As far as I know, Titanosaur won't spawn on our server until The Center is updated, which is going to be in about a month.
Yeah, it seems like we have plenty of time to figure it out. But the "starve it to death" mechanic seems really like something suited for PvP, not PvE, thus . . . pointless on our current server.
I make art things! deviantART:Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
I get the impression that Titanosaurs are nigh indestructible which is probably why no permanent tames by default. Tribe grabs a juggernaut and attacks, can't just sit on it forever.
0
KalnaurI See Rain . . .Centralia, WARegistered Userregular
I get the impression that Titanosaurs are nigh indestructible which is probably why no permanent tames by default. Tribe grabs a juggernaut and attacks, can't just sit on it forever.
Well, yes, which is why I said that for PvP, the starve thing makes sense.
I make art things! deviantART:Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
Okay, last irrigation question. If I want to irrigate an indoor beer barrel, can the pipes clip through walls/floors/ceilings? Or do I have to run it through a window?
I get the impression that Titanosaurs are nigh indestructible which is probably why no permanent tames by default. Tribe grabs a juggernaut and attacks, can't just sit on it forever.
Well, yes, which is why I said that for PvP, the starve thing makes sense.
Yeah, it's become increasingly clear that the default Vision of this game is for masochistic PvPers. And I'm pretty sure they're not even playing with 1x tame speed, because holy shit that doesn't work with the current level caps and dinosaurs out there.
Fortunately the devs have given us the tools to easily fix all of this, and that has turned this from a theoretically terrible game to one of my favorite games ever.
+4
KalnaurI See Rain . . .Centralia, WARegistered Userregular
I get the impression that Titanosaurs are nigh indestructible which is probably why no permanent tames by default. Tribe grabs a juggernaut and attacks, can't just sit on it forever.
Well, yes, which is why I said that for PvP, the starve thing makes sense.
Yeah, it's become increasingly clear that the default Vision of this game is for masochistic PvPers. And I'm pretty sure they're not even playing with 1x tame speed, because holy shit that doesn't work with the current level caps and dinosaurs out there.
Fortunately the devs have given us the tools to easily fix all of this, and that has turned this from a theoretically terrible game to one of my favorite games ever.
I think the devs have balanced PvP the only way they know how: make everything take so many resources and so much time, it's untenable to be a huge dick about things, at least for an overly long amount of time.
Sadly, this means that "PvE settings" is tweaking the base settings until they're reasonable. Because when you include things like handcuffs and cages, you better be sure to know that someone is going to shit all over someone else's game in PvP; you know what the devs are aiming for, is my point. And the only saving grace is that they've changed up the settings so almost everything is configurable.
I make art things! deviantART:Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
Yeah, it's become increasingly clear that the default Vision of this game is for masochistic PvPers.
I don't see how that was ever in question. I mean, permanent incarceration is part of the base game design, including adding more and more tools to make it harder for people to try and kill themselves to escape. They don't give a shit about PvE. PvE doesn't draw the twitch crowds or anything else. Basically everything is utilitarian PvP based. Bland structures, no decorations to speak of, etc. Even the beer is just a short duration combat buff.
I get the impression that Titanosaurs are nigh indestructible which is probably why no permanent tames by default. Tribe grabs a juggernaut and attacks, can't just sit on it forever.
Well, yes, which is why I said that for PvP, the starve thing makes sense.
I'll be turning off the starve thing next time we restart anyway.
There's no plan, there's no race to be run
The harder the rain, honey, the sweeter the sun.
I get the impression that Titanosaurs are nigh indestructible which is probably why no permanent tames by default. Tribe grabs a juggernaut and attacks, can't just sit on it forever.
Well, yes, which is why I said that for PvP, the starve thing makes sense.
I'll be turning off the starve thing next time we restart anyway.
Cool
I'm for the tame being permanent
However, I hope potential tamers think twice before they tame one just to have it stand next to their base since only a few can exist at a time
I don't want one myself, but I think I'd get a kick out of maybe running into wild ones wandering around
I get the impression that Titanosaurs are nigh indestructible which is probably why no permanent tames by default. Tribe grabs a juggernaut and attacks, can't just sit on it forever.
Well, yes, which is why I said that for PvP, the starve thing makes sense.
I'll be turning off the starve thing next time we restart anyway.
Cool
I'm for the tame being permanent
However, I hope potential tamers think twice before they tame one just to have it stand next to their base since only a few can exist at a time
I don't want one myself, but I think I'd get a kick out of maybe running into wild ones wandering around
I'd like to get the tribe together to tame one all at once, get the doss, then hand it off to someone for their desired nomadic existence. As it sounds like it's immune to the lion's share of dinos out there, and has a huge platform, it could probably be a fairly self-sufficient base all on its own.
I make art things! deviantART:Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
I get the impression that Titanosaurs are nigh indestructible which is probably why no permanent tames by default. Tribe grabs a juggernaut and attacks, can't just sit on it forever.
Well, yes, which is why I said that for PvP, the starve thing makes sense.
I'll be turning off the starve thing next time we restart anyway.
Cool
I'm for the tame being permanent
However, I hope potential tamers think twice before they tame one just to have it stand next to their base since only a few can exist at a time
I don't want one myself, but I think I'd get a kick out of maybe running into wild ones wandering around
Is there also a way to stop the game from limiting only 3 on the whole map?
I get the impression that Titanosaurs are nigh indestructible which is probably why no permanent tames by default. Tribe grabs a juggernaut and attacks, can't just sit on it forever.
Well, yes, which is why I said that for PvP, the starve thing makes sense.
I'll be turning off the starve thing next time we restart anyway.
Cool
I'm for the tame being permanent
However, I hope potential tamers think twice before they tame one just to have it stand next to their base since only a few can exist at a time
I don't want one myself, but I think I'd get a kick out of maybe running into wild ones wandering around
Is there also a way to stop the game from limiting only 3 on the whole map?
Not yet, but it's the kind of thing they might add an option for on request
We also don't know yet if the limit will be different on TheCenter
Also I MAY have accidentally rebooted the server without meaning to. If this causes you problems let me know and I'll find something nice to do for you.
There's no plan, there's no race to be run
The harder the rain, honey, the sweeter the sun.
Also I MAY have accidentally rebooted the server without meaning to. If this causes you problems let me know and I'll find something nice to do for you.
I think I was the only one on and I was crafting in safety, so it should be fine.
Are the server details on the OP ? I mean to chip in some cash this Thursday, when I get paid.
Also I MAY have accidentally rebooted the server without meaning to. If this causes you problems let me know and I'll find something nice to do for you.
I was online, but I was just standing around in my base alt-tabbed, so no worries :-)
Might have gotten salty if I was still flying though :-P
So I took the plunge and bought ARK: Survival Evolved because it has a 45% discount. The game is installing now, anything in particular I need to know to join you fine gentlemen on the (probably crazily dangerous) server? Is voice chat a thing that people do while playing?
I fully expect to get murdered repeatedly as I try and figure things out, should I just start in solo mode for the initial exploration phase? I'm guessing there isn't much in the way of a tutorial.
Anyway, hopeful to get some dinosaur buddies eventually, I'll be sad if I have to return the game if the performance is bad.
-Remember: you're going to die, a lot.
-In ARK, when you die you lose any items you are carrying. You can recover them if you can reach your corpse before it despawns in 15 minutes. If your body was eaten by a carnivore, a backpack will be left behind with the same timer. Levels gained and engrams learned are never lost on death.
-Stats allow you to customize your survivor any way you like to play but the top recommend ones are health, stamina, weight and melee damage. Later on you'll want fortitude to better survive the more extreme locations like mountains and the snow biome. Feel free to experiment because there is a high level cooking recipe to allow you to reset all your stats and engrams.
-What are engrams? They are the various recipes you unlock with your engram points you earn every level. To start you'll want:
-Stone Axe
-Camp Fire
-Spear
-Cloth Armor
-Water Skin
-Slingshot
-Bow
-Arrow
-Thatch foundations/walls/roofs/etc.
-Sleeping bag and then eventually the bed. (These act as spawn points instead of having to spawn in a randomly selected area after a death. The former is single use while the latter has a 5 minute cooldown)
-Narcotic
-Narcotic Arrows
Quite a few people want to specialize in something to help out the server. Please feel free to pick what ever YOU enjoy doing the most. We have blueprints that allow us to make dang near everything thing and we have enough people that we can cover the gaps so feel free to do what you enjoy the most!
General info:
Press E to pick up stones from beaches, or berries and fiber from plants.
Your basic harvesting tools are your bare hands. Punching trees hurts, so craft tools as soon as possible.
Hatchets harvest hide, stones, and wood; Picks harvest meat, flint, and thatch.
Try to keep your meat in stacks and not separated so you get less spoiled meat. The spoiler timer will only affect 1 in a stack and then reset. For even less spoilage, place items in a dino's inventory (assuming they won't eat it), or better yet a preserving bin or refrigerator.
If trying to get spoiled meat for crafting narcotics split meat into single stacks (ctrl + click + drag) so they spoil much faster.
Raw meat stacks to 20 but cooked meat stacks to 30! Spoiled meat stacks to 100 (Bleh!)! Maximize your fridge space!
Pressing Q while the inventory is open will hide/show the item name and description overlay on items.
Holding the H key (default) will display advanced information on the HUD (such as what certain status effects mean)
Hover your mouse over an item and press O to drop and item. Press T to transfer it to another inventory you currently have open
It is a great idea to build a large storage chest and dump everything into when you log out for the night/go on vacation, so if you die you wont actually lose your stuff.
You can quickly repair an item by hitting its assigned quickslot button (assuming you have the required materials).
Greyed out items on the quickslot bar can be crafted by merely hitting its button (assuming you have the required materials) while holding that button will display what you're missing.
You can also quickly create an additional item if you hold alt while hitting its assigned quickslot button.
When building a shelter, you can become encumbered very quickly with wood. Instead of running to your shelter and sorting everything out, make whatever components you can in the field as it severely lessens your weight, allowing you to stay out collecting for longer. A stack of wood weighs in at 50 however wood walls weigh 4 each.
There are three (3) Obelisks on the island: Blue in the northwest, Red in the southwest, and Green in the southeast. Use them to upload dinos you want to save for later, store inventory items you can access from any Obelisk or even survivor data. If you start in singleplayer you can use this way to import your survivor to our server and bring any legitimately tamed dinos over. Also the Obelisks make great landmarks to get your orientation before you can make a compass or GPS.
The other pillars of light are supply drops but you need to be the right level to open them: White-Lvl3, Green-Lvl15, Blue-Lvl25, Purple-Lvl35, Gold-Lvl45, Red-Lvl60. White and Green tend to have general supplies while Blue and higher have blueprints to fill in your engram gaps.
Taming Basics
There are two taming methods: violent and non-violent. The kind used depends on the dino but most of them are violent.
The steps: Knock the dino unconscious.
-This requires you to raise a dino's torpor to the point it falls down, after which its name tag will show it is unconscious and you can access its inventory.
-There are a variety of ways to raise torpor: by punching the animal in the head, using a club, aiming for the head with a slingshot, or shooting the animal with Tranquilizer Arrows (preferred) or Tranquilizer Darts (more expensive but best). Lastly, Scorpions, Frogs, and Spiders melee attacks raise torpor over time.
-Torpor gain is based on the method used and damage done. Low damage methods (fists, club, slingshot) encourage aiming for the head for the higher torpor gain. Higher damage methods from using Bow and Crossbows with Tranq Arrows (drag the arrows on to the weapon you wish to use to switch ammo) or a Longneck Rifle with Tranq Darts should perform headshots sparingly or not at all to avoid killing the dino. Tranq arrows take 5 seconds to fully dispense their torpor gain so counting out that time before hitting it with another arrow is best to not lower its health too low.
Feed the unconscious dino till it loves you.
-Open the dino's inventory and feed it an appropriate food item by dragging food into its inventory.
-The food needed to tame it will depend on the dinosaur. Carnivores = Meat; Herbivores = Berries
-Keep plenty of food in the animal's inventory while the taming bar fills up (IMPORTANT: If they ever lack food in their inventory before the taming is complete the taming bar will swiftly start to decrease. Always keep some sort of food on it till it is complete.
-They eat food voluntarily as long as it's in their inventory. Don't worry about using an excess of food, as once the animal is tamed you can access the food in its inventory.
-Every time the animal raises its head to eat, the Taming bar increases. They feed every time their hunger falls 30 points (for herbivores) and 50 points (for carnivores) below their max. This also depends on the food they are eating.
-Don't force feed them anything (it won't speed up their timing) except Narcoberries / Narcotics to keep them unconscious. Select the Narcoberries /Narcotics in the dino's inventory and then press Remote Use Item located under their inventory grid to do this.
-The Unconscious bar is tied to the animal's torpor, and slowly falls as the torpor decreases. It will increase when the animal is fed Narcotics or Narcoberries.
Non-violent taming
The only dinos that currently use this are: Icthyosaurus (dolphin), Ape, Monkey, Spider and Bat
Feed the concious dino till it love you
-Equip the proper food to feed the dino in your 0 (zero) slot and approach it. Press E to feed it. For Spider and Bat tames you need to have the Bug Repellent item on.
-Wait till it is hungry again and feed it. For Icthys this is easy since they are a curious dino and very friendly. For monkeys and apes, approaching too close or staying near for too long has a chance of alarming them. This causes the monkeys to flee and apes to attack you. Don't approach often and when you do approach from behind the dino, this seems to have a smaller chance of alarming it.
-Repeat until the taming bar is filled.
MuddBudd on
There's no plan, there's no race to be run
The harder the rain, honey, the sweeter the sun.
OK so I derped around a bit, the game runs reasonably well so next time I login I'll consider upping the graphics settings from the bare minimum. Even with everything on the minimum it looks good enough to have some fun with. I initially spawned wherever it was that it defaulted to, that seemed to be a mistake as I died to a level 150 Spino before I even loaded in. Switched it over to Tropical Island South and that was a little better, though I certainly got murdered a fair bit, and some Triceratops looking thing attacked at one point and made the ground shake, so I just ran until he got bored. I can only assume that if you are injured and/or cold that you use up your food faster, which makes sense but I was woefully unprepared for. I got several starvation warnings before I had the bright idea to make some clothes in addition to my stone tools.
I saw a couple of bases in the area, and some kind of giant shark with a saddle on it in a pen as well. Pretty neat what people can build, so far the only stuff I've made is some clothes, some tools/weapons and a campfire to cook up some meat. I've mostly gone with the suggested engrams, which has been quite helpful.
I did see a couple people chatting in what appeared to be a global chat, next time I'm online I'll see about figuring out how to chime in with my own inanity. I'll also see about acquiring a dino buddy of my own, I have to imagine even a weak dino is a handy thing to have around.
Keep at it. The Center is neat but a bit more unfriendly to new players than the old island is. You'll have to face bigger predators than we did when we started out.
Focus on getting some early storage and a bed, so you don't have to carry all your things with you when you go out.
There's no plan, there's no race to be run
The harder the rain, honey, the sweeter the sun.
Honestly I have very little idea. I think it defaulted me to the second spawn area from the top? And it might have only been level 130, I'm not 100% certain it was 150 but I think it was.
@MuddBudd is there anything we can do about the lag? Can we throw money at the problem to make it go away? I know I would be willing to donate (and it sounds like others as well) if that's necessary. There's pretty consistent lag every 2-5 minutes that freezes the game up for everyone for a few seconds.
Hey, I get that lag too. I thought it was just me.
Welcome to Ark, chrisnl! Tropical island south is s good starting point. Try to get a hut with a bed and storage, but keep in mind most things will shred thatch. Once you explore around a bit, choose a spot for a stone base. I've rebuilt my stone base three times now, since I keep finding better spots. Don't rush it.
@MuddBudd is there anything we can do about the lag? Can we throw money at the problem to make it go away? I know I would be willing to donate (and it sounds like others as well) if that's necessary. There's pretty consistent lag every 2-5 minutes that freezes the game up for everyone for a few seconds.
I didn't play last night... I don't recall getting that before.
Let me investigate tonight. I can't think of anything that would cause it. Is this a recent thing or the entire time you've been playing?
There's no plan, there's no race to be run
The harder the rain, honey, the sweeter the sun.
Honestly I have very little idea. I think it defaulted me to the second spawn area from the top? And it might have only been level 130, I'm not 100% certain it was 150 but I think it was.
@MuddBudd is there anything we can do about the lag? Can we throw money at the problem to make it go away? I know I would be willing to donate (and it sounds like others as well) if that's necessary. There's pretty consistent lag every 2-5 minutes that freezes the game up for everyone for a few seconds.
I didn't play last night... I don't recall getting that before.
Let me investigate tonight. I can't think of anything that would cause it. Is this a recent thing or the entire time you've been playing?
It hasn't been too bad, I've had worse server lag, but it's fairly consistent across time of day and number of players
Every few minutes whatever you're doing stops working and fish start floating out of the water etc, then a couple of seconds later everything bounces back and is fine
@MuddBudd is there anything we can do about the lag? Can we throw money at the problem to make it go away? I know I would be willing to donate (and it sounds like others as well) if that's necessary. There's pretty consistent lag every 2-5 minutes that freezes the game up for everyone for a few seconds.
I didn't play last night... I don't recall getting that before.
Let me investigate tonight. I can't think of anything that would cause it. Is this a recent thing or the entire time you've been playing?
This has been happening for at least the past 5 days or so. It wasn't happening initially on this server, and it didn't really happen much on the last server (I remember there being periods of time it happened, but overall wasn't a huge problem). It's something that seems to affect everyone when it happens, as seen here:
Snow South sounds right for the Spino. Also I named my character Jorge because consistency is for chumps. I ran into various people who offered some help, but honestly so far I'm enjoying seeing what is what and not worrying about wasting people's resources while I derp around.
@MuddBudd is there anything we can do about the lag? Can we throw money at the problem to make it go away? I know I would be willing to donate (and it sounds like others as well) if that's necessary. There's pretty consistent lag every 2-5 minutes that freezes the game up for everyone for a few seconds.
I didn't play last night... I don't recall getting that before.
Let me investigate tonight. I can't think of anything that would cause it. Is this a recent thing or the entire time you've been playing?
This has been happening for at least the past 5 days or so. It wasn't happening initially on this server, and it didn't really happen much on the last server (I remember there being periods of time it happened, but overall wasn't a huge problem). It's something that seems to affect everyone when it happens, as seen here:
Hmm.
I can't think of anything that changed about 5 days ago.
I can try reducing the # of spawned dinos a bit to see if that helps, next time I am on I will see what our count is at.
There's no plan, there's no race to be run
The harder the rain, honey, the sweeter the sun.
Posts
Yeah, it seems like we have plenty of time to figure it out. But the "starve it to death" mechanic seems really like something suited for PvP, not PvE, thus . . . pointless on our current server.
Well, yes, which is why I said that for PvP, the starve thing makes sense.
The harder the rain, honey, the sweeter the sun.
Yeah, it's become increasingly clear that the default Vision of this game is for masochistic PvPers. And I'm pretty sure they're not even playing with 1x tame speed, because holy shit that doesn't work with the current level caps and dinosaurs out there.
Fortunately the devs have given us the tools to easily fix all of this, and that has turned this from a theoretically terrible game to one of my favorite games ever.
I think the devs have balanced PvP the only way they know how: make everything take so many resources and so much time, it's untenable to be a huge dick about things, at least for an overly long amount of time.
Sadly, this means that "PvE settings" is tweaking the base settings until they're reasonable. Because when you include things like handcuffs and cages, you better be sure to know that someone is going to shit all over someone else's game in PvP; you know what the devs are aiming for, is my point. And the only saving grace is that they've changed up the settings so almost everything is configurable.
I don't see how that was ever in question. I mean, permanent incarceration is part of the base game design, including adding more and more tools to make it harder for people to try and kill themselves to escape. They don't give a shit about PvE. PvE doesn't draw the twitch crowds or anything else. Basically everything is utilitarian PvP based. Bland structures, no decorations to speak of, etc. Even the beer is just a short duration combat buff.
I'll be turning off the starve thing next time we restart anyway.
The harder the rain, honey, the sweeter the sun.
Cool
I'm for the tame being permanent
However, I hope potential tamers think twice before they tame one just to have it stand next to their base since only a few can exist at a time
I don't want one myself, but I think I'd get a kick out of maybe running into wild ones wandering around
I'd like to get the tribe together to tame one all at once, get the doss, then hand it off to someone for their desired nomadic existence. As it sounds like it's immune to the lion's share of dinos out there, and has a huge platform, it could probably be a fairly self-sufficient base all on its own.
Buyer beware?
I still need Titanus.
Is there also a way to stop the game from limiting only 3 on the whole map?
Not yet, but it's the kind of thing they might add an option for on request
We also don't know yet if the limit will be different on TheCenter
Edit:
I'm doing this when I have someone on voice, because I'm to stupid to get this, and I'm not spending my day hating life.
I'm on 8-10 pst most days. If someone is around than I would love help.
This is what you want.
http://store.steampowered.com/app/473850/
The harder the rain, honey, the sweeter the sun.
You're not stupid, I ran in circles for a bit before I found the proper way too.
Also I MAY have accidentally rebooted the server without meaning to. If this causes you problems let me know and I'll find something nice to do for you.
The harder the rain, honey, the sweeter the sun.
I think I was the only one on and I was crafting in safety, so it should be fine.
Are the server details on the OP ? I mean to chip in some cash this Thursday, when I get paid.
I was online, but I was just standing around in my base alt-tabbed, so no worries :-)
Might have gotten salty if I was still flying though :-P
Maybe don't piss it off near your base...
The harder the rain, honey, the sweeter the sun.
I fully expect to get murdered repeatedly as I try and figure things out, should I just start in solo mode for the initial exploration phase? I'm guessing there isn't much in the way of a tutorial.
Anyway, hopeful to get some dinosaur buddies eventually, I'll be sad if I have to return the game if the performance is bad.
You also want to go download this:
http://store.steampowered.com/app/473850/
Tips for new Survivors
-In ARK, when you die you lose any items you are carrying. You can recover them if you can reach your corpse before it despawns in 15 minutes. If your body was eaten by a carnivore, a backpack will be left behind with the same timer. Levels gained and engrams learned are never lost on death.
-Stats allow you to customize your survivor any way you like to play but the top recommend ones are health, stamina, weight and melee damage. Later on you'll want fortitude to better survive the more extreme locations like mountains and the snow biome. Feel free to experiment because there is a high level cooking recipe to allow you to reset all your stats and engrams.
-What are engrams? They are the various recipes you unlock with your engram points you earn every level. To start you'll want:
-Stone Axe
-Camp Fire
-Spear
-Cloth Armor
-Water Skin
-Slingshot
-Bow
-Arrow
-Thatch foundations/walls/roofs/etc.
-Sleeping bag and then eventually the bed. (These act as spawn points instead of having to spawn in a randomly selected area after a death. The former is single use while the latter has a 5 minute cooldown)
-Narcotic
-Narcotic Arrows
Quite a few people want to specialize in something to help out the server. Please feel free to pick what ever YOU enjoy doing the most. We have blueprints that allow us to make dang near everything thing and we have enough people that we can cover the gaps so feel free to do what you enjoy the most!
Violent taming
The steps:
Knock the dino unconscious.
-This requires you to raise a dino's torpor to the point it falls down, after which its name tag will show it is unconscious and you can access its inventory.
-There are a variety of ways to raise torpor: by punching the animal in the head, using a club, aiming for the head with a slingshot, or shooting the animal with Tranquilizer Arrows (preferred) or Tranquilizer Darts (more expensive but best). Lastly, Scorpions, Frogs, and Spiders melee attacks raise torpor over time.
-Torpor gain is based on the method used and damage done. Low damage methods (fists, club, slingshot) encourage aiming for the head for the higher torpor gain. Higher damage methods from using Bow and Crossbows with Tranq Arrows (drag the arrows on to the weapon you wish to use to switch ammo) or a Longneck Rifle with Tranq Darts should perform headshots sparingly or not at all to avoid killing the dino. Tranq arrows take 5 seconds to fully dispense their torpor gain so counting out that time before hitting it with another arrow is best to not lower its health too low.
Feed the unconscious dino till it loves you.
-Open the dino's inventory and feed it an appropriate food item by dragging food into its inventory.
-The food needed to tame it will depend on the dinosaur. Carnivores = Meat; Herbivores = Berries
-Keep plenty of food in the animal's inventory while the taming bar fills up (IMPORTANT: If they ever lack food in their inventory before the taming is complete the taming bar will swiftly start to decrease. Always keep some sort of food on it till it is complete.
-They eat food voluntarily as long as it's in their inventory. Don't worry about using an excess of food, as once the animal is tamed you can access the food in its inventory.
-Every time the animal raises its head to eat, the Taming bar increases. They feed every time their hunger falls 30 points (for herbivores) and 50 points (for carnivores) below their max. This also depends on the food they are eating.
-Don't force feed them anything (it won't speed up their timing) except Narcoberries / Narcotics to keep them unconscious. Select the Narcoberries /Narcotics in the dino's inventory and then press Remote Use Item located under their inventory grid to do this.
-The Unconscious bar is tied to the animal's torpor, and slowly falls as the torpor decreases. It will increase when the animal is fed Narcotics or Narcoberries.
Non-violent taming
The only dinos that currently use this are: Icthyosaurus (dolphin), Ape, Monkey, Spider and Bat
-Equip the proper food to feed the dino in your 0 (zero) slot and approach it. Press E to feed it. For Spider and Bat tames you need to have the Bug Repellent item on.
-Wait till it is hungry again and feed it. For Icthys this is easy since they are a curious dino and very friendly. For monkeys and apes, approaching too close or staying near for too long has a chance of alarming them. This causes the monkeys to flee and apes to attack you. Don't approach often and when you do approach from behind the dino, this seems to have a smaller chance of alarming it.
-Repeat until the taming bar is filled.
The harder the rain, honey, the sweeter the sun.
I saw a couple of bases in the area, and some kind of giant shark with a saddle on it in a pen as well. Pretty neat what people can build, so far the only stuff I've made is some clothes, some tools/weapons and a campfire to cook up some meat. I've mostly gone with the suggested engrams, which has been quite helpful.
I did see a couple people chatting in what appeared to be a global chat, next time I'm online I'll see about figuring out how to chime in with my own inanity. I'll also see about acquiring a dino buddy of my own, I have to imagine even a weak dino is a handy thing to have around.
Focus on getting some early storage and a bed, so you don't have to carry all your things with you when you go out.
The harder the rain, honey, the sweeter the sun.
Honestly I have very little idea. I think it defaulted me to the second spawn area from the top? And it might have only been level 130, I'm not 100% certain it was 150 but I think it was.
Jesus I am getting old how did I not even see that part. Someone, find it and confirm!
The harder the rain, honey, the sweeter the sun.
Welcome to Ark, chrisnl! Tropical island south is s good starting point. Try to get a hut with a bed and storage, but keep in mind most things will shred thatch. Once you explore around a bit, choose a spot for a stone base. I've rebuilt my stone base three times now, since I keep finding better spots. Don't rush it.
I didn't play last night... I don't recall getting that before.
Let me investigate tonight. I can't think of anything that would cause it. Is this a recent thing or the entire time you've been playing?
The harder the rain, honey, the sweeter the sun.
Snow South, does that sound right?
It hasn't been too bad, I've had worse server lag, but it's fairly consistent across time of day and number of players
Every few minutes whatever you're doing stops working and fish start floating out of the water etc, then a couple of seconds later everything bounces back and is fine
This has been happening for at least the past 5 days or so. It wasn't happening initially on this server, and it didn't really happen much on the last server (I remember there being periods of time it happened, but overall wasn't a huge problem). It's something that seems to affect everyone when it happens, as seen here:
Edit:
Also, i looks like I have the DLC added to my library. Not sure why it didn't work this morning.
Hmm.
I can't think of anything that changed about 5 days ago.
I can try reducing the # of spawned dinos a bit to see if that helps, next time I am on I will see what our count is at.
The harder the rain, honey, the sweeter the sun.
Saw people post about how their servers were up to 80k
It's not that long since you wiped all wild though