Trials didn't go great, but because @Erevar is a classy dude and let me have his spot in the raid, I jumped from 330 to 334. All I need is a better Ghost, Chest, Arms and Heavy and I can be 335. Thanks guys!
Would anybody like to Challenge of Elders on xbox? Need one run through it for the armour piece on my warlock and really don't fancy soloing it right now.
Would anybody like to Challenge of Elders on xbox? Need one run through it for the armour piece on my warlock and really don't fancy soloing it right now.
Would anybody like to Challenge of Elders on xbox? Need one run through it for the armour piece on my warlock and really don't fancy soloing it right now.
Did some late Trials with Booker and Sing, we did really well but lost twice; once to an all Sunsinger/Doctrine/Sniper team (Local H Jay vs The Meta) and again to a really agressive team. We made it to 7 wins before losing out, very respectable. Some highlights below, really starting to dig Telesto.
Anyone else in here wanna get a quick NM Oryx kill later tonight with @Grifter and I? I dunno about him but I prefer as few randos as possible.
I've never done the raid before, but I'm interested. PSN is Atavistik
0
Sirialisof the Halite Throne.Registered Userregular
edited May 2016
Blizzard shows Bungie how to handle cheaters.
No tolerance
"On the heels of an incredibly successful beta, Blizzard anticipates that a lot of players will pick up Overwatch at its May 24 launch. And, as with any popular game, there will be plenty of people who want to cheat. Possibly to preempt that, Blizzard has some advice for those folks: Don't even try."
For anyone who thinks Bungie is doing a good job, try going into Trials of Osiris (upper tiers especially)... And to a much lesser extent, normal Crucible.
As much as I loathe the DDOSers and the Lag-Switchers, Bungie doesn't have much of an impetus to take as strong a stance as Blizzard due to Destiny in no way being a part of the current competitive esport pantheon.
It just sucks to be on the way to victory in Trials, and then into obvious lagswitchers. It happens at least once every Trials run, and even the day post-banhammer we still saw it like four times yesterday. I feel like connection based matchmaking in competitive playlists would only help.
We are talking about Bungie, the company that coined the term "Banhammer"
I think they are fully capable of verifying whatever they want, console or not.
The kinds of cheating you're going to see in a console game, on current systems, is mostly going to be limited to in game exploits and lag switching.
You can fix the exploits, but you're PROBABLY not getting detailed logs that you can take action against. Against lag switchers, you're probably going to be limited to statistical analysis to identify and action those guys. Probably looking for spikes in reports against the same person and whatnot.
Attacks aren't going to be made via people hooking into your runtime or similar.
On a PC your attack surface is enormous. Just look at what people are doing to The Division. It's a very different ballgame.
I live in a rural area but am lucky enough to have access to solid microwave internet, still sometimes my connection is garbage. I don't like the idea of getting banned because a bunch of people think I'm lag switching because it's windy out or whatever.
Man. Congress really should invest in infrastructure in this country more. It really sucks that if your drive 40 minutes out from a city that offers cable at 50MBPS you quickly find yourself with no 4g and satellite or dialup Internet. Assuming you can cross one of our crumbling bridges or highways.
It would be a huge boon to so many industries besides just Internet based ones like video games.
Man. Congress really should invest in infrastructure in this country more. It really sucks that if your drive 40 minutes out from a city that offers cable at 50MBPS you quickly find yourself with no 4g and satellite or dialup Internet. Assuming you can cross one of our crumbling bridges or highways.
It would be a huge boon to so many industries besides just Internet based ones like video games.
Well, I mean they did give telecom industries a shit ton o money back in the 90s to build the infrastructure of the future...
Man. Congress really should invest in infrastructure in this country more. It really sucks that if your drive 40 minutes out from a city that offers cable at 50MBPS you quickly find yourself with no 4g and satellite or dialup Internet. Assuming you can cross one of our crumbling bridges or highways.
It would be a huge boon to so many industries besides just Internet based ones like video games.
Well, I mean they did give telecom industries a shit ton o money back in the 90s to build the infrastructure of the future...
I totally understand they can't feasibly stop every cheater immediately. But I don't really know if my reporting them really does much of anything. I want feedback, some kind of goodwill gesture to show I am not wasting my time. Not to mention, there is no in-game recent players list, which means cheaters leave as soon as the game ends and I have no option to report them in-game, which means I do so through the Xbox interface.
As time goes on and the pool of people playing Trials and Destiny in general dwindles, the problems stand out more. It's really discouraging long time players from wanting to keep playing because it's so rife with people taking advantage of the system. It's hard to want to keep playing when roughly a quarter of the times we lose is due to cheaters.
I dunno, maybe the solution for me will be to start clipping each time the lagswitchers start obviously lagging, and make a huge lag-montage. Maybe if I can show Bungie just how frustrating this is, we can have some form of understanding. The people doing this need to know they will be punished and have to fear the consequences.
My hope is that Destiny 2 switches over to dedicated servers, at least for PVP content. IDK how feasible that is, but that'd be the ideal.
I think this is the best solution. Other games do so already, Bungie just has a history of developing P2P systems. Gears of War, Titanfall and Battlefield managed to do so. If it means they do a Battlefield style system where I can put up money for access to a server, at this point I would do so.
Yeah CoD uses a weird mix where if the servers are too busy it defaults to P2P. It's not ideal but better than what we have now. Plus, CoD is on the way down, sales wise. That's why they are finally doing remakes of Modern Warfare.
Posts
PS - Local_H_Jay
Sub me on Youtube
And Twitch
PS - Local_H_Jay
Sub me on Youtube
And Twitch
I can join you guys, limited time though, work tomorrow.
Cool, Arteen only has time for one run anyways. So, I guess we'll make it count!
PS - Local_H_Jay
Sub me on Youtube
And Twitch
Have you seen him? Now you have
(Destiny) Doot Doot, Shoot Brutes for New Boots, Woot Woot for Rad Suits and Phat Loots
So I go to get my free sterling treasure from in my mailbox.
Oh look it's the Waning Star ship.
XBL:Phenyhelm - 3DS:Phenyhelm
PS - Local_H_Jay
Sub me on Youtube
And Twitch
I am down
PS - Local_H_Jay
Sub me on Youtube
And Twitch
PS - Local_H_Jay
Sub me on Youtube
And Twitch
PS - Local_H_Jay
Sub me on Youtube
And Twitch
I've never done the raid before, but I'm interested. PSN is Atavistik
No tolerance
"On the heels of an incredibly successful beta, Blizzard anticipates that a lot of players will pick up Overwatch at its May 24 launch. And, as with any popular game, there will be plenty of people who want to cheat. Possibly to preempt that, Blizzard has some advice for those folks: Don't even try."
http://www.destructoid.com/blizzard-is-permabanning-overwatch-cheaters-on-first-offense-361050.phtml
For anyone who thinks Bungie is doing a good job, try going into Trials of Osiris (upper tiers especially)... And to a much lesser extent, normal Crucible.
It's also a lot easier to verify.
I think they are fully capable of verifying whatever they want, console or not.
PS - Local_H_Jay
Sub me on Youtube
And Twitch
The kinds of cheating you're going to see in a console game, on current systems, is mostly going to be limited to in game exploits and lag switching.
You can fix the exploits, but you're PROBABLY not getting detailed logs that you can take action against. Against lag switchers, you're probably going to be limited to statistical analysis to identify and action those guys. Probably looking for spikes in reports against the same person and whatnot.
Attacks aren't going to be made via people hooking into your runtime or similar.
On a PC your attack surface is enormous. Just look at what people are doing to The Division. It's a very different ballgame.
It would be a huge boon to so many industries besides just Internet based ones like video games.
Well, I mean they did give telecom industries a shit ton o money back in the 90s to build the infrastructure of the future...
Haha yeah. That worked out wonderfully.
As time goes on and the pool of people playing Trials and Destiny in general dwindles, the problems stand out more. It's really discouraging long time players from wanting to keep playing because it's so rife with people taking advantage of the system. It's hard to want to keep playing when roughly a quarter of the times we lose is due to cheaters.
I dunno, maybe the solution for me will be to start clipping each time the lagswitchers start obviously lagging, and make a huge lag-montage. Maybe if I can show Bungie just how frustrating this is, we can have some form of understanding. The people doing this need to know they will be punished and have to fear the consequences.
PS - Local_H_Jay
Sub me on Youtube
And Twitch
I think this is the best solution. Other games do so already, Bungie just has a history of developing P2P systems. Gears of War, Titanfall and Battlefield managed to do so. If it means they do a Battlefield style system where I can put up money for access to a server, at this point I would do so.
PS - Local_H_Jay
Sub me on Youtube
And Twitch
Their current flagship, Call of Duty wasnt worth getting dedicated servers for, so you can bet your ass that Destiny isnt either.
Black Ops 3 has dedicated servers on PC, and most of the time on PS4/XB1 as well (though sometimes the console uses P2P)
PS - Local_H_Jay
Sub me on Youtube
And Twitch