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  • MMMigMMMig Registered User regular
    Machwing wrote: »
    MMMig wrote: »
    Yup, the lag on my computer is now standard in all game modes anytime there's a lot of activity.

    I'm gonna have to get a new computer to keep playing non AI games.

    dumb question but: have you tried deleting the Heroes folder and reinstalling the game

    I'll try this out tonight!

    Alternatively, the wife will rent her new computer out to me in exchange for foot rubs.

    I got her that computer for xmas.
    -_-'

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    Witty signature comment goes here...

    wra
    SivrajThe Escape Goat
  • SupagoatSupagoat Registered User regular
    Machwing wrote: »
    dumb question but: have you tried deleting the Heroes folder and reinstalling the game

    A good thought, but you're underestimating how bad his laptop is. It takes literally 5+ minutes for him to launch HoTS. Trust me. We've sat their on vent waiting for it. :-)

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  • DraevenDraeven Registered User regular
    I almost feel like im cheating when i play with Dehaka. Its just not fair to other tanks in the game really. Hes everything Anub wanted to be and more.

    Morskitter wrote "Spikes, choppas, tentacles, magic? Can't hold a candle to Sergeant Pimp here."

  • SivrajSivraj Registered User regular
    edited August 2016
    So I just learned that the only people that see Auriel's crown are Auriel and her target.

    Sivraj on
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  • finnithfinnith ... TorontoRegistered User regular
    Sivraj wrote: »
    So I just learned that the only people that see Auriel's crown are Auriel and her target.

    That would explain why I sometimes see people complaining that Auriel is not using Bestow Hope when the crown's on me.

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  • kimekime Queen of Blades Registered User regular
    Sivraj wrote: »
    So I just learned that the only people that see Auriel's crown are Auriel and her target.

    Huh, that's not what I would have guessed.

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  • morgan_cokemorgan_coke Registered User regular
    Took Bladed Momentum on Kerrigan today instead of Assimilation Mastery. So, um, yeah, That's like, a LOT better. Why did nobody tell me?

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  • MMMigMMMig Registered User regular
    kime wrote: »
    Sivraj wrote: »
    So I just learned that the only people that see Auriel's crown are Auriel and her target.

    Huh, that's not what I would have guessed.

    Oh... I prob shouldn't have suggested the auriel in our ai game to use trait more often.

    Then again she ended the game with like 11k healing vs our tyrande who had 20k+.

    l4lGvOw.png
    Witty signature comment goes here...

    wra
  • SupagoatSupagoat Registered User regular
    edited August 2016
    I still haven't won a game as Chromie... Had one last night on Spider Queen where our team was Tychus, Lunara, Raynor, Hammer, Chromie vs Lunara, Murky, Gul'dan, Nazeebo, and Li-Ming. Chromie doesn't work so well when 4 out of 5 of the other team are ranged and all of your team is.

    And the best part is that Tychus, Raynor, and Hammer on our team were auto select and Nazeebo on their team was. Hello? Matchmaker? Are you just intentionally trying to create stupid compositions?

    Supagoat on
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  • LucascraftLucascraft Registered User regular
    Stand further back.

  • SupagoatSupagoat Registered User regular
    The range on her Q is very similar to the range on Li-Ming's W , so there wasn't much I could do. I mean, it wasn't just me. Our whole team collapsed under their pressure. The problem was that they could dispatch a sieged Hammer quickly and continue to collapse in on us.

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  • DibbyDibby I'll do my best! Registered User regular
    edited August 2016
    Supagoat wrote: »
    I still haven't won a game as Chromie... Had one last night on Spider Queen where our team was Tychus, Lunara, Raynor, Hammer, Chromie vs Lunara, Murky, Gul'dan, Nazeebo, and Li-Ming. Chromie doesn't work so well when 4 out of 5 of the other team are ranged and all of your team is.

    And the best part is that Tychus, Raynor, and Hammer on our team were auto select and Nazeebo on their team was. Hello? Matchmaker? Are you just intentionally trying to create stupid compositions?

    Chromie is very, very, very hard to play... and even harder to learn. She probably has the highest skill floor of any Hero in the game. I played 2 games with her before I decided she wasn't for me.

    As far as tips though? Well, Lucascraft wasn't wrong, you really gotta stand way the hell away. You're not Jaina or Kael or even Li-Ming. You don't need to be up in the action. If you've ever played/watched an Azmo Q build, she plays like that. Stay out and away from the teamfight, use your ridiculously long range to your advantage. Poke in from afar. Reaching Through Time at 12 will help with this even more (assuming you don't need Bye Bye or Time Out).

    I know some people say "well just predict where they're moving" but that's REALLY HARD. Unless they're retreating on a linear path or moving through a tight corridor, good fucking luck. So I'll say this, instead of predicting where they will be, aim at places they are LIKELY to go to based on where they are at the moment. This requires some good map knowledge and understanding player behavior, of course. So for example, uhhh, Towers of Doom. Let's say the game starts and there's a scuffle mid, because everyone likes to do that. Instead of aiming directly at them, or even in the lane, aim at places like the bush. Aim at places of congestion, where people are likely to travel through or move into. Try and cast Qs from ranges where they can't see you, because if they see a Chromie winding up a Q, it's the easiest thing in the world to dodge. In general, though, aim your Q at places, not people. Save your W for when you know you can nail someone. Spam Q, it's okay if you miss, it has a really really low cooldown. Q's damage is really high, it's not like Frostbolt where it's just filler. You're gonna miss a lot, but when it hits, it's gonna hit.

    Or maybe someone's pretty low, they're retreating into their gate. GEE, I WONDER WHAT THEY'RE DOING? Tapping Well or planning to Hearth, obviously. Either way, they're probably near the Well, so slam a W down there and you'll probably nail someone.

    Also, get good at Temporal Loop. W when the timer is about halfway done followed by an immediate Q. Practice this in Try Mode until you can do it effortlessly.

    Watch replays, too, and keep an eye on the enemy team. That will help you understand player mentality/behavior when it comes to pathing/retreating. There's some pretty common behaviors that many people do, whether they realize it or not.

    But otherwise, she might not be for you, and that's okay. I'm pretty well versed with a majority of the characters in this game and Chromie is just utterly beyond me. Good luck though.

    Dibby on
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    kimeshryke
  • DibbyDibby I'll do my best! Registered User regular
    Took Bladed Momentum on Kerrigan today instead of Assimilation Mastery. So, um, yeah, That's like, a LOT better. Why did nobody tell me?

    All three of her level 7 talents are good. Yes, three, I don't count Adaptation. :P

    But honestly, like, those three talents have extremely similar winrates, so it DOES just boil down to playstyle/preference.

    Personally, I do see the value in Bladed Momentum (it is a VERY good talent), but I find that I really only need to cast 1 combo per fight and that'll do it. It's not often that fights go on long enough for me to cast two combos, even with Bladed Momentum. A good solid combo is gonna lead to a kill, and with that the fight becomes 4v5 and you just snowball from there. Also, because Bladed Momentum deletes your mana bar, and that feels icky.

    I've been tinkering with Blade Torrent lately. I'm very very fond of that one. Not only does it remove the margin for error in terms of landing the combo (which can be very important sometimes, especially vs slippery foes), but it also enables multi-person stuns, and those can be game winning.

    I still do like Assimilation Mastery as well. You never EVER run out of mana, it's fantastic. I like that on smaller more lane-focused maps, like Towers of Doom/Spider Queen, even Dragon Shire. Maps where you need to stay in lane constantly.

    All three are good, just find whatever works for you. I don't think there's one that's straight up better or worse than the others.

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    kime
  • SupagoatSupagoat Registered User regular
    Dibby wrote: »
    Chromie is very, very, very hard to play... and even harder to learn. She probably has the highest skill floor of any Hero in the game. I played 2 games with her before I decided she wasn't for me.

    Sounds like she's perfect for me, then. I enjoy games most when I'm learning. And it probably explains why I keep playing her and losing and not caring that much about the loss. And again, a couple of them would have been wins but for my teammates and that would have happened with any hero.

    I'll keep at it and hope I don't completely tank my MMR but fortunately it's just QM MMR! And I've proven that when playing vs lower MMR people I can win like crazy with Nova.

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  • SupagoatSupagoat Registered User regular
    edited August 2016
    I'll also say that I've been taking Dragon's Eye at 6 as per hotslogs, but I think at least for learning Mobius Loop is better. It seems like it should just be all around better, anyway . Lower burst, but it should have much higher damage output. I mean, if you consistently (Like 90% of the time) hit people with the center then Eye is better, sure, but If you're that good then you should be able to hit them twice in 12 seconds with Mobius Loop instead of once with Eye. I mean, Eye will give you 625 damage (level 1 value) for a dead center hit. But hitting twice with Mobius would give you 750 damage and will be easier to land. And so often someone will hit my hourglass but my W is on cooldown. AND it makes the level 1 quest quicker to achieve. Without Mobius a 12 second CD means 5 solid minutes of hitting every single W to get it. And achieving the quest makes up for the damage reduction. Duh.

    Man, I guess that's what happens when I don't use my brain and just go off hotslogs!

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  • LucascraftLucascraft Registered User regular
    I feel Mobius Loop is better just because it provides more chances. And Chromie needs all the chances she can get since she's so prone to whiffing.

    kimeforty
  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    I watched Oddish play Chromie for a few games (she's generally considered one of the best Chromie players in NA), and in general the damage is just as random as you would expect. She puts a time trap a few feet in front of her, stays at max range (usually on a flank), and just spams the shit out of the general area of where the team will be. Good players, especially, are by definition hard to predict, so trying to hit them all the time is not necessarily a better strategy than going AOE denial, especially given how hard Chromie hits.

    There are, however, a few exceptions. As Dibby pointed out, she will often hold her cooldowns when she knows the other team is going to move behind their walls, and then she hits the gate HARD. She also snipes wells all the time, especially when someone has backed in a lane. Also, once the other team starts running, she chases like a mofo. Like, mount up, get in their face, drop a time trap, and then start blowing them up (or force them to stop moving in a straight line back to base).

    Also, she uses her spells all the time to check bushes. As in, if she doesn't have vision of the other team she just starts pelting the shit out of any potential gank routes. This either forces them to eat the damage (if they don't see it coming) or take the long way around.

    kime
  • shrykeshryke Member of the Beast Registered User regular
    For Chromie, go W build to learn. Extra damage at 1, greater radius at 4. Grab Mobius Loop at 7 so you can shit out more Ws to learn faster. Once you've gotten the hang of it, switch to Dragon's Eye instead. Then extra range at 13 and the activated damage boost at 16.

    Q build is alot harder because Q is alot harder to land consistently.

    Also practice your Temporal Loop combo.

  • shrykeshryke Member of the Beast Registered User regular
    Also, a Hammer on the enemy team if your best friend. Gul'dan a close second. Those fuckers love to stand still.

    And if the enemy team has Vikings, you are in for some fun. Roam the lanes 1-shotting them and building W stacks.

  • morgan_cokemorgan_coke Registered User regular
    If you look at Tyreal and Kerrigan's level 20 talents, they both have Nexus Blades, paired with Hardened Shield and Bolt of the Storm. What do you think the odds are that they both gain a modified form of flight, a la Auriel the next time Blizzard looks at them?

    I for one am hoping the odds are good.

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  • SupagoatSupagoat Registered User regular
    edited August 2016
    I'm not convinced there's ever a time when Dragon's Eye is better... Either you're always holding onto your W for that perfect shot or it's on CD when someone gets stunned or walks into a time trap or something. Compound that with the ease of getting quest damage and I think it's a lower damage build with a low chance of higher burst sometimes.

    Supagoat on
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  • shrykeshryke Member of the Beast Registered User regular
    Supagoat wrote: »
    I'm not convinced there's ever a time when Dragon's Eye is better... Either you're always holding onto your W for that perfect shot or it's on CD when someone gets stunned or walks into a time trap or something. Compound that with the ease of getting quest damage and I think it's a lower damage build with a low chance of higher burst sometimes.

    It's better when you land your Ws. Especially paired with Temporal Loop or any sort of root/stun on your own team. The burst is enormous and the biggest thing about Chromie's damage is that it's unreliable so when you land it, you want it to hurt.

  • DibbyDibby I'll do my best! Registered User regular
    Supagoat wrote: »
    I'm not convinced there's ever a time when Dragon's Eye is better... Either you're always holding onto your W for that perfect shot or it's on CD when someone gets stunned or walks into a time trap or something. Compound that with the ease of getting quest damage and I think it's a lower damage build with a low chance of higher burst sometimes.

    Dragon's Eye is better with Temporal Loop, is the thing.

    It's also great on maps where you need to channel objectives, like Cursed Hollow or Towers of Doom, since everyone stands still for that.

    For learning though, yeah, nab Mobius Loop, nab Enveloping Assault. Once you start to get better you can transition over to things like Dragons Eye and Piercing Sands/Bronze Talons.

    Ultimately though, go with what works for you. Later on if you can make Dragon's Eye work, great. If not, don't sweat it.

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  • SivrajSivraj Registered User regular
    I believe the main attraction of Dragon's Eye is to setup a Temporal Loop kill combo.

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  • SupagoatSupagoat Registered User regular
    edited August 2016
    But Dragon's eye is only better with Temporal Loop if your W is available when you cast Temporal Loop, and with a 12 second CD you're either not using your W or you get lucky and it has 2 or less seconds left on it.

    I mean, I guess the idea is that Chromie is supposed to know 10 seconds in advance that she's going to want to Temporal Loop and hold off on her W until she does... But until I get her future sight.....

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  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Supagoat wrote: »
    But Dragon's eye is only better with Temporal Loop if your W is available when you cast Temporal Loop, and with a 12 second CD you're either not using your W or you get lucky and it has 2 or less seconds left on it.

    ...I think you're in the wrong mindset here, Supa. The entire point of Temporal is to guarantee landing a full combo.

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    shryke
  • shrykeshryke Member of the Beast Registered User regular
    Supagoat wrote: »
    But Dragon's eye is only better with Temporal Loop if your W is available when you cast Temporal Loop, and with a 12 second CD you're either not using your W or you get lucky and it has 2 or less seconds left on it.

    ...I think you're in the wrong mindset here, Supa. The entire point of Temporal is to guarantee landing a full combo.

    Yeah, seriously. There is no other point to Temporal Loop. If W is on cooldown, you don't use it. You wait.

    Temporal Loop's entire point is to set up a 1shot combo, which is why Dragon's Eye is the better pick. And just in general for the same reason. You want to exploit the enemy any time they stand still and land as much damage as you can.

  • SupagoatSupagoat Registered User regular
    edited August 2016
    ...I think you're in the wrong mindset here, Supa. The entire point of Temporal is to guarantee landing a full combo.

    No, I get it. What I'm saying is that if you're using your W in combat then you're suffering its 12 second cooldown. So if for it to be available you need to have 2 seconds or less left on its CD when you cast Temporal Loop. So it seems to me as though you'd have to be holding back on using W in order to ensure that you can land the combo when the opportunity presents itself.

    Because trust me there have been plenty of times when I've wanted to or have used Temporal Loop and my W had 6 seconds left.

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  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Supagoat wrote: »
    ...I think you're in the wrong mindset here, Supa. The entire point of Temporal is to guarantee landing a full combo.

    No, I get it. What I'm saying is that if you're using your W in combat then you're suffering its 12 second cooldown. So if for it to be available you need to have 2 seconds or less left on its CD when you cast Temporal Loop. So it seems to me as though you'd have to be holding back on using W in order to ensure that you can land the combo when the opportunity presents itself.

    Because trust me there have been plenty of times when I've wanted to or have used Temporal Loop and my W had 6 seconds left.

    That's probably the area where you can improve your chromie play, managing your cooldowns more efficiently. Being like "hey, temporal loop is coming off CD shortly, let me hold off on casting my W so I can use them together to get a pick."

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  • SupagoatSupagoat Registered User regular
    Ah, interesting. Looks like when I checked out the top builds on hotslogs before I hadn't filtered to the top 3 ranks. When I do that it looks like her Q build is the most successful. In that case it makes sense to take the Dragon's Eye because they're using it primarily for that combo and relying on Q to do most of the work.

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  • UrQuanLord88UrQuanLord88 Registered User regular
    All the mobas now have a monkey king, when is HotS gonna get one
    FeelsBadMan

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  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    All the mobas now have a monkey king, when is HotS gonna get one
    FeelsBadMan

    when they add winston

    (for those not in the know, sun wukong of chinese mythology has become a trope in the MOBA genre and Valve just announced he's coming to DotA at their world championships)

    9uiytxaqj2j0.jpg
  • UrQuanLord88UrQuanLord88 Registered User regular
    edited August 2016
    Less of a trope, more like a cashgrab
    that sweet chinese money mmm

    Oh btw Fan left Naventic for GFE
    good call imo

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  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    Less of a trope, more like a cashgrab
    that sweet chinese money mmm

    Oh btw Fan left Naventic for GFE
    good call imo

    It's too bad that Roflcopter retired, though. But yeah, #freeFan

    Dibby
  • JarsJars Registered User regular
    I just ran all over a team with jo, sonya, and tyrande as chen. can't be stopped. won't be stopped

    MMMig
  • shrykeshryke Member of the Beast Registered User regular
    All the mobas now have a monkey king, when is HotS gonna get one
    FeelsBadMan

    On the one hand, China lives Blizzard and Blizzard loves them that sweet sweet Chinese money.

    On the other hand, there's no basis for a Monkey King character in any Blizzard property.

    So I predict a skin.

  • UrQuanLord88UrQuanLord88 Registered User regular
    shryke wrote: »
    All the mobas now have a monkey king, when is HotS gonna get one
    FeelsBadMan
    On the other hand, there's no basis for a Monkey King character in any Blizzard property.

    WoW is pretty big and they did have that one panda expansion

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  • Undead MonkeyUndead Monkey Anchorage, AKRegistered User regular
    Less of a trope, more like a cashgrab
    that sweet chinese money mmm

    Oh btw Fan left Naventic for GFE
    good call imo

    It's too bad that Roflcopter retired, though. But yeah, #freeFan

    Arthelon retired and is back. Erho retired and is back. Zyxz retired and is back. iDream retired and is back.

    Retired is the new catch phrase for "taking a short break, brah."

    Rofl will be back. :)

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  • milk ducksmilk ducks High Mucky Muck Big Tits TownRegistered User regular
    shryke wrote: »
    All the mobas now have a monkey king, when is HotS gonna get one
    FeelsBadMan

    On the one hand, China lives Blizzard and Blizzard loves them that sweet sweet Chinese money.

    On the other hand, there's no basis for a Monkey King character in any Blizzard property.

    So I predict a skin.

    There is a Monkey King in WoW. He's a Hozen that was introduced in Mists. Brewmaster Monks will be getting his staff (a branch of Fu Zan, the first tree) as their artifact weapon in Legion. He was a companion to Emporer Shaohao, back in the day, and is considered a legend in Pandarian history.

    EnclaveofGnomes
  • I needed anime to post.I needed anime to post. boom Registered User regular
    turns out sgt hammer is actually the monkey king

    liEt3nH.png
    UrQuanLord88
This discussion has been closed.