You can get KS rewards recovered at least if you failed to migrate your account before the deadline.
Backer Reward Recovery
Posted by Nathan Revere
Hello everyone,
We very much intend to do everything we can to preserve your rewards. If you missed the transition deadline, we may still be able to help. Our engineers have been working on a way we can aid those who supported HEX at the very beginning. If you didn't transition over already, please reach out to our support with your original backer email.
Instructions on how to contact our support can be found here.
38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
So the redone frost arena is reasonably fun, don't really have most of the cards that anyone recommends for it but was able to clear a few decks. They really bumped up the card and ability quality on the opponents but the ai seems about the same. Won a game I should have lost because the elite lore gargoyle really wanted to deck himself.
So the redone frost arena is reasonably fun, don't really have most of the cards that anyone recommends for it but was able to clear a few decks. They really bumped up the card and ability quality on the opponents but the ai seems about the same. Won a game I should have lost because the elite lore gargoyle really wanted to deck himself.
Cheap FRA staples:
Morphology - Best removal available
Contract Killing - Free removal for hyper-aggressive decks
Spirit of Retribution - Equipment to play it for free has no threshold requirements
Phenteo's Gift - The best win condition, no contest
I wasn't threatening perfect runs but my old highly unoptimized Righteous Paladin deck (only three Righteous Paladins because I am too cheap to buy the fourth one) could still complete it.
Is it best to juts skip the first tier of fights? Worth running it if you get the perfect tier reward? Never worth it?
Does the AI still almost never use the card they get from Morphology? Never/almost never did before, plus the equipment to draw cards from it made it so broken before. But they've fixed up some similar issues elsewhere like the AI never playing presents from that Christmas card.
I wasn't threatening perfect runs but my old highly unoptimized Righteous Paladin deck (only three Righteous Paladins because I am too cheap to buy the fourth one) could still complete it.
Is it best to juts skip the first tier of fights? Worth running it if you get the perfect tier reward? Never worth it?
Does the AI still almost never use the card they get from Morphology? Never/almost never did before, plus the equipment to draw cards from it made it so broken before. But they've fixed up some similar issues elsewhere like the AI never playing presents from that Christmas card.
The AI is more likely to play the card than it was before. It seems to vary a little based on the opponent, but they'll frequently play it the next chance they get.
For new FRA I'd say that if your deck can't reliably beat tier 3 that you should play tier 1.
Raids and guilds haven't happened yet and it's been like four years since the first round of releases. If guilds ever come out I think they'll be a half baked chat system rather than the "guild deck library" stuff that was originally planned.
Happy to eat crow and all that, but the game has already earned the bulk of money it's going to earn in its lifespan, so development isn't speeding up at this point.
38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
*shrug* I don't pretend to understand their business model, but I feel like they are doing something wrong. It should be very possible to make a good PVE game and make money. I think they have a captive audience that already has a lot of money in cards and they are taking the easy route to put out new sets as fast as possible to rake it in. I don't see how they get out of that either, but it doesn't make me happy.
How's the siege defense working out? I haven't logged in in a WHILE, but the Keep defense thing seemed like a cool idea back in the day. My concern early on was the ability for the AI to play complex decks well. Are people doing this and is it interesting? The fact that they changed it so that the keep decks can be eternal / PvE legal while the attackers must be recent sets only PvP might offset the AI issues a bit.
0
Options
38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
Didn't read the article at first and just assumed it was PVE content.
38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
That's better than nothing, but doing the same things over and over for the chance of getting new rewards isn't enough to make me want to re-download the game this time. It would be nice to have something new.
Based on the steamcharts.com stuff, Hex hasn't seen much more than 2-300 players concurrently in the past several months. I stopped playing previously because I kept getting paired against the same people and the same decks and I don't see why that'd be any different now. Hopefully new sets or new PvE stuff can revitalize this but I think it might be too far gone sadly.
+3
Options
38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
edited March 2018
Yes, that fits with my experiences with the game. A few sets back I came back mid season and tried to do a draft. I was in Wood league or dirt league or whatever new people are in. Got matched against cosmic league streamer Jeff Hoogland. Got destroyed pretty hard and on stream too! (joy). I have not drafted since. I haven't PVP-ed since. I actually have a VIP tournament token that I don't think I can trade but have no interest in using.
I get the impression that there is a core of backers/people who bought in deep and they can't ignore sunk costs and leave. So they keep playing. There just isn't that much to hold my attention unless I am either really good at pvp or want to pay to be farmed for wins.
I'd love to see someone make a single player game style out of what Hex PVE tried to do. If they made a full pve game, maybe they could put legendary cards in the same rarity as rare so the grind isn't so bad.
Hex has, after months of silence, provided us an update on their status. The TL;DR is that they're almost out of money and can't justify buying the art for the next set until the stuff they're working on pans out.
Which isn't surprising considering there was a whole twitter thing about the artists for the last set not having been paid.
Yeah, that's not good news. That being said, I haven't really logged in in quite some time, so if it were to die, I'd be upset I was out a pretty sizable kickstarter pledge, but I probably wouldn't miss it much. I think I, perhaps unrealistically, expected a game that had a lot more PvE content; there are other places I can go to do drafts and constructed, but equipment, mercenaries, questlines, levelling up, etc, all combined with TCG gameplay was something I couldn't really get anywhere else.
Kinda been thinking that Artifact would be the nail in their coffin but not sure if they'll make it that long... makes me sad as I've 5646 hours logged in Steam client for Hex.
Kinda been thinking that Artifact would be the nail in their coffin but not sure if they'll make it that long... makes me sad as I've 5646 hours logged in Steam client for Hex.
Posts
Nintendo ID: Incindium
PSN: IncindiumX
Cheap FRA staples:
Is it best to juts skip the first tier of fights? Worth running it if you get the perfect tier reward? Never worth it?
Does the AI still almost never use the card they get from Morphology? Never/almost never did before, plus the equipment to draw cards from it made it so broken before. But they've fixed up some similar issues elsewhere like the AI never playing presents from that Christmas card.
For new FRA I'd say that if your deck can't reliably beat tier 3 that you should play tier 1.
You need to know someone who has you on their friend list, but they can cross-reference account activity with those IDs to figure out who you are.
Nintendo ID: Incindium
PSN: IncindiumX
https://www.playstation.com/en-us/games/hex-card-clash-ps4/
https://www.hextcg.com/hex-card-clash-now/
Nintendo ID: Incindium
PSN: IncindiumX
I saw this as guilds on first glance. I suppose that idea is with raids, triple backs, and card achievements?
Probably never happening, yeah.
The raids or the triple back thing? I'm still holding out hope about the guilds/raids thing, but /shrug.
I've been playing this a bit more lately, I netdecked a pretty fun Blood/Diamond "Twilight" deck here:
http://www.jeffhoogland.com/2016/06/budget-hex-constructed-decks/
and I've had pretty good success in Frost Arena with it.
Happy to eat crow and all that, but the game has already earned the bulk of money it's going to earn in its lifespan, so development isn't speeding up at this point.
https://www.hextcg.com/friday-update-winter/
Nintendo ID: Incindium
PSN: IncindiumX
Nintendo ID: Incindium
PSN: IncindiumX
Nintendo ID: Incindium
PSN: IncindiumX
https://www.hextcg.com/doombringer-full-spoiler-list/
Some cool stuff there.
Also they release a Siege Defense mode a few weeks ago:
https://www.hextcg.com/introducing-siege/
Nintendo ID: Incindium
PSN: IncindiumX
How foolish of me! Can't have PVE content.
https://www.hextcg.com/pve-updates-doombringer-edition/
Nintendo ID: Incindium
PSN: IncindiumX
I get the impression that there is a core of backers/people who bought in deep and they can't ignore sunk costs and leave. So they keep playing. There just isn't that much to hold my attention unless I am either really good at pvp or want to pay to be farmed for wins.
I'd love to see someone make a single player game style out of what Hex PVE tried to do. If they made a full pve game, maybe they could put legendary cards in the same rarity as rare so the grind isn't so bad.
Hex has, after months of silence, provided us an update on their status. The TL;DR is that they're almost out of money and can't justify buying the art for the next set until the stuff they're working on pans out.
Which isn't surprising considering there was a whole twitter thing about the artists for the last set not having been paid.
Honestly, it's surprising they made it this long.
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
Nintendo ID: Incindium
PSN: IncindiumX
whoa
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2