It might pay off when fully upgraded and breeding your final generation to get that hexaperfect mon just because you're working in parallel, but I don't think it's worth it for previous generations just because you're constantly refining the parents every handful of eggs and the hot springs will just ruin the turn around time for your early generations.
I think you're right. I had dropped some in the other night thinking they'd be hatched by the time I woke up. They weren't, so I tried again last night with beans. Still no luck, I'd have expected that several hours would've been sufficient but that doesn't seem to be the case. At this point I just put them there if I have an excess or as mentioned when I'm going to sleep so at least something gets done, although it doesn't appear to be much
nobody on my team outspeeds it or resists rock (and a full half of them are weak to rock).
Yeah I had a crazy bunch of rock weakness on my team too. Salazzle, Vikavolt, and Oricorio were all very unhappy about this. Fortunately Primarina had their backs.
I kind of like the not-so subtle dig at hardcore players here. Lusamine uses us to justify her behavior. How is what she's doing any different than what all of us do when we chuck unwanted Pokemon in our PC boxes for all eternity?
Cute parallel between game's story and Nintendo's marketing for the game
Remember those commercials Nintendo launched with the little japanese boy visiting Hawaii?
That little boy's story parallels Lilly's almost exactly!
- Arrives in Hawaii (Alola) a shy stranger
- Makes some friends who aren't too sure of him/her
- They go on a pokemon adventure together
- Experiences are shared and bonds are created
- However, new kid must now leave to a far away land (Japan/Kanto)
- But the friendship will survive, pokemon adventures continue and letters get sent!
Overall feeling
Charm is through the roof. I am now more attached to Alola and its characters than I am to pretty much any other Pokemon setting at this point. I wasn't planning on watching the anime again, but after playing the game, I kinda want to go on more adventures with these characters, even if it means I have put up with Ash and Team Rocket.
I will miss super training, and my box full of dittoes, but I'll adjust, or just wait till January. Now to finish up the post game and start working on that Battle Tree!
I kind of like the not-so subtle dig at hardcore players here. Lusamine uses us to justify her behavior. How is what she's doing any different than what all of us do when we chuck unwanted Pokemon in our PC boxes for all eternity?
Interestingly, as much as her husband caused a lot of the problems we have to clean up, he does kind of invalidate this part of her argument.
My favorite part of Poképelago is the fact that my PC pokes get to do something.
Something I just found out: instead of tapping every single individual bean, you can just drag your stylus across the screen to collect beans on Isle Abeens.
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Warlock82Never pet a burning dogRegistered Userregular
Something I just found out: instead of tapping every single individual bean, you can just drag your stylus across the screen to collect beans on Isle Abeens.
This would have been nice to know. Seems inevitable that I accidentally tap one of the pokemon standing on top of them every damn time...
Man the kid in the Battle Tree that says he borrowed his brother's mons is the most annoying thing ever. If that were really true then 1) how the hell did you even get here and 2) those things should disobey you left and right.
Man the kid in the Battle Tree that says he borrowed his brother's mons is the most annoying thing ever. If that were really true then 1) how the hell did you even get here and 2) those things should disobey you left and right.
It might pay off when fully upgraded and breeding your final generation to get that hexaperfect mon just because you're working in parallel, but I don't think it's worth it for previous generations just because you're constantly refining the parents every handful of eggs and the hot springs will just ruin the turn around time for your early generations.
I think you're right. I had dropped some in the other night thinking they'd be hatched by the time I woke up. They weren't, so I tried again last night with beans. Still no luck, I'd have expected that several hours would've been sufficient but that doesn't seem to be the case. At this point I just put them there if I have an excess or as mentioned when I'm going to sleep so at least something gets done, although it doesn't appear to be much
Is it upgraded? I think that the hatching rate boosts alongside capacity. Hatching some eggs in a few hours when maxed. The time per egg is dramatically improved when you divide by 18, especially since you can conventionally hatch 5 eggs like normal while the batch of 18 is cooking.
The long turn around time just makes it bad in the earlier generations of a breeding project.
So I see the fully upgraded version being useful in a few cases :
1: casually hatching the occasional egg just for duplication purposes, but you don't want to spend any time working to hatch them yourself. Perhaps just to get a few extra copies of the species for accumulating a living dex or exchange copies with friends. It would be a good way to mass produce boxes of popular pokemon like evees and starters for those Christmas wonder trade giveaways.
2: breeding the final generation in search for a hexaperfect pokemon.
3: bulk breeding to get a shiny via the masuda method.
The one thing I have a hard time rationalizing is on a special attacker, getting everything 31 and attack 0, so that confusion hurts less. That seems like a lot more effort for little payoff...you just tell yourself in advance that you're not going to try to power through confusion with that guy, or you do it anyway because confusion's been nerfed, and maybe worst case scenario it's the difference of a dozen HP very rarely.
If you're going to nationals, sure, you want every possible edge. But I don't feel like I need to go to that length for Battle Tree.
It's not any more effort than getting perfect in that stat. 0 IVs are as easy to identify as perfect ones at the IV checker.
It's not like breeding for hidden power.
Assuming you start with 6-IV Ditto + 5 IV Pokemon getting the perfect 6-IV Pokemon involves passing down 5 Perfect IVs (very likely) + the IV that isn't passed down happens to be perfect (1/32 chance).
With the same two Pokemon, you also have to hope that the IV that isn't passed down happens to be the Attack (1/6). That's only a 1/6 chance, not too bad, but it's multiplying with a bunch of other stuff (HA, chance to be 0 IV, etc.), and that can easily push your breeding project from "Reasonable" to "Too Complicated".
If you have a 0-Attack Ditto then it is just as likely as getting your normal max-IV Pokemon, but 0-Attack Dittos are harder to come by.
Basically, don't worry about your 0 Attack. If you're neurotic you can breed a few extras and pick the lower Attack IV Mon, but like, don't worry about it.
It's not any more effort than getting perfect in that stat. 0 IVs are as easy to identify as perfect ones at the IV checker.
It's not like breeding for hidden power.
The deterrent for me is that there are methods for getting pokemon with perfect IVs, but not 0 IVs, which means you're reliant on total luck. I guess you'd want to get it from the beginning, like when you're running synchronize to catch a breeding cutiefly...you've got a 1/64 chance of catching a 0 attack IV one with the right nature. Because if you try to do it later off the Destiny Knot, then there's a 1/6 chance that attack isn't inherited, and an additional 1/32 chance that it's 0.
And all of this for something that doesn't actively benefit you every single combat like the other stats do.
The ditto has the wrong stats. If we're assuming hacked dittoes are providing a short cut, then the better comparison is using a ditto with 0 attack (or zero speed for trick room teams).
Getting your zero speed or zero attack is the same as getting perfect maxed speed or attack. You're just refining parents where zero is the target ideal instead of max.
The one thing I have a hard time rationalizing is on a special attacker, getting everything 31 and attack 0, so that confusion hurts less. That seems like a lot more effort for little payoff...you just tell yourself in advance that you're not going to try to power through confusion with that guy, or you do it anyway because confusion's been nerfed, and maybe worst case scenario it's the difference of a dozen HP very rarely.
If you're going to nationals, sure, you want every possible edge. But I don't feel like I need to go to that length for Battle Tree.
Foul Play is a thing, too. Setting attack IVs to 0 wasn't really popular back when it was only because of confusion damage.
The ditto has the wrong stats. If we're assuming hacked dittoes are providing a short cut, then the better comparison is using a ditto with 0 attack (or zero speed for trick room teams).
Getting your zero speed or zero attack is the same as getting perfect maxed speed or attack. You're just refining parents where zero is the target ideal instead of max.
I don't think we were assuming for hacked dittos as a shortcut
Okay, I ended up benching Punchmaster, my Crabrawler, because apparently a pokemon you can get thirty minutes into the game can't be evolved until the very late end of it, which seems like kind of a dick move, all told. I still think Crabrawler looks cool, though.
So I finally have a female salandit with 5 perfect IVs. However defense is the one with "no good" as its stat. I have a male one where attack is the low one (decent) but of course only the females evolve. Times like these I wish the evolutions didn't provide such a jump in strength.
Anyway, any opinions on whether I should continue to try to get a female with attack as the low stat (or 6 perfects)? Dunno how much it matters since the intent is to put speed things and if I can't then I'm probably a glass cannon anyway?
Okay, I ended up benching Punchmaster, my Crabrawler, because apparently a pokemon you can get thirty minutes into the game can't be evolved until the very late end of it, which seems like kind of a dick move, all told. I still think Crabrawler looks cool, though.
Yeah I picked up Grubbin and Crabrawler and was disappointed to find out I couldn't evolve them until way later. I've stuck with it though. They're both very cool.
Okay, I ended up benching Punchmaster, my Crabrawler, because apparently a pokemon you can get thirty minutes into the game can't be evolved until the very late end of it, which seems like kind of a dick move, all told. I still think Crabrawler looks cool, though.
Yeah I picked up Grubbin and Crabrawler and was disappointed to find out I couldn't evolve them until way later. I've stuck with it though. They're both very cool.
Same, and did end up benching Charjabug for Magnemite, simply because my team was swarming with bugs and plants already, I wanted something I could switch into a flying type attack, plus knowing he wouldn't evolve until near the end. But Crabralwer evolves even LATER, because I just hit the area where I'm pretty sure Vikavolt would finally evolve, and still no sign of the snowy mountain.
So I finally have a female salandit with 5 perfect IVs. However defense is the one with "no good" as its stat. I have a male one where attack is the low one (decent) but of course only the females evolve. Times like these I wish the evolutions didn't provide such a jump in strength.
Anyway, any opinions on whether I should continue to try to get a female with attack as the low stat (or 6 perfects)? Dunno how much it matters since the intent is to put speed things and if I can't then I'm probably a glass cannon anyway?
It's up to you how far you want to go. I would tend to feel like if you've already put this much effort into it, it's a shame not to go all the way, however nothing says you can't train up this one and go back to breeding later if you feel like it.
Hey, if you have any 3 or 4 perfect IV rejects, any chance you would trade one to me? It'd save me some time considering I'm about to do the same thing. :P My 3DS code is in my sig below.
So I finally have a female salandit with 5 perfect IVs. However defense is the one with "no good" as its stat. I have a male one where attack is the low one (decent) but of course only the females evolve. Times like these I wish the evolutions didn't provide such a jump in strength.
Anyway, any opinions on whether I should continue to try to get a female with attack as the low stat (or 6 perfects)? Dunno how much it matters since the intent is to put speed things and if I can't then I'm probably a glass cannon anyway?
It's up to you how far you want to go. I would tend to feel like if you've already put this much effort into it, it's a shame not to go all the way, however nothing says you can't train up this one and go back to breeding later if you feel like it.
I may continue. At this point it is the low female rate that is discouraging. I have a great 5 iv male salandit in the one that has a low attack (I think it's great anyway) but now I need to get a female one.
Okay, I ended up benching Punchmaster, my Crabrawler, because apparently a pokemon you can get thirty minutes into the game can't be evolved until the very late end of it, which seems like kind of a dick move, all told. I still think Crabrawler looks cool, though.
Yeah I picked up Grubbin and Crabrawler and was disappointed to find out I couldn't evolve them until way later. I've stuck with it though. They're both very cool.
Yeah that's butts, I just realized I've missed learning Bug Buzz now since Charjabug doesn't learn it, only Vikavolt does, and at level 31
That's mean
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
The Raichu was completely kicking my ass. I was completely caught off guard that fucking Raichu can use Psychic? I don't have anything anti-electric at the moment. I have some anti-psychic, but sheesh.
Breed game checklist:
1) Finish hatching 20 eggs to unlock IV checker
2) Chain another Ditto to fill out the missing stats (not having speed sucks)
...Actually, I'm in a good spot now. Thankfully I've maxed the playground island so I can use that for EVs until I get power items rolling. Does pokerus apply to the island? I need to contaminate some pokemon and spread the love... I think I may send a batch of infected Cyndaquils into the wonder trade wilds...
Pokerus is just having a fight with it in your party to spread, right? Is it percentage or...?
The ditto has the wrong stats. If we're assuming hacked dittoes are providing a short cut, then the better comparison is using a ditto with 0 attack (or zero speed for trick room teams).
Getting your zero speed or zero attack is the same as getting perfect maxed speed or attack. You're just refining parents where zero is the target ideal instead of max.
I don't think we were assuming for hacked dittos as a shortcut
That's literally what people mean when they say they're breeding with a 6iv ditto. 99.9999999999999999999999999999999999999999% of them are hacked or the result of abusing random number generator exploits.
Hilariously enough Hacked 6IV Ditto's are so ingrained into the system that 90% of the most erudite "Anti-hacker" groups give them a pass.
I'm loving all the rage though over the Single set of Apricot balls you can get in S/M because it's grandfathering "legitness" to a lot of old obvious illegal ball pokemon.
Posts
I think you're right. I had dropped some in the other night thinking they'd be hatched by the time I woke up. They weren't, so I tried again last night with beans. Still no luck, I'd have expected that several hours would've been sufficient but that doesn't seem to be the case. At this point I just put them there if I have an excess or as mentioned when I'm going to sleep so at least something gets done, although it doesn't appear to be much
WoWtcg and general gaming podcast
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Yeah I had a crazy bunch of rock weakness on my team too. Salazzle, Vikavolt, and Oricorio were all very unhappy about this. Fortunately Primarina had their backs.
AC:NH Chris from Glosta SW-5173-3598-2899 DA-4749-1014-4697
Regarding Aether
Cute parallel between game's story and Nintendo's marketing for the game
Remember those commercials Nintendo launched with the little japanese boy visiting Hawaii?
- Arrives in Hawaii (Alola) a shy stranger
- Makes some friends who aren't too sure of him/her
- They go on a pokemon adventure together
- Experiences are shared and bonds are created
- However, new kid must now leave to a far away land (Japan/Kanto)
- But the friendship will survive, pokemon adventures continue and letters get sent!
Overall feeling
Charm is through the roof. I am now more attached to Alola and its characters than I am to pretty much any other Pokemon setting at this point. I wasn't planning on watching the anime again, but after playing the game, I kinda want to go on more adventures with these characters, even if it means I have put up with Ash and Team Rocket.
I will miss super training, and my box full of dittoes, but I'll adjust, or just wait till January. Now to finish up the post game and start working on that Battle Tree!
Interestingly, as much as her husband caused a lot of the problems we have to clean up, he does kind of invalidate this part of her argument.
AC:NH Chris from Glosta SW-5173-3598-2899 DA-4749-1014-4697
This would have been nice to know. Seems inevitable that I accidentally tap one of the pokemon standing on top of them every damn time...
fuck you, loser
Man the kid in the Battle Tree that says he borrowed his brother's mons is the most annoying thing ever. If that were really true then 1) how the hell did you even get here and 2) those things should disobey you left and right.
AC:NH Chris from Glosta SW-5173-3598-2899 DA-4749-1014-4697
Maybe he also borrowed his brother's stamp book.
Is it upgraded? I think that the hatching rate boosts alongside capacity. Hatching some eggs in a few hours when maxed. The time per egg is dramatically improved when you divide by 18, especially since you can conventionally hatch 5 eggs like normal while the batch of 18 is cooking.
The long turn around time just makes it bad in the earlier generations of a breeding project.
So I see the fully upgraded version being useful in a few cases :
1: casually hatching the occasional egg just for duplication purposes, but you don't want to spend any time working to hatch them yourself. Perhaps just to get a few extra copies of the species for accumulating a living dex or exchange copies with friends. It would be a good way to mass produce boxes of popular pokemon like evees and starters for those Christmas wonder trade giveaways.
2: breeding the final generation in search for a hexaperfect pokemon.
3: bulk breeding to get a shiny via the masuda method.
Armchair: 4098-3704-2012
If you're going to nationals, sure, you want every possible edge. But I don't feel like I need to go to that length for Battle Tree.
It's not like breeding for hidden power.
Armchair: 4098-3704-2012
I don't see why they would have changed it back
Assuming you start with 6-IV Ditto + 5 IV Pokemon getting the perfect 6-IV Pokemon involves passing down 5 Perfect IVs (very likely) + the IV that isn't passed down happens to be perfect (1/32 chance).
With the same two Pokemon, you also have to hope that the IV that isn't passed down happens to be the Attack (1/6). That's only a 1/6 chance, not too bad, but it's multiplying with a bunch of other stuff (HA, chance to be 0 IV, etc.), and that can easily push your breeding project from "Reasonable" to "Too Complicated".
If you have a 0-Attack Ditto then it is just as likely as getting your normal max-IV Pokemon, but 0-Attack Dittos are harder to come by.
Basically, don't worry about your 0 Attack. If you're neurotic you can breed a few extras and pick the lower Attack IV Mon, but like, don't worry about it.
Let's Plays of Japanese Games
The deterrent for me is that there are methods for getting pokemon with perfect IVs, but not 0 IVs, which means you're reliant on total luck. I guess you'd want to get it from the beginning, like when you're running synchronize to catch a breeding cutiefly...you've got a 1/64 chance of catching a 0 attack IV one with the right nature. Because if you try to do it later off the Destiny Knot, then there's a 1/6 chance that attack isn't inherited, and an additional 1/32 chance that it's 0.
And all of this for something that doesn't actively benefit you every single combat like the other stats do.
Getting your zero speed or zero attack is the same as getting perfect maxed speed or attack. You're just refining parents where zero is the target ideal instead of max.
Armchair: 4098-3704-2012
Foul Play is a thing, too. Setting attack IVs to 0 wasn't really popular back when it was only because of confusion damage.
As a bonus, it is female. Now nobody else I know has to go through that shit between now and Bank being released.
AC:NH Chris from Glosta SW-5173-3598-2899 DA-4749-1014-4697
I don't think we were assuming for hacked dittos as a shortcut
Anyway, any opinions on whether I should continue to try to get a female with attack as the low stat (or 6 perfects)? Dunno how much it matters since the intent is to put speed things and if I can't then I'm probably a glass cannon anyway?
WoWtcg and general gaming podcast
WoWtcg and gaming website
Yeah I picked up Grubbin and Crabrawler and was disappointed to find out I couldn't evolve them until way later. I've stuck with it though. They're both very cool.
Same, and did end up benching Charjabug for Magnemite, simply because my team was swarming with bugs and plants already, I wanted something I could switch into a flying type attack, plus knowing he wouldn't evolve until near the end. But Crabralwer evolves even LATER, because I just hit the area where I'm pretty sure Vikavolt would finally evolve, and still no sign of the snowy mountain.
It's up to you how far you want to go. I would tend to feel like if you've already put this much effort into it, it's a shame not to go all the way, however nothing says you can't train up this one and go back to breeding later if you feel like it.
Hey, if you have any 3 or 4 perfect IV rejects, any chance you would trade one to me? It'd save me some time considering I'm about to do the same thing. :P My 3DS code is in my sig below.
I may continue. At this point it is the low female rate that is discouraging. I have a great 5 iv male salandit in the one that has a low attack (I think it's great anyway) but now I need to get a female one.
WoWtcg and general gaming podcast
WoWtcg and gaming website
Yeah that's butts, I just realized I've missed learning Bug Buzz now since Charjabug doesn't learn it, only Vikavolt does, and at level 31
That's mean
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
Switch: SW-7634-0399-6788
Breed game checklist:
1) Finish hatching 20 eggs to unlock IV checker
2) Chain another Ditto to fill out the missing stats (not having speed sucks)
...Actually, I'm in a good spot now. Thankfully I've maxed the playground island so I can use that for EVs until I get power items rolling. Does pokerus apply to the island? I need to contaminate some pokemon and spread the love... I think I may send a batch of infected Cyndaquils into the wonder trade wilds...
Pokerus is just having a fight with it in your party to spread, right? Is it percentage or...?
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
"We have years of struggle ahead, mostly within ourselves." - Made in USA
That's literally what people mean when they say they're breeding with a 6iv ditto. 99.9999999999999999999999999999999999999999% of them are hacked or the result of abusing random number generator exploits.
Armchair: 4098-3704-2012
I'm loving all the rage though over the Single set of Apricot balls you can get in S/M because it's grandfathering "legitness" to a lot of old obvious illegal ball pokemon.
and DANG the third UB is kicking my ass.