I'm not sure the unique item bit is true. . . at least in regards to the Raikiri and a spear I have. I've only got the Raikiri off players and I've yet to find this spear or a tome to craft it.
"Get the hell out of me" - [ex]girlfriend
0
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
I'm not sure the unique item bit is true. . . at least in regards to the Raikiri and a spear I have. I've only got the Raikiri off players and I've yet to find this spear or a tome to craft it.
I don't understand... because you didn't find it you're saying that it's not out in the wild?
Couldn't you have just missed it?
According to the wiki it's located in
Main Mission: The Spirit Stone Slumbers
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GnomeTankWhat the what?Portland, OregonRegistered Userregular
Raikiri comes from a specific place, it's not random. The unique item thing is definitely true.
I'm not sure the unique item bit is true. . . at least in regards to the Raikiri and a spear I have. I've only got the Raikiri off players and I've yet to find this spear or a tome to craft it.
I don't understand... because you didn't find it you're saying that it's not out in the wild?
Couldn't you have just missed it?
According to the wiki it's located in
Main Mission: The Spirit Stone Slumbers
I meant the Raikiri dropping off mobs other than the main mission. Same with this spear I wanted to try and forge for an elemental effect.
Raikiri comes from a specific place, it's not random. The unique item thing is definitely true.
I think what can actually happen is that once you've acquired a given item (by whatever means) it becomes a part of the overall loot table. So even though stuff like Raikiri has a specific offline source, that fact can be obscured if you're playing online (like most folks are) and happen to get it to drop from a revenant.
Edit: @ED! — If whatever spear you're talking about is a fightable NPC's weapon, the smithing text for that weapon is likely a random drop from defeating that NPC in battle. If the NPC is not fightable, there will typically be a sub-mission that yields their full gear-set.
GnomeTankWhat the what?Portland, OregonRegistered Userregular
edited February 2017
Well sure, that's true of any item. I'm using a unique katana right now, if someone kills my revenant and get's it then they've got it. Whether they got it from the original source or not.
I would not call revenants the "loot table", since they have a chance to drop what the player was wearing when they died. You will probably not find a Raikiri from a random NPC drop.
Yea for stats just test what you get for each stat at level up. Whatever gets you the most for your build for that particular level put it there. Rinse and repeat. Just test all options first.
Is there a specific stat I should be focusing on early game? Or is it more just focus on the stats of the weapons you want to use?
Also, I know it's been mentioned but what does the weapon proficiency do? Does it unlock something somewhere for the weapon? I'm two of three bars full for axes but I haven't noticed anything to unlock.
Are you talking about the bar that has the little sections for each weapon? Because that is not proficiency it is familiarity. That does what the people above said.
If you are actually talking about proficiency it gives you more skill points as you progress it and every weapon TYPE has a separate value as opposed to individual weapons unlike familiarity.
Yes familiarity is what I am talking about. But, now were do I find proficiency in the menus? I didn't even know there were two different things, hah!
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BNet: ElMucho#1392
Origin: theRealElMucho
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DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
Yea I'm re-reading this multiple times and I can't figure out what the disagreement is.
There are unique named items in specific places you can miss.
You can get anything from a Revanent so obviously you can also get those items from them but that doesn't change the prior statement.
Well sure, that's true of any item. I'm using a unique katana right now, if someone kills my revenant and get's it then they've got it. Whether they got it from the original source or not.
I would not call revenants the "loot table", since they have a chance to drop what the player was wearing when they died. You will probably not find a Raikiri from a random NPC drop.
My point is that you can, in fact, get random rolls of Raikiri from random mobs; that may or may not have anything to with acquiring it somewhere else first, but I know I didn't start seeing Red Demon gear drop until I had acquired it from its mission.
OnTheLastCastlelet's keep it haimish for the peripateticRegistered Userregular
edited February 2017
There are certainly named items. Also just FYI if you offer them to the shrine, that's one of those little titles to do it X times.
You can often recraft them.
I had a 34% chance to craft a purple boar chest piece and I got a white common version. BOO URNS ALL MY CRAFTING MATS
I'm going to try a lot of crafting this weekend. I am pretty OP at the moment w/ Warrior of the West set 5/7 allowing me a shit ton of +electrified damage and my lightning sword. It's super good.
I WANT A COOL AXE DAMNIT
OnTheLastCastle on
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DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
Yea for stats just test what you get for each stat at level up. Whatever gets you the most for your build for that particular level put it there. Rinse and repeat. Just test all options first.
Is there a specific stat I should be focusing on early game? Or is it more just focus on the stats of the weapons you want to use?
Also, I know it's been mentioned but what does the weapon proficiency do? Does it unlock something somewhere for the weapon? I'm two of three bars full for axes but I haven't noticed anything to unlock.
Are you talking about the bar that has the little sections for each weapon? Because that is not proficiency it is familiarity. That does what the people above said.
If you are actually talking about proficiency it gives you more skill points as you progress it and every weapon TYPE has a separate value as opposed to individual weapons unlike familiarity.
Yes familiarity is what I am talking about. But, now were do I find proficiency in the menus? I didn't even know there were two different things, hah!
I think you just have to flip through the pages of your status screen?
Should be a list of weapon proficiencies with numbers next to them.
You get them fast at lower levels so if you just want to get some easy samurai points just bust out a weapon you haven't used much for a little a bit.
I've been considering a pro purchase, but first i need a 4k TV. For my Tax return puchase i instead went with a mountain of creepy plastic. (Kingdom Death Monster 1.5 Kickstarter). TV comes later, then probably pro unless the ps5 comes out first.
KDM and a PS4 Pro, after trading in the original, are equally good sources of anime titties.
I have all of KDM and there are no anime titties in the game at all.
Thankfully.
You obviously havent looked at the promos closely.
I am mid to high teens in my important stats of Heart/Str/Stam/Spirit
I guess magic up to 15 then get those others up to 20 for armor and ki. I get vastly more dmg boost putting a single point in skill from 5-->6 than my main damage stats though which is funny.
I don't even really want ninpo because I already have my shortcuts clogged with items.
Protip from me: items can be shortcutted multiple times and I kept wanting to use an elixir but being on the other shortcut page. So I made both UP into elixir. It is worth it.
How do you change the shortcut page from one to the other? I know how to change my meele and ranged weapon slots, but i cant figure out how to swap the shortcut page.
Stercus, Stercus, Stercus, Morituri Sum
0
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
I am mid to high teens in my important stats of Heart/Str/Stam/Spirit
I guess magic up to 15 then get those others up to 20 for armor and ki. I get vastly more dmg boost putting a single point in skill from 5-->6 than my main damage stats though which is funny.
I don't even really want ninpo because I already have my shortcuts clogged with items.
Protip from me: items can be shortcutted multiple times and I kept wanting to use an elixir but being on the other shortcut page. So I made both UP into elixir. It is worth it.
How do you change the shortcut page from one to the other? I know how to change my meele and ranged weapon slots, but i cant figure out how to swap the shortcut page.
I think you just press L2. **derp R2 as elendil said below/
I'm using four pieces of WW gear, including the sword, which is just to maintain the set boost. Found a set of gloves with +attack and defense for dual swords. Had to craft a set of boots, as the gloves were originally one of the pieces I was using for the set bonus.
I am mid to high teens in my important stats of Heart/Str/Stam/Spirit
I guess magic up to 15 then get those others up to 20 for armor and ki. I get vastly more dmg boost putting a single point in skill from 5-->6 than my main damage stats though which is funny.
I don't even really want ninpo because I already have my shortcuts clogged with items.
Protip from me: items can be shortcutted multiple times and I kept wanting to use an elixir but being on the other shortcut page. So I made both UP into elixir. It is worth it.
How do you change the shortcut page from one to the other? I know how to change my meele and ranged weapon slots, but i cant figure out how to swap the shortcut page.
There are certainly named items. Also just FYI if you offer them to the shrine, that's one of those little titles to do it X times.
You can often recraft them.
I had a 34% chance to craft a purple boar chest piece and I got a white common version. BOO URNS ALL MY CRAFTING MATS
I'm going to try a lot of crafting this weekend. I am pretty OP at the moment w/ Warrior of the West set 5/7 allowing me a shit ton of +electrified damage and my lightning sword. It's super good.
I WANT A COOL AXE DAMNIT
RNGesus has been inundating me with dual katanas for some reason
I'm even inclined to switch up again, but my kataners are so much better than literally anything I've gotten, I'm practically locked in
0
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
Send those dual katanas my way please..
Random unrelated question:
Is there any important benefit to getting familiarity on a weapon you aren't using?
Like if you don't actually use your secondary is there a real benefit to equipping something there just for the familiarity gain?
Something that's higher level but not outright better than what you're using, beef it up to max familiarity and you can pass on any special traits from it to your main weapon.
Is there any important benefit to getting familiarity on a weapon you aren't using?
Like if you don't actually use your secondary is there a real benefit to equipping something there just for the familiarity gain?
If it has a transferable skill, you can soul match it to something else to get it. So if have a low level weapon with a nice transfer bonus, slot in the secondary to passively farm familiarity, then soul match it to a better weapon on the cheap.
I've been considering a pro purchase, but first i need a 4k TV. For my Tax return puchase i instead went with a mountain of creepy plastic. (Kingdom Death Monster 1.5 Kickstarter). TV comes later, then probably pro unless the ps5 comes out first.
KDM and a PS4 Pro, after trading in the original, are equally good sources of anime titties.
I have all of KDM and there are no anime titties in the game at all.
Thankfully.
You obviously havent looked at the promos closely.
Promos aren't part of the game.
Sunstalker is Boobs.
slug man boobs!
DID YOU JUST ASSUME SUNSTALKERS GENDER???
no, mine is very specifically male.
yours may not be!
0
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
Quick question, I'm trying to guage how terrible at this game I am.
The fishing village, once you get passed the Yokai in the house, and head down into the village proper, there is another Yokai with dual swords, he wrecked my shit every time I engaged, within about 2 seconds of him appearing. I thought I was going to have to call it on the game until I found the side path around him.
Should I be able to beat that dude easily? The axe wielding Yokia was no problem but the dual swords I just couldn't do anything.
The roof top Yokai was tricky too due to the lack of space, but the slower axe swing made him much easier to deal with.
One thing I know I need to improve is the ki pulse. I die often due to lack of ki but I'm focusing so hard on avoiding attacks I am not processing when to pulse. I'm confident that will improve though as I play more.
Quick question, I'm trying to guage how terrible at this game I am.
The fishing village, once you get passed the Yokai in the house, and head down into the village proper, there is another Yokai with dual swords, he wrecked my shit every time I engaged, within about 2 seconds of him appearing. I thought I was going to have to call it on the game until I found the side path around him.
Should I be able to beat that dude easily? The axe wielding Yokia was no problem but the dual swords I just couldn't do anything.
The roof top Yokai was tricky too due to the lack of space, but the slower axe swing made him much easier to deal with.
One thing I know I need to improve is the ki pulse. I die often due to lack of ki but I'm focusing so hard on avoiding attacks I am not processing when to pulse. I'm confident that will improve though as I play more.
It's totally understandable to avoid that guy at that stage; in the Alpha demo, there were 4 of them spread throughout the village and it was not pleasant.
That said, there is slight trick to killing them quick:
When they do their flip attack, you can hit their head with a horizontal slash, and that will instantly drain their ki and put them in an executable state. But that's easier said than done. I would just avoid the Ninja Yoki and press on with the level.
Quick question, I'm trying to guage how terrible at this game I am.
The fishing village, once you get passed the Yokai in the house, and head down into the village proper, there is another Yokai with dual swords, he wrecked my shit every time I engaged, within about 2 seconds of him appearing. I thought I was going to have to call it on the game until I found the side path around him.
Should I be able to beat that dude easily? The axe wielding Yokia was no problem but the dual swords I just couldn't do anything.
The roof top Yokai was tricky too due to the lack of space, but the slower axe swing made him much easier to deal with.
One thing I know I need to improve is the ki pulse. I die often due to lack of ki but I'm focusing so hard on avoiding attacks I am not processing when to pulse. I'm confident that will improve though as I play more.
I've found that I have to dodge much earlier against any dual-wielding enemy than my intuition tells me to. Their attacks just come out much faster than I'm expecting. But once I get in the groove of that timing, they're not too bad, as you can dodge behind them when they attack and then just unload because they don't have much reach behind them, unlike, say, spears or axes.
Also, for ki pulsing, make sure you grab the ki pulse while dodging ability for all stances. It's worded a little misleadingly. You don't actually have to press the ki pulse button once you have that ability. Dodging itself activates ki pulsing. So if you're like me and just do a little combo and then dodge out most of the time, you're going to be getting incidental ki pulses basically all the time. You still have to work on the timing if you want to maximize the ki you get back, but a poorly timed ki pulse is better than no ki pulse.
Parrying seems exceptionally hard in this game, and sometimes with my dual swords I get like... a regular strike of damage when parrying, rather than the animation+crit? I've even gotten those small damage parries while still taking the hit, which sucked.
That said, is there a point I get a unique set for dual swords or chains sometime soon? I'm in the second area and it seems like all the unique weapons are katanas (and one spear).
That said, is there a point I get a unique set for dual swords or chains sometime soon? I'm in the second area and it seems like all the unique weapons are katanas (and one spear).
Once you unlock the Ninja training at the Dojo, there's a chance to unlock the Iga Jonin set that includes Kusarigama. I have yet to encounter any Dual Sword sets, mostly Spear and Katana.
Parrying seems exceptionally hard in this game, and sometimes with my dual swords I get like... a regular strike of damage when parrying, rather than the animation+crit? I've even gotten those small damage parries while still taking the hit, which sucked.
That said, is there a point I get a unique set for dual swords or chains sometime soon? I'm in the second area and it seems like all the unique weapons are katanas (and one spear).
According to the wiki there's what looks like a set of named fire dual katana from the subquest:
The Disappearing Ranjatai which I guess should note looks like it's around the 3rd area? lvl 49 quest.
DemonStacey on
0
OnTheLastCastlelet's keep it haimish for the peripateticRegistered Userregular
okay the twilight missions being like level 145 then lol 15/20 just kidding is .... annoying
i am mid-40s/early 50s like don't just roll it back right now! or make it always scale or let people choose from all the missions as they see fit and progress
this game isn't destiny
+1
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
okay the twilight missions being like level 145 then lol 15/20 just kidding is .... annoying
i am mid-40s/early 50s like don't just roll it back right now! or make it always scale or let people choose from all the missions as they see fit and progress
this game isn't destiny
Yea the design on those doesn't really make any sense. You can't have a small rotating set of missions like that but have them all have set levels while picking from the full set regardless what level the player is.
That's like... very obviously nonsensical design and have no idea how that made it to the final game.
Which is a shame because the idea is great! Awesome extra hard challenge levels! But the implementation is just awful.
Quick question, I'm trying to guage how terrible at this game I am.
The fishing village, once you get passed the Yokai in the house, and head down into the village proper, there is another Yokai with dual swords, he wrecked my shit every time I engaged, within about 2 seconds of him appearing. I thought I was going to have to call it on the game until I found the side path around him.
Should I be able to beat that dude easily? The axe wielding Yokia was no problem but the dual swords I just couldn't do anything.
The roof top Yokai was tricky too due to the lack of space, but the slower axe swing made him much easier to deal with.
One thing I know I need to improve is the ki pulse. I die often due to lack of ki but I'm focusing so hard on avoiding attacks I am not processing when to pulse. I'm confident that will improve though as I play more.
You sound like your being too aggressive. keep your distance at first...duck in just close enough that he starts to attack, back off, and watch his movement set. do this several times to look for changes. youll know soon enough by watching his Ki bar when hes vulnerable to just one quick hit, followed by a backdash or able to do an entire combo attack because he exhausted his ki. Aggressiveness has its place but only once youve learned your opponent.
BTW, Sword Ki is pretty amazing for when you just wanna break stamina bars. For example, those heavy axe wielding skeletons? Two blasts and they're down for you to finish off with a Final Blow. Even vs. revenants I'll happily trade blasts for blows (which also breaks combos) and get free grapples on them.
Also being a PBAOE by nature means it's also nice when you're surrounded and need to quickly deal a bit of damage to one of them.
I really do feel like the Kusarigama+dual swords combination works really well. Heavy stance kusarigama has unlimited kiting potential and is excellent for doing dps to big demons, while medium stance is decent for doing a backstep-into-punish. Dual swords are great for punishing fast enemies while in medium or low stance, especially against powerful humanoid enemies that don't lose stamina easily.
If only dual swords heavy stance bonus leaping attack wasn't 100% terrible.
Still working through, just finished the Kinki region (giggity giggity).
On doing some research I respecced into a new build using Unarmed talismans. So far, I hit harder than an axe in high stance. Now I need to figure out a way to maximize the amount of talismans in my possession - I've heard of rolls of 12.5% Unlimited Onmyo on charms, chests, and hands. Combined with a particular guardian, that's 65% chance to not use a talisman.
Wonder if there are some sets out there that offer it as a bonus.
There are certainly named items. Also just FYI if you offer them to the shrine, that's one of those little titles to do it X times.
You can often recraft them.
I had a 34% chance to craft a purple boar chest piece and I got a white common version. BOO URNS ALL MY CRAFTING MATS
I'm going to try a lot of crafting this weekend. I am pretty OP at the moment w/ Warrior of the West set 5/7 allowing me a shit ton of +electrified damage and my lightning sword. It's super good.
I WANT A COOL AXE DAMNIT
I save scum on that shit. Just quit out the game and restart it as it doesn't save in the Blacksmith.
I've also never seen a Twilight Mission under Level 100.
Twilight missions were under 100 last night. It was literally the first two stages. It was actually annoying as I'm way overleveled for that now so picking up all the gear means having to disassemble it all afterwards. But there's prestige rewards for twilight missions so definitely worth doing if you want that. Also gave me some materials I didn't have yet.
I wonder if I should intentionally go to some lowbie area and die repeatedly so they can farm my revenant for sweet loot. Or maybe die next to one of the monks so I auto-spawn and they get annihilated. :P
Posts
I don't understand... because you didn't find it you're saying that it's not out in the wild?
Couldn't you have just missed it?
According to the wiki it's located in
I meant the Raikiri dropping off mobs other than the main mission. Same with this spear I wanted to try and forge for an elemental effect.
I think what can actually happen is that once you've acquired a given item (by whatever means) it becomes a part of the overall loot table. So even though stuff like Raikiri has a specific offline source, that fact can be obscured if you're playing online (like most folks are) and happen to get it to drop from a revenant.
Edit: @ED! — If whatever spear you're talking about is a fightable NPC's weapon, the smithing text for that weapon is likely a random drop from defeating that NPC in battle. If the NPC is not fightable, there will typically be a sub-mission that yields their full gear-set.
I would not call revenants the "loot table", since they have a chance to drop what the player was wearing when they died. You will probably not find a Raikiri from a random NPC drop.
Yes familiarity is what I am talking about. But, now were do I find proficiency in the menus? I didn't even know there were two different things, hah!
Origin: theRealElMucho
There are unique named items in specific places you can miss.
You can get anything from a Revanent so obviously you can also get those items from them but that doesn't change the prior statement.
?_?
My point is that you can, in fact, get random rolls of Raikiri from random mobs; that may or may not have anything to with acquiring it somewhere else first, but I know I didn't start seeing Red Demon gear drop until I had acquired it from its mission.
You can often recraft them.
I had a 34% chance to craft a purple boar chest piece and I got a white common version. BOO URNS ALL MY CRAFTING MATS
I'm going to try a lot of crafting this weekend. I am pretty OP at the moment w/ Warrior of the West set 5/7 allowing me a shit ton of +electrified damage and my lightning sword. It's super good.
I WANT A COOL AXE DAMNIT
I think you just have to flip through the pages of your status screen?
Should be a list of weapon proficiencies with numbers next to them.
You get them fast at lower levels so if you just want to get some easy samurai points just bust out a weapon you haven't used much for a little a bit.
DID YOU JUST ASSUME SUNSTALKERS GENDER???
How do you change the shortcut page from one to the other? I know how to change my meele and ranged weapon slots, but i cant figure out how to swap the shortcut page.
I think you just press L2. **derp R2 as elendil said below/
I could be remembering wrong though.
I do a lot of damage at the moment.
R2
RNGesus has been inundating me with dual katanas for some reason
I'm even inclined to switch up again, but my kataners are so much better than literally anything I've gotten, I'm practically locked in
Random unrelated question:
Is there any important benefit to getting familiarity on a weapon you aren't using?
Like if you don't actually use your secondary is there a real benefit to equipping something there just for the familiarity gain?
If it has a transferable skill, you can soul match it to something else to get it. So if have a low level weapon with a nice transfer bonus, slot in the secondary to passively farm familiarity, then soul match it to a better weapon on the cheap.
no, mine is very specifically male.
yours may not be!
Thanks for the tips!
Should I be able to beat that dude easily? The axe wielding Yokia was no problem but the dual swords I just couldn't do anything.
The roof top Yokai was tricky too due to the lack of space, but the slower axe swing made him much easier to deal with.
One thing I know I need to improve is the ki pulse. I die often due to lack of ki but I'm focusing so hard on avoiding attacks I am not processing when to pulse. I'm confident that will improve though as I play more.
Origin: theRealElMucho
It's totally understandable to avoid that guy at that stage; in the Alpha demo, there were 4 of them spread throughout the village and it was not pleasant.
That said, there is slight trick to killing them quick:
I've found that I have to dodge much earlier against any dual-wielding enemy than my intuition tells me to. Their attacks just come out much faster than I'm expecting. But once I get in the groove of that timing, they're not too bad, as you can dodge behind them when they attack and then just unload because they don't have much reach behind them, unlike, say, spears or axes.
Also, for ki pulsing, make sure you grab the ki pulse while dodging ability for all stances. It's worded a little misleadingly. You don't actually have to press the ki pulse button once you have that ability. Dodging itself activates ki pulsing. So if you're like me and just do a little combo and then dodge out most of the time, you're going to be getting incidental ki pulses basically all the time. You still have to work on the timing if you want to maximize the ki you get back, but a poorly timed ki pulse is better than no ki pulse.
That said, is there a point I get a unique set for dual swords or chains sometime soon? I'm in the second area and it seems like all the unique weapons are katanas (and one spear).
"...only mights and maybes."
According to the wiki there's what looks like a set of named fire dual katana from the subquest:
i am mid-40s/early 50s like don't just roll it back right now! or make it always scale or let people choose from all the missions as they see fit and progress
this game isn't destiny
Yea the design on those doesn't really make any sense. You can't have a small rotating set of missions like that but have them all have set levels while picking from the full set regardless what level the player is.
That's like... very obviously nonsensical design and have no idea how that made it to the final game.
Which is a shame because the idea is great! Awesome extra hard challenge levels! But the implementation is just awful.
You sound like your being too aggressive. keep your distance at first...duck in just close enough that he starts to attack, back off, and watch his movement set. do this several times to look for changes. youll know soon enough by watching his Ki bar when hes vulnerable to just one quick hit, followed by a backdash or able to do an entire combo attack because he exhausted his ki. Aggressiveness has its place but only once youve learned your opponent.
Also being a PBAOE by nature means it's also nice when you're surrounded and need to quickly deal a bit of damage to one of them.
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
If only dual swords heavy stance bonus leaping attack wasn't 100% terrible.
On doing some research I respecced into a new build using Unarmed talismans. So far, I hit harder than an axe in high stance. Now I need to figure out a way to maximize the amount of talismans in my possession - I've heard of rolls of 12.5% Unlimited Onmyo on charms, chests, and hands. Combined with a particular guardian, that's 65% chance to not use a talisman.
Wonder if there are some sets out there that offer it as a bonus.
PSN: ShogunGunshow
Origin: ShogunGunshow
I save scum on that shit. Just quit out the game and restart it as it doesn't save in the Blacksmith.
I've also never seen a Twilight Mission under Level 100.
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide