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You'll die again and again, again and again, and so on. Dark Souls

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    InquisitorInquisitor Registered User regular
    I think I might just hate the combat in this game. In Dark Souls I've always played mages, and ideally heavily armored ones. That's how I like to play. And this is making me engage with the melee combat of souls games which I've always thought was not very great.

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    InquisitorInquisitor Registered User regular
    edited October 2017
    Hobnail wrote: »
    Obvious advice but try giving it a day, I always found the "out of vials due to boss pain, time to farm" thing incredibly destructive to morale

    If I set down the game today after my 30 minute session, I'm setting it down for good. I already set it down the day before because I was getting frustrated and no longer having fun with it. If I feel this way 30 minutes into my "try again" session, I'm just going to play games that I actually enjoy playing in my free time instead.

    Inquisitor on
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    GoatmonGoatmon Companion of Kess Registered User regular
    Yeah, I'm gonna say FUCK making players farm disposable shit for fights.

    There's nothing fun about that.

    Switch Friend Code: SW-6680-6709-4204


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    NogginNoggin Registered User regular
    Ya I started a couple more characters after beating NG+ with my first, and they all ran out of steam the same time they ran out of potions

    Battletag: Noggin#1936
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    cB557cB557 voOOP Registered User regular
    I figure running out out of blood vials was a way to force players to take a break from a fight if they're having a lot of trouble. It takes a lot of deaths to completely run out of blood vials, and everyone's had those times where they just couldn't beat a boss, so they walked away from it for a while, and then having that time to cool down and think on the boss some let them beat the boss in just one or two more tries. So I think they were trying to have that happen more.

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    RainfallRainfall Registered User regular
    Well, Central Yarnham maybe gives 30 vials the first run through? And if you're not leaning on Rally to regain health you're going to go through those real fast.

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    HobnailHobnail Registered User regular
    The only defense I have for blood vial farming is that after you finish Bloodborne you will eventually forget that you had to farm blood vials

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    TransporterTransporter Registered User regular
    Goatmon wrote: »
    Yeah, I'm gonna say FUCK making players farm disposable shit for fights.

    There's nothing fun about that.

    Yes, yes it very much is.

    But there is one way you can never have to farm vials ever again. But it requires a shift in mentality from souls games.

    Basically, it's this...

    Levels aren't shit, buy blood vials.

    Every time you go back to the dream? Buy blood vials. Leveled up and have souls left over? Buy blood vials. Don't have enough for a level but have a stockpile if souls? Buy blood vials.

    Blood vials are PROGRESS.

    And levels aren't that important early on! I mean, the game abstractly tells you this outright, by making nearly every weapon stat requirement incredibly low. Weapons are the true, primary source of your damage. Upgrading them will always give better returns than stat leveling.

    Early on, just level your primarys to whatever weapons you want to use, and put stats into health and stam. Vials are percentage based, so every point of health you gain, makes them better.

    Do this and rarely, If ever, will you have to worry about farming vials again. And if you do, you'll be pass the point where it's a chore.

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    TransporterTransporter Registered User regular
    Inquisitor wrote: »
    I think I might just hate the combat in this game. In Dark Souls I've always played mages, and ideally heavily armored ones. That's how I like to play. And this is making me engage with the melee combat of souls games which I've always thought was not very great.

    Okay so this is a much bigger problem.

    @Inquisitor I'm not going to lie to you.

    There is no real mage in bloodborne like in Souls. The arcane tools are just that, tools. There is magic, but the tools are not complete replacements for melee. At most you can get a 60/40 tool to melee weapon usage. Trust me, I've tried. I built literally every build you can build in Bloodborne.

    If you want ranged only combat however, that's 100% possible with a Bloodtinge build, using certain guns. But I highly, HIGHLY do not recommend it for a new player, since their signature weapons are behind a side area in the main game, and the end of a DLC encounter quest line.

    However there is hope.

    Bloodborne melee combat is very, very different from any Soul's game. Every weapon is perfectly useful for the entire game, their attack strings are longer, and you get the most overpowered dodge in the series.

    I know you don't typically like it in Souls games, but Bloodborne does it the best, by far.

    The best thing you can do right now is this:

    Delete your original character. It's dead. You're only memories of it is pain and failure. And you haven't even gotten to the real wakeup call boss in Gascoigne.

    Put the game down for a few days. Maybe weekes, or months. Whenever you feel like giving it a shot again.

    Start a new character. Pick the Hunter's axe. Spoil yourself on the wiki as far as weapons you might want.

    Level in this priority order

    Two points to health till 40

    1 point to stam till 30

    1 point in whatever primary stats you need for whatever weapons you want to use till minimum requirements

    When you're done with that, put points into whatever build stat you want(Probably Arcane, or Bloodtinge if you want true ranged combat)

    DO NOT SAVE SOULS. Every time you return to the dream, if you do not have enough souls to level, buy blood vials. Always Always ALWAYS.

    You don't have to follow this exactly, save for the blood vial recommendation, but I promise it'll help.

    If this doesn't work, then you can feel free to put Bloodborne down for good. This is the best advice I can give.

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    HobnailHobnail Registered User regular
    That's very good advice from a seasoned veteran who has not lost perspective

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    SchideSchide Yeoh! Registered User regular
    My advice is to farm for a bunch of blood vials early before they go up in price while also putting points into vitality because that is the most important stat in Bloodborne.

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    InquisitorInquisitor Registered User regular
    The cleric beast is dead.

    Now if you'll excuse me, I'm going to have a cold shower, make myself some coffee, and read a quiet book under a shady tree.

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    EnlongEnlong Registered User regular
    I made negative progress today. Yay.

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    InquisitorInquisitor Registered User regular
    What I ended up doing was taking Transporter's advice and re-rolled a new character. I ended up picking the axe and the blunderbuss (haven't really used the blunder though) but most importantly I swapped from the 7 vitality start to the 14 vitality start. I then created a stable farm loop until I had 30+ blood vials and 20 vitality.

    Beat the Cleric Beast on my second attempt on this character with 10 vials still in the tank.

    It turns out going from 511 HP to 793 HP is a pretty huge deal, especially when healing items heal a fixed 40% of your max life.

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    Bluedude152Bluedude152 Registered User regular
    Attack stats cap out at like 25

    Always be buying consumables

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    MeldingMelding Registered User regular
    sometimes i forget how good the hunter's axe is.

    at launch every boss entry on the wiki had an entry like "if you have the axe just do this and you will win" and it was always shorter than the rest with rare exception.

    and then i went strength arcane, and got fucked up until the dlc.

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    GoatmonGoatmon Companion of Kess Registered User regular
    edited October 2017
    Goatmon wrote: »
    Yeah, I'm gonna say FUCK making players farm disposable shit for fights.

    There's nothing fun about that.

    Yes, yes it very much is.

    But there is one way you can never have to farm vials ever again. But it requires a shift in mentality from souls games.

    Basically, it's this...

    Levels aren't shit, buy blood vials.

    Every time you go back to the dream? Buy blood vials. Leveled up and have souls left over? Buy blood vials. Don't have enough for a level but have a stockpile if souls? Buy blood vials.

    Blood vials are PROGRESS.

    And levels aren't that important early on! I mean, the game abstractly tells you this outright, by making nearly every weapon stat requirement incredibly low. Weapons are the true, primary source of your damage. Upgrading them will always give better returns than stat leveling.

    Early on, just level your primarys to whatever weapons you want to use, and put stats into health and stam. Vials are percentage based, so every point of health you gain, makes them better.

    Do this and rarely, If ever, will you have to worry about farming vials again. And if you do, you'll be pass the point where it's a chore.

    I was talking in general.

    I don't own a PS4 and will probably never play bloodborne until maybe if/when I'm living with my GF who owns one.

    Edit: On a pedantic note, I'm slightly weirded out by your use of "is" in your opening line there and am not entirely sure what you're communicating.

    Goatmon on
    Switch Friend Code: SW-6680-6709-4204


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    GoatmonGoatmon Companion of Kess Registered User regular
    cB557 wrote: »
    I figure running out out of blood vials was a way to force players to take a break from a fight if they're having a lot of trouble. It takes a lot of deaths to completely run out of blood vials, and everyone's had those times where they just couldn't beat a boss, so they walked away from it for a while, and then having that time to cool down and think on the boss some let them beat the boss in just one or two more tries. So I think they were trying to have that happen more.

    Yeah, see, that's the problem. It ceases to be a choice.

    I can't speak for anyone else, but my feelings towards a course of action get negative pretty damn fast when I don't really have much choice in the matter.

    My response to something like this is to just avoid things that will result in me being pushed into using vials. That's just how I operate, because I am not keen on taking risks with lasting consequences.

    And that's very much not what I associate with soulslike games.

    Switch Friend Code: SW-6680-6709-4204


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    cB557cB557 voOOP Registered User regular
    It's one of those thing though where if you give people a choice, most of the time they'd go for the wrong one. And it's not a choice where taking the wrong one leads to anything interesting, it just prolongs frustration. So better to not give it at all.

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    MeldingMelding Registered User regular
    i think i ran out of blood vials twice in bloodborne. once at father gascoine and another at the shadows. for the most part they drop rapidly enough that it doesn't really become an issue.

    but i was using the hunter's axe, so, i was on easy mode.

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    InquisitorInquisitor Registered User regular
    what makes the hunters axe easy mode?

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    MeldingMelding Registered User regular
    Inquisitor wrote: »
    what makes the hunters axe easy mode?

    is mostly joke, but it was considered the best of the three starting weapons.

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    I needed anime to post.I needed anime to post. boom Registered User regular
    attack arcs + damage make it effective for crowds

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    JasconiusJasconius sword criminal mad onlineRegistered User regular
    high damage, high healing, long range, and a charged attack that knocks down almost every enemy in the game from an ungodly range

    its not really a joke, the hunter axe trivializes at least the first third of the game

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    Beef AvengerBeef Avenger Registered User regular
    I had a lot of fun with the hunter axe move set, but I put a limit on how much I'd use the charged spin cause that shit was ridiculous (I don't like using stuff that trivializes encounters too much)

    Steam ID
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    InquisitorInquisitor Registered User regular
    How can you tell if you have the dlc for this installed/enabled?

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    I needed anime to post.I needed anime to post. boom Registered User regular
    i guess the first thing i'd check is whether you can download it from the store or not

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    korodullinkorodullin What. SCRegistered User regular
    Jasconius wrote: »
    Noggin wrote: »
    So I’ve only played bloodborne but saw that DS3 is still in redbox for $5.

    How much would I miss out by playing 3 without the first two? Or should I just wait to get to them in order eventually, or an amazon/digital sale?

    they pretty much stand on their own. DS3 relies heavily on the imagery of DS1, but its still a good game ignoring that entirely.

    I started the series with DS3, and while DS3 does rely a bit on callbacks to DS1 that a newbie wouldn't really get, going to DS1 and 2 afterwards (which anyone who starts with DS3 should absolutely do) gives you a similar feeling to seeing the callbacks in DS3, but from a different angle. It still closes the loop in a satisfying way.

    Nowadays my time spent in DS3 is dedicated almost solely to invading. I'm thoroughly mediocre at it, but I can still spank ganks untwinked and despite the roll spam, I posit that it has the best PvP of the series, even with DS2's ballyhooed build variety.

    ZvOMJnu.png
    - The Four Horsemen of the Apocalypse (2017, colorized)
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    IblisIblis Registered User regular
    Inquisitor wrote: »
    How can you tell if you have the dlc for this installed/enabled?

    I believe you should have gotten the "Eye of a blood-addled hunter" or something along those lines from some messengers in the Hunter's Dream.

    Steam Account, 3DS FC: 5129-1652-5160, Origin ID: DamusWolf
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    I needed anime to post.I needed anime to post. boom Registered User regular
    Iblis wrote: »
    Inquisitor wrote: »
    How can you tell if you have the dlc for this installed/enabled?

    I believe you should have gotten the "Eye of a blood-addled hunter" or something along those lines from some messengers in the Hunter's Dream.

    That does not happen until a certain boss is defeated

    liEt3nH.png
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    InquisitorInquisitor Registered User regular
    I have enough blood for the kirkhammer, which sounds cool, but I have no idea if I'd like it or not.

    Still though, kirkhammer is a good name.

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    TallahasseerielTallahasseeriel Registered User regular
    Inquisitor wrote: »
    I have enough blood for the kirkhammer, which sounds cool, but I have no idea if I'd like it or not.

    Still though, kirkhammer is a good name.

    It is a giant gravestone on the end of a sword that you swing like a hammer.

    What's not to like

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    InquisitorInquisitor Registered User regular
    It might be really slow? It might have lame combos? I'll probably pick it up when 3k blood feels like less of a big deal to me.

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    HobnailHobnail Registered User regular
    To be clear, the kirkhammer is a light double edged sword that you swing around accordingly, the scabbard being an enormous tombstone that you swing around like a cartoon mallet

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    TallahasseerielTallahasseeriel Registered User regular
    Smashy smashy.

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    InquisitorInquisitor Registered User regular
    edited October 2017
    Wow this really is a different game when you pump vitality. Took down the Father on my first try. It was certainly sloppy, and I chewed through more vials than I ideally should have, but, having vitality meant I actually had time to learn and practice his patterns without dying instantly.

    I hope I get to be able to upgrade weapons soon, I'm started to build up a stockpile of upgrade stuff.

    Inquisitor on
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    AistanAistan Tiny Bat Registered User regular
    It's weird that in the game where being fast is the most important is the one where I actually enjoyed the heavy weapons the most. I never, ever use ultra-greatsword type weapons in dark souls, I can't handle how agonizingly slow they are. But in Bloodborne I ended up using the Kirkhammer and Ludwig's quite a bit. Maybe it was the ability to change them to their faster form at any time that eased the transition.

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    Fleur de AlysFleur de Alys Biohacker Registered User regular
    Midir down!
    The other day when I was trying this guy the first time, I took to calling him the Camera Dragon. That by far was the toughest component of the battle, apart from the death laser barrage after heat-up.

    Lock-on flat doesn't work. I'd lose lock while attacking his head because a wing or something came into the camera angle. So I eventually had to switch to free-from, which is super hard with a rapier to hit things. The two times I got to his heat up, I died instantly to the laser barrage.

    When I came back this morning, I went with higher equip weight to reduce roll distance and add defenses. That actually did help a little with the camera, but I got roasted even more by the fire from above due to the lower roll distance and seeing the tells too late.

    First attempt, I got to his heat up with 4 flasks left. Didn't seem very promising, but I figured maybe I'd get another shot at learning the laser barrage.

    No such luck, he didn't use it. And I somehow got a stagger and critical hit! Midir down with 1 flask left, first try on the new day!

    Frayed Blade seems neat. Mask and dark clutch ring for extra pain probably. Covenant is neat, but I bet summon time for the boss is super long.
    And that wraps up Dark Souls 3. What an incredible experience. Ringed City moved it up my personal list; it's now my 3rd favorite game of all time.

    I'm sure I'll come back to it again. Still so many toys I haven't played with!

    Triptycho: A card-and-dice tabletop indie RPG currently in development and playtesting
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    WybornWyborn GET EQUIPPED Registered User regular
    I think that knockin' his noggin' is the only way to stagger him

    What a great way to end that fight

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    CromartyCromarty Danielle Registered User regular
    Inquisitor wrote: »
    Wow this really is a different game when you pump vitality. Took down the Father on my first try. It was certainly sloppy, and I chewed through more vials than I ideally should have, but, having vitality meant I actually had time to learn and practice his patterns without dying instantly.

    I hope I get to be able to upgrade weapons soon, I'm started to build up a stockpile of upgrade stuff.
    I'm pretty sure upgrading is available as soon as you have materials. There's a desk inside the workshop in the hunter's dream that you can examine to do it.

This discussion has been closed.