As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/

[Indie Games] Stardew Valley hits PS4/One on 12/14

12357100

Posts

  • NeoTomaNeoToma Registered User regular

    This looks really neat

    BahamutZERO
  • Mr. GMr. G Registered User regular
    I feel like Night in the Woods has been coming "this year" for 5 years

    6F32U1X.png
    StiltsBlankZoe
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    Valhalla, the Cyberpunk bartender game, apparently comes out this week.

    I've sort of been keeping that game in the back of my head for what feels like forever.

    97H9G7S.png PSN - Masked Unit | FFXIV - Laitarne Gilgamesh
    WeedLordVegeta
  • Mr. GMr. G Registered User regular
    Drawful 2 and Mighty No 9 are out this week, allegedly

    6F32U1X.png
  • miscellaneousinsanitymiscellaneousinsanity grass grows, birds fly, sun shines, and brother, i hurt peopleRegistered User regular
    Mighty No 9 final boss spoilers:


    wait i thought this game was made by the megaman guy, not the okami guy

    uc3ufTB.png
  • UnbreakableVowUnbreakableVow Registered User regular
    Mighty No 9 final boss spoilers:


    wait i thought this game was made by the megaman guy, not the okami guy

    This seems like the fitting end for this whole ordeal

    Kwoaru
  • Moth 13Moth 13 Registered User regular
    Mighty No 9 final boss spoilers:


    wait i thought this game was made by the megaman guy, not the okami guy
    Okay but does it shoot bits of itself at you and then reform itself on the other side of the screen, giving you only a second or two to hit its exposed weak point?

    FCDDuke 2.0Speed Racer
  • TheySlashThemTheySlashThem Registered User regular
    I really worry about what impact MN9 will have on indie game crowdfunding as a whole going forward

  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    I don't think it'll have much effect, honestly

    It's one game out of a huge number of successful indie game kickstarters at this point, more and more of which are releasing and doing well for themselves

    It'll be a black mark on Comcept, but I don't see it going further than that

    97H9G7S.png PSN - Masked Unit | FFXIV - Laitarne Gilgamesh
    Albino BunnydarleysamintropAlanF5
  • rhylithrhylith Death Rabbits HoustonRegistered User regular
    Maddoc wrote: »
    I don't think it'll have much effect, honestly

    It's one game out of a huge number of successful indie game kickstarters at this point, more and more of which are releasing and doing well for themselves

    It'll be a black mark on Comcept, but I don't see it going further than that

    ReCore might win them back some good will, it looks pretty rad.

    I think the problem with MN9 aside from the delays is just that the visuals in the preliminary stuff looks so much better than the finished product. The gameplay still looks pretty fun from the videos I've seen but the whole dash combo mechanic isn't what I was expecting when I backed it. I know I'll just wait for release and reviews on any future Comcept games.

    Rhylith - <Shambler Milk> Horde Chogall
    Maddoc
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    MN9 looks ugly and the voice acting is wretched, but the game itself seems pretty okay.

    It'll probably do okay, get a lukewarm at best critical reception, and be summarily forgotten inside of three months.

    97H9G7S.png PSN - Masked Unit | FFXIV - Laitarne Gilgamesh
    JayKaos
  • THESPOOKYTHESPOOKY papa! Registered User regular
    My favorite review summary for MN9

    ClYMM7OVEAAxEuJ.jpg

    d4753b065e9d63cc25203f06160a1cd1.png
  • UnbreakableVowUnbreakableVow Registered User regular
    THESPOOKY wrote: »
    My favorite review summary for MN9

    ClYMM7OVEAAxEuJ.jpg

    Well that certainly sounds like a review worth reading...

    Eurogamer is pretty positive
    Despite its anachronistic design philosophy, Mighty No. 9 is a game peculiarly suited for today. It's a game for the YouTube screamers, those players who are set up to capture and monetise their frustration while playing a game on camera. And it's a game for YouTube virtuosos, those players able to capture and monetise their extreme talent on camera. For those who aren't being paid to play, Mighty No. 9 is a fascinating, often slick video game. It's arguably Keiji Inafune's best work to date, but for the vast majority of players, it may prove too gruelling to justify its more ordinary pay-offs.

  • AnzekayAnzekay Registered User regular
    yeah uh

    I find it hard to believe it's his best work to date. very very hard

    turtleantMagic PinkBahamutZEROCantidegtrmp
  • WeedLordVegetaWeedLordVegeta Registered User regular
    Metacritic - 65
    OpenCritic - 59

    IGN - 5.6
    Despite its pedigree, Mighty No. 9 doesn’t seem to have a good sense of what was fun about Mega Man, or 2D action-platformers in general. There are brief moments where its pieces come together, but even then it’s hamstrung by its visually joyless art and animation. The soul of the Blue Bomber just isn’t here, and worse yet there’s no endearing personality of its own, and as a result, Mighty No. 9 feels much more like a second-rate imposter than a spiritual successor.

    Gamespot- 5/10

    For a game that's meant to bear the legacy of a classic series, Mighty No. 9 barely succeeds. It may rouse excitement from time to time, but by and large, it lacks a pervading sense of artistry, both in its level design and presentation. Platformers--and even Mega Man-like games in particular--are readily available. For one to stand out and leave a mark, it has to do something novel that speaks to the player and the conventions of the genre; something to spark wonder and excitement. Mighty No. 9 is an inoffensively average game sprung from the memories of the past, with little to show for its position in the present.

    Destructoid - 6.5/10
    Following Mighty No. 9 has been one hell of a ride. Having backed it in 2013 at a low pledge level, I can't say that I'm exactly disappointed with the end result. It still has a lot of baggage to unload (the 3DS and Vita ports aren't even dated yet), but most Mega Man fans will find solace in the fact that it didn't end up being a disaster. Other than the art style, of course.

    Game Informer - 6/10

    Mighty No. 9 was supposed to be the game that sated our long-starved appetite for a new Mega Man entry, but it instead just made me want to play the old games again. I still think there’s room in the gaming world for a new, classically designed Mega Man experience, but it can’t just be a faceless and creatively sapped clone. Games like Shovel Knight feel more like a spiritual successor than this half-baked misstep.

  • I needed anime to post.I needed anime to post. boom Registered User regular
    i really hoped that the art would somehow magically look better in motion or something

    but man

    those explosion effects are still insultingly bad

    liEt3nH.png
    BlankZoeWeedLordVegetaMaddocKwoaruEtchwartsSpeed RacermasterofmetroidCorp.Shephard
  • BlankZoeBlankZoe Registered User regular
    i really hoped that the art would somehow magically look better in motion or something

    but man

    those explosion effects are still insultingly bad


    Do you mean those pizza cloud effects

    CYpGAPn.png
  • I needed anime to post.I needed anime to post. boom Registered User regular
    They look like they're from the Soda Drinker Pro engine

    liEt3nH.png
    Speed Racergtrmp
  • WeedLordVegetaWeedLordVegeta Registered User regular
    edited June 2016
    mighty no 9 looks like a flash game I would have played in 2004 on newgrounds

    and I would have found it super impressive at the time, to be fair!

    WeedLordVegeta on
    Rorshach Kringle
  • I needed anime to post.I needed anime to post. boom Registered User regular
    that's the thing that gets me though, is you say that, but there's a lot of little details that totally exceed that description

    the model of beck and the bosses legitimately look totally fine! most of the enemies are great as well!

    but then you contrast it with shit like those explosions, with the empty, soulless backgrounds...there's these super dramatic highs and lows that almost wind up making it look like it doesn't even have a consistent art style (which, admittedly, is in fact the style of 2004 flash games but). it looks like it was shopped off to multiple studios but they only had a month to work on their individual parts rather than a whole complete product made by one guiding vision.

    liEt3nH.png
    WeedLordVegetamiscellaneousinsanityDaypigeonmasterofmetroid
  • WeedLordVegetaWeedLordVegeta Registered User regular
    i think the most newgrounds-y part of it, from everything I've seen (and from what the reviews say) is that the difficulty has little t no consistency

    everything in that awful, awful trailer looked easy enough to be mindless but apparently the difficulty just spikes up and down constantly

    which is exactly what a game made by a teen with no background in game design circa 2004 would play like

  • turtleantturtleant Gunpla Dad is the best.Registered User regular
    THESPOOKY wrote: »
    My favorite review summary for MN9

    ClYMM7OVEAAxEuJ.jpg

    Well that certainly sounds like a review worth reading...

    Eurogamer is pretty positive
    Despite its anachronistic design philosophy, Mighty No. 9 is a game peculiarly suited for today. It's a game for the YouTube screamers, those players who are set up to capture and monetise their frustration while playing a game on camera. And it's a game for YouTube virtuosos, those players able to capture and monetise their extreme talent on camera. For those who aren't being paid to play, Mighty No. 9 is a fascinating, often slick video game. It's arguably Keiji Inafune's best work to date, but for the vast majority of players, it may prove too gruelling to justify its more ordinary pay-offs.

    Jeez, maybe that's supposed to sound positive, but to me that's the most damning review I've read.

    X22wmuF.jpg
    cB557
  • Mr. GMr. G Registered User regular
    Maddoc wrote: »
    Valhalla, the Cyberpunk bartender game, apparently comes out this week.

    I've sort of been keeping that game in the back of my head for what feels like forever.

    So the name of the game is apparently actually "VA-11 Hall-A: Cyberpunk Bartending Action"

    If you type "valhalla" into Steam it's like the 10th result

    At least it's better than Adrift only coming up if you actually typed in "Adr1ft"

    6F32U1X.png
    cB557
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    Yeah, sorry I was phone posting and getting the actual name would have been a slight inconvenience.

    97H9G7S.png PSN - Masked Unit | FFXIV - Laitarne Gilgamesh
    WeedLordVegeta
  • ChincymcchillaChincymcchilla Registered User regular
    I think I might straight up not play the game I paid several hundred dollars to help make

    I have a podcast about Power Rangers:Teenagers With Attitude | TWA Facebook Group
  • OmnipotentBagelOmnipotentBagel floof Registered User regular
    Mighty No 9 final boss spoilers:


    wait i thought this game was made by the megaman guy, not the okami guy
    As an old school Final Fantasy fan, I'm not sure I see the problem :P

    cdci44qazyo3.gif

  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited June 2016
    I think I might straight up not play the game I paid several hundred dollars to help make

    :bigfrown:

    edit: that's a sympathy omgface by the way

    Magic Pink on
    KwoaruMaddocHermanoreplacewythyAlbino BunnyEtchwartsnicopernicusturtleantmasterofmetroidDoobhYaYaTofystedethStiltsCantideSLyMdarunia106Rainfall
  • AnzekayAnzekay Registered User regular
    I've refrained from checking how much I spent on the MN9 kickstarter. I don't think it was heaps, but it was more than just a copy of the game.

    I just don't want to fall further into despair.

  • OmnipotentBagelOmnipotentBagel floof Registered User regular
    I get a little crazy with Kickstarters, but I don't think I've gone over $150 on anything.

    Did you at least get some neat backer rewards out of the deal, Chincy?

    cdci44qazyo3.gif

  • -Tal-Tal Registered User regular
    cry like an anime fan on prom night

    PNk1Ml4.png
    WeedLordVegetacB557MaximumDaypigeonmageormikemasterofmetroidYaYaEtiowsaStiltsWiseManTobesgtrmp
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    Mostly I've backed projects at the minimum to get a copy of the game

    Bloodstained is my highest backed project at $100

    97H9G7S.png PSN - Masked Unit | FFXIV - Laitarne Gilgamesh
  • ChincymcchillaChincymcchilla Registered User regular
    I get a little crazy with Kickstarters, but I don't think I've gone over $150 on anything.

    Did you at least get some neat backer rewards out of the deal, Chincy?

    A signed inafune drawing

    Despite this he is still one of my favorite game creators of all time so its not a TOTAL loss, but its still a huge bummer

    I have a podcast about Power Rangers:Teenagers With Attitude | TWA Facebook Group
  • NaphtaliNaphtali Hazy + Flow SeaRegistered User regular
    I don't even remember what I signed up for the MN9 kickstarter. I got a t-shirt in the mail like... last summer? Wonder what else I'm supposed to get, let's see...

    "Exclusive in-game transformation" whatever that is, a mode where I can make Beck gold colored (wooow), digital manual/art book and soundtrack, digital copy of the game, and then I did some sort of add on for a usb stick with an extra copy of the game that's supposed to be shaped like a cartridge, which I'd be surprised if I ever get because it wasn't included in any of their reward surveys.

    Oh well~

    Steam | Nintendo ID: Naphtali | Wish List
  • OmnipotentBagelOmnipotentBagel floof Registered User regular
    I get a little crazy with Kickstarters, but I don't think I've gone over $150 on anything.

    Did you at least get some neat backer rewards out of the deal, Chincy?

    A signed inafune drawing

    Despite this he is still one of my favorite game creators of all time so its not a TOTAL loss, but its still a huge bummer

    Yeah, that's pretty cool. It does suck about the game, especially since the gameplay looked pretty good (and from the sounds of it, the core of the game is solid, so it's a case of wasted potential rather than just a bad game, which almost hurts more, in a way).

    cdci44qazyo3.gif

  • -Tal-Tal Registered User regular
    wait his name is beck

    I thought it was mighty no 9

    PNk1Ml4.png
  • ChincymcchillaChincymcchilla Registered User regular
    -Tal wrote: »
    wait his name is beck

    I thought it was mighty no 9

    thats his title

    I have a podcast about Power Rangers:Teenagers With Attitude | TWA Facebook Group
  • OmnipotentBagelOmnipotentBagel floof Registered User regular
    edited June 2016
    -Tal wrote: »
    wait his name is beck

    I thought it was mighty no 9

    I believe that's more of a designation. Like, all the bosses have both names and numbers as well, I'm pretty sure.

    Edit: Ghosted by a chinchilla...

    OmnipotentBagel on
    cdci44qazyo3.gif

  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    The title of the game is Mighty No 9, but his name is just 9

    97H9G7S.png PSN - Masked Unit | FFXIV - Laitarne Gilgamesh
    OmnipotentBagelWeedLordVegetaCantide
  • Mr. GMr. G Registered User regular
    -Tal wrote: »
    wait his name is beck

    I thought it was mighty no 9

    the lady bot is named Call

    6F32U1X.png
  • KwoaruKwoaru Confident Smirk Flawless Golden PecsRegistered User regular
    -Tal wrote: »
    wait his name is beck

    I thought it was mighty no 9

    That is his model number

    The professor names his puppets to humanize them and fill the void in his life, much like Geppetto of old

    2x39jD4.jpg
This discussion has been closed.