist.

    MNC DoverArchsorcerervagrant_windsPLAmysticjuicerCasually Hardcore
  • ArchsorcererArchsorcerer Registered User regular
    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
    ReynoldsHiryu02BlackDragon480
  • Hiryu02Hiryu02 Registered User regular
    BisonYES

    Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
  • ArchsorcererArchsorcerer Registered User regular
    Concept art for Abigail: http://game.capcom.co.jp/cfn/sfv/column/131938

    tEpKabg.jpg

    bXbCwV1.jpg
    Goldust Abigail would be awesome.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • Undead MonkeyUndead Monkey Anchorage, AKRegistered User regular
    I would main Abigail from here to eternity if that second skin was in the game.

    SteamID: Pudgestomp
    XBL: InvaderJims
    Bnet: Pudgestomp#11153
    BlackDragon480
  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    I see it from both sides. There is no question there are some red flags around MvCI. There's also no question the FGC can be toxic and very prone to group think and brigading.

    I'll wait and see what some of the more moderate voices like Max have to say about the final product and not get caught up in either the pro or anti capcom brigading that will inevitably happen in the FGC.

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
    EndaroRex Dart
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited August 2017
    I finally have CF PS3 and its pretty great so far. Feel free to add me for matches. @vagrant_winds

    I'll also be signing up for CEOtaku.

    cj iwakura on
    y3H3Fa4.png
    vagrant_winds
  • mysticjuicermysticjuicer [he/him] I'm a muscle wizard and I cast P U N C HRegistered User regular


    holy shit my DIIIIIIIIIIIIIIIIIIIIIIIIIIICK :heartbeat:

    narwhal wrote:
    Why am I Terran?
    My YouTube Channel! Featuring silly little Guilty Gear Strive videos and other stuff!
    BRIAN BLESSEDMr.Sunshine
  • PLAPLA The process.Registered User regular
    Reminder that 16 failed to kill Cell because his selfdestruct had been disabled.

  • Skull2185Skull2185 Registered User regular
    PLA wrote: »
    Reminder that 16 failed to kill Cell because his selfdestruct had been disabled.

    But!

    He ultimately killed Cell by telling Gohan how much he loved birds n shit.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
    mysticjuicerGroveHiryu02MNC DoverKwoaru
  • BeezelBeezel There was no agreement little morsel..Registered User regular


    DBZ invitational going on now. A lot of these people play like fight game novices but when two people match up that know a little something the shit looks dope.

    PSN: Waybackkidd
    "...only mights and maybes."
    mysticjuicer
  • Page-Page- Registered User regular
    Competitive Gaming and Writing Blog Updated in October: "Song (and Story) of the Day"
    Anyone want to beta read a paranormal mystery novella? Here's your chance.
    stream
    Hiryu02Mr.Sunshinevagrant_windsDyvim Tvar
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited August 2017
    Legitimately kinda blows my mind at how crazy good that art design is at perfectly capturing the style of the show. Even the freaking facial expressions when they get hit are excellent.

    EDIT: Holy crap, defeating one of the previous opponent with a big enough super makes the rest of the fight happen in a giant molten crater. That is awesome.

    Ninja Snarl P on
    Hiryu02Folken Fanelvagrant_windsHexmage-PA
  • Skull2185Skull2185 Registered User regular
    Everyone has a price. Throw enough gold around and someone will risk disintegration.
    ReynoldsBRIAN BLESSEDfsmith1acidlacedpenguin
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    I don't what the hell I just watched but I'm bleeding from my eyes and ears now, send help.

  • Skull2185Skull2185 Registered User regular
    Deathrip!

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited August 2017
    I hope whoever made that game is proud of the horror they've made, but in a crime-against-humanity kind of way. Like they used a giant laser to carve their face into the moon, but very poorly.

    I seriously can't tell what is a glitch and what is just horrifically badly-executed game design.

    Ninja Snarl P on
  • ArchsorcererArchsorcerer Registered User regular
    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • BeezelBeezel There was no agreement little morsel..Registered User regular
    PSN: Waybackkidd
    "...only mights and maybes."
  • Hiryu02Hiryu02 Registered User regular
    edited August 2017
    Skeletor says wat.

    On a more serious note, it's Viola.

    Hiryu02 on
    Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
    vagrant_windsTransportertemplewulf
  • TaramoorTaramoor Storyteller Registered User regular
    What I gather from that trailer is that she really does not like Ryu.

  • ArchsorcererArchsorcerer Registered User regular
    edited August 2017
    Besides Rose and Ingrid, she reminds me of Spiral.

    https://www.youtube.com/watch?v=e49wlKUd7Eo

    Archsorcerer on
    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • Page-Page- Registered User regular
    i guess somebody had to since she'll never be in another Soulcalibur game.

    Competitive Gaming and Writing Blog Updated in October: "Song (and Story) of the Day"
    Anyone want to beta read a paranormal mystery novella? Here's your chance.
    stream
    TransporterArchsorcerer
  • ArchsorcererArchsorcerer Registered User regular
    Ouch.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • acidlacedpenguinacidlacedpenguin Institutionalized Safe in jail.Registered User regular
    edited August 2017
    Menat: the one time Capcom gets their plastic-hair design reasonably well done.

    acidlacedpenguin on
    GT: Acidboogie PSNid: AcidLacedPenguiN
  • ArchsorcererArchsorcerer Registered User regular
    @Page-



    And then people complain story modes suck.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • Hiryu02Hiryu02 Registered User regular
    I absolutely LOVED SCV's customization

    Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    Menat reminds me of an SNK character, but not in a good way. Short choppy animations, projectiles spam, lots of excessive juggles, and a mish-mash dancing "fighting" style. Weird, ugly and par for the SF5 course.

    Probably a win for a lot of players but just seems strange and goofy to me.

    Need a voice actor? Hire me at bengrayVO.com
    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
    Steam ID
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    Reynolds
  • templewulftemplewulf The Team Chump USARegistered User regular
    edited August 2017
    Hiryu02 wrote: »
    I absolutely LOVED SCV's customization

    It was the peak of the series' pretty princess dressup modes. Which I say as a good thing.

    I just wish I liked the rest of the game that much.

    templewulf on
    Twitch.tv/FiercePunchStudios | PSN | Steam | Discord | SFV CFN: templewulf
    vagrant_winds
  • ArchsorcererArchsorcerer Registered User regular
    edited August 2017
    Archsorcerer on
    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
This discussion has been closed.