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[Overwatch 3.0] Justice Rains From Above!

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Posts

  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    A support sniper that heals could be incredibly rad, actually. They get a scope mode still, but they can only charge a shot by shooting allies to heal them. Charged shot gets like a 150 damage boost for just landing the hit, but headshots only boost the base damage, not the charged damage. So you can do a "big" shot less often and deals the damage more reliably, but it will be a sniper type that can actually contribute even when played by the dumbasses who insist on sniping but still suck at it.

    Though it would also mean fixing Widowmaker's scoped damage rate to be less than ridiculous, since nobody would ever pick not-her if the alternative can't easily bodyshot half the characters in the game to death in just a couple seconds, or one-shot most characters in the game in a second flat.

  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    y'all are just making me sad I only got onto these forums in 2014, I missed the good ol' days :c

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  • That_GuyThat_Guy I don't wanna be that guy Registered User regular
    u6thqd03kvia.jpg

    WHY ARE YOU TORTURING ME LIKE THIS?

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    Tim is on the InternetKoopahTroopahGONG-00MadPenCyrenicOlivawDusda
  • Major TheefMajor Theef Registered User regular
    Saw that earlier as well...of course I clicked play...of course I was disappointed. Monday can't get here soon enough.

    Drovek
  • ZekZek Registered User regular
    All the comic/cinematic stuff makes me wonder if they ever plan to progress the story in some way. They can add new characters to broaden the scope of the world, but it'll be weird if it's always frozen in time to right after Winston recalls Overwatch members. I guess the narrative elements are so completely detached from the gameplay that they can tell an ongoing story in external media and just never kill off any characters and they'd be fine.

  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Zek wrote: »
    All the comic/cinematic stuff makes me wonder if they ever plan to progress the story in some way. They can add new characters to broaden the scope of the world, but it'll be weird if it's always frozen in time to right after Winston recalls Overwatch members. I guess the narrative elements are so completely detached from the gameplay that they can tell an ongoing story in external media and just never kill off any characters and they'd be fine.

    well, they could still kill characters off

    game is totally divorced from storyline officially, anything that corresponds is happenstance

    9uiytxaqj2j0.jpg
    kime
  • SuperRuperSuperRuper Registered User regular
    I wasn't even aware of this game until open beta. I just downloaded it with the intention of killing time over the weekend. Now it is all consuming. This game has no right to have the hooks in me that it does.

    Man I feel like I'm vibrating in my seat waiting to play this again. This must be what Tracer feels like 24/7.

    Not sure if anyone will be on when I am (playing from China because work). But I plan to shoot all the mans whenever I'm not working.

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    PSN: ChemENGR
  • BionicPenguinBionicPenguin Registered User regular
    Zek wrote: »
    All the comic/cinematic stuff makes me wonder if they ever plan to progress the story in some way. They can add new characters to broaden the scope of the world, but it'll be weird if it's always frozen in time to right after Winston recalls Overwatch members. I guess the narrative elements are so completely detached from the gameplay that they can tell an ongoing story in external media and just never kill off any characters and they'd be fine.

    well, they could still kill characters off

    game is totally divorced from storyline officially, anything that corresponds is happenstance

    Also, they're superheroes/villains, so it wouldn't be that weird if death doesn't stick.

    kimeOlivaw
  • DonnictonDonnicton Registered User regular
    Zek wrote: »
    All the comic/cinematic stuff makes me wonder if they ever plan to progress the story in some way. They can add new characters to broaden the scope of the world, but it'll be weird if it's always frozen in time to right after Winston recalls Overwatch members. I guess the narrative elements are so completely detached from the gameplay that they can tell an ongoing story in external media and just never kill off any characters and they'd be fine.

    well, they could still kill characters off

    game is totally divorced from storyline officially, anything that corresponds is happenstance

    Also, they're superheroes/villains, so it wouldn't be that weird if death doesn't stickdidn't take.

    DracilRiusPrjctD_Captain
  • surrealitychecksurrealitycheck lonely, but not unloved dreaming of faulty keys and latchesRegistered User regular
    Zek wrote: »
    All the comic/cinematic stuff makes me wonder if they ever plan to progress the story in some way. They can add new characters to broaden the scope of the world, but it'll be weird if it's always frozen in time to right after Winston recalls Overwatch members. I guess the narrative elements are so completely detached from the gameplay that they can tell an ongoing story in external media and just never kill off any characters and they'd be fine.

    well, they could still kill characters off

    game is totally divorced from storyline officially, anything that corresponds is happenstance

    Also, they're superheroes/villains, so it wouldn't be that weird if death doesn't stick.

    mei will "die" in a short before they reveal her true undead nature

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    RiusDyvim TvarOccam Sans Razor
  • Alucard6986Alucard6986 xbox: Ubeltanzer swtor: UbelRegistered User regular
    Zek wrote: »
    All the comic/cinematic stuff makes me wonder if they ever plan to progress the story in some way. They can add new characters to broaden the scope of the world, but it'll be weird if it's always frozen in time to right after Winston recalls Overwatch members. I guess the narrative elements are so completely detached from the gameplay that they can tell an ongoing story in external media and just never kill off any characters and they'd be fine.

    well, they could still kill characters off

    game is totally divorced from storyline officially, anything that corresponds is happenstance

    League of legends did a thing where they temporarily killed off gangplank, then brought him back with new design as part of a story event. They could do something like that with a character like widowmaker, have her regain her memories/free will and join overwatch, and change the design to reflect it.

    PSN: Ubeltanzer Blizzard: Ubel#1258
  • DonnictonDonnicton Registered User regular
    Zek wrote: »
    All the comic/cinematic stuff makes me wonder if they ever plan to progress the story in some way. They can add new characters to broaden the scope of the world, but it'll be weird if it's always frozen in time to right after Winston recalls Overwatch members. I guess the narrative elements are so completely detached from the gameplay that they can tell an ongoing story in external media and just never kill off any characters and they'd be fine.

    well, they could still kill characters off

    game is totally divorced from storyline officially, anything that corresponds is happenstance

    Also, they're superheroes/villains, so it wouldn't be that weird if death doesn't stick.

    mei will "die" in a short before they reveal her true undead nature

    Mei Yuki-Onna confirmed.

  • KoopahTroopahKoopahTroopah The koopas, the troopas. Philadelphia, PARegistered User regular
    edited May 2016
  • PolaritiePolaritie Sleepy Registered User regular
    Okay, I think Tracer can survive a nuke. Recall through it.

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  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Polaritie wrote: »
    Okay, I think Tracer can survive a nuke. Recall through it.

    She'd die to the AoE afterwards, but yeah, might be able to get through the initial blast.

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  • dporowskidporowski Registered User regular
    Mei goals:

    https://youtu.be/V3EHOxjLUes?t=191

    If the embed timecode doesn't work, starts at 3:10.

  • BionicPenguinBionicPenguin Registered User regular
    I could've sworn I'd seen someone try to do that, but the person on the wall just warped off rather than going splat.

  • DrovekDrovek Registered User regular
    dporowski wrote: »
    Mei goals:

    https://youtu.be/V3EHOxjLUes?t=191

    If the embed timecode doesn't work, starts at 3:10.

    Holy shit, that's the equivalent of a translocator kill, and I want!

    steam_sig.png( < . . .
  • RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    Hanzo's arrow killed that Reaper; ice wall doesn't do any damage under those circumstances =(

  • KanaKana Registered User regular
    One pretty cool trick that I hadn't known: As D.va you can avoid your own ult's damage if you get behind an enemy reinhardt's shields

    A trap is for fish: when you've got the fish, you can forget the trap. A snare is for rabbits: when you've got the rabbit, you can forget the snare. Words are for meaning: when you've got the meaning, you can forget the words.
    EchoRiuskimeCyrenicCarpy
  • dporowskidporowski Registered User regular
    edited May 2016
    Rius wrote: »
    Hanzo's arrow killed that Reaper; ice wall doesn't do any damage under those circumstances =(

    I still believe.


    I STILL BELIEVE!


    (You just wanna fill in a Tim Capello gif or video here? 'cause I can't find the one I want, and now I'm down an 80s YouTube hole... I'm going to be a while.)

    dporowski on
  • SpaffySpaffy Fuck the Zero Registered User regular
    If there's one thing new Doom has taught me, it's that I need to turn controller sensitivity way the fuck up in Overwatch and I will become an unstoppable wrath-God when I do so.

    ALRIGHT FINE I GOT AN AVATAR
    Steam: adamjnet
  • DelphinidaesDelphinidaes FFXIV: Delphi Kisaragi Registered User regular
    Spaffy wrote: »
    If there's one thing new Doom has taught me, it's that I need to turn controller sensitivity way the fuck up in Overwatch and I will become an unstoppable wrath-God when I do so.

    Oddly enough I think I'm having the opposite problem. I think I keep my sensitivity way too twitchy. Once the game comes out I'm going to force myself to lower it and see if I can be a bit more consistent.

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  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    I just put my sensitivity at a place where I'm not going "waaaaaagh what the fuck" all the time

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  • AstaleAstale Registered User regular
    Are the console/PC matches separated then?

    Because nobody in their right mind would be talking about using a controller for a competitive shooter on the PC.

  • SpaffySpaffy Fuck the Zero Registered User regular
    Astale wrote: »
    Are the console/PC matches separated then?

    Because nobody in their right mind would be talking about using a controller for a competitive shooter on the PC.

    Of course.

    ALRIGHT FINE I GOT AN AVATAR
    Steam: adamjnet
  • Ratsult2Ratsult2 Registered User regular
    Astale wrote: »
    Are the console/PC matches separated then?

    Because nobody in their right mind would be talking about using a controller for a competitive shooter on the PC.

    Yup. In fact, they are going to be balanced separately too.

    Shorty
  • rndmherorndmhero Registered User regular
    edited May 2016
    Ratsult2 wrote: »
    Astale wrote: »
    Are the console/PC matches separated then?

    Because nobody in their right mind would be talking about using a controller for a competitive shooter on the PC.

    Yup. In fact, they are going to be balanced separately too.

    I'm genuinely curious how well this will do on consoles. I think success is all but guaranteed on the PC by now. I'm sure the console versions will play fine, but games like this live and die by the community. I have a selfish reason to want it to do well on PS4 (namely lack of a recent gaming PC), but I'm always a bit skeptical how long the community, Penny-Arcade or otherwise, will last there in comparison.

    How were sales of Diablo 3 on xbone/ps4? I thought that did pretty well, and Blizzard seems to be making a much more concerted effort at version parity this time around.

    rndmhero on
  • CantidoCantido Registered User regular
    Zek wrote: »
    All the comic/cinematic stuff makes me wonder if they ever plan to progress the story in some way. They can add new characters to broaden the scope of the world, but it'll be weird if it's always frozen in time to right after Winston recalls Overwatch members. I guess the narrative elements are so completely detached from the gameplay that they can tell an ongoing story in external media and just never kill off any characters and they'd be fine.

    well, they could still kill characters off

    game is totally divorced from storyline officially, anything that corresponds is happenstance

    Also, they're superheroes/villains, so it wouldn't be that weird if death doesn't stick.

    The latest Mortal Kombats do this. Arcade and Versus suspend disbelief with dead/zombie/evil characters alive and well, all "wassup" before fights.

    3DS Friendcode 5413-1311-3767
  • MagmyGeraithMagmyGeraith Registered User regular
    Spaffy wrote: »
    If there's one thing new Doom has taught me, it's that I need to turn controller sensitivity way the fuck up in Overwatch and I will become an unstoppable wrath-God when I do so.

    Oddly enough I think I'm having the opposite problem. I think I keep my sensitivity way too twitchy. Once the game comes out I'm going to force myself to lower it and see if I can be a bit more consistent.

    Yeah, I was the same way. I had my sensitivity up to 14 or so and I was missing so many easy shots. I set it back down to default (6 or 7 or whatever) and I suddenly started playing Overwatch much better.

  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    You guys all saw that there was a Pharah comic released last night, yes?

    https://comic.playoverwatch.com/en-us/pharah-mission-statement

    I think it's really good.

    p8fnsZD.png
    PolaritieAxenSo It GoesOlivaw
  • surrealitychecksurrealitycheck lonely, but not unloved dreaming of faulty keys and latchesRegistered User regular
    Flippy_D wrote: »
    You guys all saw that there was a Pharah comic released last night, yes?

    https://comic.playoverwatch.com/en-us/pharah-mission-statement

    I think it's really good.

    E Y E T A T O O S B O Y S

    they gud

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    So It Goes
  • SumanaiSumanai muh PTRegistered User regular
    Cool infographic with some numbers from the open beta: https://playoverwatch.com/en-us/blog/20119622
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  • kimekime Queen of Blades Registered User regular

    Oh my gosh.

    This is amazing.

    Wow

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  • DrovekDrovek Registered User regular
    Love that they found it necessary to include number of Bastions destroyed. :lol:

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  • That_GuyThat_Guy I don't wanna be that guy Registered User regular
    3 days, boys. This wait is killing me.

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    Drovek
  • 21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    That_Guy wrote: »
    3 days, boys. This wait is killing me.

    Remember...

    Heroes never die.

  • surrealitychecksurrealitycheck lonely, but not unloved dreaming of faulty keys and latchesRegistered User regular
    That_Guy wrote: »
    3 days, boys. This wait is killing me.

    3 days b o y s and g r i l ls and o m n i c s ok

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    Occam Sans RazorSo It GoesThe Escape Goat
This discussion has been closed.