Running around Lothric Castle in general will get you stupid amounts of souls. Do a couple of circuits with the Covetous Silver Serpent Ring, especially up near where the Lord of Cinder fight is, and you'll build up souls pretty fast
what's a good place to go after anor londo (ds1)? I'm kinda lost for direction at this point, too many options seem designed to kick my teeth in immediately.
what's a good place to go after anor londo (ds1)? I'm kinda lost for direction at this point, too many options seem designed to kick my teeth in immediately.
There's Seath's place by Anor Londo, just head out of the first bonfire in there and take the left. Or you can go for Nito. To get to him start heading through the skelemans by Firelink Shrine. Lastly there's also Izalith. Head down to Queelag and keep going down into hell and kill the Ceaseless Discharge.
Or you can do what I did and just spent 25 levels getting huge in Anor Londo and upgrading a ton of weapons you'll never use.
what's a good place to go after anor londo (ds1)? I'm kinda lost for direction at this point, too many options seem designed to kick my teeth in immediately.
New Londo is the most stressful area in the entire game (you need to be cursed or have the false curse status on, unless you want to use a shitty cursed knife) so I like to get it out of the way as early as possible
Frigging ghosts
Edit: Oh yeah go with what Platypus says, if you haven't done that already
You need to go after that second boss to beat the boss of New Londo, and you want to get that shit out of the way early
The DLC thing is for NG+ or just when you feel you're a huge enough bad-ass to take on the toughest fights in the game while relatively low-level
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masterofmetroidHave you ever looked at a worldand seen it as a kind of challenge?Registered Userregular
You will never see every easter egg or secret thing on your first run through a Souls game, so worrying about it instead of following the path a first time run through wants you to take isn't really worthwile
Seems like they just adjust to your location as you ascend.
If I had a strong enough bow, could I kill the giant that sets them up?
...he says, as if he's made it to where the giant is more than twice in 25 attempts.
they literally do change paths as you ascend to the path you're on and there's no explanation for why
yes there is. there is a device that controls where the balls roll to you can even manipulate it and set it to a direction where it won't bother you until you die.
Seems like they just adjust to your location as you ascend.
If I had a strong enough bow, could I kill the giant that sets them up?
...he says, as if he's made it to where the giant is more than twice in 25 attempts.
they literally do change paths as you ascend to the path you're on and there's no explanation for why
yes there is. there is a device that controls where the balls roll to you can even manipulate it and set it to a direction where it won't bother you until you die.
right, but there's no one there to manipulate the mechanism
it turns itself as you pass invisible trigger points on the ascent, there's no pressure plates or anything
Seems like they just adjust to your location as you ascend.
If I had a strong enough bow, could I kill the giant that sets them up?
...he says, as if he's made it to where the giant is more than twice in 25 attempts.
they literally do change paths as you ascend to the path you're on and there's no explanation for why
yes there is. there is a device that controls where the balls roll to you can even manipulate it and set it to a direction where it won't bother you until you die.
right, but there's no one there to manipulate the mechanism
it turns itself as you pass invisible trigger points on the ascent, there's no pressure plates or anything
could have sworn you fight a cobra man or something before that room.
Seems like they just adjust to your location as you ascend.
If I had a strong enough bow, could I kill the giant that sets them up?
...he says, as if he's made it to where the giant is more than twice in 25 attempts.
they literally do change paths as you ascend to the path you're on and there's no explanation for why
yes there is. there is a device that controls where the balls roll to you can even manipulate it and set it to a direction where it won't bother you until you die.
right, but there's no one there to manipulate the mechanism
it turns itself as you pass invisible trigger points on the ascent, there's no pressure plates or anything
could have sworn you fight a cobra man or something before that room.
having recently gone through sen's
you fight guys beforehand and then it seems to stop, but if you go in certain directions afterwards, the mechanism shifts to follow you, even though there shouldn't be anyone left to operate it
you mean the outrider knight at the bottom of the elevator from undead settlement?
basically, fight them unlocked. roll behind him when he goes to swing at you (under their sword arm), try to get in one or two attacks and then prepare to repeat the maneuver (roll behind). you may need to roll once or twice before it loses track of you during their multiple swings
I watched Distortion2 do a run with Yhorm's Machete yesterday (someone dropped it for him so he could use it from the start).
With 60 strength, his charged R2 did 1700 damage to Aldrich. He killed Abyss Walkers in 4 hits total. He did a combo to Yhorm that took off over 11000 health.
It was fucking crazy.
60 strength? Is goign that high really that good? What kind of scaling does the machete even give I wonder
Wait how high is 1700? I can't remember how much my charged R2s did with my +10 Greataxe at 40 Str. Like... I think it might have been south of a thousand
I believe 40 is the soft cap for strength, but Yhorm's machete has different scaling from anything else, so it's still worth it to go to 60. He was at 55 Strength plus the Knight's Ring. The Yhorm fight is at 2:29 in this video if anyone wants to check it out www.twitch.tv/distortion2/v/69977706
holy shit did you see how hard that hit was
Does Yhorm's head have some kind of damage multiplier on it? I guess it would have to but holy moly
Do we know what other equipment this guy was wearing?
Oh man now I gotta go upgrade Yhorm's Machete
Gonna watch me this whole playthrough now
Serious question: When you say Yhorm's machete has different scaling, can you elaborate on what you mean? I can't find anything on that from a quick google
I'm not actually sure. It was all coming from people in the twitch chat talking about testing weapons. But after watching every boss get fucking destroyed, I assume they were right.
Getting kind of tired of the extra dev messages that pop up when you die a lot in the same area.
It's like "yes. I get it. I'm dying a lot. You don't have to rub it in with extra hints."
edit:
Yeah, okay, I prefer Blighttown to this place.
a tip for when you're a ways in
After the second narrow ledge (The one where a snake woman shoots at you from a room to the left of you) there's a bonfire hidden up ahead.
Also if you get bored, just fit killing as many enemies as you can with traps into your run. I found it pretty amusing, which made the runs less monotonous.
+1
FencingsaxIt is difficult to get a man to understand, when his salary depends upon his not understandingGNU Terry PratchettRegistered Userregular
you mean the outrider knight at the bottom of the elevator from undead settlement?
basically, fight them unlocked. roll behind him when he goes to swing at you (under their sword arm), try to get in one or two attacks and then prepare to repeat the maneuver (roll behind). you may need to roll once or twice before it loses track of you during their multiple swings
Or just send the elevator back up, kite him to the elevator room, put the hole between him and you, and laugh as he falls in and dies.
You still get his sword this way too.
“I was quick when I came in here, I’m twice as quick now”
-Indiana Solo, runner of blades
Posts
Those things wreck me and seem resistant to Great Chaos Fire Orbs.
spoilered in case somebody doesn't want to be surprised by a late game enemy, idk
but this is a pretty good guide on how to do the farm
But seriously
What is with the disconnects
They're not, really. They're just good at dodging them.
Or you can do what I did and just spent 25 levels getting huge in Anor Londo and upgrading a ton of weapons you'll never use.
New Londo is the most stressful area in the entire game (you need to be cursed or have the false curse status on, unless you want to use a shitty cursed knife) so I like to get it out of the way as early as possible
Frigging ghosts
Edit: Oh yeah go with what Platypus says, if you haven't done that already
The DLC is great but three of the four bosses in there range from "about as tough as Smough and Ornstein" to "AAAAAA! AAAAAAAA—"
I'd suggest going somewhere else just to unwind for a bit
thanks for the advice, guess i'll try fighting this dumb mech boar again
No, don't avoid it, the DLC content is more difficult than mostly anything which is in the base game
What you're referring to is more of an easter egg which also requires you to find some specific stuff in the DLC
The DLC thing is for NG+ or just when you feel you're a huge enough bad-ass to take on the toughest fights in the game while relatively low-level
It's the one post-Lordvessel area that's actually pretty nice.
I keep jumping off the elevator near Seigward and missing the landing.
That doesn't sound very lucky.
Getting kind of tired of the extra dev messages that pop up when you die a lot in the same area.
It's like "yes. I get it. I'm dying a lot. You don't have to rub it in with extra hints."
edit:
Yeah, okay, I prefer Blighttown to this place.
If I had a strong enough bow, could I kill the giant that sets them up?
...he says, as if he's made it to where the giant is more than twice in 25 attempts.
they literally do change paths as you ascend to the path you're on and there's no explanation for why
yes there is. there is a device that controls where the balls roll to you can even manipulate it and set it to a direction where it won't bother you until you die.
right, but there's no one there to manipulate the mechanism
it turns itself as you pass invisible trigger points on the ascent, there's no pressure plates or anything
could have sworn you fight a cobra man or something before that room.
having recently gone through sen's
you fight guys beforehand and then it seems to stop, but if you go in certain directions afterwards, the mechanism shifts to follow you, even though there shouldn't be anyone left to operate it
it's real dumb
and can't beat him
you mean the outrider knight at the bottom of the elevator from undead settlement?
basically, fight them unlocked. roll behind him when he goes to swing at you (under their sword arm), try to get in one or two attacks and then prepare to repeat the maneuver (roll behind). you may need to roll once or twice before it loses track of you during their multiple swings
Hmm
Hmmm
Mmmmmm
I'll give this a try, I'd like to hit sl120 before entering NG+
Or at least 110
beat this guy for real this time, no walking backwards with a bow
a tip for when you're a ways in
I'm not actually sure. It was all coming from people in the twitch chat talking about testing weapons. But after watching every boss get fucking destroyed, I assume they were right.
Thanks for the hot tips
Edit: I am still bad at this
Edit: Hurrah Hurrah!
Or just send the elevator back up, kite him to the elevator room, put the hole between him and you, and laugh as he falls in and dies.
You still get his sword this way too.
-Indiana Solo, runner of blades
The Astoras Straight Sword