I always get a bit annoyed when my Zenbot outkills/outdamages the DPS on my team. Zen's damage is legit, but the pure DPS characters should be staying ahead of me since that's literally their one job.
I just got off an offense payload match where the initial defense team had 3 Widowmakers. 2 of my teammates decided decided to also go Widowmaker. What the fuck?
I had an amazing series of matches last night on defense with Roadhog. What's that Lucio? You're going to keep wallriding around the cart on Numbani A? Come over here and say that to my face. And my flak cannon. And my hook. All together at once.
I had an amazing series of matches last night on defense with Roadhog. What's that Lucio? You're going to keep wallriding around the cart on Numbani A? Come over here and say that to my face. And my flak cannon. And my hook. All together at once.
I hooked a Lucio 3 times last match and the fucker kept getting pulled to my side. That's less than helpful.
I had an amazing series of matches last night on defense with Roadhog. What's that Lucio? You're going to keep wallriding around the cart on Numbani A? Come over here and say that to my face. And my flak cannon. And my hook. All together at once.
I hooked a Lucio 3 times last match and the fucker kept getting pulled to my side. That's less than helpful.
I had that happen a lot with Mercy - she'd be flying toward an enemy, I'd land the hook and she'd maintain the lateral momentum. I'd heard a lot about the iffy hook physics but that was the first time I'd encountered it.
I haven't group queued yet in this game. So far solo queue match making is a bit of a mess. At level 7 I got matched against a team that had level 76.
I enjoy the gameplay a lot but I don't really like that my experience so far has been one team just steamrolls the other team. Even/close matches seem very few and far between. And when you do get one close match, the maps are over in about 10 minutes anyways and then it's back to steamroller time.
I'm only level 11 or so now though so hopefully that changes as I get further up.
It gets better. Group up with people! You also get bonus experience for grouping, so the levels will go by faster (not that leveling actually matters / makes a difference).
The unspoken rule should be that if you're one of the last 2-3 players to pick and there's no healer on the team, one of you is now a healer. Not a Symmetra, a healer, because just being a "support" is not at all the same thing.
It's not like playing healer is an onerous burden in OW. This is the first game I've played where most of the healers are actually enjoyable to play on their own without being the kind of person who enjoys being a healer. And even Mercy gets to be pretty dynamic and interesting, when you flit around topping people off and boosting damage at key moments, so even the "traditional" healer does a lot more than sit around a corner healing.
Ninja Snarl P on
0
Casually HardcoreOnce an Asshole. Trying to be better.Registered Userregular
The unspoken rule should be that if you're one of the last 2-3 players to pick and there's no healer on the team, one of you is now a healer. Not a Symmetra, a healer, because just being a "support" is not at all the same thing.
It's not like playing healer is an onerous burden in OW. This is the first game I've played where most of the healers are actually enjoyable to play on their own without being the kind of person who enjoys being a healer. And even Mercy gets to be pretty dynamic and interesting, when you flit around topping people off and boosting damage at key moments, so even the "traditional" healer does a lot more than sit around a corner healing.
You don't have to play any character you don't want to play.
So a group got mad at us cause we were using Pharah.
Saying something like
'You were getting wreak so you switch to Pharah? Losers!'
So when Pharah is so hated?
Who knows.
The OW community is starting to be as bad as the LOL community.
Best to just report them and set the game to avoid them and move on. Chances are if they're being dicks in your game, they've been dicks in other games and will continue to be in further games. The hammer will hit them eventually. I've seen several threads on the OW forums from abusive players crying that they got their accounts silenced, so it's definitely working.
Had my first full on group report yesterday. I've seen some dicks every once in a while as is typical in an online game, but this one was very clearly a premade of assholes all grouped together, as they spoke like they knew eachother. Not surprising though, those kinds of people need to group with eachother as nobody else will group with them.
Most of the time it's just one out of the entire game every few games, which isn't a bad ratio so far. At least in my experience, anyway.
The unspoken rule should be that if you're one of the last 2-3 players to pick and there's no healer on the team, one of you is now a healer. Not a Symmetra, a healer, because just being a "support" is not at all the same thing.
It's not like playing healer is an onerous burden in OW. This is the first game I've played where most of the healers are actually enjoyable to play on their own without being the kind of person who enjoys being a healer. And even Mercy gets to be pretty dynamic and interesting, when you flit around topping people off and boosting damage at key moments, so even the "traditional" healer does a lot more than sit around a corner healing.
You don't have to play any character you don't want to play.
Which would be a perfectly fine sentiment, in a one-player game.
In a multiplayer game with small teams, that's the attitude that makes people an ass that is wasting everybody's time. Even if they were to simply leave the match instead of completely ignoring the team composition so they can be Reaper or Widow two or three, I wouldn't mind at all; then they go play what they want, and somebody else will fill the slot and actually help the team win.
The unspoken rule should be that if you're one of the last 2-3 players to pick and there's no healer on the team, one of you is now a healer. Not a Symmetra, a healer, because just being a "support" is not at all the same thing.
It's not like playing healer is an onerous burden in OW. This is the first game I've played where most of the healers are actually enjoyable to play on their own without being the kind of person who enjoys being a healer. And even Mercy gets to be pretty dynamic and interesting, when you flit around topping people off and boosting damage at key moments, so even the "traditional" healer does a lot more than sit around a corner healing.
You don't have to play any character you don't want to play.
Which would be a perfectly fine sentiment, in a one-player game.
In a multiplayer game with small teams, that's the attitude that makes people an ass that is wasting everybody's time. Even if they were to simply leave the match instead of completely ignoring the team composition so they can be Reaper or Widow two or three, I wouldn't mind at all; then they go play what they want, and somebody else will fill the slot and actually help the team win.
So the first 3-4 players are less responsible for playing heroes they don't want to play because...they picked faster? Got into the queue first? Have a better connection?
It seems a bit arbitrary to me, though I say that as someone who usually waits and fills anyway.
The unspoken rule should be that if you're one of the last 2-3 players to pick and there's no healer on the team, one of you is now a healer. Not a Symmetra, a healer, because just being a "support" is not at all the same thing.
It's not like playing healer is an onerous burden in OW. This is the first game I've played where most of the healers are actually enjoyable to play on their own without being the kind of person who enjoys being a healer. And even Mercy gets to be pretty dynamic and interesting, when you flit around topping people off and boosting damage at key moments, so even the "traditional" healer does a lot more than sit around a corner healing.
You don't have to play any character you don't want to play.
Which would be a perfectly fine sentiment, in a one-player game.
In a multiplayer game with small teams, that's the attitude that makes people an ass that is wasting everybody's time. Even if they were to simply leave the match instead of completely ignoring the team composition so they can be Reaper or Widow two or three, I wouldn't mind at all; then they go play what they want, and somebody else will fill the slot and actually help the team win.
So the first 3-4 players are less responsible for playing heroes they don't want to play because...they picked faster? Got into the queue first? Have a better connection?
It seems a bit arbitrary to me, though I say that as someone who usually waits and fills anyway.
Well, ideally if you're one of those first 3-4 players you should also be switching if the situation demands it.
If you first pick Widowmaker and two other people on your team pick her as well, you probably want to consider changing character.
So a group got mad at us cause we were using Pharah.
Saying something like
'You were getting wreak so you switch to Pharah? Losers!'
So when Pharah is so hated?
Who knows.
The OW community is starting to be as bad as the LOL community.
Thank the lord above that in my experience so far, this has not been anywhere even approaching close to true.
I have played LoL for six years
in my experience this is not even remotely true right now that it's as bad
Until ranked happens :evil:
+1
firewaterwordSatchitanandaPais Vasco to San FranciscoRegistered Userregular
Fun times overwatchin' last night!
Lokah Samastah Sukhino Bhavantu
+1
Orphanerivers of redthat run to seaRegistered Userregular
is it just me or are people forgetting the goal of objective-based gameplay
yes, if you are getting destroyed by the enemy team you are completely unable to contest the point but you also don't win the game if you don't attempt to contest it ever.
+1
Casually HardcoreOnce an Asshole. Trying to be better.Registered Userregular
The unspoken rule should be that if you're one of the last 2-3 players to pick and there's no healer on the team, one of you is now a healer. Not a Symmetra, a healer, because just being a "support" is not at all the same thing.
It's not like playing healer is an onerous burden in OW. This is the first game I've played where most of the healers are actually enjoyable to play on their own without being the kind of person who enjoys being a healer. And even Mercy gets to be pretty dynamic and interesting, when you flit around topping people off and boosting damage at key moments, so even the "traditional" healer does a lot more than sit around a corner healing.
You don't have to play any character you don't want to play.
Which would be a perfectly fine sentiment, in a one-player game.
In a multiplayer game with small teams, that's the attitude that makes people an ass that is wasting everybody's time. Even if they were to simply leave the match instead of completely ignoring the team composition so they can be Reaper or Widow two or three, I wouldn't mind at all; then they go play what they want, and somebody else will fill the slot and actually help the team win.
What's stopping you getting leaving the game and finding s group that's more cooperative?
We had a game last knight where the other team had 4 Torbs. So we went triple Winston, jumped past the frontline, took A, then ran straight to B and capped it before they could get there.
Pugs do fail at the concept of power multiplication.
I play a lot of Reinhardt, which means you wait until you have a team until you move in.
You see so many people just rush to the point and get mowed down solo. All you've accomplished is accelerating enemy ults.
Steam: SanderJK Origin: SanderJK
+2
Red Raevynbecause I only take Bubble BathsRegistered Userregular
Had a great time in my first few games trying this out. Then grouped with some friends (level 60-80) and lost 10 games in a row. Decided to go on my own for a bit. Still having games that aren't even competitive - like literal spawn camping. It's really frustrating to feel powerless; I figure we're probably picking the wrong heroes, but I don't know what counters what or even what would fix it, even if I could.
So is there a flow chart or something somewhere that can help me know what to try when X is just sitting on my face laughing? E.g. "If the enemy has 2 Tjorborn-turretss and a Widowmaker annihilating your team before you get near the payload, try this"
The unspoken rule should be that if you're one of the last 2-3 players to pick and there's no healer on the team, one of you is now a healer. Not a Symmetra, a healer, because just being a "support" is not at all the same thing.
It's not like playing healer is an onerous burden in OW. This is the first game I've played where most of the healers are actually enjoyable to play on their own without being the kind of person who enjoys being a healer. And even Mercy gets to be pretty dynamic and interesting, when you flit around topping people off and boosting damage at key moments, so even the "traditional" healer does a lot more than sit around a corner healing.
You don't have to play any character you don't want to play.
Which would be a perfectly fine sentiment, in a one-player game.
In a multiplayer game with small teams, that's the attitude that makes people an ass that is wasting everybody's time. Even if they were to simply leave the match instead of completely ignoring the team composition so they can be Reaper or Widow two or three, I wouldn't mind at all; then they go play what they want, and somebody else will fill the slot and actually help the team win.
So the first 3-4 players are less responsible for playing heroes they don't want to play because...they picked faster? Got into the queue first? Have a better connection?
It seems a bit arbitrary to me, though I say that as someone who usually waits and fills anyway.
Well, ideally if you're one of those first 3-4 players you should also be switching if the situation demands it.
If you first pick Widowmaker and two other people on your team pick her as well, you probably want to consider changing character.
True, but at that point you're correcting for the other people being idiots. You should be willing to switch, yes, but not as much as the people who pick last should pick something appropriate.
The unspoken rule should be that if you're one of the last 2-3 players to pick and there's no healer on the team, one of you is now a healer. Not a Symmetra, a healer, because just being a "support" is not at all the same thing.
It's not like playing healer is an onerous burden in OW. This is the first game I've played where most of the healers are actually enjoyable to play on their own without being the kind of person who enjoys being a healer. And even Mercy gets to be pretty dynamic and interesting, when you flit around topping people off and boosting damage at key moments, so even the "traditional" healer does a lot more than sit around a corner healing.
You don't have to play any character you don't want to play.
Which would be a perfectly fine sentiment, in a one-player game.
In a multiplayer game with small teams, that's the attitude that makes people an ass that is wasting everybody's time. Even if they were to simply leave the match instead of completely ignoring the team composition so they can be Reaper or Widow two or three, I wouldn't mind at all; then they go play what they want, and somebody else will fill the slot and actually help the team win.
What's stopping you getting leaving the game and finding s group that's more cooperative?
Most of the time you don't know that someone won't ever be switching to something more fitting until the game starts, and then it's leaver penalty
Highlight of last night's matches (which had another long string of back-to-back losses): deflecting McCree's flashbang right back into his smug face and giving him a trio of shuriken crackers hand delivered straight down his gullet. Felt so good doing that one.
| Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
+2
jungleroomxIt's never too many graves, it's always not enough shovelsRegistered Userregular
The unspoken rule should be that if you're one of the last 2-3 players to pick and there's no healer on the team, one of you is now a healer. Not a Symmetra, a healer, because just being a "support" is not at all the same thing.
It's not like playing healer is an onerous burden in OW. This is the first game I've played where most of the healers are actually enjoyable to play on their own without being the kind of person who enjoys being a healer. And even Mercy gets to be pretty dynamic and interesting, when you flit around topping people off and boosting damage at key moments, so even the "traditional" healer does a lot more than sit around a corner healing.
You don't have to play any character you don't want to play.
Which would be a perfectly fine sentiment, in a one-player game.
In a multiplayer game with small teams, that's the attitude that makes people an ass that is wasting everybody's time. Even if they were to simply leave the match instead of completely ignoring the team composition so they can be Reaper or Widow two or three, I wouldn't mind at all; then they go play what they want, and somebody else will fill the slot and actually help the team win.
So the first 3-4 players are less responsible for playing heroes they don't want to play because...they picked faster? Got into the queue first? Have a better connection?
It seems a bit arbitrary to me, though I say that as someone who usually waits and fills anyway.
Well, ideally if you're one of those first 3-4 players you should also be switching if the situation demands it.
If you first pick Widowmaker and two other people on your team pick her as well, you probably want to consider changing character.
Making up for other peoples ignorance so they can be completely ineffective is a great team dynamic.
I wish there was a way to votekick the people who pick Sniper #3 on an offensive map.
Posts
yeah I jumped out because I wasn't really having fun
if you couldn't tell by my subordination I wasn't really on board with 6 [x]s tonight :P
Sounds like someone should've killed more of the enemy team. Especially on the objective.
Steam: MightyPotatoKing
We totally won an attacker Payload push with a full team of Soldier 76. We played whatever the one pub with us picked.
Have you seen him? Now you have
Also, 10 deaths? Not a good look, frand.
Armchair: 4098-3704-2012
Man I am getting the most one-sided matches.
Widow on Lijang? Maybe not? Okay you won't switch... Maybe now, it's half over and you have only died? No? More like Go fuck yourself-maker
STEAM | XBL | PSN
I hooked a Lucio 3 times last match and the fucker kept getting pulled to my side. That's less than helpful.
I had that happen a lot with Mercy - she'd be flying toward an enemy, I'd land the hook and she'd maintain the lateral momentum. I'd heard a lot about the iffy hook physics but that was the first time I'd encountered it.
STEAM | XBL | PSN
I enjoy the gameplay a lot but I don't really like that my experience so far has been one team just steamrolls the other team. Even/close matches seem very few and far between. And when you do get one close match, the maps are over in about 10 minutes anyways and then it's back to steamroller time.
I'm only level 11 or so now though so hopefully that changes as I get further up.
Twitch Channel
Saying something like
'You were getting wreak so you switch to Pharah? Losers!'
So when Pharah is so hated?
Who knows.
The OW community is starting to be as bad as the LOL community.
Thank the lord above that in my experience so far, this has not been anywhere even approaching close to true.
The unspoken rule should be that if you're one of the last 2-3 players to pick and there's no healer on the team, one of you is now a healer. Not a Symmetra, a healer, because just being a "support" is not at all the same thing.
It's not like playing healer is an onerous burden in OW. This is the first game I've played where most of the healers are actually enjoyable to play on their own without being the kind of person who enjoys being a healer. And even Mercy gets to be pretty dynamic and interesting, when you flit around topping people off and boosting damage at key moments, so even the "traditional" healer does a lot more than sit around a corner healing.
You don't have to play any character you don't want to play.
Best to just report them and set the game to avoid them and move on. Chances are if they're being dicks in your game, they've been dicks in other games and will continue to be in further games. The hammer will hit them eventually. I've seen several threads on the OW forums from abusive players crying that they got their accounts silenced, so it's definitely working.
Had my first full on group report yesterday. I've seen some dicks every once in a while as is typical in an online game, but this one was very clearly a premade of assholes all grouped together, as they spoke like they knew eachother. Not surprising though, those kinds of people need to group with eachother as nobody else will group with them.
Most of the time it's just one out of the entire game every few games, which isn't a bad ratio so far. At least in my experience, anyway.
Time to play even more Zarya!
Which would be a perfectly fine sentiment, in a one-player game.
In a multiplayer game with small teams, that's the attitude that makes people an ass that is wasting everybody's time. Even if they were to simply leave the match instead of completely ignoring the team composition so they can be Reaper or Widow two or three, I wouldn't mind at all; then they go play what they want, and somebody else will fill the slot and actually help the team win.
So the first 3-4 players are less responsible for playing heroes they don't want to play because...they picked faster? Got into the queue first? Have a better connection?
It seems a bit arbitrary to me, though I say that as someone who usually waits and fills anyway.
Well, ideally if you're one of those first 3-4 players you should also be switching if the situation demands it.
If you first pick Widowmaker and two other people on your team pick her as well, you probably want to consider changing character.
Don't need healing when you have me on your team eliminating threats!!
I have played LoL for six years
in my experience this is not even remotely true right now that it's as bad
Until ranked happens :evil:
yes, if you are getting destroyed by the enemy team you are completely unable to contest the point but you also don't win the game if you don't attempt to contest it ever.
What's stopping you getting leaving the game and finding s group that's more cooperative?
I think we killed like 5 people the whole game.
I play a lot of Reinhardt, which means you wait until you have a team until you move in.
You see so many people just rush to the point and get mowed down solo. All you've accomplished is accelerating enemy ults.
So is there a flow chart or something somewhere that can help me know what to try when X is just sitting on my face laughing? E.g. "If the enemy has 2 Tjorborn-turretss and a Widowmaker annihilating your team before you get near the payload, try this"
True, but at that point you're correcting for the other people being idiots. You should be willing to switch, yes, but not as much as the people who pick last should pick something appropriate.
Steam: adamjnet
Most of the time you don't know that someone won't ever be switching to something more fitting until the game starts, and then it's leaver penalty
Making up for other peoples ignorance so they can be completely ineffective is a great team dynamic.
I wish there was a way to votekick the people who pick Sniper #3 on an offensive map.