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Prepare for [Titanfall 2]

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Posts

  • LasbrookLasbrook It takes a lot to make a stew When it comes to me and youRegistered User regular
    I unlocked the shotgun, i'm terrible at it but I think it's a really good shotgun. When you're aiming down the sights it has a horizontal spread. I found out too that if a titan is low enough health removing their battery just blows them up.

    Also, this weekend they're having something called Amped Happy Hour where you can get a special callsign for launch if you play during these hours:
    9-10am PT/5-6pm GMT
    or
    4-5pm PT Saturday/12-1am GMT Sunday
    https://forums.titanfall.com/en-us/discussion/3323/titanfall-2-pre-alpha-tech-test-weekend-2-patch-update-x1-ps4
    (There's a picture in the link, seems like one not to miss.)

  • TallahasseerielTallahasseeriel Registered User regular
    I did it. I grappled an enemy pilot as he bailed from his exploding titan. I zipped into the debris as it zipped away from ground zero expecting disappointment. But turns out I had hit the pilot right as the eject animation began so he got a flying kick to the neck.

    I'm sold on this game again .

    LasbrookcB557HermanoEtchwarts
  • KyouguKyougu Registered User regular
    I think the second map for bounty is kinda bad?

    Or maybe its just bounty in general.

  • PeccaviPeccavi Registered User regular
    The new map has not eased my concerns about their map design. They just haven't designed for chaining wall runs. You can do some stuff mid combat
    https://youtube.com/watch?v=9FQ77_rPokc

    but you can't wall run across like the first game.

    I'd prefer playing matches with AI in them, but the drop zones in bounty Hunt force gameplay I have no interest in, so I've stuck to Hardpoint..

  • Mr. GMr. G Registered User regular
    https://www.youtube.com/watch?v=HhDe315kKqY
    Here are the six kinds of Titans in the game
    ION

    Ion is about diverting power, laser focus, and energy management. Ion has the ability to divert power between three weapons systems - energy management is the key to this Titan.

    Primary Weapon: Splitter Rifle – Rapid single-fire energy rifle with the ability to leverage the Ion’s central energy system to fire 3 deadly shots at once.

    ORDNANCE: LASER SHOT
    Shoulder-mounted, this lethal beam cuts through anything in its way.

    TACTICAL: TRIPWIRE
    Laser triggered explosive mines.

    DEFENSIVE: VORTEX SHIELD
    Absorb incoming fire and redirect it back at the enemy.

    CORE: LASER CORE
    A deadly oversized laser beam fired from the chest of the Ion and capable of stopping anything it its path.
    LEGION

    Legion is all about guns and their technicalities. Legion is primarily a frontline unit designed to focus on defense and control.

    Primary Weapon: Predator Cannon – Powerful minigun with a long spin-up time before it starts firing.

    ORDNANCE: POWER SHOT
    Close Range: Knocks back nearby enemies. Long Range: Damages all enemies in its path.

    TACTICAL: MODE SWITCH
    Switch between close range and long range precision rounds.

    DEFENSIVE: GUN SHIELD
    Deploys a protective shield from the Predator Cannon.

    CORE: SMART CORE
    The Predator Cannon automatically locks onto anything in range.
    NORTHSTAR

    Northstar is about flight and precision kills. A sniper who can fly she uses her abilities to pop-up from behind cover and take down enemies. She can use her traps to keep people pinned down for her Sniper shots or Cluster Missile to do work.

    Primary Weapon: Plasma Railgun – Sniper railgun that charges up while zoomed.

    ORDNANCE: CLUSTER MISSILE
    Creates sustained explosions on impact.

    TACTICAL: VTOL HOVER
    Vertical take-off hover.

    DEFENSIVE: TETHER TRAP
    Mines that lockdown nearby enemy titans.

    CORE: FLIGHT CORE
    Hover, unleashing rockets at targets below.
    RONIN

    Ronin is a hit and run specialist. He can do a lot of damage in short bursts, but his fragility makes it suboptimal to stay in range for long. His speed, combined with Arc Wave’s ability to slow, gives him the tools to get into and out of any fight.

    Primary Weapon: Leadwall Shotgun – High power, low capacity shotgun that bounces off walls.

    ORDNANCE: ARC WAVE
    Swiping his sword across the ground, Ronin creates an electric wave that damages and slows enemies hit by it.

    TACTICAL: PHASE DASH
    Ronin dashes in a given direction, temporarily phasing out of the world, avoid incoming fire and creating the element of surprise.

    DEFENSIVE: SWORD BLOCK
    Reduces damage taken. Can be held indefinitely.

    CORE: SWORD CORE
    Empowers his melee and sword abilities, and gives access to new sword attacks.
    SCORCH

    Scorch defends and controls tactical locations. Within every possible scenario, Scorch has an obvious and blunt way to control it. Fire is Scorch’s primary source of defense and offense.

    Primary Weapon: T-203 Thermite Launcher – Lethal, single shot thermite projectiles that set ablaze anything within range.

    ORDNANCE: FIREWALL
    The name says it all - fires a directed wall of thermite in the enemies direction.

    TACTICAL: INCENDIARY TRAP
    Deploys flammable gas canisters which can be triggered by the slightest spark.

    DEFENSIVE: THERMAL SHIELD
    Liquifies incoming artillery while dealing damage to nearby enemies.

    CORE: FLAME CORE
    Creates a giant wave of fire that destroys anything in its path.
    TONE

    Tone is about laying waste to enemies efficiently - and explosively. Tone attempts to lock onto enemies using her primary attack. If she achieves a lock, the tone of the lock is the last sound they’ll ever hear.

    Primary Weapon: Tracker 40mm – The 40mm Tracker Cannon shoots semi-auto explosive rounds *Acquires partial lock-on.

    ORDNANCE: TRACKER ROCKETS
    Fires missiles at fully locked enemies. ** Full lock-on required.

    TACTICAL: SONAR LOCK
    Reveals enemies in an area and establishes partial lock.

    DEFENSIVE: PARTICLE WALL
    Places a defensive barrier in front of Tone that she can shoot through.

    CORE: SALVO CORE
    Unleashes a barrage of rockets that can be guided in flight. They’ll prioritize any locked target Tone looks at.

    6F32U1X.png
    cB557Duke 2.0
  • BionicPenguinBionicPenguin Registered User regular
    No triple threat. :(

  • InquisitorInquisitor Registered User regular
    The Itano Circus was nice to see but... really only six titans? Considering you can't change their loadout unlike in Titanfall 1 that's actually not really anymore in the way of variety when it comes to load outs.

    Like, obviously the titans are more different than before, but I would have definitely preferred just adding six new chassis on top of the original 3 and keeping custom load outs.

  • Mr. GMr. G Registered User regular
    The first DLC map will be Angel City from the first game

    And remember, modes and maps are all free

    6F32U1X.png
  • Beef AvengerBeef Avenger Registered User regular
    Wanna play that Ronin

    Steam ID
    PSN: Robo_Wizard1
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Flying Titan and one with a sword.

    Sounds cool.

    cB557
  • Bluedude152Bluedude152 Registered User regular
    Where is strider

    p0a2ody6sqnt.jpg
  • LasbrookLasbrook It takes a lot to make a stew When it comes to me and youRegistered User regular
    Huh, were the ordnance abilities in the tech test? Scorch would have been a lot easier to pilot if I had know they had another attack.

  • Beef AvengerBeef Avenger Registered User regular
    edited August 2016
    Lasbrook wrote: »
    Huh, were the ordnance abilities in the tech test? Scorch would have been a lot easier to pilot if I had know they had another attack.

    Yes. Firewall was the one where he bashes the ground and creates a fire in a straight line. It was good for lighting up gas canisters without having to worry about under or overshooting

    Beef Avenger on
    Steam ID
    PSN: Robo_Wizard1
  • OlivawOlivaw good name, isn't it? the foot of mt fujiRegistered User regular
    If they don't add Attrition back in at the first available opportunity then I just don't know what they're thinking

    Listening to a bunch of lame jerks who didn't like the AI in the first game because it got in the way of their fuckin' pro esports or whatever the hell was a bad decision!

    signature-deffo.jpg
    PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
    JebusUDDuke 2.0Albino BunnyProhassHacksaw
  • Mr. GMr. G Registered User regular
    Olivaw wrote: »
    If they don't add Attrition back in at the first available opportunity then I just don't know what they're thinking

    Listening to a bunch of lame jerks who didn't like the AI in the first game because it got in the way of their fuckin' pro esports or whatever the hell was a bad decision!

    There is also the chance that being on PS4 now means they had to come up with a new tech way to have the AI and this is as much as it can support, since apparently the first game made it happen by using Microsoft's cloud computing thing

    6F32U1X.png
  • JebusUDJebusUD Adventure! Candy IslandRegistered User regular
    Inquisitor wrote: »
    The Itano Circus was nice to see but... really only six titans? Considering you can't change their loadout unlike in Titanfall 1 that's actually not really anymore in the way of variety when it comes to load outs.

    Like, obviously the titans are more different than before, but I would have definitely preferred just adding six new chassis on top of the original 3 and keeping custom load outs.

    For real. Why did this need to be a character shooter? I know it is the game style of the week, but come on.

    I haven't played this yet but from the sound of it they are really getting rid of everything that made the first one great.

    I write you a story
    But it loses its thread
  • cB557cB557 voOOP Registered User regular
    JebusUD wrote: »
    Inquisitor wrote: »
    The Itano Circus was nice to see but... really only six titans? Considering you can't change their loadout unlike in Titanfall 1 that's actually not really anymore in the way of variety when it comes to load outs.

    Like, obviously the titans are more different than before, but I would have definitely preferred just adding six new chassis on top of the original 3 and keeping custom load outs.

    For real. Why did this need to be a character shooter? I know it is the game style of the week, but come on.
    It lets you provide a greater variety of abilities without it being as difficult to balance as it would be if those abilities could be mixed and matched with eachother. It's also easier to polish up the feel for the same reason.

    Duke 2.0
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    If I'm being honest. I don't mind the selection or that its static.

    In the first one I only really switched weapons on Chassises and I think the special abilities and core abilities give each Titan more of a feel of their own.

    Albino BunnyOlivaw
  • Duke 2.0Duke 2.0 Time Trash Cat Registered User regular
    homing rockets yes

    yes

    it's like the smart pistol Titan

    VRXwDW7.png
    cB557
  • LasbrookLasbrook It takes a lot to make a stew When it comes to me and youRegistered User regular
    https://www.youtube.com/watch?v=srVvdDvLcqk

    This is pretty amazing, I don't even think I'd seen half of the footage used either.

    SenorTacos
  • InquisitorInquisitor Registered User regular
    edited September 2016
    A lot of it isn't footage but is from the old live action trailer they put out for titanfall sometime after release:

    http://youtu.be/N1vqjJRcCzg

    The trailer actually makes me a bit sad now knowing how far Titanfall 2 has moved away from it.

    Inquisitor on
    Muggins
  • Duke 2.0Duke 2.0 Time Trash Cat Registered User regular
    Oh man I completely forgot about the Fastball Special

    VRXwDW7.png
  • EntriechEntriech ? ? ? ? ? Ontario, CanadaRegistered User regular
    Disappointed with the direction they're going. Titanfall's AI grunts, Attrition mode, and the smart pistol actually conspired to let me feel competitive. I guess I'm just not the target audience they're building for any more.

  • ProhassProhass Registered User regular
    edited September 2016
    wait AI grunts are gone? Attrition is gone? Are they insane?

    I played Titanfall from launch till the end of last year, and the more I hear about 2 the less I want to play it. If theyre losing me as a customer they should be worried, because I was a lock

    Prohass on
  • InquisitorInquisitor Registered User regular
    Prohass wrote: »
    wait AI grunts are gone? Attrition is gone? Are they insane?

    I played Titanfall from launch till the end of last year, and the more I hear about 2 the less I want to play it. If theyre losing me as a customer they should be worried, because I was a lock

    As far as we know attrition is currently gone. AI grunts are still in there, but so far only in one lackluster game mode, and they no longer roam the entire map. Instead they spawn into small areas at designated times and only stay in those areas and are gunned down for points to be cashed in at nodes.

    I thought I was a lock for this game too but I'm also out.

    Essentially they decided that everything that set Titanfall 1 apart from other shooters was why it failed and they are gutting almost all of it in Titanfall 2.

    ProhassBloodsheedAlbino Bunny
  • ProhassProhass Registered User regular
    Wow, that's unbelievable. I guess ill stick with overwatch and battlefield one this year. Man attrition was so much fun, i loved the ai being everywhere it made the battle feel alive and you felt like an elite fighter being able to tear them apart. I thought 2 was just going to be more titanfall, but they basically decided to fix what wasn't broken in my opinion. Ill wait till sales damn

  • JayKaosJayKaos Registered User regular
    Is it confirmed that attrition is gone? I know it wasn't in the pre-alpha but I thought that was very limited in maps and modes.

    Steam | SW-0844-0908-6004 and my Switch code
  • Beef AvengerBeef Avenger Registered User regular
    edited September 2016
    No they've never said that attrition was removed. There's like one quote out there where they said bounty hunt was an "evolution" of attrition but that doesn't necessarily mean anything. They're not doing themselves any favours by being so tight lipped about it and letting people assume the worst (which may be true, who knows)

    Beef Avenger on
    Steam ID
    PSN: Robo_Wizard1
    ProhassDouglasDangerOlivaw
  • ProhassProhass Registered User regular
    The fact that after everyone asked where it was and they used the word evolution to describe hunt in response doesn't bode well. I mean it may eventually come out but it seems silly not to have it. Honestly if the game is good and gets good reviews ill be interested, but i don't think itll build on what i liked about titanfall by the sounds of things

  • InquisitorInquisitor Registered User regular
    Yeah, until they confirm attrition is in the game, I just have to assume attrition is not in the game.

    They decided what vertical slice to show during their test weekend, that is what they considered their "best foot" to put forward.

    And I found it super wanting. And yeah, maybe all the fun game modes and fun titans and fun gameplay tweaks will be in the final build. But I don't buy a game off of a maybe.

    I hope I'm super wrong and the game hits and is amazing, but until there is evidence pointing to that, no buy for me.

  • Beef AvengerBeef Avenger Registered User regular
    edited September 2016
    The evolution comment was back at e3 when they were first debuting the game and that was the playable demo, well before the public test. It wasn't in response to people asking about attrition

    There's really no way to know right now

    Beef Avenger on
    Steam ID
    PSN: Robo_Wizard1
  • InquisitorInquisitor Registered User regular
    The evolution comment was back at e3 when they were first debuting the game and that was the playable demo, well before the public test. It wasn't in response to people around about attrition

    There's really no way to know right now

    I mean, people on twitter and reddit and whatnot spammed the devs asking about if attrition was in the game and got no response.

    So while that is no guarantee that the release will not have attrition, safe money says it means that it's not in the game. Because otherwise you tell your upset fanbase "Of course we have this thing you are clamoring for!"

    ProhassDragkonias
  • LasbrookLasbrook It takes a lot to make a stew When it comes to me and youRegistered User regular
    So Titanfall 2 may not be hitting with everyone but how about this?

    What if Titanfall was a hearthstone-like for your phone?

    http://www.titanfallfrontline.com/

  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Inquisitor wrote: »
    The evolution comment was back at e3 when they were first debuting the game and that was the playable demo, well before the public test. It wasn't in response to people around about attrition

    There's really no way to know right now

    I mean, people on twitter and reddit and whatnot spammed the devs asking about if attrition was in the game and got no response.

    So while that is no guarantee that the release will not have attrition, safe money says it means that it's not in the game. Because otherwise you tell your upset fanbase "Of course we have this thing you are clamoring for!"

    Yep. Many people including myself asked about Attrition during a Q&A.

    The fact we were all ignored doesn't bode well.

  • OlivawOlivaw good name, isn't it? the foot of mt fujiRegistered User regular
    Mr. G wrote: »
    Olivaw wrote: »
    If they don't add Attrition back in at the first available opportunity then I just don't know what they're thinking

    Listening to a bunch of lame jerks who didn't like the AI in the first game because it got in the way of their fuckin' pro esports or whatever the hell was a bad decision!

    There is also the chance that being on PS4 now means they had to come up with a new tech way to have the AI and this is as much as it can support, since apparently the first game made it happen by using Microsoft's cloud computing thing

    I'm pretty sure this got debunked as being a bunch of horse hockey shortly after the game was released

    But I could be wrong

    signature-deffo.jpg
    PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
  • PeewiPeewi Registered User regular
    Lasbrook wrote: »
    So Titanfall 2 may not be hitting with everyone but how about this?

    What if Titanfall was a hearthstone-like for your phone?

    http://www.titanfallfrontline.com/

    I'm curious and willing to try it.

  • Beef AvengerBeef Avenger Registered User regular
    edited September 2016
    Well for something more positive: ATTRITION IS IN THE GAME. From Reddit
    Here are links to each of the videos I am publishing today, captured on PC at 1440p/60fps. PC version feels great. You can input a number as your mouse sens now, no more slider or config editing!
    Make sure you watch on the 1440p setting on YouTube, even if you don't have a 1440p monitor. You will receive a much higher bitrate stream than what YouTube sends to you when you select 1080p, meaning this is some of the highest quality Titanfall 2 content available on YT short of some 4K footage that might show up soon.
    PS THE GAME IS FAST, TOLD YOU SO REDDIT
    Links!

    Info and thanks video:
    https://www.youtube.com/watch?v=QehSbNTGGsk

    Northstar:
    https://www.youtube.com/watch?v=1ekOw-FIZXg

    Legion:
    https://www.youtube.com/watch?v=Lt5nOYQPJhQ

    Ronin:
    https://www.youtube.com/watch?v=phQ6Gc4DVE0

    Tone:
    https://www.youtube.com/watch?v=9uDaP-x3XWY

    New Pilot Tacticals:
    https://www.youtube.com/watch?v=_dbAtZxt-fo

    Cold War, Attrition NO VOICEOVER FULL GAME @ 4:05:
    https://www.youtube.com/watch?v=7qGsLKzmEgA

    Pilot Mobility, Movement Mechanics
    https://www.youtube.com/watch?v=TOc1vp-Qtao[/url]

    Beef Avenger on
    Steam ID
    PSN: Robo_Wizard1
    OlivawDragkoniascB557Albino Bunny
  • Mr. GMr. G Registered User regular
    bumping it down to 1.5x

    6F32U1X.png
  • Beef AvengerBeef Avenger Registered User regular
    Respawn could have saved themselves so much bad internet mojo by just saying that. Video game PR is weird

    Steam ID
    PSN: Robo_Wizard1
    BionicPenguinDuke 2.0Albino BunnyHacksaw
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